Skewfiend
The Corruptor of All Things
- Location
- The Darkness Behind Your Eyes
You may.
Vote tally:
##### 3.19
[X] Day- Split fire between two targets.- This will allow your artillery to target multiple areas while still having a significant impact.
[X] Target the city in general.- Firing into the city with an aim to ruin as much of it as possible would most likely kill a decent number of slave-soldiers and some Dark Eldar as well as reducing the benefit of the Dark Eldar's knowledge of the city. This option would be best if you are planning to take your time in seizing the inner city.
[X] Targets designated by ground forces.- This will allow the artillery to provide a major advantage to your forces in the city and would be a major advantage for them. This option would be best if you are trying to quickly sieze the inner city.
[X] Attack aggressively- You could order your forces to be aggressive and focus on taking ground quickly. This will allow you to kill more foes and seize more ground but at the cost of significantly higher casualties and a worse kill to loss ratio.
[X] Begin to fortify six hours before dark- This will reduce the amount of territory that you take by a massive amount but will allow your forces to erect good fortifications at their positions, clear killing fields and search for secret passages before dark making it near impossible for the Dark Eldar night forces.
[X] Attempt to gain control of the walls first before slowing moving inwards- This option will involve taking control of the inner walls of the city first allowing you to form a ring around the remaining Dark Eldar presence. This would allow your different beachheads to link faster but would take more time to seize the inner city.
[X] Send Phase-Tigers to Governor-General Alefric- Will give the Timeless Army a boost in conduction their current operations but will lose you access to the Phase-Tigers skills for the immediate future.
No. of votes: 7
HanEmpire, hcvquizibo, Portec, Vyrexuviel, Nervos Belli, avatar11792, Valerian
[X] Day- Concentrate fire on one target.- This will allow your artillery to have a major impact on the selected target at the expense of have no effect on the other targets.
[X] Target the keep.- This will make the keep easier to take when the time comes but will not have any effect on the currant fight and will take time or concentration of fire to cause major damage. This option would be best if you are planning to quickly push though the city and attack the keep.
[X] Attack aggressively- You could order your forces to be aggressive and focus on taking ground quickly. This will allow you to kill more foes and seize more ground but at the cost of significantly higher casualties and a worse kill to loss ratio.
[X] Begin to fortify one hour before dark- This will reduce the amount of territory that you take by a small amount but will allow your forces to begin fortifying their positions before dark making it harder for the Dark Eldar night forces.
[X] Expand your beachheads in all directions- This option will allow you to take ground quicker but will leave you beachheads isolated for a longer period of time.
[X] Send Phase-Tigers to Governor-General Alefric- Will give the Timeless Army a boost in conduction their current operations but will lose you access to the Phase-Tigers skills for the immediate future.
No. of votes: 1
Superticus
[X] Day- Split firebetween two targets.- This will allow your artillery to target multiple areas while still having a significant impact.
[X] Target the city in general.- Firing into the city with an aim to ruin as much of it as possible would most likely kill a decent number of slave-soldiers and some Dark Eldar as well as reducing the benefit of the Dark Eldar's knowledge of the city. This option would be best if you are planning to take your time in seizing the inner city.
[X] Targets designated by ground forces.- This will allow the artillery to provide a major advantage to your forces in the city and would be a major advantage for them. This option would be best if you are trying to quickly sieze the inner city.
[X] Attack cautiously- You could have your forces slowly and carefully advance, reducing the amount of enemy territory that they can take but reducing both your total casualties and the kill to loss ratio of your troops.
[X] Begin to fortify six hours before dark- This will reduce the amount of territory that you take by a massive amount but will allow your forces to erect good fortifications at their positions, clear killing fields and search for secret passages before dark making it near impossible for the Dark Eldar night forces.
[X] Attempt to gain control of the walls first before slowing moving inwards- This option will involve taking control of the inner walls of the city first allowing you to form a ring around the remaining Dark Eldar presence. This would allow your different beachheads to link faster but would take more time to seize the inner city.
