Pro Patria (Valkyria Chronicles)

[X] Compromise with Baumann: hand over the enemy officers while taking your artillery back - should mollify him somewhat.
- [X] include this event, and our best explaination for why we thought our decision necessary, in our report on the battle.

This is probably a terrible idea, but it also looks least likely to bite us in the arse and Does get us our guns back. Humm... *adds subvote* we didn't send that report yet, did we?
...
Does that addition make things better or worse? I can't tell...

We sent a report about how Baumann had OUR artillery to help him get as far as he got before our force arrived, but I don't believe we've sent any more reports since then.

As for making things better or worse, well that depends on what Baumann intends to do, which we don't know about.
 
Well, not entirely sure what to make of this besides the average reaction to our first real battle.
Choosing a young character means I can hit you with inexperience, no background combat experience to call on. This inexperience manifested itself in various ways on the narration, with clues misinterpreted or just glossed over. Also one of the disadvantages of the full officer path means rather lacklustre personal combat skills in exchange for better analysis.
we didn't send that report yet, did we?
Don't worry, you'll get full credit for taking the fortress.
As for making things better or worse, well that depends on what Baumann intends to do, which we don't know about.
Did I seriously make the hints that vague? They're there, just not directly stated.
 
[X] Antagonise Baumman: deny the unorthodox request and take your artillery back - you don't care what he thinks about you.

Given Baumman attempted to permanently "borrow" our subordinates I frankly care little about what he thinks, and Rudolph work for the Empire, so let's at least be the honourable soldier fighting for his country by insuring the safety of soldiers who've surrendered, to the best of our ability.
Don't worry, you'll get full credit for taking the fortress.
Does that include the infamy from executing prisoners?
Did I seriously make the hints that vague? They're there, just not directly stated.
Given Baumman wasn't expecting them to surrender to list one of many hints, I imagine they'll be lucky to merely be lined up against a wall, and shot.
 
[X] Write-in

"There's plenty of time to determine how we deal with the prisoners," you reply with an air of nonchalance. "Why don't we head over to my command tent for a toast to victory and settle out the final report to General Hall? I've already taken the liberty of sending a preliminary dispatch," you smile thinly as you stress the word preliminary, "announcing the fall of the fortress. I also passed on some award recommendations for the artillery and light battalion I lent you to support the siege, but I wouldn't want to misrepresent your forces. You can tell me what happened here and we can get the full and proper account of the battle on the record for the High Command. After all, there's plenty of credit that can be shared in a joint effort."

-Lay out Rudolph's claim on the artillery, and fish for more information. The not really subtle implication here is that we want to know why Baumann wants the officers, and that if we reach a mutually acceptable conclusion we'll endorse a face-saving Official Report to follow on our preliminary dispatchs that gives him a share of the credit for the victory.

If on the other hand he doesn't want to play nicely, I say antagonizing him is fully acceptable.
 
[X] Cavalier
-- [X] If that fails, compromise with Baumann: hand over the enemy officers while taking your artillery back
 
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2.9
[x] Cavalier write-in

"Well... There's plenty of time to determine how we deal with the prisoners," you reply with an air of nonchalance. The statement is greeted by a look of annoyance from Baumann. You can imagine the thoughts going through his mind.
Useless fop
"I wouldn't-", he begins before you cut him off.

"Why don't we head over to my command tent for a toast to victory and settle out the final report to General Hall? I've already taken the liberty of sending a preliminary dispatch," you smile thinly as you stress the penultimate word.

The reaction is palpable, the other colonel's face sours at the words. "What about?" he grinds out.
Scheming son of bitch.
"Announcing the fall of the fortress, of course. I also passed on some award recommendations for the artillery and light battalion I lent you to support the siege, but I wouldn't want to misrepresent your forces. You can tell me what happened here and we can get the full and proper account of the battle on the record for the High Command. After all, there's plenty of credit that can be shared in a joint effort."
Condesending prick.
"I see", his face smooths out into a mask of neutrality. "After you then", letting you take the lead. He doesn't contest your ownership of the artillery; maybe it was just opportunism, or he didn't notice your words. Perhaps he is withholding judgement.

Ringed by the privacy of the tent, holding a glass of wine, he looks the very image of Preubian severity as he explains what happened.

