Alectai
Speaks Words of Wisdom... On occasion
And just so you all don't think I'm making shit up.
This is my current draft for the Turbo Crux
[] [Frigate] Crux-Tertium (Crux-T) Heavy Frigate
-[] Length - 2.000 Meters
-[] Width - 500 Meters (+1 DP)
-[] Acceleration - 7 Gravities
-[] Armor - Medium Double Hull (-1 DP)
-[] Shields - Two Arrays
-[] Weapons - 4x80m Torpedos/2x Medium Missile Batteries (-6 DP)
-[] Equipment - Missile Swarms/Lattice Hulls/Armored Life Pods/Superior Gravimetric Engine Calculations/Ship Shrines/Enhanced Supply Generation/BESH Missile Store/Macross Missile Massacres (-14 DP)
Autoloaders increases this fire rate by half again
So, two medium missile batteries x 3 x 6 = roughly 36 Medium Missile Batteries worth of fire output, Autoloaders on top of this functionally adds another Medium Missile Battery to that base number due to being able to shoot 50% faster. So now we're at 3 x 3 (9) x 6 (54) Medium Missile Batteries worth of fire.
Sure, it'll blow through it's stocks really fast (Mitigated somewhat by Enhanced Supply Generation), but good god does a Turbo Crux punch up, especially since we're using BESH Missiles which are armor piercing and blow up really good. They actually have good odds of being able to kill Light Cruisers, and are the first ship we've made that I think have a non-zero chance of being able to trade vs Eldar on a reasonable level between 7 gs acceleration and just smashing the "ALL THE MISSILES" button.
At the very least, there should be no Imperial escort ship that can survive getting into a brawl with a Turbo Crux.
This is my current draft for the Turbo Crux
[] [Frigate] Crux-Tertium (Crux-T) Heavy Frigate
-[] Length - 2.000 Meters
-[] Width - 500 Meters (+1 DP)
-[] Acceleration - 7 Gravities
-[] Armor - Medium Double Hull (-1 DP)
-[] Shields - Two Arrays
-[] Weapons - 4x80m Torpedos/2x Medium Missile Batteries (-6 DP)
-[] Equipment - Missile Swarms/Lattice Hulls/Armored Life Pods/Superior Gravimetric Engine Calculations/Ship Shrines/Enhanced Supply Generation/BESH Missile Store/Macross Missile Massacres (-14 DP)
Autoloaders increases this fire rate by half again
So, two medium missile batteries x 3 x 6 = roughly 36 Medium Missile Batteries worth of fire output, Autoloaders on top of this functionally adds another Medium Missile Battery to that base number due to being able to shoot 50% faster. So now we're at 3 x 3 (9) x 6 (54) Medium Missile Batteries worth of fire.
Sure, it'll blow through it's stocks really fast (Mitigated somewhat by Enhanced Supply Generation), but good god does a Turbo Crux punch up, especially since we're using BESH Missiles which are armor piercing and blow up really good. They actually have good odds of being able to kill Light Cruisers, and are the first ship we've made that I think have a non-zero chance of being able to trade vs Eldar on a reasonable level between 7 gs acceleration and just smashing the "ALL THE MISSILES" button.
At the very least, there should be no Imperial escort ship that can survive getting into a brawl with a Turbo Crux.
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