The Long Night Part One: Embers in the Dusk: A Planetary Governor Quest (43k) Complete Sequel Up

Investigate the Sea?

  • Yes

    Votes: 593 80.4%
  • No

    Votes: 145 19.6%

  • Total voters
    738
Actually prior to our expansion of the guard Avernus actually had one of the lower percentages of military enrollment per capita.
It's not only about numbers, but also stuff like advanced equipment, extensive training facilities, ludicrous militia program, juvenat, etc. We invest huge amount of money, time and resources to each of our soldiers compared to, well, anyone else really.
 
[X] Low- attacks will mostly consist of long range sniping and pouncing on any Orks that get out of position, best kill ratios but worst target selection and total damage caused. - This option will preserve the largest amount of your fleet at the cost of allowing Avernus to come under very heavy attack, but conversely putting your fleet in a better position to remove the Orks once the reinforcements arrive .
[X] Target the Fleet- Another option would be to focus your attacks on the Orkish Warships, whose greater speed and maneuverability will make them a far greater threat to the reinforcement fleet then the Roks. -This option would have little effect on the attack on Avernus itself but would make defeating the Ork Fleet easier for your reinforcements, it should not be combined with High aggression.
[X] Focus on Aces- One option would be for High Grandmaster Ridcully to focus his and his diviners efforts on attempting to determine exactly what Aces Garkill has up his sleeve, before they are sued against you. -This option has the highest chance of avoiding any unpleasant surprises.

Come at us, bro. We aren't trapped on Avernus with you. You're trapped on Avernus with us. And the fleet is going to box you in and make sure there's no escape.
 
...Seriously, you do one thing Vanaheim.
Their thing is ships, not marines. And ships they do exceedingly well.

Actually prior to our expansion of the guard Avernus actually had one of the lower percentages of military enrollment per capita.
Eh, our militia (armed civilian) are better trained and equipped than most worlds' Guard troops. We might not have had than many people officially under arms but in times of need something like 90+% of our population can be called upon to fight. And do it better than most professional armies.
 
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Space marines don't really play by the same rules, they get a bunch of other modifiers for free.
True, but seeing as these
100(Astartes)+150(skill)
Were the bonuses the Sons of War mooks got

These were the ones
+100(Astartes)+50(Terminator)+250(skill))
The terminators got

And these were the ones the Chapter master got
+100(Astartes)+50(Terminator)+400(skill)

And these were the ones of the Angel's Mook Marines
350(skill)+100(Astartes)
Basically as far as I can tell Marines get a Skill Bonus and then a flat +100 for being Astartes

Which means ignoring any other factors like equipment bonuses i.e. Terminator armor, situational things and the small plus fives we get for lessons learned (which against chaos would be another +15) our Helguard has
In other words higher than any of the marines standard skill bonus and still higher than all save the chapter master adding on the Astartes +100.

Edit: Actually in the coming war assuming we're going to be in seiges a lot that bonus will be bumped up to 483 then up to 488 from Orks and maybe 493 from fighting in large numbers. Too push them to 503 we'd need to get them fighting armor.
 
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True, but seeing as these

Were the bonuses the Sons of War mooks got

These were the ones

The terminators got

And these were the ones the Chapter master got


And these were the ones of the Angel's Mook Marines

Basically as far as I can tell Marines get a Skill Bonus and then a flat +100 for being Astartes

Which means ignoring any other factors like equipment bonuses i.e. Terminator armor, situational things and the small plus fives we get for lessons learned (which against chaos would be another +15) our Helguard has

In other words higher than any of the marines standard skill bonus and still higher than all save the chapter master adding on the Astartes +100.

Edit: Actually in the coming war assuming we're going to be in seiges a lot that bonus will be bumped up to 483 then up to 488 from Orks and maybe 493 from fighting in large numbers. Too push them to 503 we'd need to get them fighting armor.
Check the page number. It has been stated many times that the combat system has been revamped and changed since the first chaos invasion.
 
Check the page number. It has been stated many times that the combat system has been revamped and changed since the first chaos invasion.
True, but I don't know if he's revamped it since the chaos invasion.

Probably, but using the best I have and when we first made the Helguard they were noted to have skill and coordination usually only seen in Astartes Veterans.

Exaggeration maybe maybe not.