"The progress was slow and bloody. The enemy resorted to dirty tactics to prolong the affair. Such as-"

The way he describes them, the 'dirty tricks' sounded more like desperate measures of an outmatched force to hold on for as long as it could. Sure there were dishonourable ploys like booby-trapping their dead but it takes guts to order artillery to fire on friendly positions. Maybe you're just being unfairly forgiving against the enemy due to your bias against Baumann.

"At the rate of losses I was taking I expected to lose half my brigade before this was settled. I wasn't expecting help so the arrival of your forces helped greatly. For that I will always be grateful. As it stands I have just over three thousand able troops that-"

He does appear grateful, but its obvious he doesn't like you. Probably the age difference despite sharing the same rank.

"Faced with the prospect of further losses I demanded that they lay down their arms immediately or face harsh repercussions. Their leaders did not surrender despite the clearly hopeless position."

"So you want to punish them?" You don't like where this is going.

He agrees with a wordless nod.

"I can't let you abuse surrendered prisoners Colonel Baumann."

"I assure you it will be quick and relatively painless."

You look up in shock, so he just wants to shoot them out of hand...

"Thats against the regulations, we could both be in serious trouble if it comes out", you try to keep the horror out of your voice.

"I gave my word that it would happen if they continued fighting past the point of any hope of victory. I will take full responsibility if word gets out, Hapsburg."

"What authority do you have to execute our opposite counterparts for doing their duty?"

"Duty? I've lost people close to me because idiots couldn't see an unwinnable situation for what it was! Who wanted to take as many people down with them as possible. How would you react if you had been ordered to defend an untenable position or make a suicidal charge for no possible gain?"

You freeze upon hearing the words, eyes zoning out, your mind flashes back to that moment. When it seemed all was lost and your time on the mortal coil was over. Seeing the enemy in the distance just coming at you.
They didn't seem unhappy, going by the singing. Its almost like they were resigned... or glad. Bah fanatics, you'll never understand them.

You should investigate what happened then. Upon further reflection that moment really should have been the end. The uncanny way in which the enemy attack wilted. You were too infused with adrenaline to notice what saved you.

You snap out of it. "I don't know what I'd do", you respond after a minute lost in thought.

The other man seems to realise he touched a nerve and prudently doesn't press the issue. You talk with Baumann some more. Nothing quite so dramatic comes up. He tacitly agrees to give up any claim to the artillery though not in so many words. After some discussion on what to officially report back he leaves.

On the prisoners you:
[] Let events run their course
[] Firmly ruled it out
[] Held off on a decision until later (next update)

Soon after you gain surprising news that the leader of the enemy forces was captured alive. A brigadier in fact, which now that you think about it was not much of a surprise. Originally you thought someone lower ranked had taken over after the commander perished. You have a chance to hear the other side of this story and maybe gather some intelligence. Its a chance to find out what the hell the other side is thinking firsthand. Besides a part of you wants to see the person who made things so difficult.

Additionally you could get to know your counterpart more. Getting him to form a better opinion of you could come in useful later. You can do both things but splitting your efforts could result in less returns.

So, you could spend time and investigate what happened further, or leave the matter closed. To just walk away now and go back to business.

On sending word back to HQ:
[] Send a joint report sharing the credit
[] Send separate reports
-[] Highlighting your successes

Over the next couple of days you:
[] Meet the enemy commander and talk
[] Get to know Colonel Baumann some more
[] Prepare to leave at the earliest opportunity
 
[X] Firmly ruled it out
Partly because laws of war, partly because fuck this guy.
[X] Send a joint report sharing the credit
We are firm, but reasonable.
[X] Prepare to leave at the earliest opportunity
Self explanatory, really.
 
Do not really care about other issues.

[X] Send a joint report sharing the credit
- [x] edit out any bullshit your partners may write-in.
 
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[X] Firmly ruled it out
[X] Send a joint report sharing the credit
-[X] Recommend HQ establish a war crimes investigation
[X] Meet the enemy commander and talk

Baumann's frustrations are understandable. He's obviously lost a lot of his men and probably some of his important officers. The fortress's defense was ultimately untenable and a surrender would have saved a lot of lives on both sides. However, as dishonorable and despicable as it might be to booby-trap the dead, it isn't against the laws of war. Fighting desperately but openly in a defended position is what is required by duty, especially when the enemy's objective is to buy time; so resistance as long as possible was not, ultimately, pointless. Every day they stood was one more day for the rest of their forces to prepare further resistance, and for the Federation to send reinforcements or win over Zenobia.