[X] Send Phase-Tigers to Governor-General Alefric- Will give the Timeless Army a boost in conduction their current operations but will lose you access to the Phase-Tigers skills for the immediate future.
No. of votes: 1
Andres110
[X] Day- Concentrate fire on one target.- This will allow your artillery to have a major impact on the selected target at the expense of have no effect on the other targets.
[X] Target the keep.- This will make the keep easier to take when the time comes but will not have any effect on the currant fight and will take time or concentration of fire to cause major damage. This option would be best if you are planning to quickly push though the city and attack the keep.
[X] Begin to fortify one hour before dark- This will reduce the amount of territory that you take by a small amount but will allow your forces to begin fortifying their positions before dark making it harder for the Dark Eldar night forces.
[X] Expand your beachheads in all directions- This option will allow you to take ground quicker but will leave you beachheads isolated for a longer period of time.
[X] Send Phase-Tigers to Governor-General Alefric- Will give the Timeless Army a boost in conduction their current operations but will lose you access to the Phase-Tigers skills for the immediate future.
No. of votes: 1
3man75
[X] Day- Split fire between two targets.- This will allow your artillery to target multiple areas while still having a significant impact.
-[X] Target the city in general.- Firing into the city with an aim to ruin as much of it as possible would most likely kill a decent number of slave-soldiers and some Dark Eldar as well as reducing the benefit of the Dark Eldar's knowledge of the city. This option would be best if you are planning to take your time in seizing the inner city.
-[X] Targets designated by ground forces.- This will allow the artillery to provide a major advantage to your forces in the city and would be a major advantage for them. This option would be best if you are trying to quickly sieze the inner city.
[X] Attack as normal- You can have your forces attack using their standard operating procedures, which will have them gain ground at a moderate rate and suffer moderate casualties.
[X] Begin to fortify two hours before dark- This will reduce the amount of territory that you take by a minor amount but will allow your forces to erect basic fortifications at their positions before dark making it harder for the Dark Eldar night forces.
[X] Expand your beachheads in all directions- This option will allow you to take ground quicker but will leave you beachheads isolated for a longer period of time.
[X] Send Phase-Tigers to Governor-General Alefric- Will give the Timeless Army a boost in conduction their current operations but will lose you access to the Phase-Tigers skills for the immediate future.
No. of votes: 1
aledeth
[X] Split fire between two targets.- This will allow your artillery to target multiple areas while still having a significant impact.
[X] Target the keep.- This will make the keep easier to take when the time comes but will not have any effect on the current fight and will take time or concentration of fire to cause major damage. This option would be best if you are planning to quickly push though the city and attack the keep.
[X] Targets designated by ground forces.- This will allow the artillery to provide a major advantage to your forces in the city and would be a major advantage for them. This option would be best if you are trying to quickly sieze the inner city.
[X] Attack aggressively- You could order your forces to be aggressive and focus on taking ground quickly. This will allow you to kill more foes and seize more ground but at the cost of significantly higher casualties and a worse kill to loss ratio.
[X] Begin to fortify four hours before dark- This will reduce the amount of territory that you take by a major amount but will allow your forces to erect basic fortifications at their positions, clear killing fields and search for secret passages before dark making it very hard for the Dark Eldar night forces.
[X] Expand your beachheads in all directions- This option will allow you to take ground quicker but will leave you beachheads isolated for a longer period of time.
[X] Send Phase-Tigers to Governor-General Alefric- Will give the Timeless Army a boost in conduction their current operations but will lose you access to the Phase-Tigers skills for the immediate future.
No. of votes: 1
runes
[X] Split fire between two targets.- This will allow your artillery to target multiple areas while still having a significant impact.
-[X] Target the keep.- This will make the keep easier to take when the time comes but will not have any effect on the current fight and will take time or concentration of fire to cause major damage. This option would be best if you are planning to quickly push though the city and attack the keep.
