The Long Night Part One: Embers in the Dusk: A Planetary Governor Quest (43k) Complete Sequel Up

Investigate the Sea?

  • Yes

    Votes: 592 80.3%
  • No

    Votes: 145 19.7%

  • Total voters
    737
[X] Plan Artemis Avernus 1.0
-[X] Keep two thirds of the Avernite PDF on Avernus. - This gives you a large enough number of regulars to act as the primary combatants, only needing support from the militia against the most powerful of attacks and on the less defended cities. It also provides a decent force of elite soldiers to the Waaagh front. 1
-[X] Keep three quarters of the Avernite Helltroopers on Avernus. - This gives you a large enough number of elites to hopefully counter enemy Fallen Sisters and other elites as well as providing a level of resistance to super-elites and some assistance to your regular forces. It also provides a decent sized force of power armored soldiers to the Waaagh front. 1
-[X] Keep three quarters of the Avernite Helguard on Avernus. - This gives you a large enough number of high grade elites to be able to hopefully contain hostile super-elites. It also provides a decent sized force of highly elite power armored soldiers to the Waaagh front. 1
-[X] Keep all of the Battle Psykers on Avernus. -This gives you a large enough number of Battle Psykers to most leikly not only counter the attackers psykers but to have an impact on how the rest of the battle plays out. The lack of Psykers to be deployed to the Waaagh front could have an impact however, though the Midgaridan Battle Psykers will be able to blunt it. 2
-[X] Do not deploy any Knight-Titans to Avernus. - This allows you to deploy a greater force to the Waaagh front and makes it less obvious that you are ready for an attack on Avernus.
-[X] Deploy two companies of the Vargarian Guard on Avernus. - This gives Avernus a decent sized force of Space Marines which can be used to help cunter enemy Space Marines and other super elites. The presence of Space Marines in the system may warn the Abomination fleet that you know they are coming. 1
-[X] Keep half of the Avernite Fleet in the system. - This will be enough to allow your fleet to put up some fight against an Abomination Crusade Fleet and should be enough to ensure that Deiphobe is not taken short of an extended conflict. 0

I'm not keeping any Knights on Avernus and only half the Fleet, however all the Psykers instead. That way we look more vulnerable, so the Abomination-Crusade doesn't attack one of our less-protected neightbours first.
Our fleet will be more valuable to the counter-Whaag troops and so will the Knights that are more efficient against Stompas than real Titans. Our Psykers will have to carry the difference and kill some more Titans.
 
I think we should have some Knights in the reserve. If the Chaos fleet lands any titans in some other world then we would have no way of countering them.

@Enjou will you keep some of the knights in reserve ? Reducing the knights to 3/4 instead of 4/4 wouldn't have that big of an impact.

If they aren't used to counter any Abomination Titans, then they will just be used to replace losses at Mar Sara. So we aren't losing anything by keeping a small amount of titans as reserve.
 
@Durin
1. Can Ridcully or anyone else find a reason for Richard's Avernus Cursed trait? Bad luck, or is Avernus really out to get her like the biologis.
2. Just noting that we have half of a paragon minor battle psyker
3. Do we have paper work and the like for Sepet? The Munitorum records of his world of origin what Schola Prognogium he went too ect.
 
@Durin
1. Can Ridcully or anyone else find a reason for Richard's Avernus Cursed trait? Bad luck, or is Avernus really out to get her like the biologis.
2. Just noting that we have half of a paragon minor battle psyker
3. Do we have paper work and the like for Sepet? The Munitorum records of his world of origin what Schola Prognogium he went too ect.
1. not sure
2. thanks
3. yes some of it, his planet of birth is not included however
 
3. yes some of it, his planet of birth is not included however
Suspicions grow...
@Durin
1. What does the Trust (/Rotbart) think of the current plans? Too much focused on us too little? Just a general understanding of whether we need to shift one way or another?
2. Does Horatius have any suggestions for fighting potential Archangyles? (better to know and not need it than need it and not know)
3. Speaking of Horatius do we think he's levelled up his combat for a paragon of combat trait?
4. Actually does Horatius/the Varangian guard in general have suggestions for fighting fallen sisters and abomination marines, besides the standard tactics. Special tricks they can pull off ect.
 
