Honestly... I think after this we really need to open up a weapons division (So we can work on the mass driver and on making varients of weapons for Vulkan ships... Since it would avoid situations like this where there aren't really any good options as either way we lose what we are aiming for (Strong weapons or strong sheilding)
 
Official clarification would be nice, but it seems glaringly obvious what is intended. 4*4 lascannons + 2*2 turbolasers cannot physically fit in a standard corvette hull.
Must be armed with at least 4 light laser cannons and 2 heavy laser cannons

4 Light Laser Cannons doesn't mean four barrels are needed but four turrets.
 
I swapped over to 4 Double-Death since that gives same weapon, compartment and cost for +4 advantages for +2 disadvantages.
[X] Plan Leaving Space for Shields and Crew
-[X] Double-Death (4)
-[X] Turbolaser (1)
-[X] "Sure, why not. It will be nice to get out, and it's good for the family and the company." (Loss 2 Stress)
 
@Enthusiast#117

4 double death+1 turbo
Weapon: 16
Compartment: 8
Advantages: 14
Flaws: 5
Cost: 8

vs

2 double death+1 turbo+1 mass
Weapons: +15
Compartments used: 8
Advantage: 9
Flaws: 4
Cost: +10

Mass driver is -1 weapon, +2 cost and -4 net advantage which we can use to make the ship better. As it is extra cannons are going to do wonders against droid fighters (unshielded so a double death or a mass driver is going to kill and we get an extra double death).

Mass driver is actually fairly poor against standard fighters which tend to be light or no shields at which point a double death is going to be just as effective for cheaper. Also if we want mass drivers we should develop them ourselves, the current ones are trash against military targets and only have a somewhat edge on targets that only have ray shielding.
 
Mass driver is -1 weapon, +2 cost and -4 net advantage which we can use to make the ship better. As it is extra cannons are going to do wonders against droid fighters (unshielded so a double death or a mass driver is going to kill and we get an extra double death).

Mass driver is actually fairly poor against standard fighters which tend to be light or no shields at which point a double death is going to be just as effective for cheaper. Also if we want mass drivers we should develop them ourselves, the current ones are trash against military targets and only have a somewhat edge on targets that only have ray shielding.
I'm not saying you're wrong about the raw stat difference, but the stats don't seem to reflect how much of a bonus the mass driver would be against pirates.

Also, much as making our own mass Driver would be good, we don't have that option right now. We have to work with what we've got.

Spending extra for a bonus against pirates is one thing. If we're not doing that, I'd rather spend extra on shields than on just more firepower. Your plan uses up the same number of component spaces, which is likely going to be the limiting factor for the next two phases.

Edit:
Must be armed with at least 4 light laser cannons and 2 heavy laser cannons

4 Light Laser Cannons doesn't mean four barrels are needed but four turrets.
Wait, so their requirements really are for 6 turrets?

The only way to get 4 Normal and 2 Large turrets in with these weapons would cost 12 component spaces.

That's really what they want?
 
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And my research has unearthed that the CIS has used a lot of flack guns in the war apparently…
🤷‍♂️ 🤷‍♂️
Not sure how they got there either.
Staying with my earlier explanation, I would take it that they are great against weaker fighter shielding. As they don't need to directly hit a fighter to damage it. They could also be used in a dual-purpose I think?
Wait, so their requirements really are for 6 turrets?

The only way to get 4 Normal and 2 Large turrets in with these weapons would cost 12 component spaces.

That's really what they want?
That's what they wish to have. As cheap as possible.

Ever seen Pentagon Wars?
 
I'm not saying you're wrong about the raw stat difference, but the stats don't seem to reflect how much of a bonus the mass driver would be against pirates.

Also, much as making our own mass Driver would be good, we don't have that option right now. We have to work with what we've got.

Spending extra for a bonus against pirates is one thing. If we're not doing that, I'd rather spend extra on shields than on just more firepower. Your plan uses up the same number of component spaces, which is likely going to be the limiting factor for the next two phases.
Adding more double death though makes it better against fighters. Against the trade corps and their drone fighters an extra turret is an extra drone being destroyed. Because with unshielded fighters a single hit with a good weapon kills and we can get 2 double death for one mass driver (which is why i switched from quad death to double death). I also pick up more advantages which we can use to refine the model at the end.

My point on making our mass driver is that if we want a mass driver to use at this point we need to make our own because adding a poor quality weapon for a type advantage against some is not want we should be doing.

I also am wary of mass drivers since they never show up after the clone wars except in Empire at War, that means the original trilogy and legends books and disneys new trilogy are all energy weapons and torpedoes.
Must be armed with at least 4 light laser cannons and 2 heavy laser cannons

4 Light Laser Cannons doesn't mean four barrels are needed but four turrets.

Wait so what counts as a light and what counts as a heavy? We only have the double and quad death that are listed as laser, the single weapon is blaster and the heavier are turbos. As it is depending on what is required that may not even fit on the frame
 
[X] Plan Leaving Space for Shields and Crew

I would prefer not to skimp on shields, plus I would like an Ion cannon though that looks like a stretch right now. That being said our crazy advantage number should allow us to lock in some cost savings.
 
Staying with my earlier explanation, I would take it that they are great against weaker fighter shielding. As they don't need to directly hit a fighter to damage it. They could also be used in a dual-purpose I think?

That's what they wish to have. As cheap as possible.

Ever seen Pentagon Wars?
In that case, then @Void Stalker, much as I would like a Mass Driver, meeting the requirements will be hard enough without it. As in, I don't think we can actually do it.