In anycase I just noticed something and I want a few opinions

+70 Deathworlders Bonus
I could have sworn this was 60 something last time I checked?

Not complaining, just want to see if our colonization of Duat has increased the Death worlder bonus as @Durin said it would.

Edit: I could have sworn Military Tradition
+31 Military Traditions Bonus
Has gotten bigger as well.

No big surprise, just making sure I'm not imagining things.
 
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True, but I don't know if he's revamped it since the chaos invasion.

Probably, but using the best I have and when we first made the Helguard they were noted to have skill and coordination usually only seen in Astartes Veterans.

Exaggeration maybe maybe not.

In anycase I just noticed something and I want a few opinions
Lets apply logic here, do you think Durin changed the system before the first instance of warfare on a large scale in response to possible balance issues he felt it uncovered or before?
I could have sworn this was 60 something last time I checked?

Not complaining, just want to see if our colonization of Duat has increased the Death worlder bonus as @Durin said it would.
It increased because of Duat. More Biozones trying to kill us more Deathworlder bonus.
 
Lets apply logic here, do you think Durin changed the system before the first instance of warfare on a large scale in response to possible balance issues he felt it uncovered or before?
Both, but the fact remains our own have been able to beat space marines when they were less experienced and had worse kit twice and our Helguard when they were formed were supposed to have traits more anolgeous on Astartes Veterans.

It increased because of Duat. More Biozones trying to kill us more Deathworlder bonus.
I know that I just didn't expect for it to happen yet.

The nice thing about colonising Duat is it will draw Roks into that region. You know what is really bad at avoiding beetles? A Rok.
The beetles aren't as bad as the Titan Scorpians (which Duat has a few of) really the main threat to the Orks is them hitting a Sun Beetle by accident or purpose.

The issue with Duat is that A it doesn't have a Hive and B hasn't yet got a railway connection we can't rush dudes out there in an emergency.
 
Both, but the fact remains our own have been able to beat space marines when they were less experienced and had worse kit twice and our Helguard when they were formed were supposed to have traits more anolgeous on Astartes Veterans.


I know that I just didn't expect for it to happen yet.


The beetles aren't as bad as the Titan Scorpians (which Duat has a few of) really the main threat to the Orks is them hitting a Sun Beetle by accident or purpose.

The issue with Duat is that A it doesn't have a Hive and B hasn't yet got a railway connection we can't rush dudes out there in an emergency.

It might be worth pulling the milita out and putting more units of pdf in to take up the slack. Then again, with the way our cities are fortified having vast quantities of good troops is an effective method of having them hold out for a very long time.

Orks also might be able to avoid sun beetles given there old one roots.
 
1. What's death's Harbringer made of by this point, as in can we identify any of it's major components.
1. mostly other Ork ships, though there is also a decent number of Imperial designs and what looks like a few Eldar warships, Biel-Tan by the colors
1. How about the direct impact Roks?
1. unknown but probably not massive damage to the city but enough to allow an entrance to the boyz inside

True, but I don't know if he's revamped it since the chaos invasion.

Probably, but using the best I have and when we first made the Helguard they were noted to have skill and coordination usually only seen in Astartes Veterans.

Exaggeration maybe maybe not.

In anycase I just noticed something and I want a few opinions


I could have sworn this was 60 something last time I checked?

Not complaining, just want to see if our colonization of Duat has increased the Death worlder bonus as @Durin said it would.

Edit: I could have sworn Military Tradition

Has gotten bigger as well.

No big surprise, just making sure I'm not imagining things.
you are correct on both accounts
 
Or some Biel-Tan ships got dragged into the Warp in other circumstances and got merged with his Space Hulk randomly. Shit like that happens.
Let's hope so. The Trust should at least deal with the Orks before having to deal with a militant Craftworld.

Though getting diplomacy-points with the Eldar would be nice. @Durin could omakes about rescuing trapped Eldar on the Ork Hulks give us bonus/options for dealing with Eldar?
 
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1. mostly other Ork ships, though there is also a decent number of Imperial designs and what looks like a few Eldar warships, Biel-Tan by the colors
1. If we disable it will we have a chance for salvage?

