The Long Night Part One: Embers in the Dusk: A Planetary Governor Quest (43k) Complete Sequel Up

Investigate the Sea?

  • Yes

    Votes: 593 80.4%
  • No

    Votes: 145 19.6%

  • Total voters
    738
Just to nitpick Garkill has seen Frederick. His first experience in the Helheim system was receiving a personal taunt from the Governor's Office.
Yeah, but not in person and we're hummies, hummies die from just from being alive, which is more proof that we're still not orky enough.

It'd be one thing if he'd experienced time the way we have, but he hasn't and he's more than intelligent enough to understand ageing as something that happens to things that aren't orks and that it kills them.

Where are you getting those numbers?
Far as I can tell no where.

I think the point he's trying to make is that it could make Fred distrust Azyr or vice versa, but again neither of them are like that, both being soldiers, generals and more.
 
There's a chance we could get our troops killed, or get enough of them killed to balance out what trust -might- be gained. Of the three outcomes that could happen, only one results in an increase in trust. Granted it's a decent chance of that happening but it's not a sure thing. We can gain more trust via simple diplomacy actions and on other battlefronts like when we invade Garkill's realm.
Yeah I'm still not getting it really..

1. It's a gesture and it certainly increased our trust what they do afterwards could just increase it, but unless one of our highly trained body guards shoots him in the back I doubt we can decrease trust. As for Fred's side he's far from blaming people for getting people killed in war he's a general he does that for a living.
2. How are we going to gain trust with him invading Garkill's realm I doubt either of us are going to be there, he certainly won't his people are not yet at numbers where they could contribute properly.

That being said thanks for reminding me of a question I had forgotten.

Ask Durin how he's going to be handling the counter attack.
 
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Yeah I'm still not getting them.
Refresh or something. EDIT: Your post seems to have caught the edit.

I think the point he's trying to make is that it could make Fred distrust Azyr or vice versa, but again neither of them are like that, both being soldiers, generals and more.
It's not about Fred-Aryz, it's about humans-quartok. Humans will get mad if Azyr gets too many GO killed, the quartok will get mad if Rotbart gets too many quartok killed. Or they might get enough killed that any trust increase is balanced out. They're possibilities, not certainties, but possibilities nonetheless.

Honestly, the fact that we're stationing humans in their city should serve to increase in human-quartok relations by making them fight together. (If not, there's always diplomacy actions.) There's no need to send our Governor's Own to Aryz, especially since he's only the rank equivalent of a lieutenant-general and is not in fact our equal.
 
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Discussion might be dead but I am very much for Syr beginning to fight hard this war against the Orks. If not just to save her reputation as a military general of the Helltroopers but also Orks are a much preferred enemy over chaos armies in general. Once Garkil leaves or dies the rest of the Orks lose cohesion and while their dumbstruck with beating themselves for leadership it allows human armies to roll them over in a mop up operation. Not so easily done in most chaos armies whether led by a space marine, 'normal' human, or whichever side they may be on.
 
Refresh or something. EDIT: Your post seems to have caught the edit.
My post did catch the edit, the realized it hadn't changed too much.

It's not about Fred-Aryz, it's about humans-quartok. Humans will get mad if Azyr gets too many GO killed, the quartok will get mad if Rotbart gets too many quartok killed. Or they might get enough killed that any trust increase is balanced out. They're possibilities, not certainties, but possibilities nonetheless.
And thus I see no harm in it, it certainly can't hurt.

Honestly, the fact that we're stationing humans in their city should serve to increase in human-quartok relations by making them fight together. (If not, there's always diplomacy actions.) There's no need to send our Governor's Own to Aryz, especially since he's only the rank of a lieutenant-general and is not in fact our equal.
Maybe, but as I said I'd rather have people at the top too.

It's personal preference, also me getting really pissed at a certain someone (no not that one... though I am pissed at that too), so if it seems that I'm being confrontational... well I am and I apologize.

Discussion might be dead but I am very much for Syr beginning to fight hard this war against the Orks. If not just to save her reputation as a military general of the Helltroopers but also Orks are a much preferred enemy over chaos armies in general. Once Garkil leaves or dies the rest of the Orks lose cohesion and while their dumbstruck with beating themselves for leadership it allows human armies to roll them over in a mop up operation. Not so easily done in most chaos armies whether led by a space marine, 'normal' human, or whichever side they may be on.
MMM, the issue here is that

1. Garkill seems to have pulled a Ghazkul installing sub commanders to ensure that stuff gets done so in fighting will probably be lessened compared to normal orks especially since these ones seem quite competent.
2. Avernus, it makes "rolling over" orks a bit more challenging and orks are still going to be fighting back.
 