Last edited:
Suspicions grow...
@Durin
1. What does the Trust think of the current plans? Too much focused on us too little? Just a general understanding of whether we need to shift one way or another?
2. Does Horatius have any suggestions for fighting potential Archangyles? (better to know and not need it than need it and not know)
3. Speaking of Horatius do we think he's levelled up his combat for a paragon of combat trait?
4. Actually does Horatius/the Varangian guard in general have suggestions for fighting fallen sisters and abomination marines, besides the standard tactics. Special tricks they can pull off ect.
Who was sepet again?
 
Suspicions grow...
@Durin
1. What does the Trust think of the current plans? Too much focused on us too little? Just a general understanding of whether we need to shift one way or another?
2. Does Horatius have any suggestions for fighting potential Archangyles? (better to know and not need it than need it and not know)
3. Speaking of Horatius do we think he's levelled up his combat for a paragon of combat trait?
4. Actually does Horatius/the Varangian guard in general have suggestions for fighting fallen sisters and abomination marines, besides the standard tactics. Special tricks they can pull off ect.
1. they do not have any issues
2. pretty much treat them like Greater Deamons, he does warn to be careful about deploying unwarded armour against them as the Archangyls have better mind control then any of their equivalents, and amour is more vulnerable to mind control then other units
3. no, he is on the verge however and is likely to in this war
4. a few small scale ones but not many. they do tell you if you can get a copy of the Abomination battle plans however it can be a massive advantage due to their disinclination to change the.
 
So, we already have made this decision ICly, and then actually vote on it when we're doing the battleplans for Mar Sara/Avernus?
I dunno about you, but my battle plans are decided.

Problem is Ridcully is required for a lot of em.

Anyway

Mar Sara: Increase the amount of funding going to the ground and orbital construction teams present there as well as sending new ones to increase the fortifications present there as much as possible, maybe even add some new fortresses to house the Guard Population as I'm pretty sure there will be more Guardsman then civilians by the time they arrive. Also construct a fuel/ammunition depot maybe positioning our goliath hidden in system to ensure that all ships are well stocked with what they need to keep harassing.

Stick a mine field in orbit, and if we have time get Ridcully to stick another one where the hulks are most likely to emerge. Meanwhile exploit our (hopefully) superior speed and range to harass them with our Grav Accelerators especially utilising Nova Vortex shells and Vortex Torpedoes to do serious damage to the hulks. Engage them full scale once they hit Mar Sara orbit hopefully running into the mine field as well as having to deal with the orbital defences, try to do as much damage to Da Krumpa and the other hulks/Roks as possible. Once that's done with draw and continue long range harassment. On the ground well not much we can do there besides turn the planet into a mine field, clear as many orks as possible before we go live (of course) and then try and try to draw the Warboss into one of our cities where all our elites can focus him down, then counter attack.

Avernus: Similar in many respects finish the final set of Diphobe defences reinforce Avernus, mine fields, harassment and exploiting the shit out of their plans (cause ya know...divination :D)
 
I wonder if we can get by with a Divination: Attacks for Mar Sara, and a Greater Divination (Valinor's Battleplans) for Avernus?
 
I wonder if we can get by with a Divination: Attacks for Mar Sara, and a Greater Divination (Valinor's Battleplans) for Avernus?
We need Focused Divination to find out where the orks are going to come out of the Warp. Killing as many as we can while they're at their most vulnerable and while we're at our strongest will be vital.
 
@Durin
1. Do the Varangian guard have a veterans company separate from the main companies or is the first company their veterans company like with a normal codex chapter? Just curious because the answer might have big implications on their tactics and strategies?
2. Has Julius given the BD his version of the codex?
 
