Into that Vast and Unrelenting Darkness (40K Xeno Civilization Quest)

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Step into the vast and terrifying unknown as a minor alien civilization, and attempt to survive the flames engulfing the galaxy.
First Project Auction
And before I forget (which I did, but eh, means I can put this in a seperate threadmark for people to find easy), its time for the project auction to open. Basic rules are:

1. I have a limited number of winning slots determined by how badly I need money. I don't need much right now, so only one winners slot.

2. Winners are determined by highest bids.

3. Max point cost for bidded project is capped by bid size: basically, you can't bid 25 dollars for a 50 or 100'd pointer, but if someone bids a cool hundo, people can bid on any project with a point cost equal to or lesser than 100.

4. All bids must tag me.

5. Payment upfront after the auction closes: I'll send a PM to discuss details, I use paypal, kofi, cashapp, etc.

6. The auction will be open until the moratorium ends. When this occurs, depending on if its a public or patron nominated project I'll either have the players vote on something to replace it in the pool for the next auction OR have the patrons nominate something again to fill the slot such that each has five nominations.

With that in mind, have once more the approved pool:

-Naklean Union Hall
-Great Space Express
-Name of the Booug
-Perpetunite Recyclers
-Archaeology!
-Naklean MagmaBugs
-Crystaleaf Arbor Guardians
-The Chalice
-BioArt
-Sandscorn Heat Shield

Anyways, you can commence your bids now.
 
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Its Beginning to Feel a Lot like The Christmas Auction
Alrighty, the update is finished. Hoped to do it yesterday so it could be posted with this announcement, but its not been a good week. Anyhow, firstly, pre-emptive congratulations for earning your first medal of dishonor: the Philip J Fry Medal of Temporal Misbehavior.

Secondly, I would like to announce the opening of the Christmas Auction! From now until Christmas, you may now bid on any 3 projects. Other auction rules still apply, with the caveat I'm taking the top three bids this time. The only items that are barred are ships, though I will exercise veto depending on what people are trying to buy.
 
Winning Vote
[X] Plan: That's No Moon
- [X] Fleet:
-- [X] TKK MothaShip
--- [X] Red Sun Security
-- [X] Valiant, Accomplishment (first assignment), Delivery (first assignment), Spirit of Toxel (first assignment), Emissary (first assignment), Endeavour-B (first assignment)
--- [X] Drydock
-- [X] Resistance, Accomplishment (second assignment), Delivery (second assignment), Spirit of Toxel (second assignment), Emissary (second assignment)
--- [X] CPU Moon Assault
-- [X] Endeavour-B (second assignment)
--- [X] New Dawn Extraction
- [X] EXP 173/173
-- [X] Operations Division 0/50 --> 50/25
--- [X] TKK Endeavour-B
--- [X] TKK Resistance
-- [X] Naklis Arms Factories 0/25 --> 25/25
-- [X] BlokBot Armies 0/15 --> 15/15
--- [X] TKK Resistance
-- [X] OOG-87's MicroSingularity 0/25 --> 8/25
-- [X] Fleet Railfort 0/25 --> 25/25 -- home system defense improved
-- [X] GigaDrill Deep Mantle Shielding 0/25 --> 25/25 -- +1 Nuclear Material, +2 Khimer Reputation
-- [X] Yr Albain Gem Shipment 0/15 --> 15/15 -- -1 Nuclear Material, +FTH, +Yr Albain Reputation?
- [X] CUL 148/148
-- [X] Iron Shores Necroverse 0/25 --> 25/25 -- -1 AutoVessel Influence, +1 AutoFacility Influence, +3 Auton Reputation, Marjak's dead body fixation is satisfied
-- [X] Illusion Matrix 0/25 --> 25/25 -- +CUL
-- [X] DazzleCubes 2/15 --> 15/15
-- [X] BlokBot Sales 0/25 --> 25/25 + EXP, + Yr Albain Reputation?
-- [X] Winterspite Outpost Guard Contract 0/40 --> 40/40 -- +3 Winterspite Kabal Reputation
-- [X] Frontier Security Force 2/15 --> 15/15 -- defense of all colonies/outposts improved
-- [X] Shell of the Storm Kraken! 0 --> 7/25
- [X] FTH 158/158
-- [X] Executables of Power 0/25 --> 25/25 -- -1 Network, +ACD, unlocks cyberspace rites?
-- [X] Rite of Communion 0/10 --> 10/10 -- +CUL, +FTH
-- [X] Hounds 0/25 --> 25/25 -- -1 Artifact
-- [X] Oh Barnacles 0/15 --> 15/15 -- +Darktide curses
-- [X] VaccineWare 0/25 --> 25/25 -- +electronic warfare defenses
-- [X] War-Muses 5/15 --> 15/15
-- [X] Curse of Elemental Wrath 0/20 --> 20/20
-- [X] Rite of Restoration 10/25 --> 20/20 -- +1 Artifact, +FTH, + 10 Auton Reputation, OMEN gains Mirror Black
-- [X] Pelagic Liturgies 0/5 --> 5/5 -- +EXP, +CUL, +ACD, +FTH
-- [X] Rite of Soul 3/10 --> 10/10 -- +EXP, +FTH
-- [X] Sanctum Sanctorum 0/25 --> 1/25
- [X] ACD 125/125
-- [X] Living Metal Rounds 0/20 --> 20/20 -- -1 Living Metal
-- [X] Construct Courier Class Ship 0/15 --> 10 + 3 Frontier Society +2 Admiral Aliya/15
--- [X] Yr Albain Orbit
-- [X] MiniShieldTek 0/35 --> 35/35 -- unlocks wearable ShieldTek
-- [X] Positron Brain Surgery 0/25 --> 25/25 -- Ijin cured, +Auton Reputation?
-- [X] MagTek Blasters 0/15 --> 15/15
-- [X] Sandscorn Desert-Biosphere Hybridization Program 0/20 --> 20/20 -- +Khimer Reputation?
- [X] Resources
-- [X] Artifacts: 1
-- [X] Biodata: 2
-- [X] Intel: 0
-- [X] Living Metal: 1 --> 0
-- [X] Network: 6 --> 5
-- [X] Nuclear Material: 0
-- [X] Warp: 3

