OID control would let us nab the Valiant Kabuto lab base
Probably give sus about 2 more hero slots for noelle and boy.

BTW if we dont manage to get a psychic synergy by the time Yara is recruited and we give her ambrosia.
I vote we use another one of out synergies for the P13.

Like the Chimera plan for an autobiokinesis P13 Master of all.

Ee can jusy make the boy our psychic isntead.
 
Authors note: Got a bit inspired when watching Yugioh vids and reading Pitchouli's Omake. I don't think this is balanced enough to be considered canon in any way shape or form, but what do the card players of the forum think?

Omega Heroes: A Metahuman Trading Card Game
By SolarGemX

Unleash the Power of your favorite metahuman's, in this long standing TCG online game! My name is StardustTCG, and I welcome you to the channel! Here at STCG, we peruse and review different types of Metahuman Media including powerset analysis, dream team-ups, nightmarish fight scenarios, funny skits and of course, games. In todays, episode we will be speaking of the long-standing heroic trading card game, Omega Heroes. The hero TCG scene has been around for a very long time and has had its fair chair of IRL products, tournaments, and events, but thanks to recent developments in the las few years, Omega Heroes has joined the echelon of online simulators and games like MetaXChasers. Why don't we go over the rules of the game for any new time players or people that want a refresher? Let us start with the board and the rules.

There are a couple of rules here and there, but the main thing you need to know is that each player starts with 5 lives and both players begin with 5 cars in hand, and compared to other TCG's both players are not Allowed to launch direct attacks in their first turns. This little set up round as coined the unofficial term of "preparation phase" by the player base. As for those lives, each time you take a direct attack you may lose 1 or more of them and if you lose all 5, you're out. There are other win cons depending on what type of deck you use, but well cover some examples later. Like any card game, Omega Heroes has its own board to play at, with different zones to place your cards. These places are you're deck zone, the base/location zone, the contract zone, the equip zone, the K.O zone and the dead zone. A lot of places huh? Don't worry, let's go step by step.

The deck zone is just that, the place where you place your deck. A standard deck in Omega Heroes is composed of 40 cards, although you can go for 50 if you're feeling adventurous. In a deck you will find Hero cards, Equip cards, Base cards, and Contract cards. Hero cards are just that, your metahumans. These cards may have a lot of text on them so let me pick an example. Hmm… aha! Here's a favorite of mine Lady Leizi from the Unlimited Hero Works set, honestly, I still don't know how they manage to get permissions for so many heroes, seriously that Rider team in Japan has some insane lawyers. Where was I? Oh yeah, hero cards. A standard hero card kind of looks like this:

Lady Leizi- The Thunderous Martial Artist

6 stars

(A picture of the Hero)

Hit-5 Def-4

Esp 8 Ops 4

Effect: When summoned, search for a Hero, Equip or contract card and add it to your hand. Once this effect has been activated, place this card in the equip zone, as long as there are Hero cards in the Hero zone this card can't be targeted for attacks, if there are no heroes, place this card in the Hero zone. You can activate the first effect of Lady Leizi, once per turn.​

Oh boy, more info, let's see. At the top of the card is it's name, of course. The stars are an important mechanic, we haven't mentioned it yet, but Omega Heroes has a resource system. You get 1 fund each time you start your turn, and you need to use funds to summon your heroes, or you can use them for other advantages, but at its most basic: no funds mean no summons. Thankfully since Omega Heroes is online, we have a nice little counter that tells you how many funds you have, we will speak more of funds once we head to the contract section. The stars in a hero card go from 1 to 10, and depending on the amount is how much a hero costs to summon. 1-3 are worth one fund, 4-6 are worth two funds, 7-9 are worth three funds and 10 stars require special conditions to summon them, but they usually are capable of ending a game then and there once summoned.

Since LL is a 6-star hero, I would require two funds to bring her out. Next is the cards stats, Hit, Def, Esp, and Ops. Hit correlates to a card's Attack power and Def to its defense. To defeat a Hero card, you need to have a card with higher Hit to your targets Def; so, if LL fought something with 4 def, she would beat it, but if she fought something with let's say... 6 def, it would survive and if the enemy Hero had more HIT than your attackers DEF, your Hero gets defeated. But there's a benefit to attacking with lower atk Heroes, defense also could be considered a Hero card's life points. Because LL attacked the 6-defense card and didn't destroy it, the target has been damaged, lowering its defense by the amount of LL HIT, so it now has 1 DEF, making it easy to take out with another attack.

Esp or espionage is a resource manager, if you have enough Esp on the field and some proper cards in the Equip zone you can do a lot, you can steal your opponents resources like funds, make them discard cards or even evade your opponents heroes entirely and attack directly. Esp is the counterpart to Ops or Operations; this stat acts as a source of defense against Esp tactics as long as its higher than Esp. Finally, some cards can have extra effects if summoned or if its in a particular zone, LL can stash herself in the Equip zone to keep herself safe and lead her team to victory or get more resources each turn using her first effect.

Next let us talk about the Hero and Equip zone, these zones are where we place most of our cards. There are 5 Hero zones and 5 Equip zones, a player can only use two hero zones to summon Heroes unless they have Base cards in the Baze zone (Up to 3), each base card unlocks a Hero zone to summon. Meanwhile, the equip zone can use all its spaces from the beginning. Equip cards are equipment, events or powerups that help you get more funds, modify stats, hinder your opponent, or help you protect your base or funds. Next, let us see the Base and Contract zones.

Bases are a very important part of any deck, you can place up to 3 bases in the Base Zone, not only giving you more Places to summon Heroes, but it can also grant bonus effects depending on the card. An example of this is New Dawn's Headquarters the Zenith, this card lowers the cost of summoning any New Dawn Hero by one.

Meanwhile, Contract cards are your Fund generators, the formula for fund collection is the sum of the values displayed in all contract cards plus one. So, if you had 3 base cards that give 1 fund each, you would get 4 funds every turn. Most Contract Cards give 1 fund, but there are ones that give out two or even three funds per turn. Funds are interesting since they have more advantages than just summoning heroes. Once per turn, you can use 3 funds to search for a Base or a 1 fund granting Contract card. This little mechanic was implemented to help players if they start with a "bricky" hand. Useful in a pinch.

Finally, lets talk about the K.O Zone and the Dead Zone. The K.O zone is where Hero cards go when defeated, once in the K.O zone you can pay twice the amount you previously used to summon a Hero and put them back into the field, Heroes never quit am I right? But if they are defeated again after that; they are placed in the Dead Zone, where they are lost forever… unless you have some VERY specific cards that interact with said zone. Additionally, one thing you need to know is that you can send a Hero card directly to the Dead Zone, if a Hero card is defeated by an opponent with twice the Amount of HIT to the defeated Heroes' DEF they automatically die due to OVERKILL Damage, so be careful.

Well, that's the board established now, let's see our deck again. A standard 40 card deck of Omega Heroes has a balance of cards. Most decks have around 10-15 Hero cards, 10-15 Equip cards, 3 Base Cards (With duplicates) and 10 contract cards; mind you, players may add or remove cards to their preference; so, these totals may differ from deck to deck, and with that you should be set to play. Before we let you go, why don't I show you some different decks and their win conditions?

Some players don't like to go UNGA BUNGA with their decks, instead focusing on defeating their opponents via deck out, these players will stack their decks with plenty of Esp cards to let them out resource their opponents, remove their contracts or shuffle their bases to the deck. Another type of playstyle is resource Turbo, where a player will use cards to generate as many resources as possible and try to avalanche into a victory.

I've seen players prefer to circumvent the opposition wholesale, so a deck with cards from the Irregular Vespids pack like the Entomons, are their cup of tea. These cards specialize in swarming the field and if they have 5 Hero cards at the same time, they can ignore the opponents Hero field and attack directly for game.

An example of a 10 star… "hero" is Scarlet Maturity, who has a set of conditions to summon him. You need 3 or more "Powers" Heroes on the field and need to use 15 funds to "pay" for his contract. After that you need to use 4 funds every turn to keep him in the field. Expensive huh? Theres a reason for that, this card has 10 HIT, 10 DEF, 5 Esp and 5 Ops, making it one of the highest stated cards in the game; not only that, but he also regenerates 4 DEF every turn. Making it the king of Beat sticks and Walls, making it very costly to remove him.

Finally, there's probably the most… controversial deck currently in the game… Behemoth decks. An alt condition/ necromancy deck, Behemoth decks have a special win condition in the form of their Base card: Leviathan's Corpse. Every time a Behemoth card sends a hero to the Dead Zone the Base gets one counter, and if the counter ever reaches 10, the Leviathan wakes up and the behemoths win, in exchange for that, Behemoth cards take an additional point of damage from ALL Hero monsters and any Behemoth cards that get defeated are killed instead; although they have some cards that let players fish out more behemoth cards from the Dead Zone by using Leviathan corpse counters. Some Hero cards can do even more damage to behemoths. An example of this are, Hero Cards-Like Blood Fang or General White from the Bloody Fable set, who have effects that deal additional damage to behemoth cards, making them quite popular during the game's story mode.

Its kind obvious why people would find this type of deck controversial, it originally was a CPU exclusive deck for events in the game, but it was recently released about 2 years ago. Although, its use has lowered drastically in recent months, due to the "Leviathan Incident." And that's that; hope you are now interested in the game, and I hope to see you all again, next time. Take care!

Authors note 2:

What the hell am I doing… Hey SGX here and I made a thing! Say hello to the Metahuman TCG Omega Heroes' inspired by other card games like Yugioh, Magic,and Digimon TCG , I have made a horrific blend that is probably as bad as modern tcg's (I'm a casual Master Duel player).

This is probably insanely unbalanced. But I think I managed to translate some of the quest's mechanics into a TCG pretty well...

Some additional cards that may come to the game (in world) would be Project Prometheus (If the truth of that ever comes out, hopefully never) being capable of searching for any hero on the deck, probably a Justice Unlimited exclusive. As for the rest of the team… Menagerie Witch could slot in as either needing 1 or two funds and have an ability to summon tokens that act like her creatures, Handyman could be a 1 fund creature with a regen effect so it can "tank" enemy hits and also have an effect that lets him change his name to another Hero Carda name (If that little secret comes out), Opale would probably be a 6-7 star with a defensive effect and Black Swan would be 10 Stars (Don't know what her summoning condition would be… maybe having 3 or more JU heroes in the field plus and having The Apiary in the base zone? IDK.) And Scarlet Maturity is getting an Errata after a certain set of documents got leaked into a certain other game site, he probably would get the OG Yubel treatment, requiring you tribute a Hero in the field or the K.O zone to keep him around.
Canon! +1! Apiary deck is meta.
 
