The Long Night Part One: Embers in the Dusk: A Planetary Governor Quest (43k) Complete Sequel Up

Investigate the Sea?

  • Yes

    Votes: 593 80.4%
  • No

    Votes: 145 19.6%

  • Total voters
    738
My firs omake for this quest to help with naval morale:

A learning experience

Second lieutenant Samantha Colt appeared calm and unruffled as she made her rounds of inspections of the enlisted quarters. That calm however was a lie, one that made Samantha glad the few people that knew her well enough to spot the telltale signs of stress were back dirt-side literal light years away. Or at least so she told herself in an attempt to avoid mixing homesickness with pre-battle stress. As she was about to enter the last compartment of this "morning's" rounds she heard low-pitched voices coming from within. Inexperienced though the young officer may have been she knew he enlisted often hid many of their problems and conflicts from their commissioned superiors so she decided to stop and listen for a bit.

"...I'm not scared. The God Emperor protects and he loves best those who fall serving Him," a pugnacious voice spoke "I just hope I can take as many xeno filth with me when my time comes." the same voice continued a hint of uncertainty clear for all the bravado.

The muted sound of heavy footsteps could be heard as another of the room's occupants reacted to the words.

"Rodriquez, I knew you were stupid but try not to spread it around." Petty Officer McFarland all-but barked in reply while still managing to keep his voice level with a skill born of long practice Samantha imagined.

"Our job, for you and any other fresh-out-of-Basic gormless wonders out there is not to die for the Emperor it is to make the damn Xeons and Heretics die for whatever disgusting Warp Filth they worship." McFarland continued in a stern voice "If you go into a fight expectin' to die than you'll die right quick and be of no more use to your comrades or the Emperor except as none-too sturdy cover in a firefight. Seeing as you have passed Basic somehow all of you are more use on this ship alive so the next time you or anyone else goes on about having a glorious death you'll will be cleaning the glorious privies for three days straight. Is that understood Rodriguez?"

Samantha could not completely stifle a snort of laughter that was both un-ladylike and un-officerlike at the vigor with which the hapless Voidman answered "Sir, yes Sir."

Feeling more lighthearted than she had ever since this deployment had begun the lieutenant stopped her unofficial intelligence gathering and entered the room, commencing her inspection. She was not surprised to find everything in order

It was only later, when she caught herself humming at console duty, that Samantha wondered if perhaps she had not hidden her pre-battle jitters as well as she imagined. That that inopportune speech may have meant as much for wet-behind-the-ear officers as it was for new enlisted. If her suspicions were right that this must be what her more colorful instructors back at the academy had meant about the NCOs managing baby officers until they learned to toddle about on their own. All things considered she figured she owed McFarland her gratitude regardless.
 
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[X] Have Headmaster Ridcully lead the Diviner Choir- Will greatly enhance the effect of the Diviner Choir on the Imperial Trust Navy
[X] Have Primaris Xavier lead the Demonology Choir- Will greatly increase the amount of damage that the Choir can do and increase the Choir's stealth
[X] Have Primaris Jacobson lead the Telekinesis Choir- Will increase the effects of the Telekinesis Choir
[X] Have Primaris McFarlane Guard (Governor Surt)- Reduces the chance of selected character being killed.
[X] Deploy 2 company of the Governor's Own own to protect (Ridcully)
 
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[X] Have Headmaster Ridcully lead the Diviner Choir- Will greatly enhance the effect of the Diviner Choir on the Imperial Trust Navy
[X] Have Primaris Xavier lead the Demonology Choir- Will greatly increase the amount of damage that the Choir can do and increase the Choir's stealth
[X] Have Primaris Jacobson lead the Telekinesis Choir- Will increase the effects of the Telekinesis Choir
[X] Have Primaris McFarlane Guard (Governor Surt)- Reduces the chance of selected character being killed.
[X] Deploy 1 company of the Governor's Own own to protect (Ridcully)
 
[X] Have Headmaster Ridcully lead the Diviner Choir
[X] Have Primaris Xavier lead the Demonology Choir
[X] Have Primaris Jacobson lead the Telekinesis Choir
[X] Have Primaris McFarlane Guard (Ridcully)
The psyker vote im most unsure of is Xavier to Demonology or Pyromancy. Xavier has pulled off truly insane things, like vaporizing a Chaos Lord's head, and burning an entire hive down with his Pyromancy before. Getting him to help break sieges faster sounds pretty good to me too.