-[X] Targets designated by ground forces.- This will allow the artillery to provide a major advantage to your forces in the city and would be a major advantage for them. This option would be best if you are trying to quickly sieze the inner city.
[X] Begin to fortify one hour before dark- This will reduce the amount of territory that you take by a small amount but will allow your forces to begin fortifying their positions before dark making it harder for the Dark Eldar night forces.
[X] Expand your beachheads in all directions- This option will allow you to take ground quicker but will leave you beachheads isolated for a longer period of time.
[X] Send Phase-Tigers to Governor-General Alefric- Will give the Timeless Army a boost in conduction their current operations but will lose you access to the Phase-Tigers skills for the immediate future.
No. of votes: 1
Sightsear
[x] Concentrate fire on one target.- This will allow your artillery to have a major impact on the selected target at the expense of have no effect on the other targets.
[x] Targets designated by ground forces.- This will allow the artillery to provide a major advantage to your forces in the city and would be a major advantage for them. This option would be best if you are trying to quickly sieze the inner city.
[x] Attack aggressively- You could order your forces to be aggressive and focus on taking ground quickly. This will allow you to kill more foes and seize more ground but at the cost of significantly higher casualties and a worse kill to loss ratio.
[x] Begin to fortify six hours before dark- This will reduce the amount of territory that you take by a massive amount but will allow your forces to erect good fortifications at their positions, clear killing fields and search for secret passages before dark making it near impossible for the Dark Eldar night forces.
[x] Attempt to gain control of the walls first before slowing moving inwards- This option will involve taking control of the inner walls of the city first allowing you to form a ring around the remaining Dark Eldar presence. This would allow your different beachheads to link faster but would take more time to seize the inner city.
[x] Send Phase-Tigers to Governor-General Alefric- Will give the Timeless Army a boost in conducting their current operations but will lose you access to the Phase-Tigers skills for the immediate future.
No. of votes: 1
dragon
[X] Concentrate fire on one target.- This will allow your artillery to have a major impact on the selected target at the expense of have no effect on the other targets.
[X] Targets designated by ground forces.- This will allow the artillery to provide a major advantage to your forces in the city and would be a major advantage for them. This option would be best if you are trying to quickly sieze the inner city.
[X] Attack aggressively- You could order your forces to be aggressive and focus on taking ground quickly. This will allow you to kill more foes and seize more ground but at the cost of significantly higher casualties and a worse kill to loss ratio.
[X] Begin to fortify three hours before dark- This will reduce the amount of territory that you take by a moderate amount but will allow your forces to erect basic fortifications at their positions and clear killing fields before dark making it even harder for the Dark Eldar night forces.
[X] Expand your beachheads in all directions- This option will allow you to take ground quicker but will leave you beachheads isolated for a longer period of time.
[X] Send Phase-Tigers to Governor-General Alefric- Will give the Timeless Army a boost in conducting their current operations but will lose you access to the Phase-Tigers skills for the immediate future.
No. of votes: 1
Sun of York
[X] Day- Split fire between two targets.- This will allow your artillery to target multiple areas while still having a significant impact.
[X] Target the city in general.- Firing into the city with an aim to ruin as much of it as possible would most likely kill a decent number of slave-soldiers and some Dark Eldar as well as reducing the benefit of the Dark Eldar's knowledge of the city. This option would be best if you are planning to take your time in seizing the inner city.
[X] Targets designated by ground forces.- This will allow the artillery to provide a major advantage to your forces in the city and would be a major advantage for them. This option would be best if you are trying to quickly seize the inner city.
[X] Attack aggressively- You could order your forces to be aggressive and focus on taking ground quickly. This will allow you to kill more foes and seize more ground but at the cost of significantly higher casualties and a worse kill to loss ratio.