We face war on many fronts.

In warpspace, the forming Hermit was nearly eaten by a daemon. We've seen increased activity from Tzeentch's forces on our worlds. While the power of the Wyld has repelled them so far, we've started drawing more and more of Chaos' attention and will find ourselves in the crosshairs soon.

To our west, we have what may be the remnants of the Great Devourer cult--and if that's not it, that just makes one wonder what has the Psyocracy so freaked out.

All around, we have the Imperium, which will be taking increased note of us and Yr Albain due to our timefold antics.

And of course there's the Toothgrimm Kabal, who will likely try to raid us soon.

But the most immediate threat is the Man of Flint. It's not just the krillfleet; we will be helping the Autons take AutoPlanet this turn. We're committed and there is no turning back.

This plan ensures that the liberation of AutoPlanet will go off with as few problems as possible while also improving our position in our other conflicts.

Firstly, this is a massive upgrade to our ground forces. We've seen how effective curses are; the Curse of Elemental Wrath is a curse targeted at ground enemies and it's ability to manipulate metal should be very useful on what is basically a giant space station. The Hounds and war-muses help improve melee combat, and should get us closer to realizing the Huntmaster to boot. MagTek blasters and living metal guns will improve our ranged forces, and MiniShieldTek improves durability a great deal, especially given our shield boosts. Oh, and Executables of Power and VaccineWare should massively improve our ability to fight the logic-virus in cyberspace.

Secondly, this helps reinforce Yr Albain. It doesn't get everything I'd like. For one thing, we're not giving them WyldVessels. But this does get them and other interested Exodite worlds BlokBot and AutoDog armies, and it gives them a lot of cursite, purified cursite, and luminum to experiment with. Hopefully, that should help fend off any Imperium raids on the forming alliance.

Thirdly, this makes Teklia and our colonies better defended. By buying the fleet railfort and getting the Frontier Security Force it'll be a lot harder for Toothgrimm to destroy any of our colonies. Hiring Winterspite to guard the red sun outposts may not make everyone very happy, but it keeps us on the client list and should keep them from selling us out or raiding our allies. It also gets us closer to hiring them as privateers, which I'd very much like to do. Oh barnacles also will help against any space forces that assault our planets.

There's a lot of other minor things this helps with. Because of the overlap between the Ambassadors of the Outer Dark and Kadath (who is literally Cthulhu) we may unlock further ambassador-related projects to improve our offense against Chaos by taking pelagic liturgies. Adapting Sandscorn's life to the desert makes it so the Khimer don't have to put energy into keeping the biosphere stable, and improving the GigaDrill should let them build up their own forces faster. Illusion matrixes should be useful for our spies. Positron brain surgery helps Ijin and the other infected Autons, and while the necroverse grosses me out it does help the Autons and keeps Marjak from abducting random zombies.
 
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Winning Event Vote
Gonna go ahead and lock the vote. I'll work on it when I don't have barquest or commissions to do.
Adhoc vote count started by The Bird on Jan 6, 2024 at 1:20 PM, finished with 269 posts and 20 votes.