[X] Deploy 2 companies of the Governor's Own own to protect (Ridcully)
To me, it seems that we risk little (in terms of effectiveness) by deploying McFarlane & 2 companies to protect Ridcully. We want to make sure that Ridcully doesnt die. We are expecting boarders, and the DE will definitely be aiming for the flagship, to decapitate leadership. 2 companies in power armor & a biomancer to deal with injuries (increased effectiveness because of high defense of power armour), will nicely gum up that plan. Once the orbitals are secured, any of the personnel still on the flagship can likely redeploy to the ground (even if it takes ortillery to clear a LZ for them) and link up with the main army if necessary.

Edit: We MUST win the orbital fight. Even if the ground army gets entirely wiped out, if we control the orbitals, the DE will find it hard to get offworld. Deploying significant resources to ensure flagship / leadership are protected makes sense to me.
 
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So, it's been ~4 years since the ork invasion, yeah?
Have there been any reports of any developing ork ecosystem on Avernus? What about Alfheim?

[X] Have Headmaster Ridcully lead the Diviner Choir
[X] Have Primaris Xavier lead the Demonology Choir
[X] Have Primaris Jacobson lead the Telepathy Choir
[X] Have Primaris McFarlane lead the Biomancy Choir

[X] Deploy 2 companies of the Governor's Own own to protect (Ridcully)
 
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[X] Have Headmaster Ridcully lead the Diviner Choir- Will greatly enhance the effect of the Diviner Choir on the Imperial Trust Navy
[X] Have Primaris Xavier lead the Demonology Choir- Will greatly increase the amount of damage that the Choir can do and increase the Choir's stealth
[X] Have Primaris Jacobson lead the Telekinesis Choir- Will increase the effects of the Telekinesis Choir
[X] Have Primaris McFarlane lead the Biomancy Choir- Increased effect of Biomancy Choir, reduced casualties for Timeless Army, reduced chance of Governor-General Aelfric being killed

[X] Deploy 1 companies of the Governor's Own own to protect Ridcully
[X] Deploy 1 companies of the Governor's Own own to protect Marshall Steffanson
 
[X] Have Headmaster Ridcully lead the Diviner Choir- Will greatly enhance the effect of the Diviner Choir on the Imperial Trust Navy
[X] Have Primaris Xavier lead the Demonology Choir- Will greatly increase the amount of damage that the Choir can do and increase the Choir's stealth
[X] Have Primaris Jacobson lead the Telekinesis Choir- Will increase the effects of the Telekinesis Choir
[X] Have Primaris McFarlane lead the Biomancy Choir- Increased effect of Biomancy Choir, reduced casualties for Timeless Army, reduced chance of Governor-General Aelfric being killed

[X] Deploy 1 companies of the Governor's Own own to protect Ridcully
[X] Deploy 1 companies of the Governor's Own own to protect Marshall Steffanson
 
[X] Have Headmaster Ridcully lead the Diviner Choir- Will greatly enhance the effect of the Diviner Choir on the Imperial Trust Navy
[X] Have Primaris Xavier lead the Pyromancy Choir- Will greatly increase its effects and allow for far more powerful attacks.
[X] Have Primaris Jacobson lead the Telepathy Choir- Will increase the effects of the Telepathy Choir
[X] Have Primaris McFarlane lead the Biomancy Choir- Increased effect of Biomancy Choir, reduced casualties for Timeless Army, reduced chance of Governor-General Aelfric being killed

[X] Deploy 1 companies of the Governor's Own own to protect Ridcully
[X] Deploy 1 companies of the Governor's Own own to protect Marshall Steffanson
[X] Deploy 1 companies of the Governor's Own own to protect Xavier
 
