[X] Plan: Knowledge is power
-[X] Secret of Deals: The Secret of Deals gives the secret keeper extensive knowledge about how to perceive, manipulate, twist, and even negate the deals and bargains of Daemons. It is said those who have fully understood these secrets may even know the means to untangle oneself from a debt to the very Gods themselves....
-[X] Papparos: A Deamon world that takes the form of an immense, planet sized scroll, filled with countless writings on matters both mystic and mundane.
[X] Hope of Freedom
-[X] Secret of Deals: The Secret of Deals gives the secret keeper extensive knowledge about how to perceive, manipulate, twist, and even negate the deals and bargains of Daemons. It is said those who have fully understood these secrets may even know the means to untangle oneself from a debt to the very Gods themselves....
-[X] Cast them to the Wind: When, and if, they find a planet to lord over it will be by conquest. No planet will shape them, but there is a good chance that one day they, more than any other Chaos Warband, shall shape a planet.
[X]Plan: What do the tides of FATE hold for thee?
[X]plan: secrets of the spawn
-[X] None: The Warband will have to learn their forbidden knowledge on their own merits.
-[X] Mutagon: A daemon world known for it's prominent oceans of constantly mutating flesh, Mutagon is, unsurprisingly, also home to an extremely large population of assorted Chaos Spawn.
I've noticed there are a lot of plans that are the same in all but name this time