The Chaos Founding

The Rolls.

Viability: 72 (You guys are lucky I didn't pick the roll that showed up when the roller first opened up, it was a 4)

Tripple Sacred Number Bonus
Exalted Blessing of Slaanesh: The Marines of this chapter are excellent swordsmen, marksman, pilots, pyskers (When viable), Bike-Riders, engineers, axmen, and starship boarders.

Space Wolves
Ice Affinity: This warband has an affinity with ice, they have tendency towards developing ice based weapons and its sorcerors tend towards ice based abilities.

Slaanesh
Blademasters: This warband is extremely skilled in sword based combat.]
 
ICE COWBOYS

Also they have two pluses in melee so you know they can throw hands.
 
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Tripple Sacred Number Bonus
Exalted Blessing of Slaanesh: The Marines of this chapter are excellent swordsmen, marksman, pilots, pyskers (When viable), Bike-Riders, engineers, axmen, and starship boarders.
Space Wolves
Ice Affinity: This warband has an affinity with ice, they have tendency towards developing ice based weapons and its sorcerors tend towards ice based abilities.
Slaanesh
Blademasters: This warband is extremely skilled in sword based combat.]
that one kid who really likes stabbing people with those large icicles after a large snow storm

OR

when you challenge that 12 y/o minecrafter in one of those custom servers with modded enchantments in a PvP match, and he comes at you with an auto-clicker, Haste X Potion and a Sharpness X "Ice-Sword" that has the special ability freezes you into a stun-lock of Slowness and mining fatigue X as he hear him clicking every button on his parents old dusty keyboard
 
The Rolls.

Viability: 72 (You guys are lucky I didn't pick the roll that showed up when the roller first opened up, it was a 4)

Tripple Sacred Number Bonus
Exalted Blessing of Slaanesh: The Marines of this chapter are excellent swordsmen, marksman, pilots, pyskers (When viable), Bike-Riders, engineers, axmen, and starship boarders.

Space Wolves
Ice Affinity: This warband has an affinity with ice, they have tendency towards developing ice based weapons and its sorcerors tend towards ice based abilities.

Slaanesh
Blademasters: This warband is extremely skilled in sword based combat.]
I've said before and I'll say it again. Ahem,(inhales)….YEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE HAW!!!!!!!!
 
You do realize we have the oppertunity to get Exalted Blessings for Nurgle Fists, Khorne Night Lords, and Tzeentch Angels right? 666 777 888, 999. Screw everything else, let's complete the set.
Like I said already, I too want 777 and 999. No problems here. But I just want 8815. Khornate Psykers man. Khornate Psykers. We can call them Thousand Butchers.
 
Like I said already, I too want 777 and 999. No problems here. But I just want 8815. Khornate Psykers man. Khornate Psykers. We can call them Thousand Butchers.
We can do that later though. Right now I want to get that exalted blessing for all four of these warrants. Khorne Thousand Sons does sound awesome, but we can do that for the 10th warband or something.
 
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