[X] Have Headmaster Ridcully lead the Diviner Choir- Will greatly enhance the effect of the Diviner Choir on the Imperial Trust Navy
[X] Have Primaris Xavier lead the Demonology Choir- Will greatly increase the amount of damage that the Choir can do and increase the Choir's stealth
[X] Have Primaris Jacobson lead the Telekinesis Choir- Will increase the effects of the Telekinesis Choir
[X] Have Primaris McFarlane lead the Biomancy Choir- Increased effect of Biomancy Choir, reduced casualties for Timeless Army, reduced chance of Governor-General Aelfric being killed

[X] Deploy 1 companies of the Governor's Own own to protect Ridcully
[X] Deploy 1 companies of the Governor's Own own to protect Marshall Steffanson
 
So just woke up. Looking at the new information, pulled the bodyguards from Xavier, and instead put 1 company with Lt. General Agani, since she's the general we are most likely to send on an "ambush the Dark Eldar" mission and is in the most danger of being killed.

Frankly, I'm hesitant to deploy many of our Governor's Own companies elsewhere, as I'd rather keep a lot of them around Rotbart. Both for defense, but also to send on important missions.

Bluntly, I don't consider Marshal Stevenson to be important enough to get guards.
 
Still think that our main Biomancy Psyker is best suited with the Biomancy Choir and Timeless Army since they are literally are best force that we want to keep alive.
 
So just woke up. Looking at the new information, pulled the bodyguards from Xavier, and instead put 1 company with Lt. General Agani, since she's the general we are most likely to send on an "ambush the Dark Eldar" mission and is in the most danger of being killed.

Frankly, I'm hesitant to deploy many of our Governor's Own companies elsewhere, as I'd rather keep a lot of them around Rotbart. Both for defense, but also to send on important missions.

Bluntly, I don't consider Marshal Stevenson to be important enough to get guards.

He is the commander of a third of the forces, and if they manage to kill him they could potentially rout his entire army. Worth dispatching one company for as a precaution in my opinion.
 
Not only that it could cause ALOT of turmoil at home if a planetary head is KIA. Who's going to take over then?

Planetary leadership is in of itself an important resource for us all.
 
Not only that it could cause ALOT of turmoil at home if a planetary head is KIA. Who's going to take over then?

Planetary leadership is in of itself an important resource for us all.

Marshal Steffanson isn't the head of government for Asgard. That would be Sigurd, who is stuck behind the warp storm at the moment.
 
He is the commander of a third of the forces, and if they manage to kill him they could potentially rout his entire army. Worth dispatching one company for as a precaution in my opinion.

Does he not have a chain of command setup? Commanders die in war all the time. Armies don't automatically rout unless their morale is tied up in the army commander.
 
Does he not have a chain of command setup? Commanders die in war all the time. Armies don't automatically rout unless their morale is tied up in the army commander.

I'm assuming there would be a pretty large morale drop, on top of the penalty we're likely to get fighting Dark Eldar. Even if his army doesn't rout, they would be fighting at lower effectiveness due to morale penalties and a presumably less skilled commander taking over. It's a small cost to avoid a potentially cataclysmic scenario.
 
What Belli said. I imagine if not a full route/suacide by the many troops then the shock/lack of leadership would effectively take them out of the fight.
 
I'm assuming there would be a pretty large morale drop, on top of the penalty we're likely to get fighting Dark Eldar. Even if his army doesn't rout, they would be fighting at lower effectiveness due to morale penalties and a presumably less skilled commander taking over. It's a small cost to avoid a potentially cataclysmic scenario.

You are assuming the Governor's Own (just one company at that) are a silver bullet. It's probably just something like a +15-20.
 
You are assuming the Governor's Own (just one company at that) are a silver bullet. It's probably just something like a +15-20.

There are no guarantees in war, obviously. But it's safe to say he will be less likely to die with a company of bodyguards than without, and in my opinion we can spare that company.
 
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