Pokemon Ranger: Crimson Dawn (No SV You are a Kanto Warlord)

[X]Misty Waterflower: The Reluctant Warlord of Cerulean City

[X] Crimson Mura

I like the less powerful options. Can't quite decide between these last two.
 
Must have been an morning and a day old tab, that was when this tread had 2 pages. So well some quests just go to fast for me.
 
Vote closed
Scheduled vote count started by Cyberphilosipher on Sep 8, 2024 at 9:49 PM, finished with 40 posts and 18 votes.

  • [x] Plan From The Ashes
    - [x]Calm the Populace: Pallet Town was always the one place where people didn't crowd around and pester you for your previous fame. But now in such times, a moment of calm may be needed so they don't start a riot. Cost: 0 DC:60 Reward: You calm the people down and prevent any issues.
    - [x] Assign Samuel Oak to Calm The Populace
    - [x]Organize the Town Council: You know well that being on the Town Council was only a formality once, now they needed to organize themselves into something resembling a competent structure. Cost: 0 DC:60 Reward: Unlocks the ability to form a council.
    - [x]Survey the Defences: Pallet Town's defenses held, but they need a look at just to be sure. Cost: 0 DC:20/30/40 Reward: You see if anything needs fixing.
    - [x]Hire some Local Hands: You're going to need extra hands on the ranch to keep the Pokemon in Line since you can't do it yourself anymore. Cost: 10 DC:60 Reward: Hire some ranch hand. (Add's to upkeep but prevents die off from lack of supervision)
    - [x] What Storm Approaches (Route 1): What else is going on in the Route, it can get worse it always gets worse. Cost: 100 DC:??? Reward: You find out whats on Route 1.
    - [x] Open the Research Notes: You think there's something to be worked on. Let's see shall we? Cost: 0 DC:100 Reward: Unlock research options.
    - [x] Find an Assistant: Well the other one left. Now to find the next one. Cost: 20 DC:10 Reward: Meet the New assistant.
    - [x] Read Myths: Do you think there is an explanation for this? Or something to enjoy. Cost: 0 DC: 0 Reward: Read a myth.
    [X] Plan: Order, Order!
    -[X] [Diplomacy] Calm the Populace | dc 60
    -[X] [Diplomacy] Organize the Town Council | dc 60
    --[X] Assign Prof. Oak
    -[X] [Martial] Survey the Defences | dc 20/30/40
    -[X] [Stewardship] Hire some Local Hands | cost 10 & dc 60
    -[X] [Intrigue] An Outside Bet | dc 30
    -[X] [Learning] Find an Assistant | cost 20 & dc 10
    -[X] [Learning] Reopen your Correspondance (Blaine) | dc 40/60
    -[X] [Occult] Read the Children's stories | dc 0
    [x] [x] Plan From The Ashes
    [X]Misty Waterflower: The Reluctant Warlord of Cerulean City
    [X] Crimson Mura
 
Turn 1 Results
Turn 1 Results

- [x]Calm the Populace: Pallet Town was always the one place where people didn't crowd around and pester you for your previous fame. But now in such times, a moment of calm may be needed so they don't start a riot. Cost: 0 DC:60 Reward: You calm the people down and prevent any issues. Rolled: D100 => 89+42=131
- [x] Assign Samuel Oak to Calm The Populace

You looked out onto the porch of your ranch, exhaling deeply as you faced the crowd gathered before you. They were scared, desperate for answers, for protection, for some semblance of security in a world that seemed to be spiraling out of control. Their faces, a mix of fear and anger, reflected the uncertainty that now plagued Pallet Town—once a sanctuary, now a place where even the smallest comfort seemed distant.

They wanted promises you couldn't make, assurances you couldn't give. You couldn't even promise them a wall sturdy enough to keep the wild Pokémon at bay. If you weren't careful, this could become a mob—a fearful and desperate one. The tension in the air was thick, crackling with the unspoken threat that hovered just beneath the surface.

You knew you could stop them if it came to that. You had the strength, the power, and the authority to quell any uprising here. But the cost would be immeasurable. If you resorted to force now, you'd lose their trust forever. And trust, fragile as it was, was the only thing that could hold Pallet Town together in this time of crisis.

Clearing your throat, you raised a hand and motioned for the crowd to quiet down. Slowly, reluctantly, the murmurs of unrest subsided as they turned their attention to you.