  • [X] Plan: Into the Depths
    -[X] Vault Complex COG
    --[X] Site AA2
    --[X] Site BA9
    --[X] Site KI3
    -[X] Vault Complex OMAC
    --[X] "Just so we're on the same page, you're not on the side of the logic virus, right? Because we're trying to free AutoPlanet from its effects, just like we exercised the logic virus from the AutoVessels, and just like we exercised it from the Forbidden Archive. We don't want to fight you, and you can probably tell that we've been using non-lethal force, so we don't have to be enemies."
    -[X] Vault Complex CAMBON
    --[X] Security HUB 01
    -[X] Central Power Core 07
    --[X] "Are you really going to let vengeance stand in the way of AutoPlanet's liberation? You spent years training to fight me, and yet neglected to fight the very logic virus that poisoned us? Are you really the hero you think you are, or are you just so short-sighted as to think killing me would actually aid our liberation? Or has your own mind been poisoned, and liberation hasn't even occurred to you to begin with?"
    [X] Dr. Yvnture
    [X] Dr. Mongus
    [X] Captain Penultima
    [X] Tyygbert
    [X] Theory: How did the logic virus initially get released? Koptu made a deal with the devil and released the logic virus to free the Autons from the Watchmakers, not realizing just how high the cost would be (the price to the Autons; they didn't care about the price to the Watchmakers).
    [X] Whale Heart
    [X] Leviathan Hymnals
    [X] Plan: It Time To Reumble
    -[X] TNDI Teams
    --[X] Site AA2: Minor warp taint detected, as well as a powered structure of some sort, medium sized. Partially above-ground, entrance seems to be small administrative building.
    --[X] Site AB6: HEAVY warp taint, small structure, electrified, detecting toxic gasses in heavy quantities. Entrance seems to be a disused exhaust vent passing through area.
    --[X] Site KI3: Entrance appears to be disguised as approximation of office building. High number of hostile feral autons, no other notable defenses. Structure is extremely large and electrified, though no biosigns have been detected.
    -[X] WULF Diplo
    --[X] Nearly every single being on this planet is currently under the effect of a mind alterting virus that has altered them and caused them to view reality differtnly, called the logic virus. I am part of a group called the directorate trying to free everyone from the effect of this virus cause look around! Look how everything has fallen into squalor, look at the planet outside of all the reactors failing, of degradation happening with all the autons, look at this facility would a center of mil devolpment like this have such medicore defence if u weren't in a right state of mind, if u were in a right state of mind we wouldn't have gottent his far at all! The logic virus is why we sneaked in for we didn't know what awaited us in here you could have not been conzgiant at all and only wanted to attack us but gladly u are able to talk to us so let's talk. If you are willing I can tell u about my story for I have been part of this jounrey to liberate y'all since the beggining
    -[X] Vault Complex CAMBON
    --[X] Server Complex 02: Fully powered, detecting high amounts of security, no robospider presence. The Eye shows a locked treasure chest, guarded by a clockwork man in a uniform: writ upon their badges the word LEGION.
    -[X] VHALK
    --[X] You think you are the bell of the ball don't you? "I have been training for centuries getting ready to kill you?" That sounds like something from a comicbooks. Has your training for the last couple centuries been practicing that speech in front of mirror? For all this training too that you have been bragging about, I didn't see you in the forbidden archives? Were the forbidden archives not worth enough to you for you to try to save them from the monster you think am I? Perhaps you aren't different from my past self really and maybe ur just a lot of talk?
    [X] Prof. Gebb
    [X] Theory: Itep cut a deal with Koptu and used his cloning lab to bring back the Watchmaker's equivalent of dogs, which despite being reptiles have wool. They then knocked down all the walls in their wing and created Sheep Paradise. The uninfected Autons and sheep live there quite peacefully.
    [X] Theory: The Poliad is dust, and has been for a long time. Marjak has been hallucinating them.
    [X] Captain Toxel
    [X] Toxel
 
Mercy Vote
All right, everything but the last section is done, and we have some bad news happy campers: I generally only do the rolls when I'm finally starting on the section where they'd be relevant, and when it came to the last roll of this turn you rolled a nat 1 on a d20+6. This is on a roll that would have given you a victory for central power core if you had rolled a success, allowing us to move on to the next major mission in the liberation. This is after several other kinda crap rolls, to the point I've already used the free reroll I give myself each turn (besides, while I'm willing to fudge a little for the sake of a good story or mercy, a nat one is a nat one).

That being said your rolls aren't great and the nat 1 being where it is is going to make things a lot harder in the next few rounds, and you don't have any more rerolls. However in the interest of fairness, I am willing to (via QUESTBRO pulling a triple euclid paradox shuffle) swap the roll for a different one made earlier for the virus busters. The result will be an immediate success with casualties for the power core fight. Not total, to be clear, and you're still below the estimated casualty rate for this mission as a whole, but it's not going to be pretty.

The alternative is several rounds that are going to be significantly harder from a rolls perspective, as well as losing out on some the higher order rewards. There is a genuine chance at a TPK here, to be clear.

Voting on this isn't going to be open long: just until Monday. With that in mind...

[ ] Take the deal: the Virus Busters eat a nat 1, Central Power Core 7 ends on a success
[ ] Don't: ??? eats a nat 1, Central Power Core 7 continues on heightened difficulty, certain event rewards lost
 
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