Adhoc vote count started by Derpmind on Sep 23, 2024 at 8:14 PM, finished with 165 posts and 28 votes.

  • [X] Plan Aggressive Stance
    -[X][GLOBAL MISSIONS]
    --[X][MISSION AP 1/2] Break Glass in Case of Emergency (AP 2 , ESP 8, OPS 10)
    ---[X] Request Wolong and Miss Naught for assistance
    --[X][MISSION AP 3/4] Hero Worship (AP 2, HIT 10, ESP 6, REP 10, OPS 4)
    --[X][MISSION AP 5] Mahou Shoujo no Justice Unlimited (AP 1, HIT 5, ESP 3. OPS 1)
    ---[X] Black Swan patrols with New Dawn
    --[X][MISSION AP 6] Meet the Rookies (AP 1, REP 4, ESP 6. OPERATIONS 5)
    --[X][MISSION AP 7] Cenotaph (AP 1, REPUTATION 3, OPERATIONS 2):
    -[X][GLOBAL ACTIONS]
    --[X][GLOBAL AP 1] A Spoonful of Sugar (John Henry Rhodes)
    --[X][GLOBAL AP 2] eTraction!
    --[X][GLOBAL AP 3] Project Prometheus (John Henry Rhodes)(6 tolerance)
    -[X][PERSONALS]
    --[X][LADY LEIZI] The Spider's Web (Monarch)
    --[X][BLACK SWAN] So... How About Them Yankees?
    --[X][MENAGERIE WITCH] Who Doesn't Love a Power Testing Scene?
    --[X][HANDYMAN] Lost Lenore
    --[X][CHATELET] You Live Like This?!
    -[X] Total AP & Hero: 7 AP, HIT 15, ESP 23, REP 17, OP 22
    [X] Plan: This means war!
    -[X] Missions:
    --[X] Cenotaph (AP 1, REP 3, OP 2)
    --[X] Meet the Rookies (AP 1, REP 4, ESP 6, OP 5)
    --[X] Mahou Shoujo no Justice Unlimited (AP 1, HIT 5, ESP 3, OP 2)
    ---[X] Black Swan patrols with New Dawn
    ---[X] Request Gentleman James & Palisade assistance
    --[X] Break Glass in Case of Emergency (AP 2, ESP 8, OP 10)
    --[X] Hero Worship (AP 2, HIT 10, ESPIONAGE 6, REPUTATION 10, OPERATIONS 4)
    -[X] Personal Actions:
    --[X] Black Swan: Read the Manual (AP 0)
    --[X] Menagerie Witch: The Fourth Estate (AP 0)
    --[X] Handyman: Lost Lenore
    --[X] Châtelet: You Live Like This?!
    -[X] Global Actions
    --[X] Project Prometheus (John Henry Rhodes)
    --[X][GLOBAL AP 1] A Spoonful of Sugar (John Henry Rhodes)
    --[X][GLOBAL AP 2] eTraction!
    [X] Plan Helping Wolong Out
    -[X] Cenotaph (AP 1, REPUTATION 3, OPERATIONS 2)
    -[X] Meet the Rookies (AP 1, REPTATION 4, ESPIONAGE 6. OPERATIONS 5)
    -[X] Mahou Shoujo no Justice Unlimited (AP 1, HIT 5, ESPIONAGE 3, OPERATIONS 2)
    --[X] Call Gentleman James and Wolong
    -[X] Break Glass in Case of Emergency (AP 2 , ESPIONAGE 8, OPERATIONS 10)
    -[X] Grand Theft Person (AP 2, HIT 9, OPERATIONS 7)
    --[X] Black Swan helps out New Dawn
    -[X] (LL) The Spider's Web (AP 0)
    -[X] (BS) So . . . How 'bout Them Yankees? (AP 0)
    -[X] (MW) Read the Manual (AP 0)
    -[X] (HM) Lost Lenore (AP 0)
    -[X] (CL) A Face that Toils So Close to Stones is Already Stone Itself (AP 0): OPERATIONS
    -[X] A Spoonful of Sugar: John
    -[X] Project Prometheus: John
    -[X] eTraction!
    [X] Plan Preparations
    -[X] Making the Rounds (AP 1, HIT 2, REPUTATION 3)
    --[X] Black Swan helps out New Dawn
    -[X] Pest Control (AP 1, HIT 3, REPUTATION 2)
    -[X] Cenotaph (AP 1, REPUTATION 3, OPERATIONS 2)
    -[X] Meet the Rookies (AP 1, REPTATION 4, ESPIONAGE 6. OPERATIONS 5)
    -[X] Mahou Shoujo no Justice Unlimited (AP 1, HIT 5, ESPIONAGE 3, OPERATIONS 2)
    --[X] Call Gentleman James and Wolong
    -[X] Break Glass in Case of Emergency (AP 2 , ESPIONAGE 8, OPERATIONS 10)
    -[X] (LL) The Spider's Web (AP 0)
    -[X] (BS) So . . . How 'bout Them Yankees? (AP 0)
    -[X] (MW) Read the Manual (AP 0)
    -[X] (HM) Lost Lenore (AP 0)
    -[X] (CL) A Face that Toils So Close to Stones is Already Stone Itself (AP 0): OPERATIONS
    -[X] A Spoonful of Sugar: John
    -[X] Project Prometheus: John
    -[X] eTraction!
    [X] Plan Catch up before the date and Mystery Boxes
    -[X] Cenotaph (AP 1, REPUTATION 3, OPERATIONS 2)
    -[X] Smoke on the Water (AP 1, ESPIONAGE 4, OPERATIONS 4)
    --[X] Black Swan on New Dawn Patrol
    -[X] Mahou Shoujo no Justice Unlimited (AP 1, HIT 5, ESPIONAGE 3, OPERATIONS 2)
    -[X] Hero Worship (AP 2, HIT 10, ESPIONAGE 6, REPUTATION 10, OPERATIONS 4)
    --[X] New Dawn
    ---[X] Gentleman James
    ---[X] Miss Naught
    -[X] Break Glass in Case of Emergency (AP 2 , ESPIONAGE 8, OPERATIONS 10)
    -[X] TOTAL AP: 7
    -[X] TOTAL HERO: HIT 15, ESPIONAGE 21, REPUTATION 13, OPERATIONS 22.
    -[X] Lady Leizi (Action Locked)
    --[X] The Spider's Web (AP 0): There are threats in Horizon that you know will only fester if left alone. With your intelligence network, you are a surgeon. Start cutting out the rot.
    ---[X]Monarch
    -[X] Black Swan
    --[X] So . . . How 'bout Them Yankees? (AP 0)
    -[X] Menagerie Witch
    --[X] Ain't No Rain on My Parade (AP 0)
    -[X] Handyman
    --[X] Lost Lenore (AP 0)
    -[X] Châtelet
    --[X] You Live Like This?! (AP 0)
    -[X] Global Actions
    --[X] eTraction!: (The Meanest Thing to Ever Happen to Dr. Ibis, The Best Thing to Ever Happen to Dr. Ibis, +1 Global Action and New Global Actions Unlocked)
    --[X] Move that Bus! (OPERATIONS)
    --[X] Why Didn't They Just Run Sideways?: Improve Prometheus. Project Prometheus, that is. Dr. Ibis has several promising avenues of research and can potentially improve your doses of Ambrosia. (Choose 1 research topic, -2000 income)
    ---[X] Gain the ability to give a large, one-time boost to tolerance (+2) at the cost of being unable to raise it again in the future. (Unlocks global action Fast Pass!)
    [X] Plan: Baby's first plan v2
    [X] Plan Against False Heroes
    -[X][GLOBAL MISSIONS]
    --[X][MISSION AP 1/2] Break Glass in Case of Emergency (AP 2 , ESP 8, OPS 10)
    --[X][MISSION AP 3/4] Hero Worship (AP 2, HIT 10, ESP 6, REP 10, OPS 4)
    ---[X] Request Gentleman James and Palisade for assistance
    --[X][MISSION AP 5] Mahou Shoujo no Justice Unlimited (AP 1, HIT 5, ESP 3. OPS 1)
    ---[X] Black Swan patrols with New Dawn
    --[X][MISSION AP 6] Meet the Rookies (AP 1, REP 4, ESP 6. OPERATIONS 5)
    --[X][MISSION AP 7] Cenotaph (AP 1, REPUTATION 3, OPERATIONS 2):
    -[X][GLOBAL ACTIONS]
    --[X][GLOBAL AP 1] A Spoonful of Sugar (John Henry Rhodes)
    --[X][GLOBAL AP 2] eTraction!
    --[X][GLOBAL AP 3] Project Prometheus (John Henry Rhodes)(6 tolerance)
    -[X][PERSONALS]
    --[X][LADY LEIZI] The Spider's Web (Monarch)
    --[X][BLACK SWAN] So... How About Them Yankees?
    --[X][MENAGERIE WITCH] Who Doesn't Love a Power Testing Scene?
    --[X][HANDYMAN] Lost Lenore
    --[X][CHATELET] You Live Like This?!
    -[X] Total AP & Hero: 7 AP, HIT 15, ESP 23, REP 17, OP 22
    [X] Plan: Dawn's Coming, Shroud! v2
    -[X] Missions:
    --[X] Cenotaph (AP 1, REP 3, OP 2)
    --[X] Meet the Rookies (AP 1, REP 4, ESP 6, OP 5)
    --[X] Mahou Shoujo no Justice Unlimited (AP 1, HIT 5, ESP 3, OP 2)
    ---[X] Black Swan patrols with New Dawn
    --[X] Break Glass in Case of Emergency (AP 2, ESP 8, OP 10)
    ---[X] Request Wolong's assistance
    --[X] Long Shadows of the Night (AP 2, HIT 5, ESP 9, OP 4)
    ---[X] Request Gentlemen James & Palisade's assistance
    -[X] Personal Actions:
    --[X] Lady Leizi: Spider's Web
    ---[X]Monarch
    --[X] Black Swan: So . . . How 'bout Them Yankees?
    --[X] Menagerie Witch: Who Doesn't Love a Power Testing Scene?
    --[X] Handyman: Lost Lenore
    --[X] Châtelet: You Live Like This?!
    -[X] Global Actions
    --[X] Project Prometheus (John Henry Rhodes)
    --[X][GLOBAL AP 1] A Spoonful of Sugar (John Henry Rhodes)
    --[X][GLOBAL AP 2] eTraction!
    -[X] Total AP & Hero: 7 AP, HIT 10, ESP 26, REP 7, OP 23
    [X] Plan: Time to Pull the Plug v2
    -[X] Missions:
    --[X] Cenotaph (AP 1, REP 3, OP 2)
    --[X] Meet the Rookies (AP 1, REP 4, ESP 6, OP 5)
    --[X] Mahou Shoujo no Justice Unlimited (AP 1, HIT 5, ESP 3, OP 2)
    --[X] Break Glass in Case of Emergency (AP 2, ESP 8, OP 10)
    ---[X] Request Wolong's assistance
    --[X] Grand Theft Person (AP 2, HIT 9, OP7)
    ---[X] Black Swan patrols with New Dawn
    ---[X] Request for Gentlemen James & Palisade's assistance
    --[X] Total AP & Hero: 7 AP, HIT 14, ESP 17, REP 7, OP 26
    -[X] Personal Actions:
    --[X] Lady Leizi: Spider's Web
    ---[X]Monarch
    --[X] Black Swan: Read the Manual
    --[X] Menagerie Witch: Read the Manual
    --[X] Handyman: Lost Lenore
    --[X] Châtelet: You Live Like This?!
    -[X] Global Actions
    --[X] Project Prometheus (John Henry Rhodes)
    --[X][GLOBAL AP 1] A Spoonful of Sugar (John Henry Rhodes)
    --[X][GLOBAL AP 2] eTraction!
    -[X] Total AP & Hero: 7 AP, HIT 14, ESP 17, REP 7, OP 26
    [X] Plan ND Early, ND Often
    -[X][GLOBAL MISSIONS]
    --[X][MISSION AP 1/2] Break Glass in Case of Emergency (AP 2 , ESP 8, OPS 10)
    ---[X] Request Wolong and Miss Naught for assistance
    --[X][MISSION AP 3/4] Grand Theft Person (AP 2, HIT 9, OPS 7)(ND)
    ---[X] Black Swan patrols with New Dawn
    ---[X] Request Wolong and Palisade for assistance
    --[X][MISSION AP 5] Mahou Shoujo no Justice Unlimited (AP 1, HIT 5, ESP 3. OPS 1)
    --[X][MISSION AP 6] Meet the Rookies (AP 1, REP 4, ESP 6. OPERATIONS 5)
    --[X][MISSION AP 7] Cenotaph (AP 1, REPUTATION 3, OPERATIONS 2):
    -[X][GLOBAL ACTIONS]
    --[X][GLOBAL AP 1] A Spoonful of Sugar (John Henry Rhodes)
    --[X][GLOBAL AP 2] eTraction!
    --[X][GLOBAL AP 3] Project Prometheus (John Henry Rhodes)(6 tolerance)
    -[X][PERSONALS]
    --[X][LADY LEIZI] The Spider's Web (Monarch)
    --[X][BLACK SWAN] Read the Manual
    --[X][HANDYMAN] Lost Lenore
    --[X][CHATELET] You Live Like This?!
    -[X] Total AP & Hero: 7 AP, HIT 14, ESP 17, REP 7, OP 25
 