"We've all had a rough few days," you began, your voice steady but laden with the weight of leadership. "Every one of you has felt the pain of an uncertain future. Your families are scattered, separated by madness and strife. Your Pokémon… agitated, fearful, just like you. Our home—our sanctuary—violated."

You let the words hang in the air for a moment. Pallet Town, once a beacon of safety in Kanto, had always been a place where even the most dangerous foes seemed to lose their edge. The atmosphere had a way of disarming even the cruelest hearts. It had been an unspoken rule for decades—no true evil could flourish here. And for thirty years, you had made sure of that. You had kept the darkness at bay, held the town together, made it a place where people could live without fear.

But things had changed. The Kanto Katastrophe had shattered that peace. The wilds had become hostile, and the old barriers of civility seemed to be crumbling. The people standing before you were on the edge, and they needed something to believe in, something to hold onto.

"But now," you continued, "now is not the time to grieve. It is not the time to turn on each other, to let fear and despair tear us apart. Look at yourselves—would your children, your friends, your Pokémon look upon you with pride, knowing that you gave in to fear? Knowing that you selfishly turned on each other while they fight for their survival? No! You are better than that!"

Your voice grew stronger, more resolute, as you pointed to the crowd. "We have survived the horrors of a complete collapse before, and we will survive again. We will not falter. We will not give in to despair. You will live, survive, and thrive, so that when our children return, they will see that we were worthy of the love we gave them. That we are still here—still fighting—still standing strong."

The crowd was silent now, hanging on your every word. You could feel their fear shifting, morphing into something else. Hope. It was faint, but it was there. And hope, even the smallest spark, was enough to light the way forward.

"We will rebuild," you promised. "We will protect our home, and we will make sure that no matter what happens, Pallet Town remains a place worth fighting for."

As you finished, you could see the resolve beginning to form in their faces. The uncertainty hadn't disappeared, but the despair was fading, replaced by determination.

They had a long road ahead, and so did you. But together, you would walk it.

Reward: +20 to all rolls next turn as you've united Pallet Town in the face of this crisis.

- [x]Organize the Town Council: You know well that being on the Town Council was only a formality once, now they needed to organize themselves into something resembling a competent structure. Cost: 0 DC:60 Reward: Unlocks the ability to form a council. Rolled: D100 => 34

The Town Council, relics from the days before the Johto League and Kanto unified, were once a vital cog in the machinery that kept Pallet Town running. The council had been responsible for overseeing town defense, managing the flow of goods, and handling the various mundane aspects of governance that kept the small town afloat. Back then, the Council supposedly ran the day-to-day affairs, ensuring order was maintained and that the town's few needs were met. Those were simpler times, but now, in the wake of the chaos threatening to return, those old structures were nothing more than faint memories.

Your father, you recalled, had once been a Town Clerk. You grew up watching him diligently manage the ledgers, track the town's trade, and deal with disputes between townsfolk. He'd always seemed so calm, balancing the demands of the Council with the needs of the town. It was an art form, a balancing act that he handled with a quiet, unassuming authority. But that was a long time ago, back when the system still worked.

Now, the system lay dormant. Restarting it, reviving the Town Council in this new world, wouldn't be as simple as calling a meeting. No, it would be messy, an uphill battle against the inertia of years of peace and neglect. Many of the old council members had retired, moved away, or simply passed on. The town had grown used to things running themselves, but that luxury was a fleeting one.

The real problem was the bureaucracy. The paperwork needed to be properly sorted, filed, and updated—an immense task after years of neglect. The old records were scattered, some buried in the archives beneath the town hall, others lost to time. Rebuilding a functioning Council would require not just time but also patience, persistence, and a willingness to wade through endless reams of dusty old documents, many of which might no longer be relevant.

It wasn't just about paperwork, though. People had changed. The town had grown and evolved in ways that the old system was never designed to handle. The economy had shifted, and so had the population's needs. What once worked for a small farming community might not be enough for the modern challenges they faced. People were different now—more self-reliant, perhaps, but also more disconnected from the communal spirit that once held the town together.

You sighed, knowing full well that there was no easy solution. Restarting the Council was necessary if Pallet Town was going to survive in the long run, especially with threats lurking on the horizon. But it was going to be hard. You couldn't just flip a switch and bring it all back.

