ou ask Rei if it's alright to speak freely about the state you received her in. Rei hesitates, but she nods her head slowly. You give a brief overview of Rei's rather lacking upbringing and total lack of social skills prior to her being taken in by you. It's taken a lot of work to teach her things that come naturally to Asuka or yourself, and she's still learning. You do your best to reassure her that most of what Rei does that violates some kind of social norm is unintentional. It's not an excuse, but it should explain some things about Rei.

Oh, so she's just a freak, got it. Rei says quietly that she is not a freak. Well, whatever, she's not normal.
See, this is why I wanted to take Asuka to the apartment. We've told her about Rei's background, sure, but I don't it really registers to her on a gut emotional level.


[X] Field all three Evangelions
[X] Equip Rei with: Positron Rifle
[X] Equip Shinji with (if applicable): Sniper Rifle
[X] Equip Asuka with: Smash Hawk
 
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[X] Field only Units-00 and -02, with Unit-01 remaining on standby
[X] Equip Rei with: Sniper Rifle
[X] Equip Asuka with: Positron Rifle
 
I wonder if we could play whackamole with 01, popping up from the elevators to take a shot with most of it's body covered by earth, and then zipping down to appear elsewhere?
 
[X] Field all three Evangelions
[X] Equip Rei with: Positron Rifle
[X] Equip Shinji with (if applicable): Sniper Rifle
[X] Equip Asuka with: Smash Hawk

MilitantBird makes a compelling argument. Wish they'd specified something about Shinji being deployed in a place that's easy to retreat from, but eh.
 
Asuka grunts and folds her arms. You are really lousy at this.
Nobody's perfect Red.
Asuka agrees, everything she does does make her angry.
You're not helping your case Asuka. You know that, don't you?
I'm so thankful for all of your kind words and participation in this game.
Well, this quest is the main reason why I registered.
Remember that Rei plush loves you.
Seriously, I still can't comprehend mental shift required to make cute plushie based on show about mentaly damaged/abused children.
See, this is why I wanted to take Asuka to the apartment.
You have a point here. But also there was a risk of some more escalation. BEcause of that, I propose to make this trip as a Special Activity.
I wonder if we could play whackamole with 01, popping up from the elevators to take a shot with most of it's body covered by earth, and then zipping down to appear elsewhere?
Maybe even not different elevators. If the angel will be distracted, it will be safe to stay in the same shaft.

[X] Field all three Evangelions
[X] Equip Rei with: Positron Rifle
[X] Equip Shinji with (if applicable): Sniper Rifle
[X] Equip Asuka with: Smash Hawk


As @GreatWyrmGold said, it is good all-rounder. But I think that we can deploy Shinji next to some shaft with a way to escape, if (when) shit hit the fan.

After re-thinking, the more cautious approach will be more prudent, if we have one unit half-destroyed. At least for now.

[X] Field only Units-00 and -02, with Unit-01 remaining on standby
[X] Equip Rei with: Sniper Rifle
[X] Equip Asuka with: Positron Rifle

On the other hand, I wonder how Rei reacts if Shinji will be deployed.
 
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I am a little confused about why there is such a push for deploying Unit 1 immediately, because (if I understand this right) Unit 1 has (at best) only half of its armor repaired, its movements and thus its reflex's to react immediately when it comes under fire is restricted due to the damage it has sustained, naturally this is a very big problem.

So right from the start of this battle Unit 1 has 2/3 of its possible defensive measures already gone or at half strength, the AT-field is the only thing that can be counted on, but we already know that it can be bypassed if the Angels capabilities are up to it, the bug with its ability to mimic the prog knife, and of course elemental effects, this thing is already giving off the smell of sulfur so I think that there is a high chance of it using pyrokinetic attacks here.

So in my view given the high risk of having Unit 1 getting blown up again it would be better to hold him back for now until we have a better understanding of the cubes abilities, and then if practicable use the EVA elevators to transport/compensate for Unit 1s lack of mobility and armor, and if not practicable then just deploying in the rear of the Angel to take it under a crossfire.

Also what exactly is the reason for arming Asuka with a melee weapon? this Angel is flying, and from our brief glimpse of it makes me think that the cube is going to be a long ranged fighter, so this will only limit her combat effectiveness, and more importantly the six smaller cubes it has around it makes me very nervous about getting any Unit to it without any data on what the smaller cubes can do.
 
