This is a borderline loony tunes idea, but people have mentioned stealth and a power that came to mind was Multiplex. You could simply become the mimic. Pull a Solid Snake and instead of hiding under the box BE the box. The main limitation of the power is having the proper amount of mass, but I think transformation could get around that. Behold:

Mini Mimic (4)
Multiplex - 1
Sewer Rat - 3
This variation is focused on shrinking into smaller objects. Enhanced senses will help you scope out your location, and Sewer Rats control and strengthening of his hair might manifest as doing the same for what ever object you turn into. Hide in someone's bag as their wallet and bite them to death with your zipper when the time comes. All while being as strong as you are when fully sized.

Mobile Shrubbery (4)
Multiplex - 1
Adamant - 3
This variation is focused on growing larger. In general becoming metal would make your body mass enough to turn into pretty big objects (Comically large cartoon anvil anyone?) but being able to extrude adamantium gives you all of its properties as well. I think you might just be a cyborg. Or a transformer.

Tsukumogami (7)
Multiplex - 1
Adamant - 3
Sewer Rat - 3
This variation is the higher potency version. All the benefits of the others, but heightened. Stealth? Your enemies won't think to even look for you. And if they find you? Giant anvil. Turn into a paper clip and hide inside a door lock. Become a paper airplane and glide away. You are silly, but strong.
Synergy Potential: Medium. There are 3 Transformation tags, Enhanced Strength, Enhanced Senses, Regen and Self-Enhancement. All of these tags are about changing states, particularly with the intent of becoming more physically robust. That said, whatever power this could be a synergy for is escaping me! So it stays medium for now.

This has been a Hologram Killer power yap post.
 
Synergy Potential: Medium. There are 3 Transformation tags, Enhanced Strength, Enhanced Senses, Regen and Self-Enhancement. All of these tags are about changing states, particularly with the intent of becoming more physically robust. That said, whatever power this could be a synergy for is escaping me! So it stays medium for now.

I'm not sure how any of these builds are better than Handyman, to be honest. He can already become a box. He can become anything so long as it's less than 20 feet tall. We kind of struck shapeshifter gold first time with him. Maybe if someone could gain different powers by shapeshifting into mythical creatures, like Silver Dragon from one of my omakes, or... I think Mystique from X-Men can do that? I would think there'd be several Self-Enhancement tags involved in that. Try something like Multiplex 1 + Sewer Rat 3 + Outsider 4 + Fast Track 3.

But yeah, apart from the niche case of "you need to impersonate an object and not have unusual weight/density give you away", I think Handyman is an excellent infiltrator; we just haven't bothered using him for it much.
 
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Wait we are? I thought that the magical girl action we are taking this turn was also finding out more about The Interlocutor action too. They are the one that caused the whole plot or am I misremembering?
The interlocutor gavr Lady Leizis sister a piece of the Frozen throne just to see what would happen. Other than that he is 100% a mystery. We have speculation and theories but nothing concrete. The Interlude he is featurwd in would have given us a much clearer picture of who or what he/it is.
 
The interlocutor gavr Lady Leizis sister a piece of the Frozen throne just to see what would happen. Other than that he is 100% a mystery. We have speculation and theories but nothing concrete. The Interlude he is featurwd in would have given us a much clearer picture of who or what he/it is.
Honestly Next turn od rathe go with Ladder story to find out more about Theodore/Trismegistus for bonus when we Silvio goes to accuse us again.

Maybe figure out what the ladder is really about.
 
I'm not sure how any of these builds are better than Handyman, to be honest. He can already become a box. We kind of struck shapeshifter gold first time with him.

But yeah, apart from the niche case of "you need to impersonate an object and not have unusual density give you away", I think Handyman is an excellent infiltrator; we just haven't bothered using him for it much.
Well first, I don't think any build needs to be better than any other build. They're all relatively low cost because I was limiting myself and because I had a silly little funny idea.

As for Handyman he's biological. Multiplex becomes whatever object he turns into. Not shaped like a fridge, or similar to a fridge, he becomes a fridge. Presumably one with a water filter, a light bulb, shelves, vents and other mechanical pieces that function as a fridge should. He is also completely indistinguishable from a fridge. That's extremely notable in and of itself. Seriously, a nuclear reactor is an inanimate object. I cast atomic trampoline. Turn yourself into a motorcycle. Handy man can come close, but he has to substitute any non biological components with biological ones whereas an object transformer does not.