1. Garkill seems to have pulled a Ghazkul installing sub commanders to ensure that stuff gets done so in fighting will probably be lessened compared to normal orks especially since these ones seem quite competent.

That depends on how quickly a sub-commander comes out on top - it could just as easily mean that the disparate groups of Orks will be fighting eachother competently due to having several sub-commanders fighting to determine who is bigga.
 
Than it comes down to getting those sub-commanders also. It's Syr's job (and all military personel also) to kill invaders dead. An she has to do her part which should is expected of all Avernites civilian or military. The whole society relies on trusting/working together to survive so one person not doing so is a big let down. An more so if it comes from military leadership.
 
The thing you quoted has me saying that our relations with them can decrease if too many of either of our troops get killed. How do you not see the possibility for harm?
Because we're avernites if that's the case I will eat my fedora especially considering how many dead Quartok there would be in that scenario as well.

They understand better than anyone that yes in war people die to defend civilians, so long as neither group screws the other over and it really is the orks fault then I see no reason we would loose trust.

That depends on how quickly a sub-commander comes out on top - it could just as easily mean that the disparate groups of Orks will be fighting eachother competently due to having several sub-commanders fighting to determine who is bigga.
Still a lot quicker than normal orks who would just dissolves into effectively a cartoon dust fight for hours.
 
@Durin, will Destructive Frequencies help on breaking Gaius' curse?
unknown

Just to clarify Syr is currently on the Fólkvangr with half a million Void Troopers, she is unlikely to see any combat outside of a boarding action, and while the Orks will lunch boarding parties at the Fólkvangr they are unlikely to be a major threat. Having a bodyguard from the Governor's Own with her will not hurt her reputation much, as long as her forces see combat while she is leading them. (she will get the leads from the back trait at worst)

also on the Quartok thing I will only comment that both races understand that soldiers die in war and expect casualties, as long as neither race uses the others soldiers as cannon fodder or sends them on suicide missions there is unlikely to be many problems.
 
Were the Azyr issue moot, would you vote for my plan?
With clarification from Durin I don't really see any reason too, but sure if it was.

The main thing is that it is Elder Haman's plan with a few minor subtractions... lets be honest here.

@Durin
1. While your here how do you intend to run the Garkill worlds? Like the Jotunheim civil war, or will we be entering war turns?
 
With clarification from Durin I don't really see any reason too, but sure if it was.

The main thing is that it is Elder Haman's plan with a few minor subtractions... lets be honest here.

@Durin
1. While your here how do you intend to run the Garkill worlds? Like the Jotunheim civil war, or will we be entering war turns?
more like the Jotunheim civil war, you will be in near constant conflict from this point on and I will only use war turns for the more important campaigns
 
more like the Jotunheim civil war, you will be in near constant conflict from this point on and I will only use war turns for the more important campaigns
Sounds good.

Also

1. For comparison is comparing this Waargh to either the second or third armmegedon wars fair?

Probably when Durin corrected that only 5 companies could be deployed.
Ok, but I will give credit where it is due.

[X] Elder Andres

:D

It's pretty clear what I'm voting for and it shouldn't screw the table up.
 
I'm leaving the Quartok with as much human garrison as Elder Haman, just without Governor's Own.
Well in that case I'm even more streched for reasons to vote one way rather than the other.
What are you on about?

When an option like this
As I said before I didn't look at the plan. Based on the fact that Elder Haman seemed to be accusing Andres of attempting to genocide the Quartok by Ork I jumped to a conclusion.
Look at the plan. Does it at any point say "reduce troop allocation to Quartok city"?
I have not nor do I have any intention of looking at the plans.
To preempt anyone complaining, I do not intend to vote, I am merely engaging in idle speculation.
 
I'm petty sure there was a BIT more ork at armmegedon than what were facing right now.

Actually, going by canon 40k numbers, we're facing a lot more.

Armageddon Ork Forces - Lexicanum

Mind you, the army numbers in canon 40k aren't necessarily sensible due to GW perhaps not being consistent in regards to scale. For example, there are several canon Hive Worlds with populations only in the low billions, with populations lower than Earth, which makes no goddamn sense because Hive Worlds pretty much universally have populations that require food to be imported to feed them.
 
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