@Durin
1. Do the Varangian guard have a veterans company separate from the main companies or is the first company their veterans company like with a normal codex chapter? Just curious because the answer might have big implications on their tactics and strategies?
2. Has Julius given the BD his version of the codex?
1. They plan to but at the moment do not have enough veterans to form one, what veterans they do have being officers and Veteran Sergeants
2. Yes, they do not follow it but take some inspiration from it
 
A Steel Mind
A Steel Mind

Bringing a Greater Demon out of the warp under any circumstance was an event of significant magnitude. Only the mightiest of sorcerers would even consider attempting to summon an embodiment of chaos, while the Deamons themselves would scheme and plot for centuries to ensure that they were brought out into reality.

In the age of the Imperium the Grey Sentinels would so often sabotage those plans, leaving the demons screaming and raging within the warp. Not so now. Undisturbed in the Dark Space between worlds a legion was gathering. The Grand Companies of the Iron Warriors were coming called together by the dark rallying cry of the Father they despised.

Sacrifices of metal and steel, blood and bone melded together within the battle barge Enki's Memory as it acted as an offering. Reality screamed as a ship much larger and more powerful forced its way through the birthing canal provided by the battle barge as with a last great thrust the Iron Blood Gloriana of Perturabo reemerged into reality once again.

It was a ship of horrors, distorted by the infernal warp fuelled science of its master. Ancient daemons of knowledge and science bound into its hull lent it strength beyond its ken as ten million damned souls screamed in eternal pain to provide power to engines that moved it faster than any ship its size should.

An entire legion, distended far beyond its greatest heights during the Great Crusade, united beneath its Primarch once again. Ready to march together for the destruction of their hated foe.

Within the damned ship say Perturabo, still remarkably human despite his ascension. He sat upon the command throne in utter darkness as his mind possessed of all the knowledge humanity had ever known enhanced by what he had ripped from the warp pulsed with a cold cruel, calculus as he drove his legion onwards, in mathematically perfect formations to enhance the slaughter.

He had returned. Returned to real space to finish the final humiliation of his oldest foe. To take his fortress and make it his own. To prove his superiority for the last time. With a single motion a ritual, vast in its complexity and horrendous in its waste, was finished. A pinned Imperial Fist was slain and thus a message was transmitted throughout the warp to all that bore the blood of Dorn. He was coming for them. There was nowhere to run.

And so he came upon them and soon beheld the Phalanx. The great bastion of Dorn's children. It sat in above the world of Sanctarus, a highly fortified vassal world of the Fists, surrounded by its attendant fleet, the scars of great battles marking its hull.

Here they would make their final stand.

There was no cry, no order the Iron Warriors simply opened fire. Within the opening volley thousands died upon both sides, the unnumbered fleet of the Iron Warriors charging into combat, heedless of the assaults upon their fellows, the technosorcerous magicks of their ships pushing them onwards past the point of annihilation. At the same time the Imperial Fists trusted themselves to the defences they had prepared a sight that would have warmed the heart of their primarch, as the weapons of the Phalanx, though broken and fallen far from their former glory annihilated battle barges in single barrages.

But, Dorn was not there. Even if had been if would have been fruitless, for Perterabo had broken the defences of Dorn's master piece the Palace of Terra before. Only his Father's personal intervention had forced him back at the final ring of defences. Here though, he was not interested in breaking them. He could oh, he could have easily, the children of his brother did not have even a fraction of his skill.

But, he wished to prove that he did not have too.

As he thought those words an entire quadrant of the Phalanx's shields flickered out as Iron Blood made for the sudden gaping hole in the defences of the moon sized vessel. To the Imperial Fists manning the Phalanx this was inconceivable and when they accessed the vid footage they could not believe their eyes.

One of their own had betrayed them, he slaughtered those there and deactivated the void shields before removing his helmet. The face of Honsou, the half breed grinned into their cameras as he stepped into the warp a Daemonic pact transporting him to safty from their wrath as the Iron Blood docked with the Phalanx.