But even if Baumann is a jerk his men deserve credit for their efforts against this defense. A joint report sharing credit is the least we can do under the circumstances. We can also recommend that accusations of war crimes against the Federation defenders be investigated; it is possible some of their tactics crossed the line into perfidy, but that would be for a military court to decide. Since we do in fact have our own accused war criminals to sort through, those responsible for the murder of alleged Imperial sympathizers in Seczerin, a broader investigatory tribunal is well-recommended.

Finally we should talk to the enemy brigade commander. The Federation forces are fighting with an unexpected ferocity and savagery. We would do well to find out why. Interviewing a captive officer would provide important insight into how and why the Federation regulars fight, and some extra context on what happened at the fortress. I'm not sure how much intelligence we can get, but in any case Rudolph has had some questions raised by his first taste of war and this is an obvious way to find some answers to them.
 
I'm pretty sure we should have a special division for that, no?

Intelligence reports which may or may not be heavily influenced by need to adhere to political ideology or the prejudices of higher-ranking commanders only provide, at best, an abstract and theoretical understanding. Actually speaking to the Federation officer in charge would allow Rudolph to come to some conclusions of his own and have a better appreciation of the issues involved due to his own experience.
 
[X] Firmly ruled it out
[X] Send a joint report sharing the credit
-[X] Recommend HQ establish a war crimes investigation
[X] Meet the enemy commander and talk
 
[X] Firmly ruled it out
[X] Send a joint report sharing the credit
-[X] Recommend HQ establish a war crimes investigation
[X] Meet the enemy commander and talk
 
[X] Firmly ruled it out
[X] Send a joint report sharing the credit
-[X] Recommend HQ establish a war crimes investigation
[X] Meet the enemy commander and talk
 
[X] Firmly ruled it out
[X] Send a joint report sharing the credit
-[X] Recommend HQ establish a war crimes investigation
[X] Meet the enemy commander and talk
 
[X] Firmly ruled it out
[X] Send a joint report sharing the credit
-[X] Recommend HQ establish a war crimes investigation
[X] Meet the enemy commander and talk
 
[X] Firmly ruled it out
[X] Send a joint report sharing the credit
-[X] Recommend HQ establish a war crimes investigation
[X] Meet the enemy commander and talk

Also hidden text. We really don't like Baumann if it wasn't clear before. Could also be how he feels about us.

"Well... There's plenty of time to determine how we deal with the prisoners," you reply with an air of nonchalance. The statement is greeted by a look of annoyance from Baumann. You can imagine the thoughts going through his mind.
Useless fop
"I wouldn't-", he begins before you cut him off.

"Why don't we head over to my command tent for a toast to victory and settle out the final report to General Hall? I've already taken the liberty of sending a preliminary dispatch," you smile thinly as you stress the penultimate word.

The reaction is palpable, the other colonel's face sours at the words. "What about?" he grinds out.
Scheming son of bitch.
"Announcing the fall of the fortress, of course. I also passed on some award recommendations for the artillery and light battalion I lent you to support the siege, but I wouldn't want to misrepresent your forces. You can tell me what happened here and we can get the full and proper account of the battle on the record for the High Command. After all, there's plenty of credit that can be shared in a joint effort."
Condesending prick.
 
[X] Firmly ruled it out
[X] Send a joint report sharing the credit
-[X] Recommend HQ establish a war crimes investigation
[X] Meet the enemy commander and talk
 
2.10
[X] Firmly ruled it out
[X] Send a joint report sharing the credit
-[X] Recommend HQ establish a war crimes investigation
[X] Meet the enemy commander and talk

You approach the enclosure where the prisoners of war are being temporarily held. A few guards follow in your wake. Left behind at your desk for later reading is the report on the wounded. Its too early in the day for that.

You sent off the official report to the headquarters a few hours ago. Much to your counterpart's approval, Baumann didn't have any objections and made few changes to it. He just wanted to get it out of the way as quickly as possible. Seems like the man just wants to get things moving again, which is a mark in his favour. You're nowhere near as timely in paperwork you ruefully think.

You also recommended an investigation into possible breaches of the Conventions committed by irregulars in places like Seczerin. Maybe something will come of it. You hope it doesn't turn into a political seleball.