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[X] Field only Units-00 and -02, with Unit-01 remaining on standby
[X] Equip Rei with: Sniper Rifle
[X] Equip Asuka with: Positron Rifle

Who's the hero that got close enough to the Angel to smell it?
 
[X] Field only Units-00 and -02, with Unit-01 remaining on standby
[X] Equip Rei with: Sniper Rifle
[X] Equip Asuka with: Positron Rifle
 
[X] Field only Units-00 and -02, with Unit-01 remaining on standby
[X] Equip Rei with: Sniper Rifle
[X] Equip Asuka with: Positron Rifle
 
[X] Field only Units-00 and -02, with Unit-01 remaining on standby
[X] Equip Rei with: Sniper Rifle
[X] Equip Asuka with: Positron Rifle
 
I am a little confused about why there is such a push for deploying Unit 1 immediately.
I imagine it's in part because people have different ideas about what "deploy Unit-01" and "keep Shinji on standby" mean.

On one hand, you have people who imagine Shinji being deployed right between the girls, and standby letting him jump into action at a moment's notice.
On the other, you have people who imagine that it'll take a couple of turns to ready Shinji and Unit-01, and that they're deploying Shinji in a safe location where he can retreat or take cover if necessary.
 
[X] Field only Units-00 and -02, with Unit-01 remaining on standby
[X] Equip Rei with: Sniper Rifle
[X] Equip Asuka with: Positron Rifle
 
I imagine it's in part because people have different ideas about what "deploy Unit-01" and "keep Shinji on standby" mean.

On one hand, you have people who imagine Shinji being deployed right between the girls, and standby letting him jump into action at a moment's notice.
On the other, you have people who imagine that it'll take a couple of turns to ready Shinji and Unit-01, and that they're deploying Shinji in a safe location where he can retreat or take cover if necessary.

My understanding on what standby means is "One kept in readiness" so to me it means keeping Unit-1 in the cages/the EVA elevator waiting for the green light, if he is on the field then he is deployed and thus not on standby, he would be in reserve under this category.

The time it would take for him to reach the field (after getting the green light to sortie) would (in my view) take a turn (same as the weapon switching/swaps) since he is already prepped and waiting for the green light.
 
Meanwhile I have a question about the sniper rifle. Human-sized rifles are very effective at about 500x the average human height, so resizing should give us at least 20 km of effective direct fire range (assuming EVA height is the fandom-registered minimum of 40m). With EVA height possibly being up to 200m, even bigger cubic target profile, and by utilizing indirect fire, we can start pounding it at much greater range, 50+ km. So how many turns does it give us before we're in for a melee?

 
Meanwhile I have a question about the sniper rifle. Human-sized rifles are very effective at about 500x the average human height, so resizing should give us at least 20 km of effective direct fire range (assuming EVA height is the fandom-registered minimum of 40m). With EVA height possibly being up to 200m, even bigger cubic target profile, and by utilizing indirect fire, we can start pounding it at much greater range, 50+ km. So how many turns does it give us before we're in for a melee?
Range doesn't increase linearly with size. Barrel length improves range somewhat, to an extent, but not linearly and not infinitely. Other factors play more important roles, anyhow; a revolver has a barrel length about 2-3 times that of a derringer, but their maximum effective range is pretty similar, because the limiting factor is a human's ability to aim a pistol-shaped weapon.

A mecha-sized sniper rifle is basically a howitzer with a stock and a scope, so I looked at artillery accuracy. Modern unguided howitzers can be trusted to land within a couple hundred meters of their target at 30 kilometers, which is pretty good if you're aiming at an infantry division or industrial district but not so great if you're aiming at a magic kaiju. Guided projectiles like the M1156 Precision Guidance Kit land within dozens of meters instead. So unless the sniper rifle has something special going on, or canon disagrees, I'd anticipate an effective range in the single-digit kilometers.

It's also worth pointing out that, unless we get fancy with ballistics, the horizon is going to pose a significant limitation. It's hard to calculate without moderately precise numbers for Evangelion height and target altitude, but 50 kilometers is close to the outer edge of plausible, even with perfect accuracy.
 
Dumah II: Vivacissimo
[X] Field only Units-00 and -02, with Unit-01 remaining on standby
[X] Equip Rei with: Sniper Rifle
[X] Equip Asuka with: Positron Rifle Mk. 20

You decide to have Shinji remain on standby. He doesn't seem happy about this, but what can you do? Look at his Evangelion. Sure, it doesn't look like a burn victim anymore, but it's hardly at peak performance.

