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[X] Perhaps you can expand your fleet with several additions, capture every ship you can in addition to Zaarin. Moderately favors your fleet.
[X] Send Eshu to Capture Zaarin
 
Alright, I'll be calling the vote here. Looks like going for all captures along with sending Eshu wins.
Scheduled vote count started by Daemon Hunter on Jul 20, 2021 at 3:00 AM, finished with 39 posts and 21 votes.
 
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Demetrius Zaarin

Demetrius Zaarin was an Imperial admiral who sought to install himself as Emperor of the galaxy during the Galactic Civil War. Originally a Grand Admiral, Zaarin was the Imperial Navy's head of starfighter research and development. At his facility "Research," he developed such starfighters as...

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Research

Research was an XQ6 Platform located in the Parmel system, and under Imperial dominion during the Galactic Civil War. It was there that Grand Admiral Demetrius Zaarin conducted, among other types, TIE starfighter research. TIE Defender prototypes began their journey to the Emperor from Platform...

The assets will be nice.
 
A quick capture of the Grand Admiral and the boarding of ships should Force the remaining crew to surrender. Specifically the pilots as the Phantoms will be useful for scouting and elites.
 
[X] Perhaps you can expand your fleet with several additions, capture every ship you can in addition to Zaarin. Moderately favors your fleet.
[X] Send Eshu to Capture Zaarin
 
So with this we should be able to build the Scimitar Bombers early as well to replace the TIE bombers. The Upgraded Interceptors for the normal TIEs and the Avengers and Defenders for the 20% of the starfighter corps that was already Interceptors. This will reform the Star Fighter corp into a more flexible and better-equipped formation. Sell off all the old equipment or just use it for low-level duties like training, second-line garrison, or corporate security. With the other models of the TIEs being specialized fighters for certain mission types, units like the storm commandos, or just cheap throw away units like the TIE/d automated droid fighters.
 
So with this we should be able to build the Scimitar Bombers early as well to replace the TIE bombers. The Upgraded Interceptors for the normal TIEs and the Avengers and Defenders for the 20% of the starfighter corps that was already Interceptors. This will reform the Star Fighter corp into a more flexible and better-equipped formation. Sell off all the old equipment or just use it for low-level duties like training, second-line garrison, or corporate security. With the other models of the TIEs being specialized fighters for certain mission types, units like the storm commandos, or just cheap throw away units like the TIE/d automated droid fighters.
Let's not get too excited. We don't know if we've successfully captured Zaarin yet. We also don't know if we've even won this battle either. We may have an advantage over Zaarin's forces, but that isn't always a guarantee of victory.
 
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So with this we should be able to build the Scimitar Bombers early as well to replace the TIE bombers. The Upgraded Interceptors for the normal TIEs and the Avengers and Defenders for the 20% of the starfighter corps that was already Interceptors. This will reform the Star Fighter corp into a more flexible and better-equipped formation. Sell off all the old equipment or just use it for low-level duties like training, second-line garrison, or corporate security. With the other models of the TIEs being specialized fighters for certain mission types, units like the storm commandos, or just cheap throw away units like the TIE/d automated droid fighters.
Sad thing about TIE Fighters is that they've not got the best reputation these days and they were all built cheap so that's not going to net us much money if we sold them. Outdated equipment being put on training, patrol, and anti-piracy duty is the best option I think
 
With the fighter situation, if we wanted a solid, proven frontline replacement fighter design for the TIE/LN that is more capable, more survivable, and more tactically flexible, there's a little company the Empire nationalized a few years back (meaning all their designs are available for license-free production because they're legally Imperial property) called Incom Corporation, and I hear they have this nifty little snubfighter called the T-65...
 
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Imperial x-wings would be pretty fun.
Imperial X-wings resulted in the I-7 Howlrunner:-

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I-7 Howlrunner

As I sat watching the howlrunners, the walls of the safari dome seemed to melt away. For a brief moment, I was part of the pack, hunting and howling with these magnificent predators. I have spent the rest of my life trying to recapture that feeling, from the cockpit of a starfighter.Excerpt from...

Which is a more expensive TIE.

I still prefer the Stromcommando exclusive TIE Hunters:-

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TIE/HU Hunter multi-role starfighter

The TIE/HU Hunter multi-role starfighter was a starfighter from the TIE Series used during the Galactic Civil War by the Galactic Empire. Developed by the Empire as a means of countering the Rebel Alliance's T-65 X-wing starfighter, the TIE Hunter was used exclusively by storm commandos. The...

We may want to look into the AD-15:-

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AD-1S Modular Multi-Role Starfighter/Legends

Koensayr's AD-1S Modular Multi-Role Starfighter was a highly modifiable design which uses a central chassis for the starfighter and equipped with a modular rail system. Koensayr sold the starfighter's central chassis for 25,000 . It was flown by one pilot with space for two passengers. Although...