The paperwork was just the start. You'd need to find new council members—people who were willing and able to take on the responsibility. That was another challenge entirely. Many of the younger generation didn't want to be involved in local governance. They were too busy with their own lives, their Pokémon journeys, or simply trying to make ends meet in an increasingly uncertain world.

Still, you had to try. Pallet Town had survived worse, and if anyone could breathe life back into the old ways, it was you. You owed it to your father, to the town, and to the people who still called this place home.

There was a lot to be done, but you would start with what you knew best—organizing, sorting, and rebuilding. Slowly but surely, the gears of the old system would turn again, and perhaps, just perhaps, Pallet Town could reclaim a bit of the stability it had once known.

Failure: +10 to next attempt.

- [x]Survey the Defences: Pallet Town's defenses held, but they need a look at just to be sure. Cost: 0 DC:20/30/40 Reward: You see if anything needs fixing. Rolled: D100 => 3

You nodded and looked at the damages; it had been more severe the you assumed.

"They ran through everything!" you muttered, surveying the devastation before you. The once sturdy fences that lined the fields were splintered and broken, toppled over like they were made of paper. Sections of the walls, once a proud barrier for the ranch, now looked like they'd barely survived a storm. Chunks of stone lay scattered across the ground, and the telltale signs of panic were evident in the trampled grass and upturned earth. It was as if a stampede had run straight through Oak Ranch.

This was going to be painful—both for the ranch and for you. Fixing it all would take more than just time and resources; it would take patience, which was wearing thin. The Pokémon would need new enclosures, repairs to the barns were urgent, and you'd have to coordinate the work quickly. You could already hear the local boys complaining about the extra work this would bring. But it wasn't their fault, and you knew that.

No, the real blame lay squarely on the shoulders of the thugs who had stormed the ranch, full of arrogance and brash confidence. They thought they were invincible. They thought they could just roll in and take what they wanted, treating you like some old man past his prime. But they quickly learned just how wrong they were.

The battle had been fast—faster than you'd expected, in fact. The gang of thugs had fancied themselves challengers to the former Champion of Kanto. They strutted into town like they owned the place, demanding supplies and Pokémon like common bandits. But they didn't know who they were dealing with.

You hadn't had to call on your strongest Pokémon. No, this was over in less than ten minutes. The thugs were strong, but they lacked the discipline, the experience, and most of all, the sheer willpower it took to last in a real fight. You'd picked them apart with precision, commanding your Pokémon with the same sharp instincts you'd honed during your years as Champion. Each move was calculated, every tactic executed flawlessly.

A few well-timed attacks, a clever feint here, and a perfectly placed counterattack there—and the battle was won. They didn't even make it to the heart of the town. You drove them off before they could get more ideas, sending them scrambling back to whatever hole they crawled out of, tails between their legs.

Still, the damage was done. They may not have gotten far, but the destruction they left behind was a mess to clean up. Fences and walls could be rebuilt, but the deeper damage, the audacity of thinking they could waltz into Pallet Town and challenge you—that was what stung the most.

This wasn't the first raid since the peace had started to unravel, and you had a sinking feeling it wouldn't be the last. The world was changing again, shifting back toward chaos. But if they thought they could get the best of you, they had another thing coming.

You rolled up your sleeves, taking one last look at the ranch before heading back to the house to begin organizing the repairs. The boys would complain, sure, but they'd pull through.

This ranch had weathered worse, and so had you and the town.

Reward: Pallet Town has a -20 to defence rolls until the wall is fixed.

- [x]Hire some Local Hands: You're going to need extra hands on the ranch to keep the Pokemon in Line since you can't do it yourself anymore. Cost: 10 DC:60 Reward: Hire some ranch hand. (Add's to upkeep but prevents die off from lack of supervision) Rolled: D100 => 74

The Local Boys—those who had set out on their Pokémon journeys but, for one reason or another, never quite made it. They were once filled with excitement and ambition, but life has a way of humbling even the most hopeful trainers. Some had been defeated by stronger opponents, others had fallen victim to economic hardships, and a few simply realized that the path to becoming a Pokémon Master wasn't what they'd expected. Disappointment settled in, and many had returned to the familiar comfort of their childhood homes, moving back in with their families.