Perturabo had not personally entered combat for several centuries now, he had felt no need to truly involve himself in the Great Game and so left it to his servants. Now he stood before the Imperial Fists who had gathered in the hanger that he had entered silent and still.

He had come clad in the raiment he had taken during the Heresy. In one hand he clutched the weapon of his brother, Forge Breaker blackened and defiled yet stronger for it. In the other was mounted his twin linked heavy bolter enhanced with the technology of the Impaler and augmented even further by the countless damned modifications he had made over the millennia. He towered over them in the Logos, his manifestation in the physical world cladding him in the Terminator armour once again and behind him lurked the massive forms of the Iron Circle, the silent body guards of the Primarch each infused with the essence of a greater demon of chaos, that he had broken and bound into their forms.

The silence was broken as Perturabo raised his gauntlet and within an instant the hanger was filled with the dead and dying Fists.

The Imperial Fists fought, and they fought valiantly, but against the Daemon Primarch they were as dust in the wind. Chaff that barely even slowed down his march. He slaughtered his way through the Phalanx, even as he worked something infinitely more insidious.

His daemonic essence had dug its claws into Phalanx as was grappling with it in a battle of thoughts, numbers and logic. It was a battle on a different scale to what most can even comprehend for the moon sized machine spirit of the Phalanx was ancient and advanced beyond what any human could produce in the modern age. More too it was loyal, loyal to its master Rogal Dorn. Any singular being should have had their mind crushed almost instantly by the power of the Phalanx.

But, Perturabo was no normal being. His mind was the most advanced humanity could produce before he fell and now he was augmented above and beyond what he was as a man, by the powers of the warp. And so he cut into the Machine Spirit, mutilating it beyond recognition, lobotomising it as it shrieked in pain, while he forced his own putrid essence into its systems taking them as his own.

He stood in the central chamber, in front of the last Reliquary. In front of it was a massive terminator armoured astartes baring the colours of the Imperial Fists. All around them the fists were dying, the Iron Warriors killing them to the last, their great fleet burning in orbit while the planet below was captured, its people to become the fuel for the Warrior's warmachines.

The Phalanx too was dark, those that were not killed by the Primarch's rampage were being hunted down by the Iron Circle. Only this last Astartes remained.

Damaro Likarvian Chapter Master of the Imperial Fists. Young and brilliant he had served as the lord of the chapter for a mere three hundred years leading them to victories unseen off for centuries before.

Now he was the last.

He stood and unsheathed a massive blade, that only his massive height and terminator armour allowed him to wield effectively. It was simple, unadorned yet somehow still resplendent despite that and it made the anger long buried within Perturabo spark. With a snarl of rage, he hurled himself at Damaro who stood his ground and accepted the charge.

It was easy to tell that that one was outmatched in this confrontation, in fact the only thing that allowed Damaro to survive the first few strikes was exploiting the rage of the Primarch and the sheer power of the Dornblade. And yet soon it wasn't enough.

Soon he was battered against the wall, his terminator armour, black carapace, ribs and more practically vaporised by the impact Forgebreaker. And yet Damaro refused to yield. He stood shakily once again only to be easily brought down by Perturabo who opened the door to the reliquary with a stray thought demonstrating the complete control he had over the station as he began to corrupt it absolutely.

He entered the reliquary dragging the body of the chapter master with him, for he intended to make him watch as he sacrificed the contents of the chamber to chaos, the gene seed, the relics, his brother's remains, Roma and more.

And yet the chamber was empty.

The Primarch knew what had occurred as he gazed into the cavernous hall for a brief instant struck dumb by what he saw within as the wheezing laughs of the chapter master hanging from his grip echoed up to him.

"Too late by a day!"

And with that said he swallowed a capsule of dust that he had hidden within his mouth. Dust that had come from a psych out grenade which slew him soul deep as a denial charge, which the chapter had painstakingly buried within the Dornblade activated shattering the weapon into a trillion shards.

Though his ultimate victory had been achieved the Wrath of Perturabo was legendary, as the tiny escort baring the legacy of the Imperial Fists, manned by a few thousand loyal serfs flew silently away.

