Voting is open for the next 19 hours, 32 minutes
All interesting points. Between spells we already need to finish like Inspiration and CGAE, and spells on the list like Enchant Item, and the spells we need to pay for from the Middenheimers, we have a large enough backlog that we probably won't be getting to any additional spells after that for awhile, but learning how to implement elementals into items seems like something that could be worth putting on the waiting list.

We already have the option to study how to bind elementals to creatures.

That might be useful to learn how to bind them to items.
 
We already have the option to study how to bind elementals to creatures.

That might be useful to learn how to bind them to items.
I'd be careful about what practical effects can binding an Elemental to a physical object bring. Maybe an Aqshy one found in a sword won't light it on fire, but explode after hitting the first thing in its path, peppering us with steel shards?
 
Then instead of a sword we bind it in an arrow.
I think, that an arrow won't hold something like an Elemental.

There is also the matter of our Elementals being temporary. They will dissipate within minutes if not fed by the caster with the appropriate Wind. What's the point in locking something like that in an item, when it will return to normal after a short amount of time? We'd have to use additional enchantments, so that it would either sustain itself by pulling in the ambient Wind from the environment or won't be able to dissipate, being locked away like in a jar.

Both of which need Enchant Item.

After that, the thing is kind of pointless, since we would be better off by just using regular effects instead of Elementals.
 
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I think, that an arrow won't hold something like an Elemental.

There is also the matter of our Elementals being temporary. They will dissipate within minutes if not fed by the caster with the appropriate Wind. What's the point in locking something like that in an item, when it will return to normal after a short amount of time?

The point being to make it so the elemental won't dissipate within minutes the way we can learn to make Radiant Weapon a permanent effect as well? As said, binding elementals to an item to make a long lasting magic item is a thing in Warhammer, see Sunfang being created by binding to its sword an elemental of fire. Or even daemon weapons, where daemons who should disappear in time become long lasting items instead.

Both of which need Enchant Item.

After that, the thing is kind of pointless, since we would be better off by just using regular effects instead of Elementals.
Why would we need Enchant Item for that? And how does having access to elementals make magic items pointless? I don't see us throwing the Silverine Plate or Lightfang because we have elementals now.

I'd be careful about what practical effects can binding an Elemental to a physical object bring. Maybe an Aqshy one found in a sword won't light it on fire, but explode after hitting the first thing in its path, peppering us with steel shards?
Like Sunfang does when making contact with an enemy? You could also experiment with the more passive elementals like Chamon and Ghyran as well if that's a concern.
 
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What use would a metal elemental have in a steel weapon, aside from making it even more Metal🤘? :rofl:

More interested in a perma-fire elemental like mini-Sunfang. Or an Azyr elemental, that can send bursts of lightning, or gusts of wind to fell a giant:


Well I could see it potentially being used to give a weapon some of the armor piercing quality that Chamon is known for, like Enchanted Blades of Aiban does, but lesser Chamon elementals would probably better fit enchantments for armor then weapons, yeah. We probably won't be producing a magic weapon that can fell a giant with a tier 3 elemental, but the result of implementing a weapon with an Azyr elemental does seem like it could plausibly result in some sort of lightning sword.
 
A Militiawoman's Campaign
Great stuff, looking forward to the next part.

At this point Elena has over 15k words of backstory omakes, I should probably reward that in some fashion, as soon as I figure out how. :V

We already have the option to study how to bind elementals to creatures.
Being technical, you already know how to bind Elementals to living beings.

The research option is to test what kind of effects Wind Elementals have when bound to living beings.
 
Good guy prophet. Teaches us how to conjure elementals, which is one of our most used spells so far, teaches us how to bind elementals into living beings, and gives us a short cut to learning enchantment via implanting said elementals into objects. I am sure this will be a long and fruitful relationship that won't end with a mummy apocalypse, at all :V
 
teaches us how to bind elementals into living beings
Well, again technically, he didn't teach you anything about binding Elementals, he just showed you the Ogres once and Dark Curiosity did the rest.

Anyway, votes seem to be dying down and the top two options differ only in regards to whether you want to sing a marching song or not, I'll give it another 24 hours.
 
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Well, on that note, in case it sways anyone...

'Take up Van de Rijder's marching song to encourage and show solidarity with the troops.'

Let's talk about this.

