if you really want revolver shogun to have as many guns as possible go for six arms, two guns per arm, shoulder mounted cannons, chest mounted guns, a head mounted laser, and missiles everywhere else.On an unrelated note:
Basically how I imagine any interaction between Waltz and Revolver Shogun going.
(I'll build him one day. Oneeee daaaaaayyy...!)
that runs into the unfortunate issue of "how do you carry it all?", which is why my current draft focuses on two sets of paired weapons and two more handheld ones for a total of six.if you really want revolver shogun to have as many guns as possible go for six arms, two guns per arm, shoulder mounted cannons, chest mounted guns, a head mounted laser, and missiles everywhere else.
I think we actually talked about this back when making the plan. I need to go check the discussion, brb.Alright, locking this in-- but there's one little problem that I've just now remembered (I know, I know). For your first C-tech research, you have "improve the Heimdal's Ran". However, as I mentioned in a previous downtime, Superheavies require their stats to be improved the same way as jaegers-- though I've yet to properly nail down if it should be the exact same method, or something else.
Thus, I'm going to give you some options on how you want me to take this research:
[ ] Individual states upgrade (actual stat upgrade, costs resources)
[ ] Blueprints improvement (no resource cost, will only currently affect future Heimdal units)
[ ] Non-stat accuracy improvement (no resource cost, affects current unit, may affect blueprints on a high roll)
After this, I will finally, actually be able to let you guys roll. Sorry for the constant (sorta) procrastination.
It seems we didn't.I think we actually talked about this back when making the plan. I need to go check the discussion, brb.
Well, you made the plan, I'll go with that then.I'm fairly sure the original intent was increasing the current Heimdal's RAN stat. Like, 99% sure. It has been a while and my memory is pretty shitty, as I stated quite a few times already. Or at least I think I did.
[X] Individual states upgrade (actual stat upgrade, costs resources)
Nah, don't worry about it. I was more amused than annoyed. Also a tad bemused, because it's not like there aren't ways to fix the issue. It's such a basic mechanism that you can do a lot of different things to allow for swapping blades. You don't even have to get super creative.I wasn't trying to be overly repetitive, and my explanation wasn't specifically directed towards you, Nixeu. Apologies if I gave that impression.
In any case, I will ask if other people have votes, since Highwind's the only one to give a response in vote format so far.
Rolls:[X] Plan "Big gun for big game."
-[X] Normal Actions:
--[x] Build One Dolch Gewehr. (3000 R)
--[x] Equip the Dolch Gewehr on Jagdhund's shoulder.
--[x] Build a Kaiju Science Laboratory. (1000 R)
--[x] Build Kaiju Hunt Scanner. (975 R)
--[x] Hunt Cat IV Goryo
--[x]Action held for after-hunt repairs.Repair Jagdhund. (425 R)
--[x]Action held for after-hunt repairs.Repair Phenom. (860 R)
--[x]Action held for after-hunt repairs.Build 2 Kaiju Salvage Facilities (2000 R)
--[x] Research Advanced Cyborg Prosthetics.
--[x] Repair the Murasame. (1000 R)
-[x] Free Actions
--[x] Enhance Phenom Sable's Toughness. (20 rolls, 400 R) (J-Tech 1)
--[x] Research a Remote Weapon Control System. (Use Oswin Token.) (J-Tech 2)
--[x] Design Supercell-type reactor capable of powering a Mark IV (B-Tech)
--[x] Improve the Heimdal's RAN (10 rolls, 200 R) (C-Tech 1)
--[x] Research how to build an Atomic Bomb capable of causing Breach Collapse. (Spend Fissile Bomb Research Bonus) (C-Tech 2)
--[x] Research a variant of the Heimdal capable of equipping a Plasma Launcher. (C-Tech 3)
--[x] Scan Everett. (Comms)
--[x] Recycle Nothing. (J-Recycling)
--[x] Build (5) Free Conventional Units. (2 AG-60 Autogyro Scout Squadrons, 3 A-KA-78-L 'Banshee' Assault Helicopter Squadrons)
--[x] Build a Murasame (Free Naval unit)
--[x] Repair Tacit. (60 R)
--[x] Clean the Contamination. (565 R)
(Spent Resources: 10485 R)
(Remaining Resources: 29340 R)
I think I'll take this.
raiden tech go go go
I'll take care of this one.
sure let's give it a shot
Calm down. We still effectively rolled a 12 for it. It's also not a piece of research that's breaking too much new ground, since we already have plasma weaponry. The hardest part was already done. You'll almost certainly get a design out of this.
I'll roll these up.- Phenom Toughness - 20x 1d10+7 (success on 12+)
- Remote Weapons Control System - 2x 1d10+7
Pretty normal, actually. The most common result on 2d10 is 11. We got 12, which is only less likely by 1% (10% vs 9%). So it's technically above average. But not by much.I'll roll these up.
Edit: Only 5 successes for the Phenom rolls. But the RWCS is looking good.
Okay, this hasn't been taken.
Yes, it has:
wow the research branch is not having a good week
sure let's give it a shot
nah, just threaten to remove tenure without resultsI foresee budget cuts in the future for most of our research divisions.