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Koensayr AD-1S Modular Multi-Role Starfighter

As one of the galaxy's major starship parts suppliers, Koensayr seeks to maximize profits through the combination of parts expertise and supply distribution system. More information about the starship is available on the Wookieepedia article. Hull Type/Class: Starfighter/AD-1S. Manufacturer...

Of course the Preybird and it's prototype is also an option:-

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Preybird-class starfighter

Yes, excellent little starfighters, aren't they? Not quite the same psychological presence as TIE Fighters, but perfectly adequate in their way.Moff Vilim Disra to Admiral Gilad Pellaeon The Preybird-class starfighter was a model of heavy starfighter used by the Imperial Remnant and was designed...

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Drexl-class starfighter

Manufactured by SoroSuub Corporation, the Drexl-class starfighter was a short-ranged, two-person starfighter named after the Drexl bird from the moon Dxun. Originally a prototype of the Preybird-class starfighter, the Drexl was armed with dual laser cannons and a concussion missile launcher. The...

Personally for maximum cost effectiveness we should get our hands on a Self-Constructing Armament Factory, plant it on a Junk World like Raxus Prime or Lotho Minor and have it churn out an endless sea of Vulture droids.
 
Personally for maximum cost effectiveness we should get our hands on a Self-Constructing Armament Factory, plant it on a Junk World like Raxus Prime or Lotho Minor and have it churn out an endless sea of Vulture droids.
Not a bad idea, but the problem is that both of those planets are all the way in the Outer Rim, and our empire is currently in the Unknown Regions.
 
Not a bad idea, but the problem is that both of those planets are all the way in the Outer Rim, and our empire is currently in the Unknown Regions.
With our Intrigue, at this point I wouldn't be so sure. Plus there probably is a world that would work aside from those two which is more strategically beneficial
[X] Show no mercy, finish this quickly and without any risk. Massively favors your fleet.
[X] Keep her by your side
[X] Perhaps you can expand your fleet with several additions, capture every ship you can in addition to Zaarin. Moderately favors your fleet.
[X] Send Eshu to Capture Zaarin
Vote ended already and the top one lost, I'm afraid. Bottom one won.
there's a little company the Empire nationalized a few years back (meaning all their designs are available for license-free production because they're legally Imperial property) called Incom Corporation, and I hear they have this nifty little snubfighter called the T-65...
Unfortunately the engineering team that worked on it defected to the Rebel Alliance and stole the prototypes. Unless I'm mistaken they also removed all trace of the designs from their computers
 
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With our Intrigue, at this point I wouldn't be so sure. Plus there probably is a world that would work aside from those two which is more strategically beneficial


Vote ended already and the top one lost, I'm afraid. Bottom one won.

Unfortunately the engineering team that worked on it defected to the Rebel Alliance and stole the prototypes. Unless I'm mistaken they also removed all trace of the designs from their computers
From what I can recall the rebellion stole the prototypes, however the Empire retained the designs. Imperial pride (Sienar corporate connections) being the main reason why the T65 wasn't going to be used in the first place by the Empire, didn't help matters when they the rebellion started using it.

Another particular reason the Empire never used the T65 is because of the cheapskates in the military. While we currently don't have access to those plans (though Thrawn no doubt has schematics), we'd likely need to have the designs sent to us from Isard. However they are 2.5x more expensive than a Tie and have more advanced systems, shields and internal life supports making maintenance without the whole company and its resources (what they could scrounge) dedicated to making ergonomic parts.
 
Unless I'm mistaken they also removed all trace of the designs from their computers

Nope. CorSec was using them pre-Endor (Corran Horn had flown them during his tenure there before he joined the Rebellion), and they were an official, Imperial-affiliated law enforcement organization at that time. Maybe the defectors tried to wipe the design data, but if they did try, then they failed. From what I remember, the only reason the Imperial Navy didn't adopt the X-Wing was the toxic political factions within the military that rejected anything even peripherally tied to the Rebellion, along with a heavy dose of lobbying from Sienar to stick with an almost exclusive TIE-series loadout for the Empire's fighter and bomber forces.

Edit: Damn, took a couple of minutes to confirm on wookieepedia, only to be ninja'd by @ImperialBriton!
 
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It was also the Empires evil at work.

We have reserves and it's cheaper to replace you than keep you alive.

The empire would just throw swarms of crappy ties and inexperienced pilots at problems and just replace as needed.

The rebellion had much fewer pilots but had much better survivability so were able to get really good pilots from experience.

But if you got a experienced tie pilot they would be very good indeed to even make it that far.
 
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It was also the Empires evil at work.

We have reserves and it cheaper to replace you than keep you alive.

The empire would just throw swarms of crappy ties and inexperienced pilots at problems and just replace as needed.

Just another example of the Empire being stupid more than evil. That kind of reasoning almost makes sense if you're talking about low-skill, low-training personnel like basic ground infantry. But for pilots? Firstly, each and every one of them is an Officer, meaning they went through a multi-year training program designed to turn them into qualified leaders and high-end specialists. Secondly, if you factor the monetary cost of training a pilot up to spec for 3-4 years, each TIE pilot produced by the academy system has cost the Empire easily an order of magnitude more money than the fighter they actually fly. This is where the Empire's fighter policy goes from stupid politics to just plain nonsensical, because doubling what they spend on individual fighters gives such an insane boost to pilot survivability (and therefore actually saves the Empire money by preserving their investment into their pilots) that it's just terminally idiotic that they never did it.
 