@Durin done the death of the Fists.

1. They plan to but at the moment do not have enough veterans to form one, what veterans they do have being officers and Veteran Sergeants
Oh good, the first company thing never really worked for me.

@Durin
1. I'll just ask this, but where would you rank
1i. Perturabo pre ascension in terms of combat. He's one of the best on table top assuming he uses forge breaker.
1ii. Konrad Curze/the Night Haunter, lore wise he's an absolute monster in every way fighting Sanguinius, the Lion and Vulkan and pretty much winning/ not loosing each time.
 
Last edited:
A Steel Mind

Bringing a Greater Demon out of the warp under any circumstance was an event of significant magnitude. Only the mightiest of sorcerers would even consider attempting to summon an embodiment of chaos, while the Deamons themselves would scheme and plot for centuries to ensure that they were brought out into reality.

In the age of the Imperium the Grey Sentinels would so often sabotage those plans, leaving the demons screaming and raging within the warp. Not so now. Undisturbed in the Dark Space between worlds a legion was gathering. The Grand Companies of the Iron Warriors were coming called together by the dark rallying cry of the Father they despised.

Sacrifices of metal and steel, blood and bone melded together within the battle barge Enki's Memory as it acted as an offering. Reality screamed as a ship much larger and more powerful forced its way through the birthing canal provided by the battle barge as with a last great thrust the Iron Blood Gloriana of Perturabo reemerged into reality once again.

It was a ship of horrors, distorted by the infernal warp fuelled science of its master. Ancient daemons of knowledge and science bound into its hull lent it strength beyond its ken as ten million damned souls screamed in eternal pain to provide power to engines that moved it faster than any ship its size should.

An entire legion, distended far beyond its greatest heights during the Great Crusade, united beneath its Primarch once again. Ready to march together for the destruction of their hated foe.

Within the damned ship say Perturabo, still remarkably human despite his ascension. He sat upon the command throne in utter darkness as his mind possessed of all the knowledge humanity had ever known enhanced by what he had ripped from the warp pulsed with a cold cruel, calculus as he drove his legion onwards, in mathematically perfect formations to enhance the slaughter.

He had returned. Returned to real space to finish the final humiliation of his oldest foe. To take his fortress and make it his own. To prove his superiority for the last time. With a single motion a ritual, vast in its complexity and horrendous in its waste, was finished. A pinned Imperial Fist was slain and thus a message was transmitted throughout the warp to all that bore the blood of Dorn. He was coming for them. There was nowhere to run.

And so he came upon them and soon beheld the Phalanx. The great bastion of Dorn's children. It sat in above the world of Sanctarus, a highly fortified vassal world of the Fists, surrounded by its attendant fleet, the scars of great battles marking its hull.

Here they would make their final stand.

There was no cry, no order the Iron Warriors simply opened fire. Within the opening volley thousands died upon both sides, the unnumbered fleet of the Iron Warriors charging into combat, heedless of the assaults upon their fellows, the technosorcerous magicks of their ships pushing them onwards past the point of annihilation. At the same time the Imperial Fists trusted themselves to the defences they had prepared a sight that would have warmed the heart of their primarch, as the weapons of the Phalanx, though broken and fallen far from their former glory annihilated battle barges in single barrages.

But, Dorn was not there. Even if had been if would have been fruitless, for Perterabo had broken the defences of Dorn's master piece the Palace of Terra before. Only his Father's personal intervention had forced him back at the final ring of defences. Here though, he was not interested in breaking them. He could oh, he could have easily, the children of his brother did not have even a fraction of his skill.

But, he wished to prove that he did not have too.

As he thought those words an entire quadrant of the Phalanx's shields flickered out as Iron Blood made for the sudden gaping hole in the defences of the moon sized vessel. To the Imperial Fists manning the Phalanx this was inconceivable and when they accessed the vid footage they could not believe their eyes.