The thing I think is good about it infiltration wise, is that you do not go around randomly checking if your curtains are alive. You don't check your wallet for extra pennies, or your car's engine for screws. Whereas high security areas are going to ask for clearance, or other security measures from people because they expect people. What they don't expect is that you were the lanyard the whole time.
 
Well first, I don't think any build needs to be better than any other build. They're all relatively low cost because I was limiting myself and because I had a silly little funny idea.

As for Handyman he's biological. Multiplex becomes whatever object he turns into. Not shaped like a fridge, or similar to a fridge, he becomes a fridge. Presumably one with a water filter, a light bulb, shelves, vents and other mechanical pieces that function as a fridge should. He is also completely indistinguishable from a fridge. That's extremely notable in and of itself. Seriously, a nuclear reactor is an inanimate object. I cast atomic trampoline. Turn yourself into a motorcycle. Handy man can come close, but he has to substitute any non biological components with biological ones whereas an object transformer does not.

The thing I think is good about it infiltration wise, is that you do not go around randomly checking if your curtains are alive. You don't check your wallet for extra pennies, or your car's engine for screws. Whereas high security areas are going to ask for clearance, or other security measures from people because they expect people. What they don't expect is that you were the lanyard the whole time.
To add on to this, I think Handyman also would have trouble with turning into things with less mass than himself, where both Multiplex and Sewer Rat in this combo can explicitly do that.
 
As for Handyman he's biological. Multiplex becomes whatever object he turns into. Not shaped like a fridge, or similar to a fridge, he becomes a fridge. Presumably one with a water filter, a light bulb, shelves, vents and other mechanical pieces that function as a fridge should. He is also completely indistinguishable from a fridge. That's extremely notable in and of itself. Seriously, a nuclear reactor is an inanimate object. I cast atomic trampoline. Turn yourself into a motorcycle. Handy man can come close, but he has to substitute any non biological components with biological ones whereas an object transformer does not.

The thing I think is good about it infiltration wise, is that you do not go around randomly checking if your curtains are alive. You don't check your wallet for extra pennies, or your car's engine for screws. Whereas high security areas are going to ask for clearance, or other security measures from people because they expect people. What they don't expect is that you were the lanyard the whole time.
Fair enough, I had forgotten that Handyman can't replicate artificial objects. Imagine if this other guy stole and impersonated the engine of an enemy's car, then just stopped doing that while it's going fast on the highway? The possibilities are indeed great...
 
The interlocutor gavr Lady Leizis sister a piece of the Frozen throne just to see what would happen. Other than that he is 100% a mystery. We have speculation and theories but nothing concrete. The Interlude he is featurwd in would have given us a much clearer picture of who or what he/it is.
Yeah... I feel like the Interlocutor was something something to not even poke with a stick the area he is in until we get some more info....
Mostly cause I think we will see hi soon... We are onfe of the interesting places he will visit... And I am more concerned about Elysium and Edgar right now.
 
As a experiment, I decided to see if it's possible to make a Bullet Proof build without relying on Clairvoyance or True Telepathy to overcome the original's limitations, and then I realized Construct Creation was one way to do so if it could be finagled to create drone cameras networked with a HUD. However, that steps on MW's toes and I don't want to repeat superpowers.

Instead, I ended up making Tomoe Mami from PMMM and her WALL OF GUNS. :p

Muzzle Flash
  • Potency 5 (Bullet Proof) + Potency 4 (Tenebrism) + Potency 3 (Dragonsteeth) + Potency 1 (Mister Hunch) = Potency 13
    • 1x Teleportation (Bullet Proof)
      • Bullet Proof can teleport projectiles through phones and TV screens that broadcast a livefeed.
    • 1x Intangability(Bullet Proof)
      • Bullet Proof's attacks are able to phase through objects and material that would normally repel them.
    • SYNERGY: [Battle Precognition]
      • 1x Enhanced Strength(Tenebrism)
        • Tenebrism and her shadow clones had superhuman strength.
      • 1x Enhanced Senses (Bullet Proof)
        • Bullet Proof had superhuman aim.
      • 1x Clairvoyance (Mister Hunch)
        • Mister Hunch peer into events that occured around a 5 foot radius and within the last 24 hours of any object he touches.
    • 2x Construct Creation (Tenebrism, Dragonsteeth)
      • Tenebrism can create 4 shadow clones that mimic her movements with a delay.
      • By seeding the ground with energy, Dragonsteeth can slowly create constructs made out of solid light. These constructs take limited orders from her, and can come in any form, but she's limited to making either one incredibly strong construct or multiple weaker ones.
    • 2x Energy Manipulation (Tenebrism, Dragonsteeth)
      • Tenebrism's shadow clones are produced by using the shadows created by light.
      • Dragonsteeth's constructs are created via seeding the ground with energy. She has a limited pool of energy for doing so.
    • 1x Solar Absorption (Tenebrism)
      • Tenebrism's shadow clones are at their strongest, largest, and most durable during the day where ambient light is at its peak.
Tenebrism and Dragonsteeth are interesting in that they have a light-and-dark theme going on. Dragonsteeth's constructs are made of hard-light, which creates shadows for Tenebrism to make clones of. This means that for every hard-light construct made, a shadow construct follows. We're not here to make a horde of minions, however. Instead, we solve Dragonsteeth's issues with limited energy by creating a feedback loop where each hardlight gun produces its own shadow ammunition via the muzzle flash they create. This is essentially a unlimited ammo hack straight out of a video game! Additionally, Tenebrism's shadow clones get stronger the more light there is, which also helps with the feedback loop!