Not for study or reverse engineering (yet), but so when/if Beil Tan comes back we can say have your soul stones back.
2. What was Death's Harbringer's origional composition from the first invasion
3. Did we blow up the first hulk we killed in the ambush or is it's carcus still there?
4. What are the compositions of the other hulks?
5. Does Ridcully think Yneed has gathered all the Eldar Souls yet or can he still warp sight and see some drifting past?

you are correct on both accounts
Yiiii.

6. Will there be an increase for every zone we colonize or is there a hard cap?

Let's hope so. The Trust should at least deal with the Orks before having to deal with a militant Craftworld.
Hopefully if we have Ridcully yell at them in Eldar that we've just been keeping their soul stones for safe keeping they should be willing to not shoot first.
 
[X] Medium- as well as long range sniping and targets of opportunity there will be high speed attack launched on the Ork flanks and rearguard, allowing for all of your fast fleet to be used and inflicting far more damage, at the cost of losing more ships- This option will inflict notable damage on the Ork fleet at the cost of some of your faster ships, reducing the amount of damage that Avernus will suffer but weakening your fleet.
Target Selection
[X] Target the Roks (requires Medium or High Aggression)- The third option would be to focus your attacks on the Roks, which are the greatest threat to Avernus. -This option will have a notable effect on the attack on Avernus, reducing the number of Roks that can be landed.
Ridcully
[X] Focus on Aces- One option would be for High Grandmaster Ridcully to focus his and his diviners efforts on attempting to determine exactly what Aces Garkill has up his sleeve, before they are sued against you. -This option has the highest chance of avoiding any unpleasant surprises.

Vanaheim did very well here. They exceeded my expectations for this ambush by killing a Hulk. Their escorts took a beating though (The airwings had a field day though, killing more than one orc aircraft for every Vanaheim craft deployed).
Overall, on an initial pre-battle skirmish Vanaheim's fleet alone and while becoming steadily outnumbered and out-gunned destroyed a force larger than its own and pound for pound equivalent to the entire scouting force Valinor sent the year before. They may be our rivals in politics, but damn have they earned their place.

I'm in favor of the steady, medium approach that kills a few hundred (potentially thousand) Roks. Though another Hulk would be nice, I'd rather our forces avoid getting too close to the core Orkish fleet. Anything to keep them out of optimum range of the guns on Death's Harbinger.

@Durin
1. I've noticed that Avernus's fleet has a noticeable lack of light assets (namely air-wings) comparable to other fleets our size, if we wanted to improve our System defense Air-wing numbers what type of platform/structure is needed?
a. If we already have what is required, may we receive a future Void option to increase our void air-wing assets?


Edit: I've tallied Trust losses and Ork losses here for reference:

Trust Asset destroyed
Super Capital: 0
Capital: 50
Escort: 281
Troop Transport: 0
Void Attack Craft Wing: 303

Ork Asset Destroyed
Super Capital : 1
Capital: 103
Escort:1,855
Troop Transport: 484
Void Attack Craft Wing: 2,911

Trust Asset Damaged/Repairing
Super Capital:0
Capital: 41
Escort: 441
Troop Transport: 0
Void Attack Craft Wing: 255

So yeah, ambush went real good. Time to build on that initial success.

Edit the second: Grrrrr not showing up the way I want it after I post. Now I'm just going to change format.
 
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1. If we disable it will we have a chance for salvage?

Not for study or reverse engineering (yet), but so when/if Beil Tan comes back we can say have your soul stones back.
2. What was Death's Harbringer's origional composition from the first invasion
3. Did we blow up the first hulk we killed in the ambush or is it's carcus still there?
4. What are the compositions of the other hulks?
5. Does Ridcully think Yneed has gathered all the Eldar Souls yet or can he still warp sight and see some drifting past?


Yiiii.