So, I was pondering how to deal with low to mid potency candidates. Since even after all the spooning John is still far from max potency and it's likely we will have similar candidates eventually.

Giving him a downscaled version of what we planned for a higher potency candidate wouldn't feel quite right. Specially if we give the "full deal" to someone later. I trust Bitterman would make both different enough to avoid a John and Cooler John type of situation, but on the long run It would probably still make it harder to keep the lower potency character relevant.

On that point we probably did things right with Rhys. Out of the ways to make the best out of a lower potency, a powerset that relies on their pre-existing skills is a good one. Even if we later make a better shapeshifter, they won't have the same skillset Rhys developed as a spy so he won't just be left behind.

Another way I see are utility-based or niche powers. Many would be considered "waste" on a 13 potency candidate, too circunstancial or not worth all that investment, but that makes it perfect for a mid-high potency hero.

The Red Huntress is also a great example of another way. Her powerset has a clear role, it provides the tools to track down and eliminate an opponent she marked beforehand. Just the tracking on it's own is quite useful and her other minor powers also made her a versatile tool. But the main course was her gimmick, the power scaling. Which would be useless to most Max Potency heroes. Scaling with your opponents? To Black Swan that would mean getting weaker most of the time. But to someone with half her potency? That has a lot of uses.

And that's the thing about the Red Huntress, she was not lessened by the fact many supers were more powerful than her, her powers made explicit use of this fact. Showing there is value on being a lower potency hero and they aren't just poor replacements born of a lack of better candidates.

Anyways, lost myself a bit there, was just trying to say that there are other options available besides slapping some clarivoyants on John as a quick fix until we get that Super Psychic we planned or something.
 
I had a question: what aspects of the setting would job like to see explored more in back issues? I have a few ideas, but I want to know what people want to see.
 
Very good thought, btw.
I'm pretty sure well have candidate of the same level as john and rys from Cenotaph since thats up to 4 low and medium candidates. Though like weve talked before tailoring powers to a candidates skills for Low and Med Potency is pretty wise way to give them powers. For P13 the powers are good enough that a candidate respecing to them is smart.

That Said I dont agree with Red Huntress not being good for P13 If its merge to autobiokinesis I'm pretty i'll turn into some sort of Bioadaption against enemy powers. Which would be massively useful in a fight against other heroes bullshit.
 
I had a question: what aspects of the setting would job like to see explored more in back issues? I have a few ideas, but I want to know what people want to see.
I'd be really interested in how independent heroes sustain their careers in Horizon. The city seems dominated by large teams with government or corporate backing, but with the vacuum the Movement left behind, there's probably been a resurgence in people who want to strike it out on their own now that they have the space to breath and the opportunity to shine.

From internet celebrities to punks who don't want to sell out and people with nothing but a dream, grit, and a homemade costume.
 
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Yeah, I'm gonna see how this turn goes and then might have to make some changes or just start summarizing stuff like personal actions.
If I may make a suggestion?

The Spotlight* System

There will be a new resource called [Spotlight Token], with players getting three of them. Instead of measuring any in-universe qualia like the other stats, these tokens represent narrative attention being devoted to the action. That is to say, only things that get a token will be written about in detail. Actions are now classified in three ways:
  • [Routine], which marks actions not important enough for much narrative attention, receiving only offhand remarks or a couple lines of summary;
  • [Spotlight-OK], which means actions that can be done in the background but can receive extra narrative attention, which gives exclusive rewards; and
  • [Spotlight-Only], actions which necessitate narrative attention for one reason or another, usually aligned to the main plot threads of the story; if they don't get the Spotlight they don't get done at all.
Here's what this turn's options would look like under my proposal:

MISSIONS

Making the Rounds (Routine, AP 1, HIT 2, REPUTATION 3): The Worker's Mitt is a series of "blue-collar" neighborhoods in Horizon, and the former territory of Justice Unlimited. The strife there is not as bad as in other parts of the city—perfect for a rookie hero on her first patrol. Go show the flag and remind everyone Justice Unlimited is still here.
Lady Leizi: Reports are limited, but there's been some rumors of two Silver Rank Behemoths being sighted in the area. It's nothing our current Justice Unlimited can't handle, and it isn't immediately pressing. However, the bounties would be nice for our coffers as well as being seen taking appropriately heroic actions. Rumors also abound of local vigilante metahumans protecting the area. It might be good to make contact with some.
(Chance of permanent global +1 to REPUTATION, Income +1500, Random event off the events table.)

Pest Control (Spotlight-OK, AP 1, HIT 3, REPUTATION 2): Odd monsters called Behemoths live in the QZ. It's a fact of life in Horizon, but, since the Leviathan stirred, they've been more active than normal. A few have even tried to get into the city proper, which would be very bad. A general call has gone out to anyone willing to help thin their numbers near the border. It might be good training for a newly-revived Justice Unlimited.
Lady Leizi: Again, routine work for us and we will never complain about filling our coffers. More interesting is the potential to scout the QZ for possible routes to retrieve goldnine, as well as the possibility of making contact with the vanguard of the R-Train. It may help us establish a foothold for further contact.
(Income +2000, Chance of +1 to HIT, Encounter with Gold-Rank Behemoth. [Spotlight]: Intel about current state of QZ, Chance of Encounter with R-Train)

Cenotaph (Spotlight-OK, AP 1, REPUTATION 3, OPERATIONS 2): You've had your private ceremony, but your team was beloved by many in the city. You owe it to them to let them mourn too. You owe it to your team. You owe it to yourself. Have a public ceremony to honor the fallen members of Justice Unlimited.
Lady Leizi: No public ceremony has been held in honor of those who fell in the QZ . . . or for Justice Unlimited's former members. The closest was that debacle at Christmas, and that self-indulgent insult cannot stand as the only memorial to those who actually gave their lives to protect Horizon. It would draw a clear distinction between Crusade and ourselves—namely that we actually served in the QZ—and it would give us an excellent opportunity to scout for potential candidates for Project Prometheus without arousing suspicion.
(Chance of permanent global +1 to REPUTATION, Recruit 2 to 4 low and medium tolerance candidates. [Spotlight]: Encounter with Crusade)

Meet the Rookies (Spotlight-OK, AP 1, REPTATION 4, ESPIONAGE 6. OPERATIONS 5): The public needs to meet the newest members of Justice Unlimited. Surely, a carefully vetted interview will be a harmless way to introduce Black Swan, Menagerie Witch, Handyman, and Châtelet, as well as yourself? What could possibly go wrong?
Lady Leizi: Takanashi Chihiro was Nora's old roommate in college and a current anchor on the Ọsanyìn Centralized News. She is also a fiend for hero culture. She has been salivating at the chance of an exclusive interview with the new interaction of Justice Unlimited. Doing her this favor would put her in our debt, and perhaps let us poach her from OCN.
Following the advent of Crusade, she has been messaging me nearly daily. She's been begging me to let her "strike back". It seems she too feels enraged at the attack on a dead woman's reputation.