[X] Begin to fortify six hours before dark- This will reduce the amount of territory that you take by a massive amount but will allow your forces to erect good fortifications at their positions, clear killing fields and search for secret passages before dark making it near impossible for the Dark Eldar night forces.
[X] Attempt to gain control of the walls first before slowing moving inwards- This option will involve taking control of the inner walls of the city first allowing you to form a ring around the remaining Dark Eldar presence. This would allow your different beachheads to link faster but would take more time to seize the inner city.
[X] Send Phase-Tigers to Governor-General Alefric- Will give the Timeless Army a boost in conduction their current operations but will lose you access to the Phase-Tigers skills for the immediate future.
No. of votes: 3
Derek58, SirHades2.0, Ruirk
[X] Day- Split fire between two targets.- This will allow your artillery to target multiple areas while still having a significant impact.
[X] Target the city in general.- Firing into the city with an aim to ruin as much of it as possible would most likely kill a decent number of slave-soldiers and some Dark Eldar as well as reducing the benefit of the Dark Eldar's knowledge of the city. This option would be best if you are planning to take your time in seizing the inner city.
[X] Targets designated by ground forces.- This will allow the artillery to provide a major advantage to your forces in the city and would be a major advantage for them. This option would be best if you are trying to quickly seize the inner city.
[X] Attack as normal- You can have your forces attack using their standard operating procedures, which will have them gain ground at a moderate rate and suffer moderate casualties.
[X] Begin to fortify six hours before dark- This will reduce the amount of territory that you take by a massive amount but will allow your forces to erect good fortifications at their positions, clear killing fields and search for secret passages before dark making it near impossible for the Dark Eldar night forces.
[X] Attempt to gain control of the walls first before slowing moving inwards- This option will involve taking control of the inner walls of the city first allowing you to form a ring around the remaining Dark Eldar presence. This would allow your different beachheads to link faster but would take more time to seize the inner city.
[X] Send Phase-Tigers to Governor-General Alefric- Will give the Timeless Army a boost in conduction their current operations but will lose you access to the Phase-Tigers skills for the immediate future.
No. of votes: 1
Aeondrac
##### 3.19
[X] Day- Split fire between two targets.- This will allow your artillery to target multiple areas while still having a significant impact.
[X] Target the city in general.- Firing into the city with an aim to ruin as much of it as possible would most likely kill a decent number of slave-soldiers and some Dark Eldar as well as reducing the benefit of the Dark Eldar's knowledge of the city. This option would be best if you are planning to take your time in seizing the inner city.
[X] Targets designated by ground forces.- This will allow the artillery to provide a major advantage to your forces in the city and would be a major advantage for them. This option would be best if you are trying to quickly sieze the inner city.
[X] Attack aggressively- You could order your forces to be aggressive and focus on taking ground quickly. This will allow you to kill more foes and seize more ground but at the cost of significantly higher casualties and a worse kill to loss ratio.
[X] Begin to fortify six hours before dark- This will reduce the amount of territory that you take by a massive amount but will allow your forces to erect good fortifications at their positions, clear killing fields and search for secret passages before dark making it near impossible for the Dark Eldar night forces.
[X] Attempt to gain control of the walls first before slowing moving inwards- This option will involve taking control of the inner walls of the city first allowing you to form a ring around the remaining Dark Eldar presence. This would allow your different beachheads to link faster but would take more time to seize the inner city.
[X] Send Phase-Tigers to Governor-General Alefric- Will give the Timeless Army a boost in conduction their current operations but will lose you access to the Phase-Tigers skills for the immediate future.
No. of votes: 7
HanEmpire, hcvquizibo, Portec, Vyrexuviel, Nervos Belli, avatar11792, Valerian
[X] Day- Concentrate fire on one target.- This will allow your artillery to have a major impact on the selected target at the expense of have no effect on the other targets.
[X] Target the keep.- This will make the keep easier to take when the time comes but will not have any effect on the currant fight and will take time or concentration of fire to cause major damage. This option would be best if you are planning to quickly push though the city and attack the keep.