You couldn't blame them. With the economy in tatters and opportunities few and far between, many had no choice but to find work where they could, often in the local shops and farms of Pallet Town. But there was always something in their eyes—an absence of that fire they once had. Their lives were practical, stable even, but they lacked the spark of adventure, the hope of upward mobility. They were stuck, adrift, caught between what might have been and what reality had become.

So you decided to offer them something more—a new purpose, one that might rekindle their lost enthusiasm. Ranch Hands at Oak Ranch. The idea had crossed your mind for a while. After all, with so many Pokémon to care for, a few extra hands would make a world of difference. And more than that, you suspected these boys would appreciate the chance to be around Pokémon again, even if they weren't battling champions.

At first, they hesitated. Working on a ranch wasn't exactly what any of them had envisioned when they first set out on their journeys, but you knew better than to let their initial reluctance sway you. "Give it a try," you'd told them. "If nothing else, you'll get to be outdoors, working with Pokémon again."

It wasn't long before they came around, taking to the work with more vigor than you expected. Oh, they would grumble and moan from time to time, especially on the slow days when there wasn't much to do besides maintenance work. You'd hear them vent frustrations and argue over whose Pokémon was better in friendly bouts while waiting for their next task. But in truth, they loved it.

On quiet afternoons, when the ranch was calm, they would settle into friendly Pokémon battles, testing their long-neglected skills against each other in the sprawling fields. Laughter echoed through the open air as their Pidgeotto clashed with Raticates or Butterfrees darted through the skies in playful aerial combat. It wasn't the life they'd imagined, but it was a life nonetheless—a life they were growing to appreciate.

They'd take care of the Pokémon with pride, managing everything from feeding to grooming, and even helping train some of the younger, more energetic creatures. And, though none of them would ever admit it, you could tell they enjoyed the camaraderie. There was a sense of belonging here, a sense of purpose that had been missing since their journeys had ended prematurely.

It wasn't glamorous, but it was something more than the dull routine they'd known before. Ranch life was tough, but rewarding, and it gave them something to be proud of once again.

For the first time in a long while, these young men had something to fight for—not in the grand arenas of the Pokémon League, but right here, at home, under the open skies of Oak Ranch.


Reward: +100 Upkeep on the Pokemon Ranch.

- [x] What Storm Approaches (Route 1): What else is going on in the Route, it can get worse it always gets worse. Cost: 100 DC:??? Reward: You find out whats on Route 1. Rolled: D100 => 43

Route One—once a peaceful, familiar path for trainers beginning their journeys—had changed beyond recognition. What was once a quiet stretch of land between Viridian City and Pallet Town, teeming with weak Pokémon like Pidgey and Rattata, had become a critical training ground. Here, under the watchful eye of Giovanni and his agents, trainers cut their teeth, formed basic yet reliable teams, and set out on their quests to become Pokémon Masters. It was a proving ground for rookies, a place where many legacies began, and where young trainers first learned to navigate the dangers and wonders of the world.

But after the Kanto Katastrophe, Route One had transformed into something much darker.

The once benign wilderness had turned wild and chaotic. Pokémon, unsettled by the world's upheaval, grew more aggressive. Trainers who once wandered in search of friendly battles now found themselves fighting to survive. And the shadows of what had once been Kanto's stability loomed over the region, with Route One no longer the welcoming starting point it had been, but a dangerous no-man's-land.

The rise of organized chaos took form here, in what could only be described as a modern horde. It was the rise of—

"Wait, am I reading this right?" you muttered aloud, glancing over the report again, disbelief settling in as the absurdity of the situation hit you like a sledgehammer.

A warband? That was no surprise. After the collapse of Kanto's old order, such groups popped up everywhere, usually led by opportunistic trainers trying to carve out a name for themselves in the ruins of civilization. But this? This was something different. Something bizarre.

The warband was led by a trainer named... Flay.

That, in itself, was odd. The name didn't ring any bells, and you'd thought you knew of most of the dangerous figures in Kanto by now. But that wasn't even the strangest part.

No, the strange part was the horde of Pokémon that Flay commanded.

"SO MANY PIDGEY!"

You stared at the words in disbelief. The report didn't lie, but your mind struggled to reconcile the absurdity. This wasn't just some gang of fearsome, powerful Pokémon that typically rampaged across post-Katastrophe Kanto. No, this was an army of Pidgey. The very same Pokémon that had once been seen as little more than training fodder for young trainers and their low-level teams.