My understanding of the imperial starfighter situation-

-"Well, we need to be able to mass-deploy fighters across most of the known galaxy, so we need really cheap fighters. Let's produce TIE-Fighters - no shields, no hyperdrive, so they're dirt cheap. The many pilots who die will be doing their duty. ...And let's also produce the somewhat better Tie Interceptor and Tie Bomber in more specialized roles."

-"But, you know, sometimes you really need a starfighter with shields and hyperdrives. So let's also produce some of those gunboats the Cygnus corporation designed. And a personalized, modified TIE for Lord Vader."

-"Oh jeez, the fact that our pilots tend to die in one of their first engagements means they tend to lack experience and can't really stand up to Rebel pilots. Maybe we do need a better, elite class of starfighter. Let's design the TIE Advanced/TIE Avenger based on Vader's ship, and the even better TIE Defender."

Interestingly, Thrawn gets involved in the development of the new generation of TIEs in both Legends and the new canon: In Legends, he participates in the program that develops them along with Admiral Zaarin (in the excellent TIE Fighter PC game). In the new canon, he's the one going "forget that stupid Death Star project, we'll be able to crush the Rebels if we mass-produce superior TIEs" in Rebels.
 
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Alpha-class Xg-1 Star Wing/Legends

The Cygnus Spaceworks Alpha-class Xg-1 Star Wing, also known as the Xg-1 Starwing[9] or Assault Gunboat, was one of the Galactic Empire's first general-deployment starfighters to be equipped with deflector shields and a hyperdrive. The 10-meter-long Xg-1 was based on a tri-wing design similar to...

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Missile Boat

The Missile Boat was an advanced Imperial starfighter designed by Admiral Thrawn and built by Cygnus Spaceworks. Designed as a countermeasure against the rogue Grand Admiral Demetrius Zaarin and his supply of TIE Defenders, the Missile Boat was a descendant of the Alpha-class Xg-1 Star Wing...

Palpy killed the Missile Boat. I wonder why?

Well whatever starfighter or bomber we develop, we should integrate with a SLAM system so they don't get caught by tractor beams as they escape.
 
It actually isn't that bad with the TIEs they were very effective and did the job needed for close to 2 decades before they met real resistance. And the rebel pilots weren't actually that much better since the rebellions best pilots outside of force sensitives were all Imperial pilots. Just look at the death star attack almost all the fighters except 3 were killed and most of those were from normal TIEs with a few taken out by turbolasers and 4 taken out by Vader. The rest were just normal pilots. People tend to think the rebellion had an amazing fighter corps but that wasn't the case really they had good designs and a core of extremely skilled pilots but the majority didn't match up to the Imperials.
Imperial x-wings would be pretty fun.
The Interceptor with the shield upgrade and the warhead launcher out matches the X-Wing.
 
It actually isn't that bad with the TIEs they were very effective and did the job needed for close to 2 decades before they met real resistance. And the rebel pilots weren't actually that much better since the rebellions best pilots outside of force sensitives were all Imperial pilots. Just look at the death star attack almost all the fighters except 3 were killed and most of those were from normal TIEs with a few taken out by turbolasers and 4 taken out by Vader. The rest were just normal pilots. People tend to think the rebellion had an amazing fighter corps but that wasn't the case really they had good designs and a core of extremely skilled pilots but the majority didn't match up to the Imperials.

The Interceptor with the shield upgrade and the warhead launcher out matches the X-Wing.
Aye; however the versatility of X-wings for reconnisance, bombings runs (they have warhead launchers built in, alongside life support, shields and fully functional hyperdrives) and ambushes significantly outplays the interceptor outside of dogfights.

Don't get me wrong ties and all their varients will be the backbone of our navy (they're pretty good for what they are) especially when we start upgrading them; however for a a highly versatile craft for immediate use, the X-Wing is the clear victor.

Our true goal would be to continue the Tie line and improve upon it (hopefully through Siennar company leaders, researchers and manufacturers getting sent our way through out spy network) as any improvements to the X-wing would have to be done from scratch (not good in our current condition/situation), however for the intermediary I can see X-wings as Thrawn's trump card for engagements, and shadow wars against fellow warlords (the ship closely associated with rebels allowing easier sabotage or theft of 'allied'/warlord resources without us having to go to war).


Come to think of it, the decentralised and fragmented nature of the Rebels/NR military at this point would be perfect for shadow wars, as we could easily send in known rebel ship types to raid our neighbors, or sow division among the burgeoning NR; particularly as Thrawn would be able to mimic different NR/rebellion leaders strategies/styles of warfare. Even fielding 'captured imperial ships/fighters' in crappily done rebel colors and symbols would help that raider image.
 
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