Not only that, but Bullet Proof's projectile teleportation changes its conditions from screens and a livefeed to allowing her intangible shots to teleport through shadows, including those produced in the brief moments where a gun's trigger is pulled! Battle Precognition meanwhile ensures that the chance to hit is maximized in this chaotic environment since the bullet with our enemies' names on it can come from any shadow around them, and this effect can be repeated again and again thanks to Battle Precognition guiding the "ricochet"!

Depending on the amount of light and shadow in the field, and there will always be a lot of it thanks to Dragonsteeth's hardlight constructs, it's entirely possible that one bullet that passes through a shadow suddenly becomes multiple bullets each coming out from different shadows!

If we're going to be beating people that can mess and manipulate with probability, which our enemies seem to have a lot of, then a power that can say "I have filled the air around you with bullets to give you a 0% chance of survival" seems like the perfect counter.

As a side note, Muzzle Flash likely has the choice of entering a fight with an entire infantry company's worth of floating guns they control, or bring her equivalent of a Anti-Material Rifle to deal with people who have exceptional physical Invulnerability. I imagine the ability of Bullet Proof's Intangible shots to pierce through Invincible metahumans inversely scale to the number of guns she's using in that moment. The former is great against massive numbers, exteremely mobile targets, or probabilty manipulating foes, while the latter is for dealing with invulnerability bricks.
This build looks very interesting; I like how you combine Dragonsteeth's hardlight construct with Tenebrism's shadow clones concept. It all sounds really neat. There's a possibility that it could even make [Autonomous Creature Creation] with x2 Construct Creation and x2 Energy Manipulation (forgot what I originally theorized the last tag as).

EDIT: Just remembered what I originally guessed the last tag was: Ally Empowerment.
I'd personally like to do at least Song or Soraia this issue. Although even without empowering we've like, doubled our roster between Belle Sabreuse, Yara and Katie, and New Dawn.
That's not even mentioning Sparksurfer and Jorōgumo who we can recruit from Demon Flamez. At the very least I want to recruit the latter if only so we can get her away from her current environment and have her be redeemed by Doctor Silver. Then the Rhodes family potentially adopts the two.
 
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Even if Doctor Silver realizes Jorogumo's situation and decides to not kill them/help because You can be more, I think it's super unlikely that just forgiveness, let alone actually liking them enough to be friends, is something that would happen quickly. If they're able to reconcile it will be a long, long time coming.
 
Honestly, if the DF forces the group to split up to handle multiple fronts, my plan was either to have DS only deal with Pholgiston, Phlegethon, Evard or Hotstep, and leave the recruiting/saving to Yara, Leizi, Black Swan, maybe Chatelet, or put him on Maddie watch duty for taking care of what Le Petit Prince does.
 
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I'll say as of now--assuming you don't take other major missions like The Fellowship--Smoke on the Water will be the final/big clusterfuck mission.
Wow I though id be mostly to prep for rescue but I guess were jumping straign to a rescue mission while having to deal with DF and LPP.

Shame we cant afford Spiderweb on LPP too, since GDT and Yara are probably need to handle first to make sure we dont fail reality check.

Since we need to deal YQ traps and find Yara fast.

Edit:

Bitterman said:
Available Action Points: 8
Also this should be 9 since we got Belle right?

Edit 2: Honestly While were set on Money thanks to Gus and Rhys we really might need to do Milkrun mission or non combat ones so any members who got too hurt in PM and RC can heal up as prep for Smoke on Water.
 
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