Yet, here they were, weaponized into a terrifying mass by a trainer with more audacity than sense. Thousands of them, if the scouts were to be believed. A veritable cloud of flapping wings, squawking chaos, and razor-sharp gusts.

What was once a symbol of the beginner's journey had become an unstoppable force of nature. A horde of Pidgey—tiny, unassuming creatures on their own—now swarmed together with brutal coordination, creating whirlwinds that ripped through anything in their path. Flay had somehow managed to turn them into something more than they had ever been before—an overwhelming and bizarre weapon of war.

Route One, once the training ground of hopeful trainers, now lay beneath the shadow of Flay's Pidgey Horde.

And the question lingered in your mind: How in the world do you fight so many Pidgey?

Reward: Route One is ruled by a dangerous bird-worshiping warband…oh boy.

- [x] Open the Research Notes: You think there's something to be worked on. Let's see shall we? Cost: 0 DC:100 Reward: Unlock research options. Rolled: D100 => 91

Well today was a good day…most of your notes were intact.

(To be continued in: Notes from a Better Day.)

- [x] Find an Assistant: Well the other one left. Now to find the next one. Cost: 20 DC:10 Reward: Meet the New assistant. Rolled: D100 => 98

"I thought you had evacuated?" You said calmly looking at the young man.

"Couldn't leave my research for the carrion birds as it were, had to drag it." Bill said calmly.

"I'm sure there's room for your work in the lab." You said smiling.

(Continued in Notes from a Better Day.)

- [x] Read Myths: Do you think there is an explanation for this? Or something to enjoy. Cost: 0 DC: 0 Reward: Read a myth.Rolled: D100 => 63

The Myth of the World Shapers

Ancient legends speak of the Unknown, enigmatic beings whose mysterious powers transcend the natural laws of the universe. Early sources recount their role as the World Shapers**, entities with reality-warping abilities so immense that they allegedly helped craft the very fabric of existence itself. Their influence is said to ripple through time and space, shaping not just the physical world but the very concept of reality as we know it.

Scholars throughout history have sought to understand the nature of these elusive beings, their glyph-like forms, and the cosmic forces they wield. Yet, no definitive answers have emerged, only fragmented myths and hypotheses.

You recall one such theory vividly—Professor Spencer Hale's thesis. His groundbreaking work attempted to link the psychic energies of the Unknown to a grand psionic event, one so powerful that it may have birthed the entire Pokémon World. Hale proposed that these creatures were not simply wanderers of space but were, in fact, the architects of creation. Through their collective will, they channeled their reality-bending abilities to forge land, life, and the laws that govern the universe.

It was a bold and ambitious hypothesis, one that drew both awe and skepticism. Hale argued that their powers, when unified, created an energy field that could distort time and space, potentially setting into motion the very forces that would lead to the formation of Pokémon, humans, and the environment they share. His theory proposed that the psychic resonance left behind by the Unknown can still be detected today in various places, such as the Ruins of Alph and Solaceon Ruins—sites that have long puzzled researchers due to their unexplained anomalies.

Though many in the scientific community initially dismissed Hale's work as speculative, his thesis gained traction among psionic researchers and those who study the intersection of myth and science. The idea that the Unknown could be responsible for shaping reality continues to influence contemporary thought, especially as new discoveries in the field of Pokémon evolutionary theory emerge.

While Hale's hypothesis remains unproven, it offers a tantalizing glimpse into the possibility that the *Unknown* are not mere footnotes in history but pivotal figures in the creation of the world itself. If true, they are the ultimate paradox: beings who, despite their apparent fragility, wield the most dangerous and incomprehensible powers in existence.

Whether as architects of the Pokémon world or as celestial wanderers of great power, the legacy of the Unknown endures—an enigma that continues to challenge our understanding of reality.

Reward: Read the Myth of the Worldshapers and gain a +5 to all rolls related to the Unknown for the next 3 turns.

AN: A Turn of good, a turn of Bad, and Oak being a man who will do it.
 
