[X] Move to assist the assault on the fortress
The next day your weary forces move out of the battle-scarred town of Seczerin. You are now riding on a re-purposed civilian car - driven by Jaimes - far away from the van, Mueller having now decided he needed all his machines for operations and couldn't spare a platoon to be glorified chauffeurs. You defer to him on this matter, he knows tank actions better than you.
The road to the fortress should take nearly two days. In the distance you can hear the dull thunder of explosions. You pass refugees going the other way, few want to talk and you're not inclined to force them. Though one geriatric fellow out of all the people deigned to inform you of some details. The fighting at Midlon has been going on for more than a week. Garrison was at beginning was half its normal size, being able to hold a maximum of four thousand soldiers. Judging by the tone you suspect the old man has resistance sympathies. Apart from directing the troops there isn't much to do which leaves plenty of time to think.
One thing that stands out to you is that there always appeared to be a smaller number of faithful patriots in federation lands compared to the apparent herds of republican terrorists in the empire.
In your opinion, commoners these days have no idea how good they have it. Your father is always grumbling about moochers and how in the past it wouldn't have been allowed to exist in the first place. No welfare wastrels back in the old days. Near constantly complaining about how the reforms enacted during the reign of Emperor Otto the Great (may he forever find worthy conflicts) were infringing on the ancient rights of the nobility and interfering in the running of the nation states. Its that kind of thing that fueled the sovereign's rights movement.
No new-fangled concepts like 'insurance' or 'dole' which even many federation nations haven't yet copied and passed. Though to be fair they at least had the illusion of choice and didn't have it 'shoved down their unwilling throats' in his vivid words.
You yourself are of two minds about this. On one hand it helped the economy by sharply reducing the number of emigrants leaving the empire in peacetime, while also keeping the proles content. But on the other hand it signaled a dangerous destabilising effect on the age old status quo, an unknown path that could spell disaster. Not to mention more cultural encroachment by the corelands, more homogeneity and less diversity.
Though to be honest, the nostalgic old days your father dreams about were also used to carry out some barbaric customs like ritual mutilation and sacrifice or first night. Its just that going to the other end of the extreme was not the answer in your opinion.
Back to the matter as hand, the Federation has always had an edge over the Empire in the fifth column arena. Which said something about the character of the republicans. The revolutionaries' seductive promises of liberty and egality seemed to sway many naïve and feeble-minded people to their cause. At least the Empire made up for that shortcoming by fermenting trouble in the Federation's colonies. There at least, the sanctimonious rhetoric could be used against them and exposed for the hypocrisy it naturally was.
The stumbling block to the whole overthrowing the nobility idea was that it simply placed the merchants at the top instead. And they have practically no accountability or legitimacy whatsoever. Being ruled by the mercantile classes was substantially worse for the working man than anything that came before, you have been informed. Continuously exploited to endlessly generate profit without any regard to well-being.
As you approach the location of the fortification you see large craters littering the fields, an obvious indicator to the presence of enemy artillery. It is just after the end of the day, with the last rays of light piercing the dark horizon.
You have the good fortune to encounter Giraud's outfit first, who are watching over the northern approach. The man himself seems relieved to see you. He invites you to his tent and shares a glass of wine.
"To the king of kings", you both intone before drinking.
"You couldn't have come sooner colonel", he starts off, "there's something nasty going on".
"What do you mean?" You ask perplexed, "Is the enemy doing something unusual?"
2d100 = 72 + 15 Artillery + 10 Numerical Superiority = 97 Minor Failure
Result: Midlon fortress mostly overrun, only last federation defenses and bastions still intact.
"No sir, they've mostly been losing and dying. Its the other colonel here, some chap called Baumann. He's doing something shifty".
"As in?" you prompt, vaguely remembering the fellow.
"About the arty section you told us to escort, he keeps it close to him. Says that its permanently assigned it to him for duration of the campaign. That you were ordered to transport it here by the general in order to take the fortress", he finishes.
You stand up, outraged, "What? Why didn't you tell me this earlier?"
"I sent a message a few days back, thought you were responding to it. I see it hasn't gotten to you".
"Well it appears we have quite the problem".
Hot damn, do you have a problem. The commander of the siege can't officially take away formations legitimately part of your brigade, like Giraud's troops. But that artillery
wasn't originally a part of your force. The isolation granted by being the highest ranking officer around must have given him ideas. If you had come here with your whole force instead- no point contemplating possibilities. Thank goodness you came here now instead of chasing those federation lackeys, otherwise you'd be getting Giraud's messages somewhere dozens of miles away.
"Here's a report on casualties we've taken so far capturing this pile of rocks", he hands over a some papers to you.
Losses taken by 33rd battalion so far
Roll = 69
4538 - 69 = 4469 effectives
That's more than ten percent of the battalion's strength. Steep losses, and as of this moment your most diminished formation. The melancholy thought is soon interrupted by the current issue.
How dare he try to take your artillery! You had to use up valuable capital to get them. You should go right up to him and take back what is yours. The risk of confrontation should make him back down. Though if things go awry you could get into trouble. On the other hand… you could go upstage him and finish off the fortress right now. His troops have retired for the night to conduct the final attack for tomorrow. Swooping in and taking the glory would be quite satisfying but night operations tend carry extra risk. Then again he could be operating under a severe misunderstanding, unlikely as it may be. You could always jointly take the fort tomorrow and converse with him afterwards. Or you can accept that this metaphorical battle is not worth fighting and walk away, though you'll be damned if you're forgetting about it.
[] Confront. Him. Now
[] Decide later, take the fortress first
- [] Now, on your own
- [] Tomorrow with Baumann
[] Disregard the transgression, but remember it
^ (attack happens together tomorrow)
[] Write-in
OOC: So I fell asleep just before finishing the update. Sue me. This is brought to you by the miraculous time called lunch hour.