(Chance of increase to REPUTATION for Black Swan, Menagerie Witch, Handyman, Châtelet, and Lady Leizi. [Spotlight]: Encounter with Crusade, Chance of recruiting Takanashi Chihiro as a Public Relations Manager—+1 Global Action and New Global Actions Unlocked)

Smoke on the Water (Spotlight-OK, AP 1, ESPIONAGE 4, OPERATIONS 4): The Demon Flamez were a gang of metahumans notable for their lack of concern for collateral damage and their fire-based powers. They were inmates of Wonderland until recently, and word is they've made moves to secure their former territory in the Old Industrial District. Which makes it all the odder that you've received a private communication from one of their members asking for a clandestine meeting.
Lady Leizi: We can thank our renewed control of the Worker's Mitt for the tip I received on the Demon Flamez. Certain elements of the OID are desperate to renew their contract with Justice Unlimited. With Powers keeping a low profile, any chance the Demon Flamez had of being legitimized has gone up in smoke. This has driven their leader, Phlogiston, to abandon the pretense of civility and to rule the OID as his personal fiefdom. Unfortunately, this has attracted the attention of another would-be-monarch: Le Petit Prince.
In the middle of this is Sparksurfer telling every one of my informants that he wants to get himself and his sister, Jorōgumo, out and needs our help.

(Unlocks mission Fire in the Sky, Chance of new metahuman DNA, +1 to control of OID. [Spotlight]: Intel on Le Petit Prince, Chance of eventually recruiting Sparksurfer and Jorōgumo) [2 Turns Until Expiration]

Mahou Shoujo no Justice Unlimited
(Spotlight-Only, AP 1, HIT 5, ESPIONAGE 3, OPERATIONS 2): Good news! Justice Unlimited's new, affiliate hero-squad is a massive success. Bad news! Justice Unlimited doesn't have a new, affiliate hero-squad. What is happening?
Lady Leizi: . . . it appears a metahuman team themed like "magical girls" are going around and calling Justice Unlimited. Including taking contracts out in our name. To make things more unusual, my information network in their territory has been subverted. They haven't gone quiet—they're feeding me bad information. I would have no idea if one hadn't used his "duress" code phrase.
I have managed to get one piece of intel however: someone is going around and promising to give metahuman powers to any who joins "Justice Unlimited". At the same time, strange creatures made of ice have been staging increasingly coordinated attacks—creatures that look like pieces of The Frozen Throne. Something like this should rock Horizon to its core. So why is the Ghost Dragon Triad—the Triad my father used to lead—ensure no information finds its way out?

(Unlocks mission Puella Magi Justice Unlimited Magica, Chance of new metahuman DNA, Chance of + 3000 Income, Chance of eventually finding supplier of goldnine, Chance of eventually recruiting high-tolerance candidate, Intel about the Frozen Throne, Possible Encounter with Crusade) [2 Turns Until Expiration]


Hero Worship
(Spotlight-Only; AP 2, HIT 10, ESPIONAGE 6, REPUTATION 10, OPERATIONS 4) Following her sister's death, Yara Oliviera finds herself the new minority owner of 11% of the sharers of the largest megacorporation in the world. The exact number of shares her father, Jair Oliviera, needs to take control of said global megacorp. Even if it wasn't Yazmin's final request, it would be prudent to keep those shares out of his hands.
Lady Leizi: There have been numerous attempts at abducting Yara, all conducted by strange, armed men. Per Belle Sabreuse—the mercenary Yazmin hired to protect Yara until Justice Unlimited could get to her—the abductors are simple, unemotive, and poor improvisers. However, they're getting smarter and more dangerous, and the last batch even had a low-level metahuman in the mix.
These powers . . . it sounds like Socialite Butterfly has in interested in Yazmin's sister.

(Unlocks mission Reality Check, Chance of eventual sponsorship with Ọsanyìn—sponsorships grant Income and resources per turn, Chance of eventually recruiting a high-tolerance candidate, Chance of eventually recruiting Belle Sabreuse, Intel about Socialite Butterfly) [2 Turns Until Expiration]

Break Glass in Case of Emergency
(Spotlight-OK, AP 2, ESPIONAGE 8, OPERATIONS 10) Rakeem left you a cache of emergency supplies should the worst come to pass. He also left it hidden in a shipwreck at the bottom of the ocean floor. The ocean floor that has recently shifted due to the Leviathan's movement. This had better be worth it.
Lady Leizi: Rakeem took me fishing out here once. It was the first time we ever really connected. It might be nice to bring everyone else and see if the same magic still exists.
(+ 3000 Income, New Metahuman DNA, 1 of Mendicant's healing symbiotes, 3 of Valiant Silver's shield generators, 1 Ambrosia's worth of goldnine. [Spotlight]: A gift meant for Lady Leizi)

Train Kept a Rollin' (Spotlight-Only, AP 2, HIT 6, REPUTATION 8, OPERATIONS 9) The R-Train is the main reason goldnine hasn't proliferated unchecked throughout the world. It is also the reason most Behemoths will never get anywhere near Horizon. It is automatic, unfeeling, and uncompromisable. It has enough firepower to level nations and the ability to continue on indefinitely. And Nora believed you could talk to it. She better be right. Black Swan's extreme sensitivity to psychic fields should allow you to reason with it. Or, if you'd prefer to do it personally, Nora claimed there was equipment in her lab that could let you do so.
Lady Leizi: The R-Train is unrelenting, unfeeling, and provides a vital service to Horizon and the world writ-large. It's also the single-greatest metahuman-created construct ever created. Popular belief is that it was made by an Algernon-type who used their power unceasingly for a month straight until they hit the Rebound. That person was the "Trackmaster". Anyone experimenting with goldnine will inevitably come into conflict with the R-Train. Better, perhaps, if it is on our side.
(Unlocks Mission Tracking the Trackmaster, Eventual chance of establishing permanent supply of goldnine, eventual chance of alliance with R-Train, Chance of Encountering a Named-Rank Behemoth, Frigg of Drifting Mistletoe)

He's Got a Gun! (Spotlight-OK, AP 2, HIT 7, OPERATIONS 10)
There is currently a high-speed chase ongoing as QUICK GORILLA has gone rogue. He's broken into the Dominion medical research facility where he was born and absconded with two "research subjects" who are also orangutans. Apparently they are quite valuable as Dominion has put out an "all-takers" assignment on Hero for Hire to capture QUICK GORILLA and return the subjects. And, yes, it appears QUICK GORILLA does indeed have a gun. One he knows how to use.
(Chance of +3000 income, Chance of +2 global REPUTATION. [Spotlight]: Chance of alliance with QUICK GORILLA, Chance to expand Madeline's menagerie.) [Requirement: Menagerie Witch must be present on this mission].

Long Shadows of the Night
(Spotlight-OK, AP 2, HIT 5, ESPIONAGE 9, OPERATIONS 4)
Shroud is a serial killer with the ability to fuse with shadows and move along two-dimensional spaces. His preferred MO is to smother his victims and then arrange their bodies in "artful" poses, as if they were still alive. He's announced his next victim will be a member of the Kelso family, of Kelso-Allard Heavy Industries. The entire family has gone into hiding at their villa near the Marajó Várzea, and have hired a number of metahuman bodyguards. Including Crusade. Douglas Kelso, the second son of the family, attended college with Nora and married her other roommate, Sadie. Perhaps he can get you on scene to stop Shroud before he strikes again.
(Chance of metahuman DNA, Chance of weakening Monarch's position, Chance of Income +1000. [Spotlight]: Chance of intel about Monarch, Chance of eventually sponsorship form Kelso-Allard Heavy Industries) [Must be taken within 3 turns]

Grand Theft Person
(Spotlight-OK, AP 2, HIT 9, OPERATIONS 7)
Third Person is a psychic parasite without his own body. He jumps from host to host every time his current body dies, and he's capable of inhabiting regular people as well as metahumans. His name comes from his strange ability to see from a "third-person" perspective around his host. His lack of a permanent identity or body has rendered him the ultimate solipsist—he does not believe the rest of the world is real aside from himself and appears to think this is all one giant game being run for his amusement and the amusement of people with "Sufficient Velocity". He has announced a grand tournament where he will surrender peacefully if someone can outdo him at a number of extremely dangerous tasks and demonstrate that they are a "real sigma".
(Chance of metahuman DNA, Chance of weakening Monarch's position, Chance of Income +1000, +1 to control of the OID, Third Person gets mad about being dealt with off-screen and may cause problems in the future. [Spotlight]: Chance of intel about Monarch, Third Person is satisfied and won't cause problems for the foreseeable future.) [Must be taken within 3 turns]

The Air in the Valley
(Spotlight-OK, AP 2, REPUTATION 8, OPERATIONS 6)
Abarimon is a "reverse speedster". He moves at regular speeds, but his body automatically releases a gas that slows down the perceptions of everyone else. He has no control over this power and no way of reversing it once it takes effect. Eventually, his victims all mutate into a reverse-footed creature that is reduced to bestial intelligence. Abarimon is the only person to go into Wonderland willingly, and now that it no longer exists he is moving as little as possible. But he keeps running out of food and having to relocate. Wolong has so far managed to evacuate the populations around him, but the situation is untenable.
(Chance of metahuman DNA, Chance of weakening Monarch's position, Chance of Income +1000, +1 to control of the OID. [Spotlight]: Chance of intel about Monarch, Encounter with Crusade)

The Fellowship (Spotlight-Only, AP 2, HIT 11, ESPIONAGE 16, REPUTATION 9, OPERATIONS 9)
A new trio of heroes calling themselves "Trilogy" have begun to combat Monarch's forces wherever they can. Normally, this would end in disaster, but they're apparently led by Marvelous Shine himself. Marvelous Shine was a metahuman in the early days of Horizon, who was a peer of Novalight and King in his time. He retired and went into reclusion following the Susurration, but now apparently has felt compelled to return after the Movement. He's contacted you saying he has definitive proof that Lethal Anodyne is dealing to Monarch and has requested your help cutting off her supply of stimulants and enhancements. Who are you to say no to a living legend? (Unlocks mission The Towers Two, Chance of intel about Monarch, Chance of weakening Monarch's position, Intel about Lethal Anodyne, Chance of alliance with Trilogy, Chance of eventually recruiting a high-tolerance candidate). [3 Turns Until Expiration].