6. Will there be an increase for every zone we colonize or is there a hard cap?


Hopefully if we have Ridcully yell at them in Eldar that we've just been keeping their soul stones for safe keeping they should be willing to not shoot first.
1. yes, but disabling something like Death's Harbinger and then retaking it form the Orks would be a major campaign in itself
2. mostly Ork, human and some Nid
3. its body is still there
4. similar but no Eldar
5. probably not
6. there is a soft ca not a hard cap
 
[X] Medium- as well as long range sniping and targets of opportunity there will be high speed attack launched on the Ork flanks and rearguard, allowing for all of your fast fleet to be used and inflicting far more damage, at the cost of losing more ships- This option will inflict notable damage on the Ork fleet at the cost of some of your faster ships, reducing the amount of damage that Avernus will suffer but weakening your fleet.
Target Selection
[X] Target the Roks (requires Medium or High Aggression)- The third option would be to focus your attacks on the Roks, which are the greatest threat to Avernus. -This option will have a notable effect on the attack on Avernus, reducing the number of Roks that can be landed.
Ridcully
[X] Focus on Aces- One option would be for High Grandmaster Ridcully to focus his and his diviners efforts on attempting to determine exactly what Aces Garkill has up his sleeve, before they are sued against you. -This option has the highest chance of avoiding any unpleasant surprises.

Vanaheim did very well here. They exceeded my expectations for this ambush by killing a Hulk. Their escorts took a beating though (The airwings had a field day though, killing more than one orc aircraft for every Vanaheim craft deployed).
Overall, on an initial pre-battle skirmish Vanaheim's fleet alone and while becoming steadily outnumbered and out-gunned destroyed a force larger than its own and pound for pound equivalent to the entire scouting force Valinor sent the year before. They may be our rivals in politics, but damn have they earned their place.

I'm in favor of the steady, medium approach that kills a few hundred (potentially thousand) Roks. Though another Hulk would be nice, I'd rather our forces avoid getting too close to the core Orkish fleet. Anything to keep them out of optimum range of the guns on Death's Harbinger.

@Durin
1. I've noticed that Avernus's fleet has a noticeable lack of light assets (namely air-wings) comparable to other fleets our size, if we wanted to improve our System defense Air-wing numbers what type of platform/structure is needed?
a. If we already have what is required, may we receive a future Void option to increase our void air-wing assets?


Edit: I've tallied Trust losses and Ork losses here for reference:

Type

Asset destroyed Trust Ork
Super Capital 0 1
Capital 50 103
Escort 281 1855
Troop Transport 0 484
Void Attack Craft Wing 303 2,911

Asset Damaged/Repairing
Super Capital 0 unknown
Capital 41 unknown
Escort 441 unknown
Troop Transport 0 unknown
Void Attack Craft Wing 255 unknown​

So yeah, ambush went real good. Time to build on that initial success.

Edit the second: Grrrrr not showing up the way I want it after I post. Still fiddling with it.
1. yes it will be an option nest turn
 
[X] Medium- as well as long range sniping and targets of opportunity there will be high speed attack launched on the Ork flanks and rearguard, allowing for all of your fast fleet to be used and inflicting far more damage, at the cost of losing more ships- This option will inflict notable damage on the Ork fleet at the cost of some of your faster ships, reducing the amount of damage that Avernus will suffer but weakening your fleet.
Target Selection
[X] Target the Roks (requires Medium or High Aggression)- The third option would be to focus your attacks on the Roks, which are the greatest threat to Avernus. -This option will have a notable effect on the attack on Avernus, reducing the number of Roks that can be landed.
Ridcully
[X] Focus on Aces- One option would be for High Grandmaster Ridcully to focus his and his diviners efforts on attempting to determine exactly what Aces Garkill has up his sleeve, before they are sued against you. -This option has the highest chance of avoiding any unpleasant surprises.
 
1. you think that they should be able to take anything short of concentrated fire from Death's Harbringer or all of the other Hulks
When we expanded Dis into a Large Hive, the update said that Avernus' Spine would be destroyed before Dis itself was if it was bombarded. Can we expect a major response from the wildlife if the Orks end up destroying so much of Avernus? I remember you said that Ridcully saw doom when we asked him about the consequences of genociding a species.
 
When we expanded Dis into a Large Hive, the update said that Avernus' Spine would be destroyed before Dis itself was if it was bombarded. Can we expect a major response from the wildlife if the Orks end up destroying so much of Avernus? I remember you said that Ridcully saw doom when we asked him about the consequences of genociding a species.
probably
 
The Care and Keeping of Baby Psykers
I think I've made my feelings on pyromancy vis-a-vis orks clear.

Commercial break!

~~~
The Care and Keeping of Baby Psykers
~~~
What do you do with an Alpha psyker?

