You travel up the Hive, preparing yourself both for the negotiations ahead and the reunion with an old friend. After exiting the lift you and your bodyguard squad head towards your old haunt, a hole in the wall restaurant/café/library abomination which was apparently founded by some noble who hated being around the high nobility (not that you blame them of course) where your meeting with
Sonia Kure-Qvund will take place. After arriving there you are led to a private booth and your bodyguards disperse throughout the area to both screen for hostiles and to give you privacy. After exchanging the usual pleasantries you spend some time reminiscing, trading gossip, and bemoaning your problems to each other both to fill each other in and to relax. Sonia tell you that she is hurt that you didn't come to her first with the Impaler STC but understands as it's obvious you extracted more from the Magos than she could have given you, but is overjoyed that you've come to her now as a couple different things have come together to increase the selection she has available for trade. She lays outs what she has to offer and you 2 get down to haggling
Bargain Power(BP): 5 (Base) +6 from crit= 11BP
Buy:
[]Better basic goods license (add 20% to BG sell price) 1.5 BP (Max 2 buys)
[]Better advanced goods license (add 20% to AG sell price) 1.5 BP (Max 2 buys)
[]Better Exotic Goods production methods (add 20% to EG sell Price) 6 BP (Max 1 Buy)
[]Laz-Gun license: Allows the production of Laz-Guns 3 BP
[]Flak Vest license: Allows the production of Flak Vests 3 BP
[]Carapace Armor license: Allows the production of Carapace Armor 8 BP
[]Light Vehicle license: Allows the production of a Light Vehicle ? BP
-[]Write in a Light vehicle. Cost depends on vehicle
[]Medium Vehicle license: Allows the production of a Medium Vehicle ? BP
-[]Write in a Medium vehicle. Cost depends on vehicle
[]Heavy Vehicle license: Allows the production of a Heavy Vehicle ? BP
-[]Write in a Heavy vehicle. Cost depends on vehicle
[]Misc. license: Allows the production of Misc. ? BP
-[]Write in Misc. items. Cost depends on item
[]Mechanicus Support
-Minor Increased Garrison: +6 Max [Skitarii] units. 5BP
-Moderate Increased Garrison: +10 Max [Skitarii] units, +1 per turn. 10 BP
-Major Increased Garrison: +10 Max [Skitarii] units, +2 per turn. 20 BP
Sell:
[](CMC-400 and/or Steel Hound) STC Copy:
+20 BP + a small increase to Sofia's powerbase
OR
(1 STC) +5 BP and Sofia becomes a Magos which will increase the help she can provide in the future + major increase her personal powerbase.
(Both STC's) +15 BP and Sofia becomes a Magos which will increase the help she can provide in the future + Extreme increase her personal powerbase + She will Head the Mechanicus Enclave on your new world
(Note 1: NOT taking any of these locks in []Contact the Mechanicus for next turn due to the Mechanicus having the legal right to any found STC)
(Note 2: If you choose to help
Sonia become the Head Magos, these options will be available again but the direct BP will be reduced and survival timer will be increased by 2 turns)
(Note 3: Any STC not sold cannot be produced without incurring massive penalties)
(Note 4: Even if you don't sell her both STC's for a reduced price, you can still attempt a diplo roll to have her join you later)
Sell:
Artifacts
-[] "Enigmatic Boxes" Good artifact: 6 BP each
-[] "
Stahl Hund" A metal wolf/dog that seems to have assigned you as it's master Effect:-30 to Infiltrators rolls, +30 to Personal Combat rolls, Negates 1 Fatality (Lose Stahl Hund) 10 BP
AI related
-[]Knowledge of "Control Towers" locations: +3BP for each location revealed (You know of 5
New Towers) (Selling 3 increases time until Mechanicus assault by 1, and selling all 5 increases it by 2)