Minor Success: DC 5. Moderate Success: DC 10. Major Success: DC 15.

Stat Check: HIT 9. Lady Leizi Black Swan, and Handyman have a combined HIT 25.

You rolled: 10.

10 + 8 + 3 (Feel Recharged) = 21. Major Success! Critical Success!


Like look at this WH really though he could take on 3 Metas at the same time. Like with LL's buff we would haev passed Moderate success at minimum even if that probalby meant LL being more injured than just losing a Shield. Also I think WH being gagged is due to teh crit since it stops him from using his Rep for the rest of the mission.
I mean, without the charge(which White Hawk couldn't have known about) it was possible that it'd only be a Minor Success! 5% chance! And he didn't know about the shield generators!

But seriously, in-universe, his logic is sound: he has super speed, toughness and strength, while LL is physically a normal human. We saw with Seraph how easily someone with super strength can kill a woman who is physically just standard human when they already have a hand on their neck.

The difference being that LL was willing to take a risk on the hope of getting free and had the shield generator to take an otherwise lethal blow. Meaning she lived long enough to get moved to safety by Mona.

Now, what he'd do after that? Not as clear, because his whole plan was reliant on the idea they'd surrender. Which was where the real arroganced lied: assuming things would go as he predicted/wanted them to.
 
Come to think of it .... Does JU have any inkling on Faust and SB working together?
Nope! At least not before some of the stuff SB said in the recent update and that's not conclusive. All she revealed is that she's part of a larger group with a "Speaker" and "Hand", that they were trying manipulate the situation so that Crusade would do their dirty work and they wanted leverage on Jair so he couldn't rely on the Horae Guard to protect him.

Without further information, it's entirely plausible to conclude this yet another unknown faction trying to take control.
 
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Inside her fog, she could turn herself and others invisible to light, including infrared and radar. Scents and sounds coming from them could also be masked selectively, and other clairvoyant abilities trying to peer in the fog became fuzzy. On the flip side, she could perceive anything inside her fog, but couldn't bestow that power to allies.

Hmm for the bolded part I'm pretty sure its a mix of Invisibility and Ally Empowerment. Since High Tier Invisibility is probably part of how you hide from Clairvoyance.

So if we want Fiada Anti psychic Fox wed probalby to X2 Invisbility. If we use a plan that ensures Elemental Manipulation is retained its likely that invisibility will retained to since fog that grants invisbility is pretty easy connection.

Edit: If we with Seraph for Yara we can with Giving Shelley or Soraia an Invisbility Psychic Synergy to provide psychic protection.
 
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I thought we were pretty dead set on giving Shelly a Nox emotion build?
I think some where. But If we give Yara Telepathy wed a Mental Attacker already. I know another is a Red Huntress Teleport Build.

So honestly Id rather get Teleport Build to evac V.I.P. and injured immediately. Though that could work with a Nox Build too.

Nox 6
Memoria 4
Eastwood 2

Get Mental Manipulation X2 and Teleportation X2

at that levl Teleportation shouldnt need Clairvoyance or need ot be powered by emotions. No synergies though so might not be good.
 
@Bitterman does E-B have cameras/record Ellie's activities as Valiant Gold? We know it records sensor data somehow from showing it to Silvio to get Seraph suspended in the first place, but will we be able to post the Valiant fight on JU's youtube page?
 
So, if we're getting the 1 AP Reality Check and it's one we don't want to wait on, then next turn we have 4 AP committed: Smoke on the Water(1 ap), Train Kept a Rollin'(2 ap) and Reality Check(1 ap).

That leaves us with at least 4 AP to spend. I would suggest Long Shadow and The Fellowship.

If Belle joins us immediately we'll have 9 AP/5 remaining instead, which I would suggest going into either Pest Control for synergy with TKaR or Puella Magi if it's 1 AP.
 
...how much of Socialite Butterfly's monologuing did Silvio hear, btw?
Essentially none. He attacked as soon as he arrived.
@Bitterman does E-B have cameras/record Ellie's activities as Valiant Gold? We know it records sensor data somehow from showing it to Silvio to get Seraph suspended in the first place, but will we be able to post the Valiant fight on JU's youtube page?
I'm gonna say no because of the plot headaches that would cause.
 
That leaves us with at least 4 AP to spend. I would suggest Long Shadow and The Fellowship.

If Belle joins us immediately we'll have 9 AP/5 remaining instead, which I would suggest going into either Pest Control for synergy with TKaR or Puella Magi if it's 1 AP.
In the 1 AP rapid Reality Check world we should always be doing 2 of Long Shadows of the Night, Grand Theft Person, and Puella Magi Justice Unlimited Magica because these are specifically anti Monarch missions with the free New Dawn support, so we could throw our normal ND action into Reality Check or the R-Train. We know Reality Check in the 1 AP world is the harder version and we need to structure our actions around that considering we only have so much hp to spread around for missions.