- [x]Calm the Populace: Pallet Town was always the one place where people didn't crowd around and pester you for your previous fame. But now in such times, a moment of calm may be needed so they don't start a riot. Cost: 0 DC:60 Reward: You calm the people down and prevent any issues. Rolled: D100 => 89+42=131
- [x] Assign Samuel Oak to Calm The Populace

Alright, good. +20 to Next Turns Rolls. That will help a lot.

- [x]Organize the Town Council: You know well that being on the Town Council was only a formality once, now they needed to organize themselves into something resembling a competent structure. Cost: 0 DC:60 Reward: Unlocks the ability to form a council. Rolled: D100 => 34

Okay, failure stinks, but + 10 on the next attempt, with a +20 from Calm, means we should try again next turn

- [x]Survey the Defences: Pallet Town's defenses held, but they need a look at just to be sure. Cost: 0 DC:20/30/40 Reward: You see if anything needs fixing. Rolled: D100 => 3

Omega Oof. Right, that's probably our Military turn fixing that up.

- [x]Hire some Local Hands: You're going to need extra hands on the ranch to keep the Pokemon in Line since you can't do it yourself anymore. Cost: 10 DC:60 Reward: Hire some ranch hand. (Add's to upkeep but prevents die off from lack of supervision) Rolled: D100 => 74

Okay, nice. No dying off. That's good.

- [x] What Storm Approaches (Route 1): What else is going on in the Route, it can get worse it always gets worse. Cost: 100 DC:??? Reward: You find out whats on Route 1. Rolled: D100 => 43

...hmm. Any chance we could try and get Flay onto our side? At the very least, the Pidgey should be a warning that something's coming. And it would give us safe access through Route 1 without having to fight.

- [x] Open the Research Notes: You think there's something to be worked on. Let's see shall we? Cost: 0 DC:100 Reward: Unlock research options. Rolled: D100 => 91

Well today was a good day…most of your notes were intact.

(To be continued in: Notes from a Better Day.)

- [x] Find an Assistant: Well the other one left. Now to find the next one. Cost: 20 DC:10 Reward: Meet the New assistant. Rolled: D100 => 98

"I thought you had evacuated?" You said calmly looking at the young man.

"Couldn't leave my research for the carrion birds as it were, had to drag it." Bill said calmly.

"I'm sure there's room for your work in the lab." You said smiling.

(Continued in Notes from a Better Day.)

I cannot wait to see what we got from Notes From A Better Day. And we have fucking Bill! That alone means a lot. Like, a lot a lot. I need to double check what exactly that means, as my memory is fuzzy. But if it's what I'm thinking it is, I'm hoping that's a game changer.

- [x] Read Myths: Do you think there is an explanation for this? Or something to enjoy. Cost: 0 DC: 0 Reward: Read a myth.Rolled: D100 => 63


...the Unown? Yeah, that seems like it should be looked into a bit more...

All in all, pretty good turn. Military Roll sucked, but a +20 should be good enough to shore the defenses next turn.
 
I'm hoping that's a game changer.
Two 90s its a Game Changer.
Okay, nice. No dying off. That's good.
Not only that we have the beginning of a Malita...somewhere.
...the Unown? Yeah, that seems like it should be looked into a bit more...
I can't leave you empty handed.
...hmm. Any chance we could try and get Flay onto our side? At the very least, the Pidgey should be a warning that something's coming. And it would give us safe access through Route 1 without having to fight.
Nope. The Boy's gone warlord and wants to take your shit, gotta go beat him up.

He took in the thugs that broke your defences.
 
Notes from a Better Day
Notes from a Better Day

(Professor Oak POV)

"Well, today was a good day…" you mused to yourself as you rifled through the stacks of notes on your desk. Remarkably, most of your important documents had survived the chaos intact. Among the salvaged materials were the Silph Co. prototype schematics, a pile of experimental computer components, and a mountain of mail-order coffee. You sighed, knowing that the next several hours, if not days, would be dedicated to sorting and cataloging.

The task was overwhelming, to say the least, and it quickly became apparent that you couldn't do it alone. You needed more hands. Fortunately, the teachers of Pallet Town were using the school as a temporary shelter, and with students filling the classrooms for safety, you decided to ask them for assistance. Perhaps they could comb through the students for someone who could lend a hand with the workload.

What you didn't expect was for an old student of yours to return.

"I thought you had evacuated?" you asked, glancing up from your papers to see the familiar face standing at your door.