This idea seeks to use one of the oldest morale-boosting tricks in the book: a commander presenting themselves as one of their troops. As an example, Roman Emperors did this so often - addressing the legions as 'commilitones', 'fellow soldiers' (following in the footsteps of one Gaius Julius Caesar, who leaned on this rhetorical device often) - that it essentially became a trope. This can create a sense that the commander and the soldiers are all in this together - that their pains are ones that the commander shares, that the commander's triumphs are their own triumphs - and thus that the commander is worth following because they understand the soldiers and are willing to go through the same things as they are.

Of course, this is a risk because it is, in part, a fiction. The commander is frequently insulated from many of the pains of campaigning that a common soldier might endure and is distanced from them by it. In Fanriel's case, she has going for her that she leads from the front and clearly expects to be in the thick of the fighting - but she is also an elf, at worst alien, at best different to the humans she commands, and she is afforded a luxury of shining plate and runed blade that the human troops cannot hope to have protecting them. In other circumstances, depending on how well she offers it, Fanriel might be laughed off or angrily dismissed as trying to present a falsehood.

But here? Here, apparently surrounded by ferocious enemies, with an 'us' and a threatening 'them' clearly demarcated, that falsehood is far closer to true - everyone is in this together, in the same place and facing the same danger, and must act as one to reach safety. A demonstration of unity is easier here and now than it would be at any other time. And by doing so in a way that offers a clear path forward - to fire the spirit and march on - which she herself is participating in, Fanriel not only offers something to focus on besides the present danger but also tells the soldiers that she will not abandon them to it and will instead face the uncertainty with them.

(At least, if she doesn't roll horribly. At this point I may as well be taunting Fate.)
 
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I'm okay with trying. Word of god is that Fanriel is actually an ace singer, to the point that going around singing across Erengrad about Dorial by ourself was a legitimate option.

All those degrees in underwater basket weaving sure are paying off!
 
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[X] Try to rally the humans and press on, using the Lightfangs and Elementals to fend off the Wolf Riders.
[X] Try to rally the humans and press on, using the Lightfangs and Elementals to fend off the Wolf Riders.
-[X] Take up Van de Rijder's marching song to encourage and show solidarity with the troops.

I'm not entirely sold on singing, but I'm not vehemently against it, so here's a vote change properly reflecting my neutrality on the issue.
 
Fanriel is a master diplomat, she just gets put into situations where even a master diplomat would have a tough time, dealing with people who have a strong personal dislike either for Fanriel as a person (Other Asur), as Asur (Dwarfs, Wood Elves), as a Mage (Imperials), or just as an outsider (Kislevites). The only elf-friendly place in the Old World (That Fanriel can go to) is Westerland.

And while it's not as flashy, Fanriel's Diplomacy was able to recruit 20 Lothern Sea Guard from amongst what you would think would be your mortal enemies.
 
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Fanriel is a master diplomat, she just gets put into situations where even a master diplomat would have a tough time, dealing with people who have a strong personal dislike either for Fanriel as a person (Other Asur), as Asur (Dwarfs, Wood Elves) as a Mage (Imperials), or just as an outsider (Kislevites). The only elf-friendly place in the Old World (That Fanriel can go to) is Westerland.

And while it's not as flashy, Fanriel's Diplomacy was able to recruit 20 Lothern Sea Guard from amongst what you would think would be your mortal enemies.
This might not even be Diplomacy, in any case - been looking at the ability descriptions and I'm still unsure whether it'd be categorised as that or as a Martial roll!
 
This might not even be Diplomacy, in any case - been looking at the ability descriptions and I'm still unsure whether it'd be categorised as that or as a Martial roll!
Still they decided, that working for Fanriel was a better choice, than staying under the relative protection of Aislinn's massive war machine. They went for a long trip to look for her, traveling from Marienburg to Erengrad at their own expense, specifically to join Fanriel's unit. They probably had a plan B, but she was their first choice.
 
Still they decided, that working for Fanriel was a better choice, than staying under the relative protection of Aislinn's massive war machine. They went for a long trip to look for her, traveling from Marienburg to Erengrad at their own expense, specifically to join Fanriel's unit. They probably had a plan B, but she was their first choice.
Oh, apologies for the misunderstanding - I was attempting to refer to Fanriel encouraging the troops by taking up the marching song. Blackout evidently did decide that getting the option to recruit the Sea Guard was Diplomacy!
 
[x] Order the column to wait while you use Hush and Shroud of Invisibility to hunt down the goblins, using Ulgu Elementals to sow terror amongst them while you cut down their leaders.
 
[X] Order the column to wait while you use Hush and Shroud of Invisibility to hunt down the goblins, using Ulgu Elementals to sow terror amongst them while you cut down their leaders.
 
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