One of their own had betrayed them, he slaughtered those there and deactivated the void shields before removing his helmet. The face of Honsou, the half breed grinned into their cameras as he stepped into the warp a Daemonic pact transporting him to safty from their wrath as the Iron Blood docked with the Phalanx.

Perturabo had not personally entered combat for several centuries now, he had felt no need to truly involve himself in the Great Game and so left it to his servants. Now he stood before the Imperial Fists who had gathered in the hanger that he had entered silent and still.

He had come clad in the raiment he had taken during the Heresy. In one hand he clutched the weapon of his brother, Forge Breaker blackened and defiled yet stronger for it. In the other was mounted his twin linked heavy bolter enhanced with the technology of the Impaler and augmented even further by the countless damned modifications he had made over the millennia. He towered over them in the Logos, his manifestation in the physical world cladding him in the Terminator armour once again and behind him lurked the massive forms of the Iron Circle, the silent body guards of the Primarch each infused with the essence of a greater demon of chaos, that he had broken and bound into their forms.

The silence was broken as Perturabo raised his gauntlet and within an instant the hanger was filled with the dead and dying Fists.

The Imperial Fists fought, and they fought valiantly, but against the Daemon Primarch they were as dust in the wind. Chaff that barely even slowed down his march. He slaughtered his way through the Phalanx, even as he worked something infinitely more insidious.

His daemonic essence had dug its claws into Phalanx as was grappling with it in a battle of thoughts, numbers and logic. It was a battle on a different scale to what most can even comprehend for the moon sized machine spirit of the Phalanx was ancient and advanced beyond what any human could produce in the modern age. More too it was loyal, loyal to its master Rogal Dorn. Any singular being should have had their mind crushed almost instantly by the power of the Phalanx.

But, Perturabo was no normal being. His mind was the most advanced humanity could produce before he fell and now he was augmented above and beyond what he was as a man, by the powers of the warp. And so he cut into the Machine Spirit, mutilating it beyond recognition, lobotomising it as it shrieked in pain, while he forced his own putrid essence into its systems taking them as his own.

He stood in the central chamber, in front of the last Reliquary. In front of it was a massive terminator armoured astartes baring the colours of the Imperial Fists. All around them the fists were dying, the Iron Warriors killing them to the last, their great fleet burning in orbit while the planet below was captured, its people to become the fuel for the Warrior's warmachines.

The Phalanx too was dark, those that were not killed by the Primarch's rampage were being hunted down by the Iron Circle. Only this last Astartes remained.

Damaro Likarvian Chapter Master of the Imperial Fists. Young and brilliant he had served as the lord of the chapter for a mere three hundred years leading them to victories unseen off for centuries before.

Now he was the last.

He stood and unsheathed a massive blade, that only his massive height and terminator armour allowed him to wield effectively. It was simple, unadorned yet somehow still resplendent despite that and it made the anger long buried within Perturabo spark. With a snarl of rage, he hurled himself at Damaro who stood his ground and accepted the charge.

It was easy to tell that that one was outmatched in this confrontation, in fact the only thing that allowed Damaro to survive the first few strikes was exploiting the rage of the Primarch and the sheer power of the Dornblade. And yet soon it wasn't enough.

Soon he was battered against the wall, his terminator armour, black carapace, ribs and more practically vaporised by the impact Forgebreaker. And yet Damaro refused to yield. He stood shakily once again only to be easily brought down by Perturabo who opened the door to the reliquary with a stray thought demonstrating the complete control he had over the station as he began to corrupt it absolutely.

He entered the reliquary dragging the body of the chapter master with him, for he intended to make him watch as he sacrificed the contents of the chamber to chaos, the gene seed, the relics, his brother's remains, Roma and more.

And yet the chamber was empty.

The Primarch knew what had occurred as he gazed into the cavernous hall for a brief instant struck dumb by what he saw within as the wheezing laughs of the chapter master hanging from his grip echoed up to him.

"Too late by a day!"

