- Location
- Asia
Can we drop these fucking bulb analogies already ?
1. where are theyI didn't get any answers to these earlier, so I'll repeat them since other questions posted since then have been answered already.
@Durin
1. The psyker trial attempt numbers leave 285 unaccounted for. It also is identical to the previous turn's line, so I think it wasn't properly computed?
2. Would the cure for Jacob's condition buy time for Saint Lin? That was unclear to me since it sort of sounded like Saint Lin's was just too severe for that method to cure, and so might be mitigated by it.
3. Are Jane or Aria going to get traits for killing The Dark Whisper?
4. Can orks actually conquer a daemon world?
2. some gods can do it, but not mostI don't understand these psyker numbers at all. Two betas passed this turn, which is great, and... I'm guessing one is a battle-diviner and the other is a sanctionite-biomancer. But we should also have passed 16 gammas, and I can only see one of them being recruited by the Inquisition - no idea what happened to the rest. It also looks like a bunch of battle-psykers promoted to elite and master, but only 2 to veteran. And the numbers are even weirder with the psy-hunters.
Can someone explain this to me?
@Durin
1. I wasn't going to bug you over a simple typo (determining the deaths of hundreds of thousands), but this is looking to be a pattern.
It says so in this update, and the last results update.
2. And another thing:
And this seems contradictory. Unclear if gods can do the first or not.
Assuming assumptions. They might instead evacuate the place. That's unlikely, but my point is that we can't predict-That way they try to put as many forces as they can to fight the Waagh.
Ah my bad, I meant the non-chaotic psykers found numbers:
T109Of the 4,617 major psykers found over the last five years 350 of them were Chaotic, a normal proportion.
318 of the Chaotic Psykers consisting of 3 Beta-levels, 15 Gamma-levels, 50 Delta-levels, 125 Epsilon-levels and 125 Zeta-levels were killed without causing any significant levels of damage over the last five years.
At least 30 of the Chaos Psykers including 5 Beta-levels, 8 Gamma-levels and 17 Delta-levels were dragged though warp rifts that closed behind them.
2 Beta levels caused some damage killing 9,000 Helltroopers, 832 Witch Hunters, 144 Veteran Witch Hunters, 48 Elite Witch Hunters, 24 Witch Finders, 80 Battle Psykers, 48 Veteran Battle Psykers, 5 Elite Battle Psykers, 3 major Battle Psykers, 1 major Veteran Battle Psyker and 1 major Elite Battle Psyker before being put down.
The untainted major Psykers included 9 Beta-levels, 50 Gamma-levels, 303 Delta-levels, 1,260 Epsilon-levels and 2,645 Zeta-levels.
Bolded the identical lines. You can see that the numbers don't add up to give the same untainted given the different number of psykers found though.Of the 4,920 major psykers found over the last five years 369 of them were Chaotic, a normal proportion.
346 of the Chaotic Psykers consisting of 2 Beta-levels, 20 Gamma-levels, 59 Delta-levels, 132 Epsilon-levels and 133 Zeta-levels were killed without causing any significant levels of damage over the last five years.
At least 21 of the Chaos Psykers including 2 Beta-levels, 7 Gamma-levels and 12 Delta-levels were dragged though warp rifts that closed behind them, though with the true death of the Lord of Change behind this the portals have stopped.
4 Beta levels caused some damage killing 102,000 PDF Troopers, 12,000 Helltroopers, 2,512 Psyker Hunters, 504 Veteran Psyker Hunters, 108 Elite Psyker hunters, 44 Master Psyker Hunters, 1,696 Witch Hunters, 288 Veteran Witch Hunters, 56 Elite Witch Hunters, 72 Witch Finders, 48 Psy-Hunters, 24 Master Psy-Hunters, 2 Grandmaster Psy-Hunters, 3 major Psy-Hunters and 1 major Master Psy-Hunter before they were taken out by your kill teams.
The untainted major Psykers included 9 Beta-levels, 50 Gamma-levels, 303 Delta-levels, 1,260 Epsilon-levels and 2,645 Zeta-levels.
Disappointing considering how much trouble that daemon gave us for like a century.
1.i.Would it then be possible to conquer and cleanse?
Because its directly connected to the warp, in fact it is basically the grossest manifestation of the warp in reality possible except for a warp storm like the Eyes of Chaos.I still am not convinced Daemon Worlds are impossible for us to invade and cleanse.
Big enough army, orbital bombardment+psykers to smash anything that is too big and importing in natural predators of Daemon and Chaos from Avernus we could drive Chaos off the world. Sure it turns it into Avernus-lite so no one sane would like to live there anyway, but the OG Avernites can do it.
The thing about Daemon Worlds is that the laws of the Immaterium hold just as much sway as the laws of physics. Time moves in weird ways, and Daemon Worlds have effectively infinite reserves of Daemons. They are effectively Exterminatus proof, just standing on them subjects you to heavy taint, and the terrain is always shifting for the Prince's favor.I still am not convinced Daemon Worlds are impossible for us to invade and cleanse.
Big enough army, orbital bombardment+psykers to smash anything that is too big and importing in natural predators of Daemon and Chaos from Avernus we could drive Chaos off the world. Sure it turns it into Avernus-lite so no one sane would like to live there anyway, but the OG Avernites can do it.
Yeah, I hear "infinite deamons" but I call bull on there being a infinite number of them or the ability to actually send in a infinite number of them at us even on a Daemon World.Because its directly connected to the warp, in fact it is basically the grossest manifestation of the warp in reality possible except for a warp storm like the Eyes of Chaos.
We cannot cleanse it of daemons unless we cut it out of the warp as infinite daemons will keep coming through.
Even if we imported thousands of Blank bears and more they would just drown in daemons.
We need at a minimum a paragon of daemonology to have the skills to fish the world out of the warp and a shit ton of power on top of that.
Ok lets break this down.Yeah, I hear "infinite deamons" but I call bull on there being a infinite number of them or the ability to actually send in a infinite number of them at us even on a Daemon World.
Also there are a lot of things that live in the Warp alongside daemons so I don't see that is a exclusion factor on top that factions exist that have decided to live in the Eye of Terror. Most of them being Chaos ones more or less hostile to each other, but also got a Eldar Craftworld there for a significant amount of time.
I would be more concerned about altered state of reality as it is heavily warped on the surface of a Daemon World, but that is another reason why I want to go try and do it. To apply our technological understanding, psyker powers and the Warp to hold against Chaos on their home turf.
Also bring a shitton of Geller Field Generators.
Ok so some of the defenses around Valinor have been taken over grown, brought into existence. I got a wierd idea.
We send them the Waagh to Valinor but we first warn Valinor about it like a year in advance. That way they try to put as many forces as they can to fight the Waagh. And those Slaanesh loving bastards die horrible deaths.
Nurgle's no stranger to schemes. Its the plague godAre you sure you are Nurgle because he idea is positively Tzeentchian.
Do you have a link? I can't seem to find the 43k stuff anywhere.
Hey if you don't want to kill the maximum Number of Slaanesh followers that is up to you.*looks at name*
*looks at suggestion*
Are you sure you are Nurgle because the idea is positively Tzeentchian.
1. Daemon worlds are practical extensions of the warp, that are also bound to an extent by the laws of the materium, if the Daemon lord in charge wants there to be infinite daemons there will be infinite daemons.