[X] Attack aggressively- You could order your forces to be aggressive and focus on taking ground quickly. This will allow you to kill more foes and seize more ground but at the cost of significantly higher casualties and a worse kill to loss ratio.
[X] Begin to fortify one hour before dark- This will reduce the amount of territory that you take by a small amount but will allow your forces to begin fortifying their positions before dark making it harder for the Dark Eldar night forces.
[X] Expand your beachheads in all directions- This option will allow you to take ground quicker but will leave you beachheads isolated for a longer period of time.
[X] Send Phase-Tigers to Governor-General Alefric- Will give the Timeless Army a boost in conduction their current operations but will lose you access to the Phase-Tigers skills for the immediate future.
No. of votes: 1
Superticus
[X] Day- Split firebetween two targets.- This will allow your artillery to target multiple areas while still having a significant impact.
[X] Target the city in general.- Firing into the city with an aim to ruin as much of it as possible would most likely kill a decent number of slave-soldiers and some Dark Eldar as well as reducing the benefit of the Dark Eldar's knowledge of the city. This option would be best if you are planning to take your time in seizing the inner city.
[X] Targets designated by ground forces.- This will allow the artillery to provide a major advantage to your forces in the city and would be a major advantage for them. This option would be best if you are trying to quickly sieze the inner city.
[X] Attack cautiously- You could have your forces slowly and carefully advance, reducing the amount of enemy territory that they can take but reducing both your total casualties and the kill to loss ratio of your troops.
[X] Begin to fortify six hours before dark- This will reduce the amount of territory that you take by a massive amount but will allow your forces to erect good fortifications at their positions, clear killing fields and search for secret passages before dark making it near impossible for the Dark Eldar night forces.
[X] Attempt to gain control of the walls first before slowing moving inwards- This option will involve taking control of the inner walls of the city first allowing you to form a ring around the remaining Dark Eldar presence. This would allow your different beachheads to link faster but would take more time to seize the inner city.
[X] Send Phase-Tigers to Governor-General Alefric- Will give the Timeless Army a boost in conduction their current operations but will lose you access to the Phase-Tigers skills for the immediate future.
No. of votes: 1
Andres110
[X] Day- Concentrate fire on one target.- This will allow your artillery to have a major impact on the selected target at the expense of have no effect on the other targets.
[X] Target the keep.- This will make the keep easier to take when the time comes but will not have any effect on the currant fight and will take time or concentration of fire to cause major damage. This option would be best if you are planning to quickly push though the city and attack the keep.
[X] Begin to fortify one hour before dark- This will reduce the amount of territory that you take by a small amount but will allow your forces to begin fortifying their positions before dark making it harder for the Dark Eldar night forces.
[X] Expand your beachheads in all directions- This option will allow you to take ground quicker but will leave you beachheads isolated for a longer period of time.
[X] Send Phase-Tigers to Governor-General Alefric- Will give the Timeless Army a boost in conduction their current operations but will lose you access to the Phase-Tigers skills for the immediate future.
No. of votes: 1
3man75
[X] Day- Split fire between two targets.- This will allow your artillery to target multiple areas while still having a significant impact.
-[X] Target the city in general.- Firing into the city with an aim to ruin as much of it as possible would most likely kill a decent number of slave-soldiers and some Dark Eldar as well as reducing the benefit of the Dark Eldar's knowledge of the city. This option would be best if you are planning to take your time in seizing the inner city.
-[X] Targets designated by ground forces.- This will allow the artillery to provide a major advantage to your forces in the city and would be a major advantage for them. This option would be best if you are trying to quickly sieze the inner city.
[X] Attack as normal- You can have your forces attack using their standard operating procedures, which will have them gain ground at a moderate rate and suffer moderate casualties.
[X] Begin to fortify two hours before dark- This will reduce the amount of territory that you take by a minor amount but will allow your forces to erect basic fortifications at their positions before dark making it harder for the Dark Eldar night forces.