And with that said he swallowed a capsule of dust that he had hidden within his mouth. Dust that had come from a psych out grenade which slew him soul deep as a denial charge, which the chapter had painstakingly buried within the Dornblade activated shattering the weapon into a trillion shards.

Though his ultimate victory had been achieved the Wrath of Perturabo was legendary, as the tiny escort baring the legacy of the Imperial Fists, manned by a few thousand loyal serfs flew silently away.

@Durin done the death of the Fists.


Oh good, the first company thing never really worked for me.

@Durin
1. I'll just ask this, but where would you rank
1i. Perturabo pre ascension in terms of combat. He's one of the best on table top assuming he uses forge breaker.
1ii. Konrad Curze/the Night Haunter, lore wise he's an absolute monster in every way fighting Sanguinius, the Lion and Vulkan and pretty much winning/ not loosing each time.
1a. Average for a Primarch, that is multiple Paragon combat traits
1b. Near the top of the combat Primarches, only Angron being his better by a significant amount
 
@Enjou I believe that we can keep all our Psykers as well as asking for a Naval Task Force, without causing too much of an impact at Mar Sara. I also think that we can call for .5 of the VG, as that would not be likely to tip off the Crusade.

You also have to keep in mind that these are not the old Orks. I believe that our PDF has to stay strong, regardless of the casualties in this fight. Your Mar Sara Plan has 15 Points deployed (not counting the Fleet), with 8 in Reserve. My plan is 18 and 5 (with the same fleet). I feel like keeping a third of our forces in Reserves is just too much, especially without the PDF. Keep in mind that with a 6 Point strong Fleet, we can contest the Orbitals while also causing massive casualties to the Orks before they land.

Keep in mind that Durin recommended quality over quantity for our reserves:

I feel like you have too much of a reserve, primarily because you are not keeping enough PDF on the ground.

I'd also like to hear your rationale on getting both the Knights and the Vargarians on Avernus. That just feels like letting the Crusade know we know that they're coming for Saint Lin.

1. I have already commented on the matter of the PDF in discussion, and in my actual post. I think that throwing troops behind Pre-fabricated Fortresses rather than proper defenses is just going to get them killed against the Orks. I'm willing to change this if people think I should, but the entire reason I changed it in the first place was other people's comments. (1) @Durin - any advice here? We're not generals ourselves, so we're guessing at a lot of this.
2. I think so long as we stick to the small numbers it'll look enough like the usual training compliments we have on world. There's some risk of detection, but there's a non-zero risk they'll figure it out anyways.


@Enjou
With the whole fleet and some Knights and SM we have all the factors aking it more likely for the Abomination fleet to attack someone else first, or try to wait us out.
Maybe reduce the fleet a good bit?
Or leave the Knights out and keep more Psykers instead, those should be able to kill Titans too.

I think keeping the fleet as is is fine. Durin didn't comment on it being a problem when I asked for commentary. Also, even if they know we're expecting an attack, it doesn't mean they won't attack Avernus anyways - this is pretty much the best and perhaps only chance they'll get, and if we haven't committed Vanaheim's fleet to Mar Sara then they will be wary of wasting forces on a different world. They'll only be likely to try that if Avernus itself appears too well defended, which should only be the case if we put way too many forces there. My plan has things at 7 points, which is well below the maximum of 10 that was recommended, so I don't think they'll try to split their forces. Also, the Avernite fleet won't be enough to beat them in a head on fight anyways.


I think we should have some Knights in the reserve. If the Chaos fleet lands any titans in some other world then we would have no way of countering them.

@Enjou will you keep some of the knights in reserve ? Reducing the knights to 3/4 instead of 4/4 wouldn't have that big of an impact.

If they aren't used to counter any Abomination Titans, then they will just be used to replace losses at Mar Sara. So we aren't losing anything by keeping a small amount of titans as reserve.

IMO if the Crusade Fleet has Titans, they'll save them for Avernus because they will need them to crack our defenses to get to Saint Lin.

Also, I presume other worlds have built some anti-Titan measures by now. (2) @Durin?
 
Back
Top