The Long Night Part One: Embers in the Dusk: A Planetary Governor Quest (43k) Complete Sequel Up

Investigate the Sea?

  • Yes

    Votes: 593 80.4%
  • No

    Votes: 145 19.6%

  • Total voters
    738
No they are both super heavy tanks made for the same purpose, just the Felblade is better while the Baneblade is cheaper.
Well, better wording would be "are best used as". Fellblades are good at maneuvering and firepower concentration, baneblades are good at taking and returning fire while infantry is digging precisely because they are cheaper and being slow doesn't matter that much in this case.
 
Well, better wording would be "are best used as". Fellblades are good at maneuvering and firepower concentration, baneblades are good at taking and returning fire while infantry is digging precisely because they are cheaper and being slow doesn't matter that much in this case.
Fellblades are also tougher, Magnis plate and Flare Shields are quite potent and useful.
 
Well, the point is when you have 100km frontline, having 10 Fellblades as a strike force and 100 Baneblades (and numerous other armor units) holding the frontline is much better than having 20 Fellblades, no matter how you distribute or concentrate them.
 
You're getting focused on what is good for us not the Trust when Avernites have very different needs and capabilities, both skill wise and industrial.

The banebalde is perfect for Midgard, for us its not as big a deal.
Then Midgard can build some Baneblade factories.

It's not that complicated.
 
That's the point I was making.

They can't make as many Fellblades, but they can make baneblades for days.
the question is whether they would prefer to use that production to make some second rate superheavies or a few first rate superheavies and some first rate tanks, you have no clue which they would prefer, or even just first rate tanks
 
the question is whether they would prefer to use that production to make some second rate superheavies or a few first rate superheavies and some first rate tanks, you have no clue which they would prefer, or even just first rate tanks
I don't, but so far the impression I have gotten is that you've had them go for a large army of incredibly skilled dudes with basic gear to save on cost correct?
 
What we really need is to get him to finally fucking land on Avernus so we can actually have a real shot at killing him.
Yet you keep building Monitors. Things whose only purpose is to stop people landing on Avernus.

yes it is , please don't, I have been asked this far to many times
One would almost think this was a player-driven Quest or something.

One disadvantage about Baneblades is that you can only concentrate so many baneblades, as well as transport so many.
Hasn't stopped us equipping our militia with vast amounts of crap aircraft because they are cheap enough to be worth it.

Well, if 10 Baneblades only have firepower of 2-3 Fellblades and not of 5-7, than maybe we actually don't need to bother with them. At least with making more vanilla Baneblades, if we can use Fellblade systems to make them faster without making them too expensive, it would be great.
Firepower is not a mono-scale. A single lascannon is ten times more powerful than a bolta. But a mere two boltas are still better than a single lascannon against light or medium infantry. Ten Baneblades can engage about a hundred targets simultaneously. A single Felblade can target about ten. Whether the Fel's more deadly weapons make up for the Banes' greater quantity depends on the opposition.

Defence is somewhat similar. A Warlord Titan is probably going to oneshot Fels just as easily as Banes with its main Titan-killer weapons.
 
Ok to make it clear, I have heard all of your arguments and will add the option when I feel like it and not before, your Mechanicus currently thinks it has better things to do then reverse engineer tech that it has access to better equivalents of and you do not have control over the Adeptus Mechanicus
 
There's no question that Fellblades are better for the Imperial Trust. It's a small, technologically advanced statelet that needs to milk its tech-advantage for all its worth.

Also for all the talk about Midgard using basic tech for its armies, they're still using gear that'd have been considered stormtrooper grade in the old Imperium. I think we need to stop underestimating Midgard's armies. I think that's what's causing all this talk.
 
Last edited:
Yet you keep building Monitors. Things whose only purpose is to stop people landing on Avernus.
Letting him in unmolested would massively increase the damage we take due to him being able to use his ground forces AND his space fleet to drop orbital bombardment on us. Your implied suggestion that Enjou shouldn't increase the strength of our fleet so the orks can more easily land their forces is stupid.

One would almost think this was a player-driven Quest or something.
Don't be an ass to the GM.
 
Yet you keep building Monitors. Things whose only purpose is to stop people landing on Avernus.
We have stopped an Ork,an old and brutally kunnin Ork Warboss, from getting his blades dirty once.
I'm 100% sure he'll have some good ideas how to get in melee range next. Orks always manage to get a good scrap sooner or later, no matter how stupid they might look to the careless observer.
 
Well, the point is when you have 100km frontline, having 10 Fellblades as a strike force and 100 Baneblades (and numerous other armor units) holding the frontline is much better than having 20 Fellblades, no matter how you distribute or concentrate them.

That would be right if they held as much firepower as I thought, but Durin said they aren't. So it's right probably only when fighting against Orks or Nids. Because 2.5 times more firepower will be actually used only if enemy is a horde that presses on entire front. Against other enemies, who likely will perform more concentrated strikes, two 5 Fellblade mobile groups will be more useful. Fellblades 3 times faster than Baneblades.
Though it will be all different if we manage to stick the Fellblade engine, maybe downgraded, into Baneblade. I doubt that it will make Fast Baneblade more than about 2 times more expensive, because IMHO most of the Fellblade cost comes from guns and shield. If Fastblade will have firepower of normal Baneblade but cost 2 times more and be almost as fast as Fellblade, than 50 Fastblades will be indeed better than 10 Fellblades in most circumstances.

Firepower is not a mono-scale. A single lascannon is ten times more powerful than a bolta. But a mere two boltas are still better than a single lascannon against light or medium infantry. Ten Baneblades can engage about a hundred targets simultaneously. A single Felblade can target about ten. Whether the Fel's more deadly weapons make up for the Banes' greater quantity depends on the opposition.

But superheavies aren't meant against light or medium infantry. Enemy vehicles are their main targets.
 
@Durin:
1) Which Trust world is Scott focusing on for the Mechanicus expansion?
2) Which worlds has she completed the expansion plans on?
3) Which other worlds will she do Mechanicus expansions on?
 
Derp, my bad. For some reason, I thought that Fellblade has speed of 57 km/h. Actually it's 32 km/h, just slightly faster than Baneblade's 25 km/h.
EDIT: So yes, in most cases 100 BB are better than 10 FB.
EDIT 2: Nor putting FB engines in BB makes much sense now.
EDIT 3: Durin said that our Fellblades have speed of 50 km/h. So my point actually still stands.
 
Last edited:
Lets agree to leave the Baneblade/Fellblade discussion until we actually have excess Mechanicus options to spend on it.
 
@Durin, I have some questions:
1) Did we get bonuses to investigation from Shifting Realities and my omake?
2) How exactly the cost of a Fellblade distributed? I.e chassis 15%, engine 7% and so on.
3) Does Fred have any idea about how hard it will be to upgrade Baneblade with new Fellblade engines?
4) What types of ammunition does Fred usually carry for his grenade launcher?
5) Datacore STC's weapon section says that melta weapons only require Material. Does it include our Inferno Pistols, because old version was very rare and expensive in Imperium, presumably needing Advanced or Exotic Materials?
 
Back
Top