Take the Stage
(Spotlight-Only, AP 0, ESPIONAGE 15, REPUTATION 5, OPERATIONS 5)
Crusade has called for an audit. Fine. You have nothing to hide, and, when they find nothing, they'll be on the back foot. You're not being naive, you're taking the least expected path. Unless someone tries to invent some evidence when they don't find any. If you can catch them red-handed in the act, then you can turn this all back on Crusade.
(EXCEED-BEYOND, True Nature of the Apiary, the Stage, and Project Prometheus become public, All intel gathered by Lady Leizi become known to Crusade, Removes all maluses on REPUTATION as a result of Crusade, Chance to damage Crusade's REPUTATION)

Revelations (???): Someone tried to wake up the Leviathan. How? And more importantly, why? [Story requirements not met]

Wider than a Mile (Spotlight-Only, AP 4, HIT 45, ESPIONAGE 36, REPUTATION 39, OPERATIONS 38): Moon River was the seventh member of Justice Unlimited. To the world, she was a super-advanced AI created by Valiant Silver. In reality, she was the world's greatest technopath, able to control technology like it was her body. The only problem was, she had no ability to sense the world aside from technopathy. She didn't even know where in the physical world her actual body was. And now she's disappeared. Everyone else is gone; you won't lose her too. Find her.
Lady Leizi: I will find you, Eve. I swear it.
Anansi: I know where Eve is. I can't tell you now. I took something . . . blocked it from even my own memory. It's hidden somewhere, but once I tell you then they will know. Let me know when you're ready and then be prepared to act immediately. Don't trust anything I tell you after this. It might not be me anymore.

(Recruit Moon River, Intel about Interlocutor, Intel about Valkyrie, Intel about King, Intel about the true nature of Jacob's Ladder, Encounter with Crusade, Unlocks mission Repatriation) [8 Turns Until Expiration] [RECOMMENDED: EXCEED-BEYOND and >= 3 Max Potency Heroes]

PERSONAL ACTIONS (Chose 1 Per Hero)

Lady Leizi (Action Locked)


The Spider's Web (Spotlight-OK, AP 0): There are threats in Horizon that you know will only fester if left alone. With your intelligence network, you are a surgeon. Start cutting out the rot. [Spotlight]: Get the detailed information Lady Leizhi will pass to Wolong written out.
[X] Monarch

Black Swan

Whispers Through the Web (Routine, AP 0): Intelligence work isn't all glamor. In fact, it's mostly boring. A lot of sitting around, watching, and occasionally talking to the right person at the right time. Have the rookie go do some of it. (+1 ESPIONAGE for Black Swan)

Read the Manual (Routine, AP 0): Adamant was obsessed with creating proper procedure and protocol for basically every situation you could imagine. And he documented all of it. In 47 thick, thick volumes. If you had to suffer through reading them, so does Black Swan. (+1 to OPERATIONS for Black Swan)

So . . . How 'bout Them Yankees? (Spotlight-Only, AP 0) Black Swan has received a DM on Hero for Hire from Scarlet Maturity. He's invited her to a social outing. Wolong has given himself multiple debilitating headaches picking apart every possible outcome, but it truly appears that Scalet Maturity is just . . . kind of bored and wants to hang out. (Chance of random reward off rewards table)

Menagerie Witch
Who Doesn't Love a Power Testing Scene? (Routine, AP 0): Madeline is experienced with her power, but it is probably a good idea to test how she can use it without further damage to her body. Hopefully, somewhere deserted. (+1 HIT for Menagerie Witch)

Whispers Through the Web (Routine, AP 0): Intelligence work isn't all glamor. In fact, it's mostly boring. A lot of sitting around, watching, and occasionally talking to the right person at the right time. Have the rookie go do some of it. (+1 ESPIONAGE for Menagerie Witch)

The Fourth Estate (Routine, AP 0): Public relations? More like public rela. . . shames? Right? Right. Something like that. Point is, you don't want to do it. Thankfully, you have a rookie for that. (+1 to REPUTATION for Menagerie Witch)

Read the Manual (Routine, AP 0): Adamant was obsessed with creating proper procedure and protocol for basically every situation you could imagine. And he documented all of it. In 47 thick, thick volumes. If you had to suffer through reading them, so does the rookie. (+1 to OPERATIONS for Menagerie Witch)

Ain't No Rain on My Parade (Spotlight-Only, AP 0): Madeline has enjoyed the good weather lately. The suspiciously good weather. The good weather that seems to only follow her around, even when it's raining elsewhere. She tried to pose for photographs during a thunderstorm "for the aesthetic", but the rain ceased as soon as she was outside. She wants her gloomy days back, and she will get to the bottom of all this . . . sunshine. (Chance of random reward off the rewards table)

Handyman

Whispers Through the Web (Routine, AP 0): Intelligence work isn't all glamor. In fact, it's mostly boring. A lot of sitting around, watching, and occasionally talking to the right person at the right time. Have the rookie go do some of it. (+1 ESPIONAGE for Handyman)

The Fourth Estate (Routine, AP 0): Public relations? More like public rela. . . shames? Right? Right. Something like that. Point is, you don't want to do it. Thankfully, you have a rookie for that. (+1 to REPUTATION for Handyman)

Read the Manual (Routine, AP 0): Adamant was obsessed with creating proper procedure and protocol for basically every situation you could imagine. And he documented all of it. In 47 thick, thick volumes. If you had to suffer through reading them, so does the rookie. (+1 to OPERATIONS for Handyman)

Lost Lenore (Spotlight-Only, AP 0): Gus never told his parents that he was a metahuman, a member of SLAYERS, or that he had a boyfriend. He always wanted to come clean, but didn't know how. They don't even know how he died. Handyman feels like he owes it to them and Gus to let them know the truth.
(Chance of random reward off the rewards table)

Châtelet

A Face that Toils So Close to Stones is Already Stone Itself (Routine, AP 0): Châtelet could always use some practice. Now, more than ever. Have her take some time to train a skill, maybe see if she can improve yourself. [Must Choose to Train HIT, ESPIONAGE, REPUTATION, or OPERATIONS] (Chance of improvement contingent on how high a skill already is. Higher skills will have a higher DC to raise)

Bros Night Out! (Spotlight-Only, AP 0): "Bro" is a gender neutral term, Mendicant insists. It can apply to a woman, a clay-man, or a non-binary icon. What it does mean is that Mendicant and Châtelet can finally make friends their age! And Rhys is there too! (Chance of random reward off the rewards table)

You Live Like This?! (Spotlight-OK, AP 0): Justice Unlimited was never the most organized . . . organization in the world, even before the Movement. Adamant did what he could, but he was just one man. Châtelet is used to a clearer chain of command and things like a "duty roster" and "paystubs". Maybe she can be the ally Rakeem always needed and bring order to the chaos. (Chance of random reward off the rewards table, [Spotlight]: Châtelet goes insane.)

Global Actions (Choose 3)

Justice Unlimited Wants You! (Routine): If you're going to make new heroes, you'll need candidates who are the best of the best. Your current crop is fine, but small. Get out there yourself and find new candidates for Ambrosia. (New low to medium tolerance candidates, number depends on DC, - 500 Income, DC 5 ESPIONAGE Check to avoid revealing Project Prometheus)

Project Prometheus (Spotlight-OK): [No Ambrosia available, missing goldnine](Create new metahuman, -1000 Income. [Spotlight]: Personal issues of the chosen candidate may be changed positively.)

A Spoonful of Sugar (Routine): Dr. Ibis believes he can use refined goldnine to artificially boost a candidate's tolerance. Now you just need a candidate who's willing to give it a try.
(-2000 Income, Increase on candidate's tolerance by 1)

eTraction! (Spotlight-OK): Dr. Ibis has apparently been trying online dating to no success. However, he's recently been approved for a beta-test of a new matchmaking software called "eTracation". All he has to do is allow them to film his first date with his match for "data collection purposes". It's a reality show. Dr. Ibis has somehow accidentally signed up for a reality show. Also, he's supposed to be dead. (+1 Global Action and New Global Actions Unlocked, gain Noodle Incident. [Spotlight]: The Meanest Thing to Ever Happen to Dr. Ibis, The Best Thing to Ever Happen to Dr. Ibis.)

Legally Distinct Shields (Routine): Nora's shield generators have proven to be worth their weight in gold time and time again. Unfortunately, they're not the most durable. Time to restock your supply. (OPERATIONS check, produce between 1 to 3 shield generators)

Undiagnosed ADHD (Routine): Nora was a brilliant mind. Said brilliant mind also frequently forgot to sleep and eat, let alone keep her lab tidy. Who knows what treasure lies beneath the piles of junk that litter her former space? Nora sure didn't. (OPERATIONS check, Random reward off Nora's Junk table)

Glass Menagerie (Routine): Madeline has quite the collection of animals. She could use more. (OPERATIONS check, Random animal off the Menagerie Table)

Move that Bus! (HIT) (Routine): The Apiary is a massive building, who's space is mostly going to waste at this point. Spend some money and see if you can improve the training room. (-1000 Income, HIT Check, Chance to raise global HIT)

Move that Bus! (ESPIONAGE) (Routine): The Apiary is a massive building, who's space is mostly going to waste at this point. Spend some money and see if you can build a listening post and find trustworthy employees to staff it.. (-1000 Income, ESPIONAGE Check, Chance to raise global ESPIONAGE)

Move that Bus! (REPUTATION) (Routine): The Apiary is a massive building, who's space is mostly going to waste at this point. Spend some money on a community recreation center and let the public put it to use. (-1000 Income, REPUTATION Check, Chance to raise global REPUTATION)

Move that Bus! (OPERATIONS) (Routine): The Apiary is a massive building, who's space is mostly going to waste at this point. Spend some money and see if you can build and staff an operations center. (-1000 Income, OPERATIONS Check, Chance to raise global OPERATIONS)

Why Didn't They Just Run Sideways? (Routine): Improve Prometheus. Project Prometheus, that is. Dr. Ibis has several promising avenues of research and can potentially improve your doses of Ambrosia. (Choose 1 research topic, -2000 income)
[ ] Gain the ability to guarantee the expression of a keyword in a sample (Unlocks global action Dr. Ibis Does Not Play Dice)
[ ] Gain the ability to give a large, one-time boost to tolerance (+2) at the cost of being unable to raise it again in the future. (Unlocks global action Fast Pass!)
[ ] Try to distill something useful from Apiary's DNA (Unlocks global action Rosemary's Baby).

