The Long Night Part One: Embers in the Dusk: A Planetary Governor Quest (43k) Complete Sequel Up

Investigate the Sea?

  • Yes

    Votes: 593 80.4%
  • No

    Votes: 145 19.6%

  • Total voters
    738
Super Elite Operatives: Batch One- Once Jane has finished preparing she will be able to start training her first Super-Elite Operatives. She plans on the first batch being one thousand strong, and expects well under a hundred to graduate. While the first batch will requite constant attention for several decades and will use up al of your relic material reserves Jane believes that she should begin immediately.

Time: 35 years (must finish Elite Operatives: Final Preparations)

Cost: 37,000,000 Thrones, 370,000 Material, 185,000 Promethium, 85,000 Advanced Material, 9,500 Exotic Material, 20 Relic Material.
Upkeep per year: Unknown
Reward: First batch of 1,000 Elite Operatives put though, unknown number of graduates.

Complete
+10 to rolls to deal with Gamma and above Chaos Psykers.

A year ago the first eighty-seven Super-Elite Operatives graduated from Jane's program, one the one thousand that began it thirty-five years before. These Operatives have been equipped with Recon Advanced Power Armour, Power Knives, Plasma Foils and Super-Exitus Rifles, making them the best equipped warriors on Avernus. When this equipment is combined with their super-human augmentations and the master level stealth, sniping and swordsmanship that they have been trained in the Super-Elite Operatives are some of the most dangerous men in the Imperial Trust. Currently theya re being deployed to deal with the most powerful rogue psykers but they will also be deployed as assassins, both on the battlefield and off.

So how good is a +10 here? Because considering that we have taken actions that give just as much bonunes in other areas while taking way, way less time than this project did with far less resources it's kind of hard not to feel let down at the number.
 
So how good is a +10 here? Because considering that we have taken actions that give just as much bonunes in other areas while taking way, way less time than this project did with far less resources it's kind of hard not to feel let down at the number.
Given how many bonuses we have heaped up against them with almost every conceivable option covered...

Its pretty big now.
 
He was able to determine that they were being pulled in by Daemons of the Changer of Ways, which are avoiding the majority of Avernus' response by not leaving the Warp for more then an instant and speed. He has no clue about what the psykers are being ued for but you can see many ways in which a Daemon could benefit from having control over a powerful Avernite Psyker, particulary as they were all young enough to turn into Chaos Space Marines.

oh crap. They got what, 3 alpha psykers? that is a terrifying amount of power hopefully they blow themselves up, but I would not count on it. The worst bit is we are going to have to start face tanking alphas if we put a stop to this nonsense.
 
Sirens Trade (Offer all Avernus creatures in the 'animals' category that we can capture)- There are several bit of knowledge that the Sirens that have that could be of great use to the humans of Avernus. While at the moment they will only trade it for human souls there is a chance that you could find something else that they would consider valule enough to bargain for.

Time: 1 year.

Cost: 490,000 Thrones.
Reward: Determine whether write in is valuable enough to the Sirens to conduct trade negotiations

Complete

You made an offer to the Sirens of the Azure Bay in order to determine whether offering all of the creatures in the animal category that you can catch would be something they would be willing to trade you anything for. You received a reply that in exchange for a collection of several of the more exotic creatures, Phase-Tigers and Tyrant Lizards in particular, interestingly they refused your offer of Temple Cats. In return they will be willing to provide you knowledge of how to make a single rune, which they call Banish. From what little they have had to say this rune is entirely used against creatures that are outside of their proper realm of existence, in other words daemons.

**************

...Kind of annoyed that people were so against doing the Siren trade considering that with just one action we learned that we could trade some non human and non sapient animals for freaking anti daemon runes. Think we should definitely follow through on that. Should also consider other things to trade after this since even just this seems pretty good.
 
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Part of it could be Tzeentch not wanting to do anything more that risks provoking a response from Avernus. Be a real bitch if his plan to short-circuit setting something off ended up drawing an equivalent level of hate on himself.

I would very much like to find a way to stop it though. It sounds like he's making a relatively serious investment in grabbing them which just seems like bad news all around.

For the counter-frequency research, do people think that we can get something done if we involve both Lin and the Grey Knights? I mean, Lin is axiomatically immune to corruption as well as being capable of purging it in others, and the Grey Knights are the next best thing on that front, as well as being tremendously talented psykers with a direct specialization in anti-chaos shit.

