Thinking it over since I know the thread is in general agreement to do a Red Huntress build for one of our highest cost options, it feels like we've got 3 main options to build into it now? Double ups for invis with The Outsider and Miss Conception are also solid builds but these feel like they may have a little more spice to them.
Xtreme/Daggermaw/Soldier X/Mr. Hunch to gain Phasewalking and Autobiokinesis mainly. Daggermaw is the only flexible end of it and could maybe be cut for a P12 or swapped with Millions depending on cost and preference.
Tags: (2x all) Transformation, Regeneration, Fitness, Enhanced Senses, Clairvoyance, (1x all) Teleportation, Energy Manipulation, Enhanced Speed, Invisibility, Enhanced Strength
Tenebrism/Hydrocity/Daggermaw/Mr.Hunch to gain a FFM, where Tenebrism's power description seemed to indicate that the extra enhances on the body would follow through to the clones, which seems incredibly tempting with Red Huntress' scaling. Daggermaw is the only potentially extraneous option given there is another source of enhanced strength, if wishing to swap it for Millions or going for a P12.
Tags: (2x) Energy Manipulation, Enhanced Strength, Enhanced Senses, Transformation, Clairvoyance, (1x all) Elemental Manipulation, Fitness, Construct Creation, Solar Absorption, Enhanced Speed, Invisibility.
Sewer Rat/Daggermaw/Millions/Soldier X/Mr. Hunch to push for a Self-Enhance synergy. Maybe swap in Trail Chaser over Soldier X + Millions, though I'm not fully sure that the distance predator approach is meaningfully an improvement over peak condition regardless.
Tags: (3x) Transformation, Enhanced Senses, (2x) Fitness, Energy Manipulation, Clairvoyance, (1x all) Enhanced Speed, Invisibility, Regeneration,
Self-Enhancement, Enhanced Strength