I Fear Not The Man Who Has Practiced 10,000 Kicks (Spotlight-OK): Lady Leizi has fallen behind in combat ability. Even to Menagerie Witch. This is unacceptable. One quick method would be to give her a weapon. She prefers fighting with her hands, but it might be better to not have to touch everything she wants to hurt. And she wants to hurt a LOT. (OPERATIONS check, +1 to Lady Leizi's HIT, Unlocks Global Action I Fear the Man Who Has Practiced One Kick 10,000 Times. [Spotlight]: Build a weapon for Lady Leizi, exact weapon may grant bonus effects.)

*Or Episode or Issue, depends on how you want to flavor this.

There's also an AP replacement system to go along with the above changes, but I'm quite more iffy about this one:

AP is eliminated, and missions now have a minimum of two and max of five heroes that can make an Appearance. Every hero has three Appearances they can make per turn; Personal actions now cost an Appearance of the appropriate hero to choose, and are limited to one per Hero. So in a turn instead of spending AP we'd spread out the Appearances between the missions; the Spotlight system would keep character bloat in check. Hopefully it feels something like Justice League Unlimited which is the main inspiration for this. So it would hypothetically look something like this:

Heroes by Available Appearances: Lady Leizhi x4 (+0 PA), Black Swan x2 (+1 PA), Menagerie Witch x3, Handyman x3, Châtelet x3.

Permanent Modifiers:
  • Lady Leizhi:
    • Leader of Justice Unlimited: You carry with you the weight of the fallen. You can only hope to be able to bear it. +1 Appearance.
    • Member of Justice Unlimited: The Apiary likes you, and so will occasionally help you out. Gain 1 Free Personal action.
  • Black Swan:
    • Provisional Member of Justice Unlimited: The Apiary likes you, and so will occasionally help you out. Gain 1 Free Personal action.
Temporary Modifiers:
  • This Turn:
    • Lady Leizhi must gather information to help Wolong. Automatically takes the Spider's Web Action on Monarch.
    • Black Swan must help out New Dawn patrols. -1 Appearance.
  • Indefinite:
    • Wolong has agreed to help you out until such a time until both teams are able to merge: You can pick two of the following heroes for an Appearance this turn: Gentleman James, Dreamcatcher, Palisade, Miss Naught, Wolong. There must be at least one Justice Unlimited Appearance in missions they're assigned to.
 
If I may make a suggestion?

The Spotlight* System

There will be a new resource called [Spotlight Token], with players getting three of them. Instead of measuring any in-universe qualia like the other stats, these tokens represent narrative attention being devoted to the action. That is to say, only things that get a token will be written about in detail. Actions are now classified in three ways:
  • [Routine], which marks actions not important enough for much narrative attention, receiving only offhand remarks or a couple lines of summary;
  • [Spotlight-OK], which means actions that can be done in the background but can receive extra narrative attention, which gives exclusive rewards; and
  • [Spotlight-Only], actions which necessitate narrative attention for one reason or another, usually aligned to the main plot threads of the story; if they don't get the Spotlight they don't get done at all.
Here's what this turn's options would look like under my proposal:

MISSIONS

Making the Rounds (Routine, AP 1, HIT 2, REPUTATION 3): The Worker's Mitt is a series of "blue-collar" neighborhoods in Horizon, and the former territory of Justice Unlimited. The strife there is not as bad as in other parts of the city—perfect for a rookie hero on her first patrol. Go show the flag and remind everyone Justice Unlimited is still here.
Lady Leizi: Reports are limited, but there's been some rumors of two Silver Rank Behemoths being sighted in the area. It's nothing our current Justice Unlimited can't handle, and it isn't immediately pressing. However, the bounties would be nice for our coffers as well as being seen taking appropriately heroic actions. Rumors also abound of local vigilante metahumans protecting the area. It might be good to make contact with some.
(Chance of permanent global +1 to REPUTATION, Income +1500, Random event off the events table.)

Pest Control (Spotlight-OK, AP 1, HIT 3, REPUTATION 2): Odd monsters called Behemoths live in the QZ. It's a fact of life in Horizon, but, since the Leviathan stirred, they've been more active than normal. A few have even tried to get into the city proper, which would be very bad. A general call has gone out to anyone willing to help thin their numbers near the border. It might be good training for a newly-revived Justice Unlimited.
Lady Leizi: Again, routine work for us and we will never complain about filling our coffers. More interesting is the potential to scout the QZ for possible routes to retrieve goldnine, as well as the possibility of making contact with the vanguard of the R-Train. It may help us establish a foothold for further contact.
(Income +2000, Chance of +1 to HIT, Encounter with Gold-Rank Behemoth. [Spotlight]: Intel about current state of QZ, Chance of Encounter with R-Train)

Cenotaph (Spotlight-OK, AP 1, REPUTATION 3, OPERATIONS 2): You've had your private ceremony, but your team was beloved by many in the city. You owe it to them to let them mourn too. You owe it to your team. You owe it to yourself. Have a public ceremony to honor the fallen members of Justice Unlimited.
Lady Leizi: No public ceremony has been held in honor of those who fell in the QZ . . . or for Justice Unlimited's former members. The closest was that debacle at Christmas, and that self-indulgent insult cannot stand as the only memorial to those who actually gave their lives to protect Horizon. It would draw a clear distinction between Crusade and ourselves—namely that we actually served in the QZ—and it would give us an excellent opportunity to scout for potential candidates for Project Prometheus without arousing suspicion.
(Chance of permanent global +1 to REPUTATION, Recruit 2 to 4 low and medium tolerance candidates. [Spotlight]: Encounter with Crusade)

Meet the Rookies (Spotlight-OK, AP 1, REPTATION 4, ESPIONAGE 6. OPERATIONS 5): The public needs to meet the newest members of Justice Unlimited. Surely, a carefully vetted interview will be a harmless way to introduce Black Swan, Menagerie Witch, Handyman, and Châtelet, as well as yourself? What could possibly go wrong?
Lady Leizi: Takanashi Chihiro was Nora's old roommate in college and a current anchor on the Ọsanyìn Centralized News. She is also a fiend for hero culture. She has been salivating at the chance of an exclusive interview with the new interaction of Justice Unlimited. Doing her this favor would put her in our debt, and perhaps let us poach her from OCN.
Following the advent of Crusade, she has been messaging me nearly daily. She's been begging me to let her "strike back". It seems she too feels enraged at the attack on a dead woman's reputation.

(Chance of increase to REPUTATION for Black Swan, Menagerie Witch, Handyman, Châtelet, and Lady Leizi. [Spotlight]: Encounter with Crusade, Chance of recruiting Takanashi Chihiro as a Public Relations Manager—+1 Global Action and New Global Actions Unlocked)

Smoke on the Water (Spotlight-OK, AP 1, ESPIONAGE 4, OPERATIONS 4): The Demon Flamez were a gang of metahumans notable for their lack of concern for collateral damage and their fire-based powers. They were inmates of Wonderland until recently, and word is they've made moves to secure their former territory in the Old Industrial District. Which makes it all the odder that you've received a private communication from one of their members asking for a clandestine meeting.
Lady Leizi: We can thank our renewed control of the Worker's Mitt for the tip I received on the Demon Flamez. Certain elements of the OID are desperate to renew their contract with Justice Unlimited. With Powers keeping a low profile, any chance the Demon Flamez had of being legitimized has gone up in smoke. This has driven their leader, Phlogiston, to abandon the pretense of civility and to rule the OID as his personal fiefdom. Unfortunately, this has attracted the attention of another would-be-monarch: Le Petit Prince.
In the middle of this is Sparksurfer telling every one of my informants that he wants to get himself and his sister, Jorōgumo, out and needs our help.

(Unlocks mission Fire in the Sky, Chance of new metahuman DNA, +1 to control of OID. [Spotlight]: Intel on Le Petit Prince, Chance of eventually recruiting Sparksurfer and Jorōgumo) [2 Turns Until Expiration]

Mahou Shoujo no Justice Unlimited
(Spotlight-Only, AP 1, HIT 5, ESPIONAGE 3, OPERATIONS 2): Good news! Justice Unlimited's new, affiliate hero-squad is a massive success. Bad news! Justice Unlimited doesn't have a new, affiliate hero-squad. What is happening?
Lady Leizi: . . . it appears a metahuman team themed like "magical girls" are going around and calling Justice Unlimited. Including taking contracts out in our name. To make things more unusual, my information network in their territory has been subverted. They haven't gone quiet—they're feeding me bad information. I would have no idea if one hadn't used his "duress" code phrase.
I have managed to get one piece of intel however: someone is going around and promising to give metahuman powers to any who joins "Justice Unlimited". At the same time, strange creatures made of ice have been staging increasingly coordinated attacks—creatures that look like pieces of The Frozen Throne. Something like this should rock Horizon to its core. So why is the Ghost Dragon Triad—the Triad my father used to lead—ensure no information finds its way out?

(Unlocks mission Puella Magi Justice Unlimited Magica, Chance of new metahuman DNA, Chance of + 3000 Income, Chance of eventually finding supplier of goldnine, Chance of eventually recruiting high-tolerance candidate, Intel about the Frozen Throne, Possible Encounter with Crusade) [2 Turns Until Expiration]


Hero Worship
(Spotlight-Only; AP 2, HIT 10, ESPIONAGE 6, REPUTATION 10, OPERATIONS 4) Following her sister's death, Yara Oliviera finds herself the new minority owner of 11% of the sharers of the largest megacorporation in the world. The exact number of shares her father, Jair Oliviera, needs to take control of said global megacorp. Even if it wasn't Yazmin's final request, it would be prudent to keep those shares out of his hands.
Lady Leizi: There have been numerous attempts at abducting Yara, all conducted by strange, armed men. Per Belle Sabreuse—the mercenary Yazmin hired to protect Yara until Justice Unlimited could get to her—the abductors are simple, unemotive, and poor improvisers. However, they're getting smarter and more dangerous, and the last batch even had a low-level metahuman in the mix.
These powers . . . it sounds like Socialite Butterfly has in interested in Yazmin's sister.

