As the year comes to a close, you take the time to order sweeping reforms to your government. While you could certainly manage things without change, it would be a drastic waste if you didn't adapt to your new circumstances. And so here you are, looking over the suggestions Vipik has brought to you. After Cen Kam reviewed them of course.
With the various departments concerning the military, diplomatic teams, economy, etc, as things are your advisors have to check with you for many occasions, decentralizing matters would allow them a freer hand, but it would also mean that you yourself have less of a say in matters. Or you could take another path, and double down on this, ensuring a much larger say in matters, along with a corresponding rise in tax income as you take on wealth from local governments.
Government Departments (Choose 1)
[] Centralize Power - x3 income
[] Decentralize Power - -1 action to all categories but Personal. +2 advisor actions to all categories but Personal. These actions are controlled by your advisors, not you.
[] Write-in (if you want to do this for some categories but not others)
Then there is the structure of your government and the bureaucracy and red tape within. While you have been careful to prune the dead weight from your government, there is some that you can streamline. However, you would be removing some supervisory elements by necessity which if you don't trust your advisors would be a problem.
Governmental Bureaucracy (Choose 1)
[] Keep the structure as is - No change.
[] Streamline Bureaucracy - Turn length changes to 4 months, income falls accordingly. Easier for advisors to hide stuff from you.
[] Drastically Streamline Bureaucracy - Turne length changes to 3 months. -1 action to all categories (advisor actions removed first). Much easier for advisors to hide stuff from you.
Beyond the government, there is also the economy. At the moment, the government has a stranglehold over it, which is certainly a problem but also helps with funding military projects. But a reduction to your income in exchange for greater public welfare might be worth it. Although it galls you to consider. This takes the form of two possibilities, one involving heavy government reach and regulation in what would be akin to state-controlled enterprises, while the other would be focused on the private sector.
Economic Policy (Choose 1)
[] Keep things as they are - No change.
[] Create state-owned enterprises - -20% tax income, background improvements to your empire. Spread evenly across planets. Often poorly targeted.
[] Encourage the private sector - -10% tax income, background improvements to your empire. Focused on rich worlds. Increases inequality between planets.
The last matter to concern yourself with is the media. While you personally might dislike it, the New Republic does prefer a free press, not to mention it would help to show your citizens that while you will remain a dictator, you have no need to rule with an iron gauntlet. Fear is just one tool for a ruler to wield, and if you choose not to rely on it entirely, then why should you concern yourself with what the media says?
Media Policy (Choose 1)
[] Keep things as they are - No change.
[] Keep heavy censorship laws, but allow independent journalists - Very minor weakness to enemy spies. Slight relationship boost with the New Republic. Very minor increase to citizen happiness.
[] Allow a free press - Minor weakness to enemy spies. Media manipulation by enemies is now possible. Moderate relationship boost with the New Republic. Minor increase to citizen happiness.
Edit: GM Note: As always, 4 hour moratorium.