In other news, I've been wrestling with the fact that this quest is about building superheroes, but you don't get to do that too much. I was originally worried about cast bloat, but I think that concern was misplaced because 1) I'm making candidates characters before they get powers anyway, 2) Issues are moving slowly enough that it's easy to plan around.

SO I'm changing the Ambrosia system (again). You get to make one hero at the beginning of the Issue, and one hero at the mid-point.
We need more ambrosia. And money to tonpaybfor hero slots and Tolerance boosters.

Definately might need to risk reality check next turn.

But man Crusade is gonna go even more convinced we have a meta enhancement power seeing all our bullshit Recruits every turn.
 
We need more ambrosia. And money to tonpaybfor hero slots and Tolerance boosters.

Definately might need to risk reality check next turn.

But man Crusade is gonna go even more convinced we have a meta enhancement power seeing all our bullshit Recruits every turn.
"Hello, I am John Joeson. Here is my airtight backstory that you know is bullshit, but you can't prove it. Anyway, my power is to transfer the pain women feel from period cramps to White Hawk, specifically. They call me Professor Mensis."
 
One thing I'm curious about that I also don't want us to actually find out about due to the limitations is if the profiles of Project Prometheus heros would work as donors for project prometheus.
 
One thing I'm curious about that I also don't want us to actually find out about due to the limitations is if the profiles of Project Prometheus heros would work as donors for project prometheus.
They can.
Does SM have a line against killing/harming children as his one moral code?
He's not fanatically opposed to it; he just doesn't see the point. You have to be a real loser to pick a fight with a child.
 
In other news, I've been wrestling with the fact that this quest is about building superheroes, but you don't get to do that too much. I was originally worried about cast bloat, but I think that concern was misplaced because 1) I'm making candidates characters before they get powers anyway, 2) Issues are moving slowly enough that it's easy to plan around.

SO I'm changing the Ambrosia system (again). You get to make one hero at the beginning of the Issue, and one hero at the mid-point.
We might want to start pulling a cauldren at some point, picking candidates and sending them out into the world without adding them to the team. We get to make heroes, JU doesn't bloat to horrendus degrees. No clue how you'd justify it plotwise though.

you could also up the failure rate of empowerment...

its way too late to do this, but keeping mammon as the PoV would have worked, he could just stop paying attention to people once he finished on them.
 
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Well besides the characters cuz they're all amazing
It's definitely the power Fusion it's such a fun concept and I mean this is my whole test I'm going to make an emotional vampire if it's the last thing I do
Good! Glad you having fun with the story and quest as a whole!

And I would love to see how you'll make that emotion vampire! Sounds interesting!
 
Sending a solo hero out on a mission for the term like those XCOM 2: War of the Chosen side missions could be neat. Let Rhys work on his infiltration skills with an Intel mission, do a patrol like Black Swan did, etc.
 
I mean we are going to merge with our friends New Dawn, and assuming their base is like the Apiary means we would get 4-5 new hero slots depending on if Arc is going back onto the Hero stage

And honestly? That should be fine for us for 2 more issues. Well probably three if we don't push to make new heroes too much. I mean, we all agree using Cain is a bad idea, so we only have three potential recruits anyhow.

So I say we're fine for the time being when it comes to slots, no need to make heroes and then toss them into the wind yet-
Or like at all
 
"Hello, I am John Joeson. Here is my airtight backstory that you know is bullshit, but you can't prove it. Anyway, my power is to transfer the pain women feel from period cramps to White Hawk, specifically. They call me Professor Mensis."

...

A Public Health Project
DNA Profiles: Soldier X (1), Daggermaw (1), Mister Hunch (1), Adamant(3), Wild Speaker (3), Solferina (4)
Potency: 13
Donor Keywords: [Fitness], [Regeneration] x 2, [Transformation] x 2, [Mental Manipulation] x 2, [Ally Empowerment] x 2, [Enhanced Strength] x 2, [Energy Manipulation], [Clairvoyance], [Enhanced Senses]
Notes: An attempt to remix Autobiokinesis, for the purposes of transferring physical afflictions or pain from allies to a specific enemy.
 
And I would love to see how you'll make that emotion vampire! Sounds interesting!

Name: Nox Esurientem, Gaspard Girardot
Power: Mental Manipulation, Energy Manipulation, Transformation, Regeneration, Teleportation, Enhanced Strength, Enhanced Speed
Potency: 6
Name: Millions Minefield, Russel Whitney
Power: Energy Manipulation
Potency: 1
Name: Eastwood, Charlotte Martin
Power: Mental Manipulation, Construct Creation
Potency: 2
Name: Solferina, Linh Nguyen
Power: Energy Manipulation, Ally Empowerment, Mental Manipulation
Potency: 4

This is how I would create a emotional vampire but based off of how I currently understand the system works this would be a massive investment
 
Nox and Eastwood should be enough to boost nox Emotion eating. Since eating emotions and storing them is a real easy fusion.

Though they may not reatin the other powers.
 
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