You equip Asuka and Rei with long range weapons and send them up into appropriate firing positions. You have no idea what this thing is capable of, but you're pretty sure you're not hitting it without a ranged weapon. It's barely visible against the night sky, so you make sure you have the bastard as lit up as possible by spotlights. According to the MAGI, the Angel's body absorbs 99.99994% of visible light. It looks like a square hole in the sky. It deeply unsettles you. You shake off the feelings of unease and try to remain calm.

The Angel stops moving directly above your location, zipping past the girls before they can fully get their bearings before coming an abrupt halt. The six small cubes positioned around its faces slowly begin to spin and move towards the faces of the Angel. You ask Ritsuko what's going on. Ritsuko says she's got nothing. No detectable reaction from inside the Angel. Whatever it's planning, it's playing its cards close to the chest. The other bridge bunnies concur.

The only thing of note is that the Angel is making no noise at all. Every other Angel had some sort of vocalization or at least made some kind of noise when it moved. This one just slides through the air in unnerving silence.

MOVEMENT II
~Prestissimo~

What's the plan?

[ ] Instructions for Rei
[ ] Instructions for Asuka
[ ] Instructions for the JSSDF
 
[X] Instructions for Rei
Target the smaller cube that's visible against the background skies from her position. Both girls fire their first shot on your mark to land a hit at the same moment.
[X] Instructions for Asuka
Target the smaller cube that's visible against the background skies from her position. Both girls fire their first shot on your mark to land a hit at the same moment.
[X] Instructions for the JSSDF
They act first. Redirect some of their searchlights to the background (the skies) for better visibility of the target, to make it stand out like black ink on white paper. And make something explode against it (single missile or shell) to confirm AT field and potential sound absorption. This should give us and the MAGI some more intel to work with.
 
Range doesn't increase linearly with size. Barrel length improves range somewhat, to an extent, but not linearly and not infinitely. Other factors play more important roles, anyhow; a revolver has a barrel length about 2-3 times that of a derringer, but their maximum effective range is pretty similar, because the limiting factor is a human's ability to aim a pistol-shaped weapon.
You're right, I don't expect linear increase just because of barrel length. A revolver and a derringer from your example fire the same ammunition, i.e. have the same amount of powder in the case, same penetrator shape etc. That's because they're both handguns and are supposed to have these specs. Yet the designation "sniper rifle" implies long-range engagements, so it's supposed to be effective at more or less 500x the rifle size distance. Otherwise it'd be a marksman or assault rifle.

A mecha-sized sniper rifle is basically a howitzer with a stock and a scope
Not sure about this. If it was the case, we could've used JSSDF artillery to the same effect. EVA sniper rifle has to be more than that, and it's definitely bigger since a howitzer in the hands of EVA would look more like a handgun.

Modern unguided howitzers can be trusted to land within a couple hundred meters of their target at 30 kilometers, which is pretty good if you're aiming at an infantry division or industrial district but not so great if you're aiming at a magic kaiju.
Well, our targets are not small either. They're bigger than EVAs most of the time, about the size of the error you mentioned. And we don't have to score a hit every time.

It's also worth pointing out that, unless we get fancy with ballistics, the horizon is going to pose a significant limitation.
Since the gun is high up as opposed to being on the ground, the horizon is much further, allowing for direct fire at greater ranges. At 2m height the horizon is about 5kms away, but at 40m we have more than 22kms direct line of sight.

but 50 kilometers is close to the outer edge of plausible
Germany's Paris Gun had a range of 130km, and it was made almost a century ago. I'd expect Tokyo-3's modern stuff to be better than that.
 
Well, this is certainly disconcerting. I'm guessing a double heaping of AT Field Nonsense from this guy...

[X] Instructions for Rei
Target the smaller cube that's visible against the background skies from her position. Both girls fire their first shot on your mark to land a hit at the same moment.
[X] Instructions for Asuka
Target the smaller cube that's visible against the background skies from her position. Both girls fire their first shot on your mark to land a hit at the same moment.
[X] Instructions for the JSSDF
They act first. Redirect some of their searchlights to the background (the skies) for better visibility of the target, to make it stand out like black ink on white paper. And make something explode against it (single missile or shell) to confirm AT field and potential sound absorption. This should give us and the MAGI some more intel to work with.

This plan seems pretty good?
 
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