"Couldn't leave my research for the carrion birds as it were," Bill replied with a wry smile, shrugging. "Had to drag it all with me."

You gave him a nod of understanding. "I'm sure there's room for your work in the lab," you said, smiling warmly. It was good to see the young man—brilliant, if eccentric, as ever—returning even in these dire times. The work never ceased, it seemed, even for those who'd had every reason to flee.

Bill grinned, a hint of pride in his eyes. "Sorry I couldn't restore the old PC network, though. Everyone's running on local servers now, and with most of the region cut off, I doubt we'll be getting anything from Johto anytime soon."

You waved it off with a chuckle. "One problem at a time, my boy." There was little point in worrying about the severed connections now. For the time being, keeping the local systems operational would have to be the priority. Besides, if anyone could bring some semblance of order to the tech chaos, it was Bill.

He wandered over to your desk, his eyes scanning the clutter of notes, schematics, and half-written formulas. "So…" he began, a faint glint of curiosity in his tone, "you've been keeping busy."

You chuckled again, gesturing to the various piles that had overtaken your workspace. "Busy is one way to put it. The world's falling apart, but there's always something to work on."

Bill picked up one of the Silph Co. schematics, turning it over in his hands. "You always did have a knack for finding the silver lining, Professor," he said, his voice carrying both admiration and amusement. He placed the blueprint back down and crossed his arms, glancing at the pile of mail-order coffee. "At least you're stocked up on fuel."

"Some things never change," you replied with a wry smile, taking a sip from the mug at your elbow. "I'm going to need it with all of this."

Bill looked around the room, then back at you. "So, what do you need me to do?"

You paused, thoughtful. Bill was a genius, no doubt about it, but there was no shortage of work that needed to be done. "Start with the tech," you said finally, gesturing to the pile of experimental computer parts. "See what's salvageable and what we can use to rebuild the systems here. We're going to need every bit of infrastructure we can muster if we're to stand any chance of coordinating the defenses around town."

"Got it," Bill said, already rolling up his sleeves. He picked up a soldering iron from the workbench and got to work, his mind clearly buzzing with ideas. Despite the grim circumstances, you couldn't help but feel a glimmer of hope seeing him here, ready to dive into the problems headfirst.

It reminded you of better days, of when students like Bill came to you eager to learn, to grow, to build a world that seemed so full of promise. Now, that world was teetering on the edge, but with people like Bill at your side, you were determined to pull it back from the brink.

"One step at a time," you muttered to yourself, turning back to your own pile of work. The path ahead was uncertain, but you'd been through worse before. This was just another challenge—another trial for you and Pallet Town to overcome. And with Bill here, maybe, just maybe, the future didn't seem quite so bleak.

You smiled to yourself as you picked up the next set of notes, ready to face the long day ahead. The clutter of blueprints, research papers, and half-finished projects stretched across your desk like a battlefield. In many ways, that's exactly what it was—a battlefield of invention and progress, waged by the minds still dedicated to building a better future in the midst of uncertainty.

Your fingers traced the edges of a schematic for one of the projects that had been lingering in your mind for a while now: *Devion Corp Running Shoes*. These weren't ordinary shoes by any stretch of the imagination. They were designed with compressed air-powered mechanisms built into the soles, allowing the wearer to reach incredible speeds with minimal effort. It was like having a burst of jet propulsion in each step, perfectly suited for both trainers looking to navigate tough terrain quickly and for rescue teams in a hurry. You could see it now—trainers zipping across the open fields, their footsteps mere blurs as they outran even the swiftest Rapidash.

But the shoes were just one part of a much larger puzzle. You carefully placed the running shoe schematics aside and pulled forward another set of plans—the *Silph Co. Travel and PokéPack*. Now this was a marvel of design and utility. A backpack, yes, but not just any backpack. This one was crafted with advanced spatial technology, enabling it to store hundreds, perhaps even thousands, of items without weighing down the user. If packed and organized correctly, a trainer could carry their entire inventory—Poké Balls, Potions, even bicycles—with ease. It was the ultimate companion for the long journeys across regions, perfect for adventurers who wanted to be prepared for any situation without having to stop at every Poké Mart along the way.