Your contemplations are cut off upon reaching the waiting area. Looking past the wire is a mass of human beings corralled like cattle. The prisoners mostly look resigned as they sit on the ground or aimlessly stand around. They are no longer the enemy, just people. Misguided people who time will show the error of their ways, ancestors willing.

Orders are issued, and the guards of the makeshift prison start seeking out your person of interest. This elicits a response from the initially subdued prisoners. The atmosphere becomes tense as hostile looks are directed at you. It is quickly cut off by a stoic looking man as he steps forward. The guards escort him to an isolated area with you. Both of you examine the other, he is an older fellow, probably late-forties. He looks shocked by your age given the uniform. You'll have to get used to it.

You can handle this. You once attended a series of lectures given by renowned interrogator Sir Hans Scharff. This therefore makes you an authority of grilling prisoners without having to resort to crude methods.

"Who do I have the honour of speaking to?" you start off.

The Merovian looks surprised at the respectful address. "I am Brigadier Avigdor Kowalski. Why am I summoned?"
The words of someone who expects to die
You always wondered why the two polities used a different name for the same rank. Apparently the rank of brigadier was phased out a few decades back in the Empire for organisational reasons. You think the people higher up just wanted to differentiate the hierarchy.

"I would like to meet the man that ordered one of the bravest things I have ever seen," you make no effort to keep the admiration out of your voice.

Kowalski gives you a piercing stare before sighing. "And who are you? I had thought Colonel Baumann was in charge", the way he says your counterparts name makes it clear he doesn't hold the preubian in high esteem.

You tell him your name. He recognises it surprisingly enough, and looks at you with new realisation. He's probably thinking you got the rank through connections rather than merit. which would be the case dammit.

"I'm investigating what occurred here before I arrived to reinforce from Seczerin", you put on your best conciliatory voice.

"So my forces there eluded you", the fed remarks casually. Huh?

"No they were killed to the last", you say quickly.

He doesn't believe you.

"Daow can be quite a handful, in more ways than one," Kowalski responds.

"It wasn't him, it was the commander you had in Lublin. He caused quite a lot of trouble, what was his name?" you ask, taking a shot in the dark and trying to hit two birds with one stone.

He ignores your question, "Well well, I didn't think the historian had it in him." Meh the answer tells you something at least.

Despite seemingly coming off worse in the exchange you did learn one thing. His brigade was responsible for both your and Baumann's operational areas, your respect for the man has increased markedly.

"Back to the original matter, can you tell me your version of events?"

Kowalski goes on to describe the events of the battle. You listen respectfully, but interrupt halfway.

"Wait, so you're saying Baumann demanded your surrender after the outer defences fell, and said he wouldn't take any prisoners if you refused?"

"Yes, he said it would be the last time such an offer would be extended", he says stiffly.

This is... unsettling. You can see what he was trying to do. Reduce casualties and end the fighting early with tough words. But he took a gamble and the bluff was called. Would you ever be in that situation? You hope not.

"Is that why did you fought so hard? You could have tried to withdraw several days ago or capitulated." You are mad now, if Baumann hadn't done what he did last week then its likely the federation forces would have surrendered before you arrived. Avoiding the combat and losses against an enemy that thought it was going to die anyway. A cornered foe fights the hardest afterall.

"It was hopeless either way, I wanted to make a stand." Kowalski says with an air of finality.

"But why not accept his offer then if it was clear you wouldn't win? Or did you want your underlings to die for your pride?" you accusingly challenge.

A fire seems to ignite in his eyes at your words.

"I did what I could to defend my country! Unlike others who thought abandoning it was the best idea. Every one of the soldiers left behind to fight here was a volunteer and knew what they were getting into. Even the civilians who put on spare uniforms to fill up gaps made by those who favoured evacuation."

So thats why the fortress was understrength. Still you can see other reasons for why he did what he did. Buy time for something else to come into play, wait did he just say he was fighting with even less professional troops and sizeable numbers of armed civilians? Bloody hell. Anyway there was something useful in what he said.

"Abandon? You mean to say your armed forces are simply giving up your country?" You ask with a hint of incredulity, laying the bait.

"Aye, it shouldn't a secret for much longer. Our leaders came to the conclusion that the country couldn't be defended and hightailed it. Most of our forces have ceded the border regions as you may have noticed by now". He seems bitter about this reality and the rational decision made.