(Unlocks mission Reality Check, Chance of eventual sponsorship with Ọsanyìn—sponsorships grant Income and resources per turn, Chance of eventually recruiting a high-tolerance candidate, Chance of eventually recruiting Belle Sabreuse, Intel about Socialite Butterfly) [2 Turns Until Expiration]

Break Glass in Case of Emergency
(Spotlight-OK, AP 2, ESPIONAGE 8, OPERATIONS 10) Rakeem left you a cache of emergency supplies should the worst come to pass. He also left it hidden in a shipwreck at the bottom of the ocean floor. The ocean floor that has recently shifted due to the Leviathan's movement. This had better be worth it.
Lady Leizi: Rakeem took me fishing out here once. It was the first time we ever really connected. It might be nice to bring everyone else and see if the same magic still exists.
(+ 3000 Income, New Metahuman DNA, 1 of Mendicant's healing symbiotes, 3 of Valiant Silver's shield generators, 1 Ambrosia's worth of goldnine. [Spotlight]: A gift meant for Lady Leizi)

Train Kept a Rollin' (Spotlight-Only, AP 2, HIT 6, REPUTATION 8, OPERATIONS 9) The R-Train is the main reason goldnine hasn't proliferated unchecked throughout the world. It is also the reason most Behemoths will never get anywhere near Horizon. It is automatic, unfeeling, and uncompromisable. It has enough firepower to level nations and the ability to continue on indefinitely. And Nora believed you could talk to it. She better be right. Black Swan's extreme sensitivity to psychic fields should allow you to reason with it. Or, if you'd prefer to do it personally, Nora claimed there was equipment in her lab that could let you do so.
Lady Leizi: The R-Train is unrelenting, unfeeling, and provides a vital service to Horizon and the world writ-large. It's also the single-greatest metahuman-created construct ever created. Popular belief is that it was made by an Algernon-type who used their power unceasingly for a month straight until they hit the Rebound. That person was the "Trackmaster". Anyone experimenting with goldnine will inevitably come into conflict with the R-Train. Better, perhaps, if it is on our side.
(Unlocks Mission Tracking the Trackmaster, Eventual chance of establishing permanent supply of goldnine, eventual chance of alliance with R-Train, Chance of Encountering a Named-Rank Behemoth, Frigg of Drifting Mistletoe)

He's Got a Gun! (Spotlight-OK, AP 2, HIT 7, OPERATIONS 10)
There is currently a high-speed chase ongoing as QUICK GORILLA has gone rogue. He's broken into the Dominion medical research facility where he was born and absconded with two "research subjects" who are also orangutans. Apparently they are quite valuable as Dominion has put out an "all-takers" assignment on Hero for Hire to capture QUICK GORILLA and return the subjects. And, yes, it appears QUICK GORILLA does indeed have a gun. One he knows how to use.
(Chance of +3000 income, Chance of +2 global REPUTATION. [Spotlight]: Chance of alliance with QUICK GORILLA, Chance to expand Madeline's menagerie.) [Requirement: Menagerie Witch must be present on this mission].

Long Shadows of the Night
(Spotlight-OK, AP 2, HIT 5, ESPIONAGE 9, OPERATIONS 4)
Shroud is a serial killer with the ability to fuse with shadows and move along two-dimensional spaces. His preferred MO is to smother his victims and then arrange their bodies in "artful" poses, as if they were still alive. He's announced his next victim will be a member of the Kelso family, of Kelso-Allard Heavy Industries. The entire family has gone into hiding at their villa near the Marajó Várzea, and have hired a number of metahuman bodyguards. Including Crusade. Douglas Kelso, the second son of the family, attended college with Nora and married her other roommate, Sadie. Perhaps he can get you on scene to stop Shroud before he strikes again.
(Chance of metahuman DNA, Chance of weakening Monarch's position, Chance of Income +1000. [Spotlight]: Chance of intel about Monarch, Chance of eventually sponsorship form Kelso-Allard Heavy Industries) [Must be taken within 3 turns]

Grand Theft Person
(Spotlight-OK, AP 2, HIT 9, OPERATIONS 7)
Third Person is a psychic parasite without his own body. He jumps from host to host every time his current body dies, and he's capable of inhabiting regular people as well as metahumans. His name comes from his strange ability to see from a "third-person" perspective around his host. His lack of a permanent identity or body has rendered him the ultimate solipsist—he does not believe the rest of the world is real aside from himself and appears to think this is all one giant game being run for his amusement and the amusement of people with "Sufficient Velocity". He has announced a grand tournament where he will surrender peacefully if someone can outdo him at a number of extremely dangerous tasks and demonstrate that they are a "real sigma".
(Chance of metahuman DNA, Chance of weakening Monarch's position, Chance of Income +1000, +1 to control of the OID, Third Person gets mad about being dealt with off-screen and may cause problems in the future. [Spotlight]: Chance of intel about Monarch, Third Person is satisfied and won't cause problems for the foreseeable future.) [Must be taken within 3 turns]

The Air in the Valley
(Spotlight-OK, AP 2, REPUTATION 8, OPERATIONS 6)
Abarimon is a "reverse speedster". He moves at regular speeds, but his body automatically releases a gas that slows down the perceptions of everyone else. He has no control over this power and no way of reversing it once it takes effect. Eventually, his victims all mutate into a reverse-footed creature that is reduced to bestial intelligence. Abarimon is the only person to go into Wonderland willingly, and now that it no longer exists he is moving as little as possible. But he keeps running out of food and having to relocate. Wolong has so far managed to evacuate the populations around him, but the situation is untenable.
(Chance of metahuman DNA, Chance of weakening Monarch's position, Chance of Income +1000, +1 to control of the OID. [Spotlight]: Chance of intel about Monarch, Encounter with Crusade)

The Fellowship (Spotlight-Only, AP 2, HIT 11, ESPIONAGE 16, REPUTATION 9, OPERATIONS 9)
A new trio of heroes calling themselves "Trilogy" have begun to combat Monarch's forces wherever they can. Normally, this would end in disaster, but they're apparently led by Marvelous Shine himself. Marvelous Shine was a metahuman in the early days of Horizon, who was a peer of Novalight and King in his time. He retired and went into reclusion following the Susurration, but now apparently has felt compelled to return after the Movement. He's contacted you saying he has definitive proof that Lethal Anodyne is dealing to Monarch and has requested your help cutting off her supply of stimulants and enhancements. Who are you to say no to a living legend? (Unlocks mission The Towers Two, Chance of intel about Monarch, Chance of weakening Monarch's position, Intel about Lethal Anodyne, Chance of alliance with Trilogy, Chance of eventually recruiting a high-tolerance candidate). [3 Turns Until Expiration].

Take the Stage
(Spotlight-Only, AP 0, ESPIONAGE 15, REPUTATION 5, OPERATIONS 5)
Crusade has called for an audit. Fine. You have nothing to hide, and, when they find nothing, they'll be on the back foot. You're not being naive, you're taking the least expected path. Unless someone tries to invent some evidence when they don't find any. If you can catch them red-handed in the act, then you can turn this all back on Crusade.
(EXCEED-BEYOND, True Nature of the Apiary, the Stage, and Project Prometheus become public, All intel gathered by Lady Leizi become known to Crusade, Removes all maluses on REPUTATION as a result of Crusade, Chance to damage Crusade's REPUTATION)

Revelations (???): Someone tried to wake up the Leviathan. How? And more importantly, why? [Story requirements not met]

Wider than a Mile (Spotlight-Only, AP 4, HIT 45, ESPIONAGE 36, REPUTATION 39, OPERATIONS 38): Moon River was the seventh member of Justice Unlimited. To the world, she was a super-advanced AI created by Valiant Silver. In reality, she was the world's greatest technopath, able to control technology like it was her body. The only problem was, she had no ability to sense the world aside from technopathy. She didn't even know where in the physical world her actual body was. And now she's disappeared. Everyone else is gone; you won't lose her too. Find her.
Lady Leizi: I will find you, Eve. I swear it.
Anansi: I know where Eve is. I can't tell you now. I took something . . . blocked it from even my own memory. It's hidden somewhere, but once I tell you then they will know. Let me know when you're ready and then be prepared to act immediately. Don't trust anything I tell you after this. It might not be me anymore.

(Recruit Moon River, Intel about Interlocutor, Intel about Valkyrie, Intel about King, Intel about the true nature of Jacob's Ladder, Encounter with Crusade, Unlocks mission Repatriation) [8 Turns Until Expiration] [RECOMMENDED: EXCEED-BEYOND and >= 3 Max Potency Heroes]

PERSONAL ACTIONS (Chose 1 Per Hero)

Lady Leizi (Action Locked)


The Spider's Web (Spotlight-OK, AP 0): There are threats in Horizon that you know will only fester if left alone. With your intelligence network, you are a surgeon. Start cutting out the rot. [Spotlight]: Get the detailed information Lady Leizhi will pass to Wolong written out.
[X] Monarch

Black Swan

Whispers Through the Web (Routine, AP 0): Intelligence work isn't all glamor. In fact, it's mostly boring. A lot of sitting around, watching, and occasionally talking to the right person at the right time. Have the rookie go do some of it. (+1 ESPIONAGE for Black Swan)

Read the Manual (Routine, AP 0): Adamant was obsessed with creating proper procedure and protocol for basically every situation you could imagine. And he documented all of it. In 47 thick, thick volumes. If you had to suffer through reading them, so does Black Swan. (+1 to OPERATIONS for Black Swan)

So . . . How 'bout Them Yankees? (Spotlight-Only, AP 0) Black Swan has received a DM on Hero for Hire from Scarlet Maturity. He's invited her to a social outing. Wolong has given himself multiple debilitating headaches picking apart every possible outcome, but it truly appears that Scalet Maturity is just . . . kind of bored and wants to hang out. (Chance of random reward off rewards table)

Menagerie Witch
Who Doesn't Love a Power Testing Scene? (Routine, AP 0): Madeline is experienced with her power, but it is probably a good idea to test how she can use it without further damage to her body. Hopefully, somewhere deserted. (+1 HIT for Menagerie Witch)

Whispers Through the Web (Routine, AP 0): Intelligence work isn't all glamor. In fact, it's mostly boring. A lot of sitting around, watching, and occasionally talking to the right person at the right time. Have the rookie go do some of it. (+1 ESPIONAGE for Menagerie Witch)

The Fourth Estate (Routine, AP 0): Public relations? More like public rela. . . shames? Right? Right. Something like that. Point is, you don't want to do it. Thankfully, you have a rookie for that. (+1 to REPUTATION for Menagerie Witch)

Read the Manual (Routine, AP 0): Adamant was obsessed with creating proper procedure and protocol for basically every situation you could imagine. And he documented all of it. In 47 thick, thick volumes. If you had to suffer through reading them, so does the rookie. (+1 to OPERATIONS for Menagerie Witch)

