- Location
- Australia
If we warded the farm and build it far away like in Aridia or an empty star system, would the Sirens be able to find out?2. not without starting a war with the local Sirens, even then only maybe
If we warded the farm and build it far away like in Aridia or an empty star system, would the Sirens be able to find out?2. not without starting a war with the local Sirens, even then only maybe
Human souls gone forever remember.This makes me wonder if we could set up a trade where we give the Sirens some Chaos Cultist delicacies in return for Criminal Siren harvests.
It's an objectively good deal. We'll probably need decades if not century+ of hard diplomacy to make this work, but it's a goal we should pursue. Eventually.Human souls gone forever remember.
Sure they would be going to chaos so I'd rather the Sirens eat them, but the Vanir would flip their ****.
It is, but it is very long term because people are squeemish about mercy.It's an objectively good deal. We'll probably need decades if not century+ of hard diplomacy to make this work, but it's a goal we should pursue. Eventually.
I thought that getting non-chaotic sorcery and cheaper warding is a good deal.It's an objectively good deal. We'll probably need decades if not century+ of hard diplomacy to make this work, but it's a goal we should pursue. Eventually.
1) What about using some of our escorts maybe ligher cruisers to escort our own trade so the apparent piracy doesnt become a problem for our trade income? Or it isnt a big enough problem (just assign a portion to do that?)
He also mentions that the Imperial Trust Navy has started to provide escorts for ships moving between the worlds of the Imperial Trust which have already destroyed several groups of pirates.
Ah, I see now. I think it's not a serious problem for us now, Trust Navy is seriously OP. In time of war pirates may be be an issue, but then ability to assign warships to patrol and escort in time of war is very situational and should be dealt on case by case basis.It is cause of that comment , my thought was too gurantee our own trades safety even further and part of the question was is it too small of a problem and kinda pointless.
@Enjou Durin already answered my question about mentoring, we can take it as many times as we want
Knowing this, would you consider, modifying the telepathica options so we can take the Mentoring Beta at least one or maybe two more times?
Neither Xavier nor Tamia actions are immediately urgent, and as I said before each Beta Primaris is an extremely valuable strategic asset, and that would be very useful in the next and imminent war.
Fair Enough I guess...Noted for the future (next turn has 4 Betas I think), but we're past the deadline for voting now, so I can't make changes at this point.
a lot in the early years, not so much since though there is always some of that after, and during major cult uprisings@Durin has there been any instance when our advisors and/or the Avernite people openly questioned Frederick's (our) decision making?
You mean the cults that have barely any presence on Avernus beyond the Abomination right after its formation and that big upsurge after the huge Chaos Incursion? The ones that Jane and her Arbites hunt down before they can even get established?Yeah, we haven't done a very good job historically of picking the right options for stomping down cults. I'd be a lot more worried if they didn't question said decisions...
Both times the Cults had a significant upswing we were slow in dedicating actions against them,You mean the cults that have barely any presence on Avernus beyond the Abomination right after its formation and that big upsurge after the huge Chaos Incursion? The ones that Jane and her Arbites hunt down before they can even get established?
Oh yea, we're doing an awful job stomping on them![]()
Orks don't do co-existence, it's either destruction or enslavement. To do otherwise wouldn't be Winnin'.1. Durin, can we attempt, through Ridcully, to become friends with Gork and Mork? They seem to be fairly fine fellows, if I say so myself. Anyway, we're going to fight Orks anyway, and they love that.
Due to incorrect formatting, I didn't get an answer last time. So I ask again: Can we become friends with Gork and Mork? Even if we're in a rather violent friendship?
It got bad enough last round that the QM told us to pick more anticult action or risk bad end.You mean the cults that have barely any presence on Avernus beyond the Abomination right after its formation and that big upsurge after the huge Chaos Incursion? The ones that Jane and her Arbites hunt down before they can even get established?
Oh yea, we're doing an awful job stomping on them![]()
You don't need a number if you're only asking one question. You do however need to put an @ before his name to get his attention. That said, I recommend not asking him this question as the answer is rather obviously 'no'.Due to incorrect formatting, I didn't get an answer last time.
no1. Durin, can we attempt, through Ridcully, to become friends with Gork and Mork? They seem to be fairly fine fellows, if I say so myself. Anyway, we're going to fight Orks anyway, and they love that.
Due to incorrect formatting, I didn't get an answer last time. So I ask again: Can we become friends with Gork and Mork? Even if in a rather violent friendship?