So you've basically been fighting diehards for the past month who either fighting out of honour or trying to slow your side down. While the rest board whatever floats and evacuate. Time to wrap this up.

"So was there anything else you want to add. There's no need to describe the end, I was there. A bit too close really."

Kowalski thinks for a moment. "Baumann, he used the inventive tactic of having civilians clear some of my minefields."

"He just forced them walk over live minefields at gunpoint?" you ask in shock. What, why didn't he mention that first?

Bloody Baumann, he was specifically told not to do that. Wait, that was for rounding up people in Alliance territory, not in Merovia. Enemy civilians weren't mentioned but that defies the spirit of the order if not the wording. Its sort of hypocritical to recommend a war crimes investigation when horseshit like this happens. Is that why Baumann wanted the report out of the way quickly? Dammit. Though can you actually do something? All you have is the word of a high ranking PoW. What if he lied? Yes, thats a decent reason for not acting.

While you were lost in furious thought, Kowalski responds, "No he gave them standard minesweeping equipment and ten minutes of training, then made them clear the mines at gunpoint. It was difficult at first but eventually some of my troopers could live with shooting civilians."

Thats not as bad as your initial thought, wait no, its still very bad. "I'm very sorry about that, I'll do what I can to see that he is punished", you say without thinking. Besides its not like he'd know if you did anything with where he's going, a PoW camp.

Kowalski shrugs, "don't bother, they were darcsen".

You pause, thoughts frozen. "Fair... enough".

Such a cavalier attitude to the death of people who were ostensibly civilians. Though you can understand the sentiment. You never encountered any of those blueish haired people in your formative years as there were none of their kind in Wien. Probably from the many crusades and porajmos' of the middle period, centuries past.

Your first encounters with the Darcsen people was when you travelled to the Capital and entered the academy. There, you discovered and personally experienced that the stories you heard at home were all well founded. Darcsen are thieving, lying, primitive, backwards scum. The sooner that toxic culture vanishes from the pages of time the better. For everyone, including them.

This sort of attitude is understandably common on Europa across its broad variety of cultures. You even know some cultures where darcsen are considered impure and just touching them requires ritual purification. You heard of a story where a dehydrated local noble who accepted water from one had to undergo days of cleansing. All superstitious nonsense of course, you suppose thats what happens when you practice polytheism.

Anyway, Darcsen are the lowest rung of the ladder. You suppose even the commoners need someone to look down on. Once they are successfully integrated into society and stop being wandering parasites perhaps they can make something of themselves. Isn't that how it works in corporations? You join the lowest position and then work your way up. Heh. Though didn't the managers have a responsibility to ensure the wellbeing of the employees? Okay now you're just stretching the company analogy. Corporate managers don't practice empathy in your experience. The same is most probably the case in the Federation where mercantilism is stronger and more unshackled.

Just killing them seems too... barbaric and primeval. Which is why what Baumann's done leaves you very uneasy. Would you do something deplorable if it meant preserving the lives of your soldiers?

You conclude the conversation with the Brigadier. Theres not much more of interest to said. What to do now.

Pick One:
[] Confront Baumann on this new information
[] Investigate what occurred during your brush with death
[] Write-in

Pick One:
[] Leave as soon as it is practicable.
[] Wait for a few more days, you could flitch some of Baumann's supplies and recover more wounded.

OOC: An interesting guy, Hanns Scharff. I've said it before and I'll say it again; the narration is not always accurate or fairly portraying the facts. The vote options are determined by what Rudolf thinks is correct. For example, a few of updates back you had a good chance of just asking for surrender.

Put yourself in the enemy's shoes, they're position was hopeless and troops on their last legs. They were fighting because they thought there was no choice (which is why they surrendered when Rudolf thought they were beaten). One good dice roll and you would have taken the fortress without a fight. However It simply never occurred to him to do this, as it would have take away from surprise. This was one of the pitfalls of attack immediately, if you'd waited till the next day and maybe found out what Baumann did. But you can easily guess the surprise for that path. It demonstrates a blindness on his part that can show up sometimes, granted he was operating off imperfect information like you all were. Write-ins can alleviate this, though they may encounter other problems.

That said you could have avoided Baumann's worser decisions had you been present at the fortress earlier. Rudolf could have disagreed and he'd have to listen. But then it would have been a trade off with the other options. Just to remind you that stuff happens when you're not around and other people have agency.
 
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