What should your focus for the rest of the Quest be?


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DO NOT GO GENTLE INTO THAT GOOD NIGHT - ROAR AND RAGE AGAINST THE COMING OF THE NIGHT! FIGHT AND SCREAM AGAINST THE COMING THE DARK! CRY HAVOC INTO SKIES EMPTY AND DENIED BY CRUEL GODS AND CRUELER FATES! DO NOT GO GENTLE INTO THAT GOOD NIGHT - STAND! STAND AND FIGHT! FIGHT AND DIE AND LIVE FOR ALL THAT IS GOOD AND WORTHY OF LIFE ITSELF! DO NOT GO GENTLE INTO THAT GOOD NIGHT: ROAR AND RAGE AGAINST THE CLOSING OF THE NIGHT!
(All able-bodied people of the Federation will stand and fight against whatever ruin comes to their shores, be it Chaos, Treason, Terror, or Beyond, and they shall not break.)

Abundant Spiced Chocolate - Genetically engineered chocolate beans that produce spiced chocolate significantly improve morale and caloric availability for your people once grown industrially while massively boosting diplomatic or subversive actions against fellow human planets and organizations. Thanks to the Shipwright's Grove and the Glimmering Federation becoming an union, spiced chocolate has now become an abundant and plentiful resource.

Military Industry Grove - Waldschrat Wardens - *Creaking Bark and Flowing Sap*
(You can now produce War-Walkers of the Bio Titan-Class.)

BORN OF THE VOID - Enables the automatic creation of fully biological ship-spheres that can sustain entire fleets simply by their mere existence. They are no easy prey, however, as they sport the worst the Irrita can bring to bear.

Void Industry X/Shipwright - Wonders of Procurement. - 30% increased DP for Ship Designs.

Womb Of The Voidborn - Amidst the stars we have prospered, amidst their embraces we have shed tears and blood, amidst their baleful glares we have fought and survived. We have lived among them for so long, have fought for our survival within them for so long...that we have forgotten what it feels like to live planetside...
(Increases Ship Design and Construction rates by 40%.)

Looks like these are our new traits, and even if "weakened" it's pretty bonkers.

The last trait is what used to be the Cross-Cultural, which was 20%, so looking pretty good. Might shave an action off of the Dreadnought? Not sure.

Automated Ship Spheres is nuts, that'll clean up our logistics tremendously, but probably Tyranid bait — definitely a secondary line thing IMO. Bio-Titans is fun, we knew about that, spiced chocolate is cute, and wow that's definitely the Dogmatic peeking through lol

Edit: Wonders of Procurement used to be 25%, so that's a nice bump.
 
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There's an argument to be made to let Droma remain the Capital, since it is the birthplace of the Droman Creed that united us both in Faith.

i think the archwan subsector still fits

is pretty much dead-center of the sector,and as we expand with the mashans,coalition and (hopefully) duchy,we will have a perfectly central capital equidistant to everyone else
 
Honestly, I just need to know the costs for stuff like the Space Marine Crew and Boarding Torpedoes.
From the threadmark where they were posted:
You must create: 2x Destroyers, 2x Frigates, 2x Light Cruisers, 2x Heavy Cruisers, and 1x Battleship. You have 70 DP to spend as you wish on additional ships.
Mandatory Equipment (LC and above): 1x Yeeni Module, 1x Armored Module, 1x Security Module.
25% (Rounded Down) Discounted Equipment: Teleportariums and Melee Equipment.
Additional Standardized Equipment: Space Marine Crew/Dedicated Ortillery
Additional Weaponry: 2/4/6/8/10/20x Boarding Torpedos for 1/2/3/4/5/8 DP | 1x Boarding Battery for 2 DP | 1x Prow Hangar (-1 DP Cost with 1 DP Minimum)
So... @HeroCooky what is our trait for getting Irrita as xeno race within Federation
You already did over half a year ago.
[Irrita - Kin] - Elysian Gardeners - The Irrita will, slowly, transform all words in reach of the Federation capable of bearing life into lifebearing worlds, one by one.
(Prevents colonization Actions from requiring Development Levels.)
god we have war walkers and augmetics,we can go titanfall
That's just a Heavy Cataphract Wetware Automata but weak tho. :V
 
Hallowed Worlds - The Sacred Sands have been widely adopted by the people of the Stargrove Federation, and no one has adopted and used them more than the Celestial Choir and its Hymnals. With skills honed over decades by those not stable enough to join a Choir or the skill of centuries to come by those who do, circles adorn the halls of the Federation's psykana-teaching institutions and halls. But they are...small things, done by few hands for few people, to shield and guide minds away from the abyss with a gentle hand and gentler tug. More wondrous works are dreamt of by those who cannot cast their voice into the hymns of the Choir, for they see the worlds of the Federation as just another surface upon which to cast sands on the size of buildings and streets, worlds built into symbols of might holy and sacred.
(You will now consecrate one world per Turn against the forces of Chaos by re-developing it with the principles of the Sacred Sands writ unto cities and the very geology of your worlds. The Star Child will spread the practice of the Sacred Sands to the other four Star Nations. Chaos will loathe you.)

The first was the matter of the fleets, with those of the former Shipwright's Grove plentiful and myriad, the year ending the tally with another 4.027 Military Ships under the Stargrove's administration, 37 of them classified as War-Worlds of the Irrita, ~15km diameter spheres of living organisms operated by a singular sophont melded with the ship in rapturous grief.
Is there any possibility for consecrating these?
 
Clearly we should do an EU style situation, refuse to appoint a formal capital, and just move the entire governing apparatus by space train every month.
That is terrible idea given the travel time, not to mention that it costs a bit of money to do that can be spend elsewhere.

I propose we move capital to cherry it is more central and has benefit of being previously co-owned by both of us.
 
You could likely body a Legion + Primarch without monofocusing on that. At 2 you'd need to break your Symphonies and Action Economy Fuckery out. At 3 it becomes very fucking dicey. At 4 you have basically won already, cause 4 Legions + Primarchs having to kill you means Big E is personally coming over to stab you.

How will The glimmering Stargrove Federation ISOT into 30k work out now?
 
Hmmmmm, can we grow or build a dwarf planet as a capital? Or just a giant space station

Edit, have it made of several ships that can detach and warp jump so it's mobile. Just a giant space station tied together like pontoons on a lake.
 
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