We have time till the Fellowship needs to be done where we can potentially gain more heroes and stats to help, we likely want to do Fellowship on a relatively easier turn to compensate for how high the stat requirements are, and its a multi part action while all of the above anti Monarch missions would be done and dusted from the rolodex in a way where we could talk about them for Rep reasons. Plus earlier focus on OID control or a second sponsorship could help get us set up more earlier which we very much need.

Also Bitterman confirmed PMJUM is a 2 AP mission.
 
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A modest proposal for Eastwood + Wild Speaker + Potency Reduction 2 on Song Yu-jin

Bring the cool old man on board. Work with a small budget for a change, don't get more heat on our back

Also, remember, people think it's weird how strong JU is now. Handyman and Menagerie Witch are clear A-listers, with Doctor Silver being an A-lister who is categorized as a C-lister because people don't know about his spacial awareness or the Hustle. Valiant Gold and Black Swan are S-Class. Only Chatelet and Lady Leizi would be B-tier, and their superlative at what they do.

You start adding nothing but A and S-Classes? People other than Crusade or who you call The Philosophers will start to notice.

Honestly I just want Mr. Song around
 
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So, if we're getting the 1 AP Reality Check and it's one we don't want to wait on, then next turn we have 4 AP committed: Smoke on the Water(1 ap), Train Kept a Rollin'(2 ap) and Reality Check(1 ap).

That leaves us with at least 4 AP to spend. I would suggest Long Shadow and The Fellowship.

If Belle joins us immediately we'll have 9 AP/5 remaining instead, which I would suggest going into either Pest Control for synergy with TKaR or Puella Magi if it's 1 AP.

@Parabola and myself were thinking Grand Theft Person (AP 2, HIT 9, OPERATIONS 7) & Long Shadows of the Night (AP 2, HIT 5, ESPIONAGE 9, OPERATIONS 4) for the other 4 AP.

I'm inclined to go:

Train Kept A Rollin' (AP 2, HIT 6, REPUTATION 8, OPERATIONS 9)
Grand Theft Person (AP 2, HIT 9, OPERATIONS 7)
Long Shadows of the Night (AP 2, HIT 5, ESPIONAGE 9, OPERATIONS 4)
Smoke on the Water (AP 1, ESPIONAGE 4, OPERATIONS 4)
Pest Control (AP 1, HIT 3, REPUTATION 2)

It's very likely that new time-limited actions will become available on the next two turn. I'd rather finish our obligations ASAP; and leave the Fellowship and the Air in the Valley for another turn.

If we had another time-limited 1-AP mission I'd be inclined to put that in place of Pest Control, but we don't, and at any rate, it might not just be helpful to hunt down Behemoths to possibly help with the Train Kept A Rollin' mission, we also really need money.
So the overall plan should be:
  • Train Kept A Rollin' (AP 2, HIT 6, REPUTATION 8, OPERATIONS 9)
  • Grand Theft Person (AP 2, HIT 9, OPERATIONS 7)
  • Long Shadows of the Night (AP 2, HIT 5, ESPIONAGE 9, OPERATIONS 4)
  • Smoke on the Water (AP 1, ESPIONAGE 4, OPERATIONS 4)
  • Reality Check (AP 1, HIT ?, REPUTATION ?, ESPIONAGE ?, OPERATIONS ?)
  • AND MAYBE Pest Control (AP 1, HIT 3, REPUTATION 2) if we get Belle or someone else to join us.
Overall, it going to be a pretty gnarly turn.
 
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As opposed to, y'know, all these pretty tame turns we've had so far :V
This was supposed to be slowing down after the action-packed prologue where we managed to steal an extra win by virtue of continuing to move our feet and reach for as much as we could get our grubby paws on.

I don't see us slowing down any as a playerbase. This is too cool a world and too well-written a story for us to just let things happen when we can be more.
 
Just becsuse we aint fighting like a shonen protagonist, doesnt mean these turns have not been stressful as all hell.
 
I'm definitely starting to think that the Global and Personal Actions should be renamed "Relaxing Actions" to contrast with how 90% of our actual missions have been stressful as all hell.

Speaking of Personal Actions, I wonder what Scarlet Maturity's idea of 'hanging out' is.

The only major fight we had in Turn 2 was Faustian and the only major fight we had this turn is the fight we are currently in.
I don't know, facing that one Named-Rank Behemoth nearly ended in Rhys dying. Surely that counts?

And also, the fight against Monarch wasn't exactly a cakewalk either. We got lucky that Mona defused the fight midway with her nat 20.
 
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I don't know, facing that one Named-Rank Behemoth nearly ended in Rhys dying. Surely that counts?
If Rhys doesn't nearly die it doesn't count as a fight. If he actually dies it's a problem. We should probably stop throwing a spy at combat problems, but we're shorthanded because we're short-incomed because it's still "early".
 
If Rhys doesn't nearly die it doesn't count as a fight. If he actually dies it's a problem. We should probably stop throwing a spy at combat problems, but we're shorthanded because we're short-incomed because it's still "early".

I mean, he has HIT 8, super strength, and can regen. By all accounts he's actually a high tier fighter, it's just that he's had to fight things like a Named Behemoth and Scarlet Maturity that's given him bad showings.
 
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