- Location
- England
We'd mothball most of our expensive kit and wotk hard to increase productivity at Diepheobe. Scott might be willing to be a bit more flexible with the rules in tight circumstances like this.
We'd mothball most of our expensive kit and wotk hard to increase productivity at Diepheobe. Scott might be willing to be a bit more flexible with the rules in tight circumstances like this.
Well she could, she'd not have to worry about the Conservatives for a while depending on how long the storm lasts and when we come out she can easily justify the decisions she makes.We'd mothball most of our expensive kit and wotk hard to increase productivity at Diepheobe. Scott might be willing to be a bit more flexible with the rules in tight circumstances like this.
I'm just glad we're finally getting around to Titan development.Controversial research requires time that could be better spent on uncontroversial research. Let's wait on the innovation stuff until we're finished with the pile of tech we have yet to reverse-engineer.
They do exist, just not in every toaster oven, or door.Machine spirits may only exist because billions of people have believed in them for millenia and performed ceremonies to control and placate them. Now that they do exist though, means are needed to control and placate them.
Even if we discount the material effect, these are the sincerely held beliefs of some of the best, most experienced engineers in the Trust. We want to chip away at those beliefs without losing the very valuable magi. We want those magi contributing to the 3 fold productivity increase, neither shackled by slow, expensive, stifling, theologically dangerous dogma nor rebelling. They have lived their life by these rules for centuries as a matter of survival* and replacing them with something more fit for purpose will be a struggle. It's a necessary struggle, we need the rewards of winning it, but tto avoid undue damage will take care and time. Putting it off hurts us. An efficient AdMech is a big multiplier for productivity, military quality and standard of living for the whole Trust - we want to apply that multiplier ASAP.
*innovation in 40K is genuinely dangerous even if current methods of dealing with it are 95% bullshit.
Yes. ASL as a note don't rely to much on non core material for lore in embers, I am perfectly willing to ignore it if it does not fit my plansThey do exist, just not in every toaster oven, or door.
Hear me out, but do you really believe that a comparatively tiny proportion of humanities population, devoid in its entirety of psykers is able to give every piece of human technology in the galaxy a tiny sapience that's capable of getting angry? Especially since the majority of the human populace do not know what a machine spirit is, beyond superstition at most and usually not even that (Imperial governor's didn't exactly go out of their way to let their populace know what it is).
And since the most common "means of placating the machine spirits" is literally percussive maintenance (I'm not even joking there's a feat for that) and lubrication. I'm pretty sure that's not placating, that's what computer technicians and engineers have been doing since the start of their professions. Instead all they do is waste time chanting and farting incense when they should be hitting harder.
In big things like land raiders and Titans, they exist, but that's more along the lines of really sophisticated VI's which are somewhat enhanced by the concentrated belief of the Tech Priests and astartes (titans are supposed to be the literal embodiments of their god and there's not a massive number of them compared to every human toaster in the galaxy).
Sorry this whole machine spirit thing just...
As for the other point (the *)...surprisingly no...sorta.
You the thing I've noticed is that its actually very rare for innovation from the Imperium's end to cause their own downfall save for being too successful, which isn't surprising considering how paranoid they are. Usually the big problem is that someone else comes along and mucks it up or the guy in charge goes nuts, take for example Inquisitor Drogan from Space Marine. His experiments with anti ork tech actually work, he turned a small part of the warp into a super charged power source and as far as I can tell it worked fine. It was first the Orks, then Chaos who mucked it up for him, the experiment drew them towards him, but because it was successful.
In many ways the Admech's rampant paranoia on this kinda stuff makes them amongst the best people for innovation, cause they'll take any and all precautions they can take to ensure everything's safe. I get the feeling we'd be seeing few zombie apocalypses from them.
@Durin
1. Can we share a few bits of info from your tau post in thread?
Gottit, thoughYes. ASL as a note don't rely to much on non core material for lore in embers, I am perfectly willing to ignore it if it does not fit my plans
Actually the Tau to our best knowledge have no psycic powers...like at all. Their in the same boat as the Quartok, their souls are so tiny compared to even a humans that they apparently have no real ability to use the warp and most Daemons look at them and huff.The Tau are also less psychicly active which gives them more margin.
OK, maybe I'm being too generous when I say 95% bullshit and 99.5% is closer. That 0.5% still matters and has to be sorted from the rest. The 99.5% needs to be cut away to give us a hope of keeping ahead in a galaxy filled with monsters. The way to cut that 99.5% is not a purge or civil war - the true believers are loyal, sincere and valuable. We want them to stay productive (if unhappy) through the reform process and accept (if grudgingly) the result.
Nah, shipyards require shit-ton of time to build, at best some colonies will have few small ones and thus their contribution to Trust Fleet will be non-existant for quite some time. What we will see is influx of resources as well as ground armies.Is it going to be something like 1 Dreadnought per 5 colonies, 1 Cruiser per colony, 5 Escorts per colony on average, or what? Because any lower than that isn't going to affect our fleet's combat power much.
Vanaheim for example took millennia to get where they are today.
alfheim produces 50k em to Midgards 2K as well as large amounts of Proeuthm and food
The problem is that we do not have enough higher level psykers to train the ones we are getting. We have plenty of delta and below but it is the higher ones we do not have enough. Eventually we will get there but you have relaize that a delta level psyker was rare in a sector. Delta is becoming the average on Avernus.could we set up some kind of psyker apprenticeship program for high power psykers cus personally training them seems like a waste of an action , I mean yes early on the telepathica had a limated amount of primeris and every one had to contribute but now the telepathica is more established with lots of primeris who could train them instead so why not set up some kind of apprenticeship program insted of having the leaders of the telepathica take time of of there very busy schedule
Alphas have a 10% chance of passing, while if we take two options to train them, they have a 65% chance of passing as a Primaris.could we set up some kind of psyker apprenticeship program for high power psykers cus personally training them seems like a waste of an action , I mean yes early on the telepathica had a limated amount of primeris and every one had to contribute but now the telepathica is more established with lots of primeris who could train them instead so why not set up some kind of apprenticeship program insted of having the leaders of the telepathica take time of of there very busy schedule