The problem with psychic powers wasn't what you couldn't do. It was that you could do anything, and there were no rules to stop you, really stop you, even when there should have. Rules like "Don't cast while drunk" or "Naked Pyromancy is forbidden" or even "Summoning daemons usually ends badly, seriously, trust us on this, have you ever tried outwitting a daemon, it's like playing tennis with your feet." Mankind was taking its first steps into a new evolutionary realm, like the first land-walking animal exulting in fresh air and legs, unaware of the first bird of prey waiting to make the first sashimi.

The unbound potential of the human mind didn't have inbuilt brakes. You just had to soft-pedal the gas before you hit the brick wall, and hope the airbags weren't broken. If you were lucky enough to have airbags to break your fall, instead of your lungs.

~~~

Mittens yawned. The small human child, her eyes glassy, also yawned. Master, the foolish human, was incapable of caring for his young, and it fell on Mittens to rear the juvenile.

Of course, Mittens was well suited for the task. It was in his name. "Mittens," protector of hands. Hands, the weakness particular to humans and their soft, clawless biology. Mittens, the protector where humans were weak, which was everywhere, because they were humans.

Having puzzled out the puzzle of humans, Mittens settled in for a nap. He'd earned it.

The human child babbled. "Cat cat," said the child in the human tongue, pawing with its soft paws at Mitten's luxurious coat. "Cat cat cat." In the nonsensical flapping and wetness of the human communication, such meaningless noise could not be understood. Of course, in the astral plane where souls walked, what the child really meant was: "You are majestic, and your fur is soft like clouds, and you are warm like the pool of sunlight at noonday. I salute thee, Mittens, pinnacle of your species."

"Thank you, human child," said Mittens. "You are soft and weak. Sleep on my back, and you will grow up strong and mighty." This was a time-tested method. When Mittens was but a kitten, he too had slept on Master's back, and now Mittens was strong and mighty, and only slept on Master's back every second night, and sometimes very cold days.

The small child agreed, and clambered on, nuzzling into his flank. Mittens curled around the child, because humans had no fur, and their leak-based heat management system was terrible at keeping them warm.

Mittens dreamed of hunting, prowling through the shadows of the mountain, snatching strange whispering things and chewing them up until they dissolved in his mouth. Bleh.

He awoke when the human child squeezed his fur, making noises of distress. Ah, of course. Humans needed to eat thrice a day, or else they would cry. He stalked over to the cold box where Master had hidden the food, pulling on its handle with his tail to gain access. Once, he could simply seize whatever delicious cold things were within, but Master had since layered apotropaic runes into its insulation.

He pulled out a shiny box from inside the big cold box, holding it in his mouth. The shiny boxes always had food inside them, because humans liked shiny things, and it was a mystery every time. He padded over to the door, where a human was standing ready to serve the human child, as was right and proper of an inferiorly gifted human in the presence of a superior psyker.

"Human psyker," said Mittens, "Prepare these foodstuffs posthaste, lest my claw find your backside."

"I don't speak tiger," said the human, taking the box of foodstuffs. "You want these MREs heated, don't you?"

Mittens saw the path of action in his soul, and at the end of the path was dinner. He took a rest by the table, where food was eaten. Humans were very picky about where they ate food, and Master's mate had often disciplined Master when he deviated from human herd norms by eating on the floor, or the soft bench.

The human servant picked up the boxes, putting them on the table and pressing their sharp corners down. When he lifted the lid, the steam of meat and herbs wafted through the air.

Mittens had not yet determined why humans put green things on their meats. Perhaps it was medicinal, to counter a weak and pathetic immune system. Satisfied with this answer, he scooped up the box, and swallowed the meats. The empty shiny box fell out his throat, clattering on the table.

Lacking such genius methods for divesting flesh of their shells, the human child was being fed by the human servant with the metal claw and scoop. This was because humans were so fragile they could not handle food that was too hot, or too cold, or too soft, or too liquid.

"Cat eat," said the human child, pushing away a spoon of steamed vegetables.

"Child," said Mittens, "though it is not the delicious flesh of your prey, vegetation is required for your human diet. I, a mighty hunter, need only consume flesh and blood to maintain my strength."

"Ophelia cat," said the human child, and roared pitifully.

"You are incorrect," said Mittens. "Weep, for you will never be a phase tiger. If you are to ever to reach my level, you must roar like so." Mittens roared a mighty roar.

The human child roared back.

Mittens huffed. "No, like so." He demonstrated once more.

The human child roared again, as pitiful as before. A minor quake shook the hives; how fragile these human buildings, like their makers. The human servant, terrified by this unexpected development, panicked and hollered like the inefficient creature he was.
Suddenly, Master approached, swimming through the sea before emerging into true reality. "Ophelia!" he shouted. "What are you doing?"

The human child ceased its roaring, and began leaking from its eyes to intimidate Master. A cunning ruse, but Mittens was clever. It was not deadly nerve-toxin being secreted from her eyes, but mere salted water!

Master seized the child into a submission hold, grooming her fur. "Shh, it's okay, it's okay. I didn't mean to scare you." His soul awoke briefly. "I didn't mean to scare you."

Mittens was not afraid of salted water! He licked at the child's face, proving his courage. Bleh, how unclean these humans were. "Master, you must groom your children more often! How will your human fellows look upon you, when your children are diseased and tick-ridden?"

Master didn't seem to understand, his squishy human ears still unable to perceive the august majesty of Mittens' thoughts. Lost was the time when Mittens' had not exceeded Master's meager intellect in all matters. "You want me to lick you?"

"Master, your soft and wet human tongue is more likely to wet my coat with effluvial grime than clean it of parasites."