With the requirements as the standard, we can either make it under-gunned, or under-shielded and uncomfortable for the crew.

If we do 2 turbolasers and 3 double-deaths, that would be 11 spaces. Enough for a 2-space shield and a 1-space crew quarters.

But that's not really enough room.
I don't think we can actually do 2 turbolaser turrets without neglecting the light turrets.

Your current plan comes the closest tbh.

[X] Plan Leaving Space for Shields and Crew
 
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[X] Plan Leaving Space for Shields and Crew
-[X] Double-Death (4)
-[X] Turbolaser (1)
-[X] "Sure, why not. It will be nice to get out, and it's good for the family and the company." (Loss 2 Stress)

Can we not make the mass driver weapons and turn it into spinal weapon for the corvette? like Halo UNSC Ships.
 
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Yeah, satisfying the requirements in their totality looks to be impossible.

However, once we decide to drop one turbolaser, I see no reason not to honour the customer's desire to have a single quad laser turret among the ligt cannon mounts.

[X] Plan Just Shy Of Requirements
-[X] Double-Death (3)
-[X] Quad-Death (1)
-[X] Turbolaser (1)
-[X] "Sure, why not. It will be nice to get out, and it's good for the family and the company." (Loss 2 Stress)
 
If there was a way to split that Turbolaser turret into two 2-space cannons I'd do it in a heartbeat.

Edit:
Yeah, satisfying the requirements in their totality looks to be impossible.

However, once we decide to drop one turbolaser, I see no reason not to honour the customer's desire to have a single quad laser turret among the ligt cannon mounts.

[X] Plan Just Shy Of Requirements
-[X] Double-Death (3)
-[X] Quad-Death (1)
-[X] Turbolaser (1)
-[X] "Sure, why not. It will be nice to get out, and it's good for the family and the company." (Loss 2 Stress)
Also, I'm noticing that for every turret but the mass drivers, the weapon stat equals the component spaces used times 2.

So for stat reasons with advantages, I'd just do 5 double deaths instead.
 
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Must be armed with at least 4 light laser cannons and 2 heavy laser cannons
[*]Double barrels are preferred; quads for the light once
[*]Needs strong Shields (Normal or Large)
[*]Cost shouldn't be over 25 but must stay below 30
Maybe we should note that two heavy's are a requirement...

Edit: (so little space, so much to fit.)
 
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[X] Plan Leaving Space for Shields and Crew
-[X] Double-Death (4)
-[X] Turbolaser (1)
-[X] "Sure, why not. It will be nice to get out, and it's good for the family and the company." (Loss 2 Stress)

Can we not make the mass driver weapons and turn it into spinal weapon for the corvette? like Halo UNSC Ships.

That would require a total ship redesign for it to fit (That ships built around its railgun... it needs to have its frame built from ground up to accomodate.)
 
>>Yes, by all the Breeders! A Mass Driver is a good weapon against soft targets. But we are planning a military ship that, at least in theory, will be used against others of its kind. Now, a Mass Driver will massacre any civilian ship, like those often used by pirates. As you know, military shields frequently shift between ray shielding and deflector shielding to defend against missiles and laser fire alike. Civilian ships can't change between the two quickly, they need to be reconfigured. So, a pirate with his modified freighter will not have military shielding – that is rarely the chase. A Mass Driver is the perfect weapon against those, but, the ORSF is asking for a military ship cable of fighting other military ships.<<

so a thought, what happens if a military ship is taking mass driver fire and turbo laser fire at the same time? it should be pretty simple to program the mass driver to time its barage so it hits with the laser cannon.
 
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Maybe we should note that two heavy's are a requirement...
We have to fail at least one requirement. There's no getting around it, because we need 1 space for the crew at absolute minimum. 2 if we're unlucky and can't use a small compartment.

Normal crew + Normal shields likely means 4 spaces.
That leaves 10 left for weapons, and the smallest heavy turret is 4 spaces.

So either we do 2 heavy turrets with 2 spaces left over for light turrets, or we get 4 light turrets for 4 spaces and can spend up to 6 on heavy turrets.

If we do 1 heavy turret, the extra 2 spaces can go to hopefully picking up a large shield for 4 spaces.
 
We can always trade advantages for cost. If we concede cost, which as a boutique ship designer we're going to...how much of a high-quality machine can we provide?
 
We can always trade advantages for cost. If we concede cost, which as a boutique ship designer we're going to...how much of a high-quality machine can we provide?
Compartment space is the bigger issue we are running into, we have a lot of advantages after weapons to use for tuning the ship and we have a -1 to final cost from a company trait but squeezing it and shields and crew quarters into the frame is what we are running into more. We should expect at least 1 compartment for crew quarters, shields are unknown in compartment size. We also get to add special weapons if we have any space leftover. As it is going for tougher shields should help against pirates as they are less likely to damage and thus lower need to repair ships. Without knowing shield space though I am leery of adding more weapons (and if we did it would be a 5th double death turret since those take up 1 space). Right now my plan has 6 compartment space left we need crew quarters and shields which take up space so at a minimum 1 space for each (and they could be more as a 1 space shield is likely quite weak). If shields are in the 2-3 range for normal then that means if we leave 6 space we might be able to fit in large shields.
 
I just want to point out that we build for the military and that we should do what the customer wants and not say: Yes, the customer wants that, but we don't care what the customer says, we build what we want.
 
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