You leaned back in your chair for a moment, contemplating the potential these innovations held. With the current state of the world, it was inventions like these that could give people the edge they needed to not just survive, but thrive. Trainers who had been forced off their paths could reclaim their journeys, families displaced by the chaos could find new ways to protect themselves. These weren't just gadgets; they were lifelines. And you were determined to see them realized.

And then, of course, there was the *Pokémon PC Network*. Silph Co. had always been at the forefront of this, but the task of restoring it now fell squarely on your shoulders—with Bill's help, of course. The network had once been the glue that held much of the region's infrastructure together. Trainers relied on it to store their Pokémon, access data from anywhere in the world, and even communicate with each other. But now, with the network shattered and communications cut off from Johto and beyond, you knew it would take a monumental effort to restore even a fraction of its former functionality.

Bill, with his unparalleled expertise in computing, was already elbow-deep in the components, connecting wires and reworking circuit boards like an artist painting his masterpiece. "You know," he said without looking up, "once we get this running again, we could use the local network to at least restore basic storage functionality for trainers. It won't be like before, but it's a start."

"That's all we can ask for right now," you replied, your voice steady with resolve. The work would be painstaking, and the results might be far from perfect. But just having something—anything—functional again would be a victory in itself.

The projects stacked up before you like a daunting mountain, but with Bill's presence and the collective effort of those still in Pallet Town, you felt a renewed sense of determination. These were more than just items or tools—they were pieces of a future you refused to let slip away.

You picked up the next schematic, your mind already racing with ideas. It was going to be a long day. But in the end, it would be worth every second.

Now if only you could get anything done.

Reward: Gain Research Assitant Bill.

You now can Do RnD.

New Actions available.

AN: It is GOOD! Bill's sheet will come in the morning enjoy what you have.
 
this will be an interesting quest, That group of Pidgey can be dealt with with a few electric attacks if professor Oak has some pokemon like Magnamite or pikachu. If Red's around than he has his Pikachu, Either way that horde has to be dealt with at some point.
 
this will be an interesting quest, That group of Pidgey can be dealt with with a few electric attacks if professor Oak has some pokemon like Magnamite or pikachu. If Red's around than he has his Pikachu, Either way that horde has to be dealt with at some point.
The 'few electric attacks' isn't exactly feasible with those numbers. We either need an army of electric types of our own or high endurance pokemon with AOE moves like discharge, because there is A LOT OF PIDGEY.

Also.
"Couldn't leave my research for the carrion birds as it were," Bill replied with a wry smile, shrugging. "Had to drag it all with me."
Looks like we got ourselves our tech expert....
Also wonder if we are gonna see his wife. The one human that is defenitly a human that got turned into a mew temporarily. :V
All thanks apparently to the pokemon pocket monsters shonen manga...

...Which is also gonna give him some mad scientist energy.😅
Edit: Also, he probably brought some Pokémon with him, including quite a few eevee. Albeit more raw guesswork on my part, given the guy dubs himself Poké Maniac/Pokémon fanatic...
 
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because there is A LOT OF PIDGEY.
"Enough Pidgey to darken the Sky and blot out the Sun" Thats the kind of numbers we're dealing with.

And Flay's like a Baby Warlord.
Edit: Also, he probably brought some Pokémon with him, including quite a few eevee. Albeit more raw guesswork on my part, given the guy dubs himself Poké Maniac/Pokémon fanatic...
He's got His Eevee's and their as rambunctious as Crimson's.

So Rival Reports, what makes them different then the Rumor Mill.

Rumor Mill is a Big international sphere to see what everyone else is doing.

Rival Report is just what someone else is doing. in kanto
 
And Flay's like a Baby Warlord
Well, to be fair Flay's got the potential to become a very dangerous enemy to have if we let him establish a power base. They're just pidgeys now, but they might start evolving soon. And then we got tons of Pidgeotto and Pidgeot that can serve a multitude of purposes in a skirmish. Fast artillery, flying bruisers, they've got a ton of ways to develop.

Dealing with Flay as soon as possible is a great way to eliminate the danger that he might pose later.
 
He's got His Eevee's and their as rambunctious as Crimson's.
...At some point, we are probably gonna want to try and snag the Eevee scheme research. Cause if we have a lot of eevees, then the ability to switch between their evolutions could be very powerful, even if we need to leverage the power of SCIENCE to smooth out problems like the canon project's lack of refinement on the process leading it to be painful for the Pokémon.
 
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