This right here is scary we can replace entire chapters every ten years... Imperial sectors wish(ed) they could
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This right here is scary we can replace entire chapters every ten years... Imperial sectors wish(ed) they could
7. Will any researches give us a 50% bonus on Military Industry development?[Temple Cultural Harmonization] - Weavings Of Faith - The power of the soul, woven into the Materium by hands sure and certain, can bring about more miracles than the fires of the weapon could ever conceive.
(Improves production of Faith Items by 50%.)
It wasn't without cost for us, but the thing is that they were fighting the Diaconate for about a century on their own while we were just using them as Proxies and the same turn we decided to fully get involved we curbstomped them. Not without cost of course, but we did skullfuck what was an existential threat to them when it's looking obvious to them that we could have saved the Coalition a lot of lives if we directly got involved sooner, but just chose not to for whatever reason....and they're pissed with us for not fighting earlier? Ungrateful little pricks. It wasn't exactly without cost.
No, let the kids have them.Shouldn't we have an option to take over the newly opened worlds?
Not so small.I was just thinking that the qm said we are the smallest power at the moment. We do need to expand and gain more ground. We can let them have a few and take the rest.
Yeah, it's a little rough, because we sure as shit IC didn't know that the Diaconate was this fucking weak lolIt wasn't without cost for us, but the thing is that they were fighting the Diaconate for about a century on their own while we were just using them as Proxies and the same turn we decided to fully get involved we curbstomped them. Not without cost of course, but we did skullfuck what was an existential threat to them when it's looking obvious to them that we could have saved the Coalition a lot of lives if we directly got involved sooner, but just chose not to for whatever reason.
Yeah, that looks good to me in terms of planning.It will take a total of 8 actions (3 for food, 1 for heavy industry, 1 for medical, 3 for military industry) to boost them up as far as we can without getting slapped with the penalty of increased costs, at which point we'll be at:
Also, other things have been going up lately, but it looks like the Titans have hit critical mass, goddamn. No action cost reductions but increased efficiency it looks like. 2 Deus Machinas for 5 actions is remarkable, but 100 baby titans for 1 action is fucking crazy. We can print out 400 baby titans in one turn, that's ridiculous.[] [Military] Construct God-Engines (100x Grandis (0/1), 60x Modeste Immensus (0/2), 20x Immensa Immensus (0/2), 10x Magnificus (0/3), 4x Momentus (0/4), 2x Deus Machina (0/5))
This text probably needs to be edited Cooky.(Gain: All Knightly Orders will be far more effective against the Diaconate.)
We are still the smallest of the big powers in the sector. The Mashan, Shipwrights, and the Duchy (plus the Unfallen) all extend outside of the visible sector.
From their perspective, they have been fighting for literal generations for the right to live, with you aiding them in the last few decades in grand gestures. And then the only reason you didn't murderfuck the Diaconate within a few years when you decided to do so was a literal archeotech device that blocked you moving futher...and then murderfucked them the second that device went offline. Imagine you've been fighting in a war that your great-grandma died in, and it ends within a week after the guy who sold you weapons joined. They are a bit salty about that....and they're pissed with us for not fighting earlier? Ungrateful little pricks. It wasn't exactly without cost.
@HeroCooky Questions!
1. How close are we to integrating the Coalition?
2. Are there any diplomatic actions we can do with the coalition to prep them for integration? ISC access seems like far down the line, but trade deals, tech transfer, aid missions, etc etc.
3. So the 50% discounts on Dev mean that 1 action is converted to two is that correct? So putting 1 action into Heavy Industry would bump it from 11 to 13, and two actions would bump it all the way to 15.
4. No three developments can total more than 45 before the cost on all of them goes up? Wow. Ok. Civ + void is already 31, so no other dev can reach 14? In the past wasn't it that no two could be more than 30 before we got the all-X increase?
5. Can you remind me, does Unto Works Generational work on research actions? That would make Discordant Shriek into a 6-action research, which might make it much more attainable. What about Hexagrammic Grammophone & Choir's Tangle?
6. Oh yeah. What does this do? Below abstraction?
7. Will any researches give us a 50% bonus on Military Industry development?
Tbf, you consistently play Tall instead of Wide at nearly every opportunity. So...go colonize the 6 Sub-Sectors currently available if you so desire?I meant with how HeroCooky mentioned the other powers had been expanding while we haven't.
@HeroCooky
Can you confirm this?
Yeah, it was basically as if the US and USSR went to war with the US having fully bought 100% of the latter's boasts and propaganda as truth, geared up accordingly...and then mulled about in Moscow with confusion.So legit IC it honestly kinda feels like "I… I thought you were stronger"
we don't make faith items?
From their perspective, they have been fighting for literal generations for the right to live, with you aiding them in the last few decades in grand gestures. And then the only reason you didn't murderfuck the Diaconate within a few years when you decided to do so was a literal archeotech device that blocked you moving futher...and then murderfucked them the second that device went offline. Imagine you've been fighting in a war that your great-grandma died in, and it ends within a week after the guy who sold you weapons joined. They are a bit salty about that.
Capitalized Letters my friend. You make plenty of trinkets, amulets, books, mementos, "who the fuck sanctioned that?!" goods, cashgrabs, and more for the faithful of the Federation.we don't make faith items?
the faith has fallen, Trillions must convert
My brain is melting due to updating Cult Creator right now, but I don't think so? @Neablis, what's been my standing ruling on that?@HeroCooky does General Action done with progress gained from Mechandrite count to triggering Mechandrite again?
Yes, but this is about feelings right now. They'll come to their senses next Turn.Fair. But we were also fighting giant chaos cults and then recovering from fighting giant chaos cults can we leak information to them to that effect? Something like this?
so we went for quantity instead of quality?Capitalized Letters my friend. You make plenty of trinkets, amulets, books, mementos, "who the fuck sanctioned that?!" goods, cashgrabs, and more for the faithful of the Federation.
...how...how do we make some?
No. Otherwise we could do fucky things. Extremely fucky things. Like infinite action loops with Cry for the Future. Same with Cry for the Future counting Cry for the Future actions.My brain is melting due to updating Cult Creator right now, but I don't think so? @Neablis, what's been my standing ruling on that?
Oh. OK. This changes things. New research plan:
You went for stuff instead of Warp-altering/drawing stuff.
Sigils. You ain't getting the Mashan's way unless you trade technologies with them.
Ah, I was thinking maybe there was something going on with Sacred Sands and Temple Ships, but if not that makes sense. Purity Seal type stuff I figure?
Gonna be a hell of a thing to say for our diplomats to say next turn lolYeah, it was basically as if the US and USSR went to war with the US having fully bought 100% of the latter's boasts and propaganda as truth, geared up accordingly...and then mulled about in Moscow with confusion.
Y'know, technically a Temple Ship is an item.