~~~

"…Behind in the tutorials."

"She can't read them. I've seen her completely ignore holoslates for a sticky note. You have to handwrite anything before she can read it."

"Why?"

"It's personal. Handwriting, it's unique. I tried typing with one of those stenographer braces, little metal keyboard stamping ink on scroll, and she could sort of see it. But holo-messages, nothing."

"She's only got two eyes in reality and a thousand in the warp. Maybe we can try runes?"

"That sounds like a bad idea. You shouldn't have everything you say weighted in psychic resonance, it cuts off too many roads."

"She's an Alpha, every word she says is going to be heavy as stone."


Mittens blinked an eye open. Ah, it was Master's mate, Singing Lady, who smelled like flowers and gave good ear scratches. Master was wise in his choice of mate.

"Singing Lady," said Mittens, yawning widely, "sit by me and groom my fur where I cannot reach, and I will be pleased."

"You want scritches?" said Singing Lady. Unlike Master, she was intelligent and powerful in voice. Ah, how beautiful her purr was to Mittens' ears.

"If you would, madame," said Mittens. As Master's breeding partner, she was accorded great respect.

"How polite." Singing Lady reached over, digging her soft human claws into Mittens' nape. Mm, yes. That's good.

"Hey now, Tammy. Don't spoil him," said Master.

"He needs grooming. It's healthy for them. Who's a fluffy tiger?"

"My coat is indeed luxurious and fine to sight and touch alike."

The Singing Lady was pleased. "See? He agrees with me."

"Sure he does. Mittens,
who's your favourite?"

Mittens snuffed. "We are brothers-in-arms, Master, and will face the world together."

"Yeah, that's right."

"However, there is enough room on my coat for two scritches," said Mittens, and rolled over. "Quickly, madame. I feel a burr stuck in my pelt."

"You charmer." The Singing Lady scratched his chest, where the thickest of fur was present.

"You truly are excellent in the art of 'scritches.'" Mittens waved his tail in approval. "Master was correct to choose you as his mate."

Suddenly, the ministrations ceased! What was this treachery! "Wait, what?" said the Singing Lady.

"Why have you stopped?" inquired Mittens.

"Gerald, what have you been telling your cat about us?" said the Singing Lady, in the human tone of disapproval and social ostracism.

"I haven't told him anything, why?"

"Gerald."


"Is Master acting a fool? You must discipline him posthaste, and then return to scratches."

"No, Mittens, we're not together."

This thought baffled Mittens. "But you are."

"No, we're not."

"But you have progeny."

"Who? Ophelia? She isn't ours. I mean, we look after her, but I didn't give birth to her or anything."

Mittens stared at her, and then at Gerald, who looked taken aback. "Uh, Mittens?"

"Master, you are foolish beyond measure. Is her fur not fine? Her claws sharp? Are her haunches not large and powerful with corded strength? Her soul is bright, and will nurse many fine litters. Her scritches are sublime! And yet you have not courted her?" Mittens reached forward, seizing the Singing Lady's robes and tugging her over. Forgive him this disrespect, madame, but intransigent children need to be educated. "In this world, you cannot rely on the ignorance of your rivals to ignore what you will not acknowledge."

