... I missed one of the greatest nights in a Quest ever since signing up on SV.
Yeah, just imagining this happening during a day when I was working (three of the posts having been posted during my normal work hours and a fourth being in the middle of being written by the time I would get home) makes me shudder a bit.
By the way,
@Sinarblood, maybe you should cut your posts into smaller chunks; that way, we could have a better idea of what part of your thoughts Rukia marks as Insightful.
I tend to have windows of oppurtunity wherein I can post without being interrupted by anything.
If I post part of a comment, then wait for another person to post then I might not be able to actually post the rest of what I want to say.
Also I don't like the idea of needlessly cluttering the thread with my posts when I already know what I want to say.
And it would make me feel bad if I wasted people's time with them replying to a comment when if I expanded my comment I would have already given an answer.
Furthermore, I don't like feeling like I am "gaming the system" by changing how I normally post to gain more contextual cues from the QM, and long posts do actually tend to make me go off on tangents that expands my thoughts and views in unexpected ways, that I am not sure shorter posts would accomplish.
Also I kind of like not being completely sure what rated the insightful on my posts. Trying to figure out if for instance it was Una having thoughts of burning things down or destroying the world at times or something else in a previous post and imagining the possibilities is literally half the fun for me. A bit counter productive but true.
As for the chapter itself:
You hope, your sense should easily guide you to food and you could probably just make your prey die of overheating by raising it's internal temperature by a couple of degrees. Test that later.
… Since wilderness survival is a skill Cerys only just now got, does she even know how to properly skin and field dress an animal? I mean she could probably look towards to wilderness survival guide for answers, but still that is a messy thing to fumble about doing.
That said, once the animal is dead and there is no more internal magic making using thermokinesis harder it occurs to me that we can just heat up the body to cook it without having to make a fire at all, which is useful in that it means we can cook without making a lot of smoke from sustained fires, or a lot of light.
Also, with our ability to pull water out of the air (ice ball spell, and the snow ball Cerys put down the back of Una's shirt than flash dried a bit ago) means that we should always be able to get clean water uncontaminated water right now.
There is a small warble in her magic and suddenly her fingers are digging into the tree instead of failing to find purchase, and she quickly slows until she is just hanging there, a metre or so off of the ground. You stare at her nonplussed, gently letting the magic you had rushed into place go back. Well ok then.
A reminder that now we have someone who knows magic with us and that we might have some things we want to learn from her in that sense as well.
One thing we should ask is to ask how to minimize our magical signature when we practice magic. While it was benefitial this time having a future enemy being able to pinpoint our position from magic use would be bad.
The ideal would be to make it so that most people capable of sensing magic can't sense our usage even when using the magic well being right beside them or in front of them if we don't want them to.
. "You just like looking cool and sleeping in trees don't you?"
I am also kind of tempted to look like a hypocrite and have Cerys travel part of the day doing fancy acrobatics with flight to try to level that up
Morgan: "to think you criticized
me for doing things just to seem cool"
Actually have a slightly modified version of Naron's vote:
[X] Travel all day, hunt and set up camp before nightfall
[X] Questions for Morgan
-[X] What are the biggest things I need to
absolutely not do?
-[X] How do those vows work? Can you tell me about yours?
-[X] Who taught you magic and what can you do?
--[X] Explain your own powers to some degree if she asks in return; that is only fair
-[X] You said you saw some interesting things; anything in particular that stands out... besides me, that is?
-[X] What have you heard about other Magical Girls?
-[X] By the way, how old are you exactly? From the sound of it, you've been travelling for a while
-[X] Do you know a way to hide magic use? While it was an ok result this time, you wouldn't want the wrong sort of person or creature being able to track you down by your magic.
[X] If she does know a way to hide magic use, use part of the walk to try to figure out how to do it yourself. If she doesn't still try to experiment on a way to do so. You wouldn't want to put Una in danger in the future because some monster can sense you.
Decided against practicing the flight or any other magic in part because once it actually occurs to Cerys that using magic might put Una in danger by dint of being a beacon other magical beings can sense and follow, she'd probably want to rectify that before practicing magic just for the sake of practice.
If it takes too long for Cerys to figure out we'll eventually
have to practice other magic after by dint of it being dangerous to risk falling behind the curve, and because we are currently in a life threatening situation (chase after by the military), and magic is our best bet of actually surviving it, but spending one or two days trying to get a skill that would prevent a method of future enemies or current enemies being able to track us? Very much worth it.
Since things like emotions, reasoning, location, etc, has an effect on our DC, I also suspect that taking an action to work on that ability alone and no other (unlike our other magic practicing actions where we trained multiple abilities at once) giving us "more time" practicing a certain ability also lowers the DC of learning that ability or causing it to level up, giving us also potentially a mechanical reasoning to only work on that for now rather than just an in character one. I kind of expect that a character who feels the need to literally cage their power so that it doesn't become a roaring inferno burning everything around them, might have additional trouble learning to fully conceal their magical signature
. While it isn't greatly important right now for most skills since we are pretty low level all around, it is probably something to keep in mind for the future.
Once we actually get the skill it will be something that should go up in time by simple dint of using it every training session to try to obscure our magic use. Practicing other abilities directly gives reason to practice this ability automatically.