Ain't No Rain on My Parade (Spotlight-Only, AP 0): Madeline has enjoyed the good weather lately. The suspiciously good weather. The good weather that seems to only follow her around, even when it's raining elsewhere. She tried to pose for photographs during a thunderstorm "for the aesthetic", but the rain ceased as soon as she was outside. She wants her gloomy days back, and she will get to the bottom of all this . . . sunshine. (Chance of random reward off the rewards table)

Handyman

Whispers Through the Web (Routine, AP 0): Intelligence work isn't all glamor. In fact, it's mostly boring. A lot of sitting around, watching, and occasionally talking to the right person at the right time. Have the rookie go do some of it. (+1 ESPIONAGE for Handyman)

The Fourth Estate (Routine, AP 0): Public relations? More like public rela. . . shames? Right? Right. Something like that. Point is, you don't want to do it. Thankfully, you have a rookie for that. (+1 to REPUTATION for Handyman)

Read the Manual (Routine, AP 0): Adamant was obsessed with creating proper procedure and protocol for basically every situation you could imagine. And he documented all of it. In 47 thick, thick volumes. If you had to suffer through reading them, so does the rookie. (+1 to OPERATIONS for Handyman)

Lost Lenore (Spotlight-Only, AP 0): Gus never told his parents that he was a metahuman, a member of SLAYERS, or that he had a boyfriend. He always wanted to come clean, but didn't know how. They don't even know how he died. Handyman feels like he owes it to them and Gus to let them know the truth.
(Chance of random reward off the rewards table)

Châtelet

A Face that Toils So Close to Stones is Already Stone Itself (Routine, AP 0): Châtelet could always use some practice. Now, more than ever. Have her take some time to train a skill, maybe see if she can improve yourself. [Must Choose to Train HIT, ESPIONAGE, REPUTATION, or OPERATIONS] (Chance of improvement contingent on how high a skill already is. Higher skills will have a higher DC to raise)

Bros Night Out! (Spotlight-Only, AP 0): "Bro" is a gender neutral term, Mendicant insists. It can apply to a woman, a clay-man, or a non-binary icon. What it does mean is that Mendicant and Châtelet can finally make friends their age! And Rhys is there too! (Chance of random reward off the rewards table)

You Live Like This?! (Spotlight-OK, AP 0): Justice Unlimited was never the most organized . . . organization in the world, even before the Movement. Adamant did what he could, but he was just one man. Châtelet is used to a clearer chain of command and things like a "duty roster" and "paystubs". Maybe she can be the ally Rakeem always needed and bring order to the chaos. (Chance of random reward off the rewards table, [Spotlight]: Châtelet goes insane.)

Global Actions (Choose 3)

Justice Unlimited Wants You! (Routine): If you're going to make new heroes, you'll need candidates who are the best of the best. Your current crop is fine, but small. Get out there yourself and find new candidates for Ambrosia. (New low to medium tolerance candidates, number depends on DC, - 500 Income, DC 5 ESPIONAGE Check to avoid revealing Project Prometheus)

Project Prometheus (Spotlight-OK): [No Ambrosia available, missing goldnine](Create new metahuman, -1000 Income. [Spotlight]: Personal issues of the chosen candidate may be changed positively.)

A Spoonful of Sugar (Routine): Dr. Ibis believes he can use refined goldnine to artificially boost a candidate's tolerance. Now you just need a candidate who's willing to give it a try.
(-2000 Income, Increase on candidate's tolerance by 1)

eTraction! (Spotlight-OK): Dr. Ibis has apparently been trying online dating to no success. However, he's recently been approved for a beta-test of a new matchmaking software called "eTracation". All he has to do is allow them to film his first date with his match for "data collection purposes". It's a reality show. Dr. Ibis has somehow accidentally signed up for a reality show. Also, he's supposed to be dead. (+1 Global Action and New Global Actions Unlocked, gain Noodle Incident. [Spotlight]: The Meanest Thing to Ever Happen to Dr. Ibis, The Best Thing to Ever Happen to Dr. Ibis.)

Legally Distinct Shields (Routine): Nora's shield generators have proven to be worth their weight in gold time and time again. Unfortunately, they're not the most durable. Time to restock your supply. (OPERATIONS check, produce between 1 to 3 shield generators)

Undiagnosed ADHD (Routine): Nora was a brilliant mind. Said brilliant mind also frequently forgot to sleep and eat, let alone keep her lab tidy. Who knows what treasure lies beneath the piles of junk that litter her former space? Nora sure didn't. (OPERATIONS check, Random reward off Nora's Junk table)

Glass Menagerie (Routine): Madeline has quite the collection of animals. She could use more. (OPERATIONS check, Random animal off the Menagerie Table)

Move that Bus! (HIT) (Routine): The Apiary is a massive building, who's space is mostly going to waste at this point. Spend some money and see if you can improve the training room. (-1000 Income, HIT Check, Chance to raise global HIT)

Move that Bus! (ESPIONAGE) (Routine): The Apiary is a massive building, who's space is mostly going to waste at this point. Spend some money and see if you can build a listening post and find trustworthy employees to staff it.. (-1000 Income, ESPIONAGE Check, Chance to raise global ESPIONAGE)

Move that Bus! (REPUTATION) (Routine): The Apiary is a massive building, who's space is mostly going to waste at this point. Spend some money on a community recreation center and let the public put it to use. (-1000 Income, REPUTATION Check, Chance to raise global REPUTATION)

Move that Bus! (OPERATIONS) (Routine): The Apiary is a massive building, who's space is mostly going to waste at this point. Spend some money and see if you can build and staff an operations center. (-1000 Income, OPERATIONS Check, Chance to raise global OPERATIONS)

Why Didn't They Just Run Sideways? (Routine): Improve Prometheus. Project Prometheus, that is. Dr. Ibis has several promising avenues of research and can potentially improve your doses of Ambrosia. (Choose 1 research topic, -2000 income)
[ ] Gain the ability to guarantee the expression of a keyword in a sample (Unlocks global action Dr. Ibis Does Not Play Dice)
[ ] Gain the ability to give a large, one-time boost to tolerance (+2) at the cost of being unable to raise it again in the future. (Unlocks global action Fast Pass!)
[ ] Try to distill something useful from Apiary's DNA (Unlocks global action Rosemary's Baby).

I Fear Not The Man Who Has Practiced 10,000 Kicks (Spotlight-OK): Lady Leizi has fallen behind in combat ability. Even to Menagerie Witch. This is unacceptable. One quick method would be to give her a weapon. She prefers fighting with her hands, but it might be better to not have to touch everything she wants to hurt. And she wants to hurt a LOT. (OPERATIONS check, +1 to Lady Leizi's HIT, Unlocks Global Action I Fear the Man Who Has Practiced One Kick 10,000 Times. [Spotlight]: Build a weapon for Lady Leizi, exact weapon may grant bonus effects.)

*Or Episode or Issue, depends on how you want to flavor this.

There's also an AP replacement system to go along with the above changes, but I'm quite more iffy about this one:

AP is eliminated, and missions now have a minimum of two and max of five heroes that can make an Appearance. Every hero has three Appearances they can make per turn; Personal actions now cost an Appearance of the appropriate hero to choose, and are limited to one per Hero. So in a turn instead of spending AP we'd spread out the Appearances between the missions; the Spotlight system would keep character bloat in check. Hopefully it feels something like Justice League Unlimited which is the main inspiration for this. So it would hypothetically look something like this:

Heroes by Available Appearances: Lady Leizhi x4 (+0 PA), Black Swan x2 (+1 PA), Menagerie Witch x3, Handyman x3, Châtelet x3.

Permanent Modifiers:
  • Lady Leizhi:
    • Leader of Justice Unlimited: You carry with you the weight of the fallen. You can only hope to be able to bear it. +1 Appearance.
    • Member of Justice Unlimited: The Apiary likes you, and so will occasionally help you out. Gain 1 Free Personal action.
  • Black Swan:
    • Provisional Member of Justice Unlimited: The Apiary likes you, and so will occasionally help you out. Gain 1 Free Personal action.
Temporary Modifiers:
  • This Turn:
    • Lady Leizhi must gather information to help Wolong. Automatically takes the Spider's Web Action on Monarch.
    • Black Swan must help out New Dawn patrols. -1 Appearance.
  • Indefinite:
    • Wolong has agreed to help you out until such a time until both teams are able to merge: You can pick two of the following heroes for an Appearance this turn: Gentleman James, Dreamcatcher, Palisade, Miss Naught, Wolong. There must be at least one Justice Unlimited Appearance in missions they're assigned to.
Hmm, I'll have to think it over. I might take parts of this!
 
For P13 the powers are good enough that a candidate respecing to them is smart.
There was also that thing about brain plasticity right? So we can expect P13 candidates to not have highly developed skills anyways (unless we somehow spoon them from low to max potencial? But that would be costly)

Also, yeah, completely agree. Red Huntress has quite a lot of potential in builds. Many useful keywords and an interesting power expression (bit similar to Nox in that way).

When I said that her power wasn't very suitable for a P13, was talking just about her unaltered power. The original expression of it (powers slowly scaling to match a more powerful target). Black Swan doesn't need to scale to match anyone (jinxed it, watch her pick a fight with the leviathan next issue). But I can see many different ways a scaling power could manifest in merges and be useful when making an ambrosia dose (hadn't thought about bioadaptation though, would like to see that in a hero someday)
 
Third Person gets mad about being dealt with off-screen and may cause problems in the future. [Spotlight]: Chance of intel about Monarch, Third Person is satisfied and won't cause problems for the foreseeable future
This was just probably the best part of this concept. It's so fun hearing about a fourth wall breaking character getting mad that they got offscreened.
 
There was also that thing about brain plasticity right? So we can expect P13 candidates to not have highly developed skills anyways (unless we somehow spoon them from low to max potencial? But that would be costly)

Also, yeah, completely agree. Red Huntress has quite a lot of potential in builds. Many useful keywords and an interesting power expression (bit similar to Nox in that way).

When I said that her power wasn't very suitable for a P13, was talking just about her unaltered power. The original expression of it (powers slowly scaling to match a more powerful target). Black Swan doesn't need to scale to match anyone (jinxed it, watch her pick a fight with the leviathan next issue). But I can see many different ways a scaling power could manifest in merges and be useful when making an ambrosia dose (hadn't thought about bioadaptation though, would like to see that in a hero someday)
I said this before, but owing to how some parts of the stuff we throw in don't make it through, the real problem with Red Huntress and Nox is that they have so many abilities that you really need to think of a few you want to buff or focus on and leave the rest to the wayside.
 
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