"Whoa, hey!"

"Mittens, let her go!"

"Mittens, stop! Stop, or else
I will never groom you again."

Mittens faltered, but duty often demanded great prices of great tigers. "Oh, where did I go wrong with you, Master?" wept Mittens. "You are as a cub driven mad by the fungus, unable to see what is in front of you before it is too late." He pushed the Singing Lady onto Master, and pinned them down. Better to learn now, whilst youth and vigour could protect the fruit of their union, than be cut down by age and weakness.

"Mittens, I do not need you to matchmake for me." Master wheezed. "Holy shit. You have got to lay off the steaks."

"Oh, I'm so sorry my haunches are too fat for you!"

"What?"


"Even now, you do not understand," said Mittens sadly.

~~~

The Singing Lady had not returned for many nights. Master put on a brave face, but Mittens was wise to the ways of humans, and the turmoil of his soul was as tempestuous and unsteady as the flames of his heart.

"Emperor forfend, Mittens," said Master as he fed Mittens fish. "Thanks a lot. Shit's real fucking awkward now."

"Though the thorn may cut and rip, in the end you will be glad for its departure," said Mittens. "Master, I will not always be here for you. You must learn to solve these things for yourself."

"What's with that attitude? Exactly who's the pet here?" Master sniffed, his weak human nose often clogged by virulent plasms. "Maybe we should be seeing about getting you a lady tiger. Visit the zoo."

"Foolish, Master," said Mittens. "My mate yet prowls the tundra, with a coat of snow-white fur and haunches like carved stone, so powerful is her leap. Her whiskers are lengthy, and her fangs mountain-carving. So ordained the Lord of Striped Forest, Great Soul of all tigers, when I visited his realm of dreams."

"You want to play in the snow?" said Master, limited once more in his interpretation by his puny human brain. "I guess you are still a big baby."

"I despair of you, Master."

~~~

Mittens was sleeping, the child curled up in his flank, when he was awoken by the step of a predator.

"Whoa, there. Good kitty." A hand gently rubbed his head. "Just checking up on her."

Mittens growled. Then, when he opened his eyes, he stopped.

It was the King of Humans, the supreme predator who ruled the pack by virtue of his strength. Even though his soul slept, he was Fearsome among the Peoples, because only a human would dare to grasp a chip broken from the fang of the Beast, and care not the repercussions.

But the humans were blind to their Great Soul, and the stories of the world. How foolish.

"Good kitty." The King of Humans lifted his Crown, and placed it on the head of Master's child. "You keep her safe, now."

"What fell powers you wield, King of Humans," said Mittens.

"Good to know." The King of Humans looked over the human child, scratching Mittens' ears. "One day, I may end you, Ophelia. But until then, have a good night's sleep."

~~~

The Tale of the Wolf
Told by [fragment lost]

…and at the bottom of the world was a great cold well.
its walls were smooth as still water…
…a terrible howl that turned rivers back upstream,
coursing waters flung skyward amidst hot breath…
…a chain of spider's silk named Open Shut.
Forged by the mountain men in the ninth year to hold the moon
to the world's embrace, until [untranslatable]…
…[fragment lost]…
…the fetter he gnawed, to no avail. A shard flew from his tooth,
and grew dark and ice-cold to the warmth of living things…
…[untranslatable] wept from his stolen eye,
tears jewel-like and heavy with his hate…
…boiled in a crucible…
…and the mountain-men built the [untranslatable] Eye, Pathbreaker,
and all it beheld would be unweaved…
…[fragment lost]…
…he will come when the sky burns,
numb to the blood of foes, empty of hope,
knowing no pleasure, no sickness, master of himself,
beware the rampage of [untranslatable] Beast of the Apocalypse…
…[fragment lost]…
…[fragment lost]…
…[fragment lost]…

~~~

AN: What a rich inner life Mittens leads.

BTW, already picked the reward for Sleeping Over.
Gotta ask, though, do you write for a living or is this mainly a hobby?
Hobby, although I wouldn't mind getting oodles of cash money.
What was the reward?
It's a secret.
 
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