[X] Expand your beachheads in all directions- This option will allow you to take ground quicker but will leave you beachheads isolated for a longer period of time.
[X] Send Phase-Tigers to Governor-General Alefric- Will give the Timeless Army a boost in conduction their current operations but will lose you access to the Phase-Tigers skills for the immediate future.
No. of votes: 1
aledeth
[X] Split fire between two targets.- This will allow your artillery to target multiple areas while still having a significant impact.
[X] Target the keep.- This will make the keep easier to take when the time comes but will not have any effect on the current fight and will take time or concentration of fire to cause major damage. This option would be best if you are planning to quickly push though the city and attack the keep.
[X] Targets designated by ground forces.- This will allow the artillery to provide a major advantage to your forces in the city and would be a major advantage for them. This option would be best if you are trying to quickly sieze the inner city.
[X] Attack aggressively- You could order your forces to be aggressive and focus on taking ground quickly. This will allow you to kill more foes and seize more ground but at the cost of significantly higher casualties and a worse kill to loss ratio.
[X] Begin to fortify four hours before dark- This will reduce the amount of territory that you take by a major amount but will allow your forces to erect basic fortifications at their positions, clear killing fields and search for secret passages before dark making it very hard for the Dark Eldar night forces.
[X] Expand your beachheads in all directions- This option will allow you to take ground quicker but will leave you beachheads isolated for a longer period of time.
[X] Send Phase-Tigers to Governor-General Alefric- Will give the Timeless Army a boost in conduction their current operations but will lose you access to the Phase-Tigers skills for the immediate future.
No. of votes: 1
runes
[X] Split fire between two targets.- This will allow your artillery to target multiple areas while still having a significant impact.
-[X] Target the keep.- This will make the keep easier to take when the time comes but will not have any effect on the current fight and will take time or concentration of fire to cause major damage. This option would be best if you are planning to quickly push though the city and attack the keep.
-[X] Targets designated by ground forces.- This will allow the artillery to provide a major advantage to your forces in the city and would be a major advantage for them. This option would be best if you are trying to quickly sieze the inner city.
[X] Begin to fortify one hour before dark- This will reduce the amount of territory that you take by a small amount but will allow your forces to begin fortifying their positions before dark making it harder for the Dark Eldar night forces.
[X] Expand your beachheads in all directions- This option will allow you to take ground quicker but will leave you beachheads isolated for a longer period of time.
[X] Send Phase-Tigers to Governor-General Alefric- Will give the Timeless Army a boost in conduction their current operations but will lose you access to the Phase-Tigers skills for the immediate future.
No. of votes: 1
Sightsear
[x] Concentrate fire on one target.- This will allow your artillery to have a major impact on the selected target at the expense of have no effect on the other targets.
[x] Targets designated by ground forces.- This will allow the artillery to provide a major advantage to your forces in the city and would be a major advantage for them. This option would be best if you are trying to quickly sieze the inner city.
[x] Attack aggressively- You could order your forces to be aggressive and focus on taking ground quickly. This will allow you to kill more foes and seize more ground but at the cost of significantly higher casualties and a worse kill to loss ratio.
[x] Begin to fortify six hours before dark- This will reduce the amount of territory that you take by a massive amount but will allow your forces to erect good fortifications at their positions, clear killing fields and search for secret passages before dark making it near impossible for the Dark Eldar night forces.
[x] Attempt to gain control of the walls first before slowing moving inwards- This option will involve taking control of the inner walls of the city first allowing you to form a ring around the remaining Dark Eldar presence. This would allow your different beachheads to link faster but would take more time to seize the inner city.
[x] Send Phase-Tigers to Governor-General Alefric- Will give the Timeless Army a boost in conducting their current operations but will lose you access to the Phase-Tigers skills for the immediate future.
No. of votes: 1
dragon
[X] Concentrate fire on one target.- This will allow your artillery to have a major impact on the selected target at the expense of have no effect on the other targets.