Very good turn on the tech front. I like tech. *insert grumbling about how many admech slots we've needed to use on city upgrades here*
 
...Kind of annoyed that people were so against doing the Siren trade considering that with just one action we learned that we could trade some non human or sapient animals for freaking anti daemon runes.
We were wrong, what can we say.

For the counter-frequency research, do people think that we can get something done if we involve both Lin and the Grey Knights? I mean, Lin is axiomatically immune to corruption as well as being capable of purging it in others, and the Grey Knights are the next best thing on that front, as well as being tremendously talented psykers with a direct specialization in anti-chaos shit.
We'd have to ask Klovis, though I'm sure Lin would be happy to get involved.
 
...Gentlemen.

Blue skies soon?

We need that anti-Daemon rune. For animals? Totally worth it.

Go sleepy now. Wordy in morning.
 
...Gentlemen.

Blue skies soon?

We need that anti-Daemon rune. For animals? Totally worth it.

Go sleepy now. Wordy in morning.
Not without the Inquisition's public approval. It should be easier to get thanks to Clovis being our puppet and daemons dragging a bunch of powerful psykers into the Warp, but we absolutely do not want to get involved with potential sorcery without them giving the ok. Even those who would agree with the action would feel uneasy that we'd do something like that without even doing that, going forward with the trade entirely with our own choice.
 
Not without the Inquisition's public approval. It should be easier to get thanks to Clovis being our puppet and daemons dragging a bunch of powerful psykers into the Warp, but we absolutely do not want to get involved with potential sorcery without them giving the ok. Even those who would agree with the action would feel uneasy that we'd do something like that without even doing that, going forward with the trade entirely with our own choice.

@Durin How would the Inquisition feel about the trade for the banish runes?
 
Not without the Inquisition's public approval. It should be easier to get thanks to Clovis being our puppet and daemons dragging a bunch of powerful psykers into the Warp, but we absolutely do not want to get involved with potential sorcery without them giving the ok. Even those who would agree with the action would feel uneasy that we'd do something like that without even doing that, going forward with the trade entirely with our own choice.
I'm like 90% certain Lin is going to sign off on this.

Anti chaos is kinda his schtick.

Inquisition too, Ordo Malleus Lords.
 
Not without the Inquisition's public approval. It should be easier to get thanks to Clovis being our puppet and daemons dragging a bunch of powerful psykers into the Warp, but we absolutely do not want to get involved with potential sorcery without them giving the ok. Even those who would agree with the action would feel uneasy that we'd do something like that without even doing that, going forward with the trade entirely with our own choice.
Lin's and Ridcully's approval matters, the Inquisition can shove their opinion somewhere else.
 
At least nine of the Chaos Psykers including one Alpha-level, two Beta-levels, one Gamma-level and six Delta-levels were dragged though warp rifts that closed behind them.

At least fourteen of the Chaos Psykers including four Gamma-levels and ten Delta-levels were dragged though warp rifts that closed behind them.

At least sixteen of the Chaos Psykers including one Alpha-level, one Beta-level, four Gamma-levels and ten Delta-levels were dragged though warp rifts that closed behind them

At least ninteen of the Chaos Psykers including one Alpha-level, two Beta-levels, four Gamma-levels and twelve Delta-levels were dragged though warp rifts that closed behind them.

So, we got at least :

3 Alphas
5 Betas
13 Gammas
38 Deltas

In chaos's possession.
 
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We need to figure out a way of stopping tzeench stealing all those psykers. I'm worried that the only methodology might involve talking to some of the big and scary creatures of Averneus.
 
one the one thousand that began it thirty-five years before
One the one?
Currently theya re being deployed to deal with the most powerful rogue psykers
Space in wrong place for they are.
with a stealth system similar to that sued by Recon Armour
used not sued
his armour is significantly tougher then informal Ace armour
than not then also informal seems like the wrong word but I don't know what you'd actually be looking for.
For the last five years Magos Biologis Maximal has been learning as much about the Sphinxes of Duat as he can, well as much as he can without attacking or dissecting any which he suspects is a Very Bad Idea.
Avernus: Where a very strong feeling is more important than the scientific method.
+60(Paragon Diviner)+15(Paragon Diviner)
This is kind of confusing could you make the second +15(Paragon Diviner Reroll)?
He has no clue about what the psykers are being ued for but you can see many ways in which a Daemon could benefit from having control over a powerful Avernite Psyker, particulary as they were all young enough to turn into Chaos Space Marines.
used not ued. Also kinda really terrifying.
Avernites Avernites, incredibly skilled, courageous and near-insane.
What I'm taking from this is that even Avernites think the average Avernite is slightly insane.
 
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