I hope that doesn't happen, to be honest. For once, I just want to see a very successful Louise.

The reason I am afraid of it is that, really while Louise wants success, it is not truly her end goal. She wants to be able to argue with Eleanor on an even playing field, help out her father, help support Cattaleya, have her mother be proud of her. She blames her lack of ability for magic for her being so, well, nothing for the rest of her family. (Alright Cattaleya gives her support, but Cattaleya is also so sickly the rest of the family is probably in, our job is to take care of you mindset.)

She has long ago given up on having peers as friends, and honestly I think Louise is lonely more than anything else. While I think that her succeeding with the spell may help her, I think that she really needs to realize that she wants people to talk to. And it would be more poignant if that happens when she is still having trouble, then if she suddenly turns things around. And Louise, bad luck, need I say more?

Which is why I am afraid that this will end badly. Louise as a character seems to me as the person that works hard for what seems to be nothing, a long slow path with a slow gain, until things finally work out. I don't think the story has reached that point yet. Especially as she has always did perfectly on theory, which is what the wand motion and word is until the spell works, and horribly fail upon practicals (actually casting the spell).

Edit:

Especially as from a writing perspective, the other way to set a scene like this would be to show the spell work. This set up also works, but could also set up <Spell Learned>, <Spell Failed>. As someone that plays very fast and loose with perspective shifts and chapter breaks, I hide a lot of information by knowing when to end scenes. I write scenes like this sometimes, and I know all to well how this could end badly. It could also end well, but well... I am not going to relax until the next chapter says the spell didn't explode.
 
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Through tutoring, you have learned a new Skill.

Learned <Flame>!

has failed to cast <Flame>!
new title <Failure>
Would probably be more along the lines of:

CRITICAL FAILURE!
You failed to cast <Flame>!
This spell requires a Fire Affinity of 5 or more to cast!


And then Louise goes looking for a way to see what her affinity is, and finds that everything is 0, except for Void...
 
Would probably be more along the lines of:

CRITICAL FAILURE!
You failed to cast <Flame>!
This spell requires a Fire Affinity of 5 or more to cast!


And then Louise goes looking for a way to see what her affinity is, and finds that everything is 0, except for Void...
I would think you need the min affinity to learn it in the first place.
 
and that's assuming "void" is an actual element as far as the Gamer power is concerned, as opposed to, say, having exactly equal stats in all four elements at once...
 
Or isn't hidden by ???, though I think the Gamer, or whatever is behind the question marks is smart enough to realize that doesn't actually hide anything.
 
No One Mage Should Have All That Power

Kirche was familiar with the moods of Louise. Anger (she looked rather adorable when angry actually), despondency, sarcasm...

"Heehee."

...but she was unfamiliar with the delighted, slightly manic chuckle that escaped from her rival's mouth as she kept casting cantrip after cantrip. Successfully.

"Hahahaha."

There was relief mixed in there, but an unnerved Mr Colbert seemed frozen in place, words of praise dying on his lips as Louise drilled all the basic cantrips she knew, giggling all the while, and moved on to larger spells. Again, no explosions, only textbook castings. By the time she had seemingly mastered the Dot spells of all four elements, the entire class was transfixed; astonishment was there, yes, but the way the laughter kept becoming more and more deranged, none of them wanted to make any sudden movements.

"MWAHAHAHAHA!"

Guiche found himself feeling very vulnerable all of a sudden.
 
... did you just throw a Dudley "Best game ever" quest reference?

Whut? I have no idea to what you are referring. I was just thinking that the Zero suddenly doing a perfect cast on the first try to be extremely suspicious and perhaps an indication that she is, in fact, an imposter. Either Louise was kidnapped and replaced during her recent daytrip to Tristainia or she hired a body double to do her in-class casting for her. In the former instance, the imposter screwed up, having not realized that Louise was really THAT bad at casting. In the latter... well, the faculty would take a dim view of that
 
I know that Louise does not know about Video Games, RPGs Etc, but I would have thought that at some point she would have accidently said something along the lines of "Why can't anyone help me with these words" and had the help menu pop up, or looking back when she said "Great Help" when tipsy would have been a good point for it to pop up.
 
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The FoZ world is almost like a video game world already, with quests, wild groups of monsters and magic users that level up.

I kind of want her to summon a familiar now, it doesn't have to be a sapient one now that she is no longer an abomination and seems to be able to use regular magic.
Saito would probably be a great boon to figuring out her power, but if he is part of her party he may doubt his sanity by now living in a video game world.

You would think the quest asking her to get her level to respectable level would set her off a bit more, It is not like she has not been spending all the energy she could muster into doing so beforehand.
 
hmmm, I'm kinda expecting a gout of flame that typically gets used during castle sieges really, somehow working despite being sickeningly overpowered.
 
I wonder if Louise will rationalize it as a result of the head wound she suffered in the summoning ritual.
 
I wonder if Louise will rationalize it as a result of the head wound she suffered in the summoning ritual.
They'd be aware that head injuries can cause mental damage, but the notion of a head injury fixing something is less likely. Even in our world, with all our information systems, most people aren't aware of those cases.
 
Consider 1livre=1pound, 1 shilling=1sous, 1penny=1denier (apparently accurate at the time), 1L = 20s = 12d

Not quite. It's 12 pence (denarii) = 1 shilling (solidus). The units originate in monetary reforms instituted by Charlemagne at a time when they were still using the Roman names for coins. Pence (deniers/denarii) are silver coins while shillings (sous/solidi) are gold coins.

The livre is literally the value of a pound of deniers although it should be noted that the pound in question is in troy units with 12 ounces troy to the pound troy, in contrast to the more commonly used avoirdupois units with 16 ounces to the pound. I don't know how widespread the troy system was historically, but nowadays it's used strictly for precious metals. If you keep this in mind, the pre-decimal English currency suddenly makes more sense. According to the Pfft of all Knowledge, one ecu is worth six livres. Here is an SB post from the fifth Back to Basics thread about currency. For anyone not wanting to visit SB, the main things that post adds are the value of the co-called New Gold coin: about 2/3 the value of an ecu, and an estimate of the average living expenses for a commoner, approximately 120 ecus/year. Also, after a single mention, the New Gold coin never comes up again. There's mention of gold coins, but whether they're ecu or New Gold is never specified.

Moving on to a different subject, there's no reason why Louise wouldn't be able to handle Derflinger. Swords are not as heavy as popularly believed. I say this without knowing anything about the strength scale being used here, but assuming that it's something close to the D&D scale, STR 15 seems like an absurdly high minimum strength to lift him.
 
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