[X] Targets designated by ground forces.- This will allow the artillery to provide a major advantage to your forces in the city and would be a major advantage for them. This option would be best if you are trying to quickly sieze the inner city.
[X] Attack aggressively- You could order your forces to be aggressive and focus on taking ground quickly. This will allow you to kill more foes and seize more ground but at the cost of significantly higher casualties and a worse kill to loss ratio.
[X] Begin to fortify three hours before dark- This will reduce the amount of territory that you take by a moderate amount but will allow your forces to erect basic fortifications at their positions and clear killing fields before dark making it even harder for the Dark Eldar night forces.
[X] Expand your beachheads in all directions- This option will allow you to take ground quicker but will leave you beachheads isolated for a longer period of time.
[X] Send Phase-Tigers to Governor-General Alefric- Will give the Timeless Army a boost in conducting their current operations but will lose you access to the Phase-Tigers skills for the immediate future.
No. of votes: 1
Sun of York
[X] Day- Split fire between two targets.- This will allow your artillery to target multiple areas while still having a significant impact.
[X] Target the city in general.- Firing into the city with an aim to ruin as much of it as possible would most likely kill a decent number of slave-soldiers and some Dark Eldar as well as reducing the benefit of the Dark Eldar's knowledge of the city. This option would be best if you are planning to take your time in seizing the inner city.
[X] Targets designated by ground forces.- This will allow the artillery to provide a major advantage to your forces in the city and would be a major advantage for them. This option would be best if you are trying to quickly seize the inner city.
[X] Attack aggressively- You could order your forces to be aggressive and focus on taking ground quickly. This will allow you to kill more foes and seize more ground but at the cost of significantly higher casualties and a worse kill to loss ratio.
[X] Begin to fortify six hours before dark- This will reduce the amount of territory that you take by a massive amount but will allow your forces to erect good fortifications at their positions, clear killing fields and search for secret passages before dark making it near impossible for the Dark Eldar night forces.
[X] Attempt to gain control of the walls first before slowing moving inwards- This option will involve taking control of the inner walls of the city first allowing you to form a ring around the remaining Dark Eldar presence. This would allow your different beachheads to link faster but would take more time to seize the inner city.
[X] Send Phase-Tigers to Governor-General Alefric- Will give the Timeless Army a boost in conduction their current operations but will lose you access to the Phase-Tigers skills for the immediate future.
No. of votes: 3
Derek58, SirHades2.0, Ruirk
[X] Day- Split fire between two targets.- This will allow your artillery to target multiple areas while still having a significant impact.
[X] Target the city in general.- Firing into the city with an aim to ruin as much of it as possible would most likely kill a decent number of slave-soldiers and some Dark Eldar as well as reducing the benefit of the Dark Eldar's knowledge of the city. This option would be best if you are planning to take your time in seizing the inner city.
[X] Targets designated by ground forces.- This will allow the artillery to provide a major advantage to your forces in the city and would be a major advantage for them. This option would be best if you are trying to quickly seize the inner city.
[X] Attack as normal- You can have your forces attack using their standard operating procedures, which will have them gain ground at a moderate rate and suffer moderate casualties.
[X] Begin to fortify six hours before dark- This will reduce the amount of territory that you take by a massive amount but will allow your forces to erect good fortifications at their positions, clear killing fields and search for secret passages before dark making it near impossible for the Dark Eldar night forces.
[X] Attempt to gain control of the walls first before slowing moving inwards- This option will involve taking control of the inner walls of the city first allowing you to form a ring around the remaining Dark Eldar presence. This would allow your different beachheads to link faster but would take more time to seize the inner city.
[X] Send Phase-Tigers to Governor-General Alefric- Will give the Timeless Army a boost in conduction their current operations but will lose you access to the Phase-Tigers skills for the immediate future.
No. of votes: 1
Aeondrac