In Thunder's Echo (Legend of the Five Rings Quest)

@Maugan Ra
Could we get an exposition on how the code generally works in the case of challenges (not that it necessarily always is followed)?

Because I believe it is considered pretty bad form to challenge someone to another duel once you have already lost.
 
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At this point, I kind of expect Ginwei to live for purely drama-related reasons. He's only shown up two times, and there's so much more that could be done with him. It also makes our combat skills pertinent at least one more time with a level-appropriate foe, without having to stretch the bounds of credibility as to what might plausibly take place at Shiro Matsu.

Oh, I never said I was invalidating those plot lines, at least not in their entirety. Toturi isn't getting kidnapped at the end of winter and your Clan isn't getting banished from Rokugan, but the Lying Darkness still exists. There's not going to be a march to Volturnum, but that doesn't mean the intelligent force of Primordial Annihilation is inactive by any means.
Nor yet the intelligent force of primordial corruption, I should think.

@Maugan Ra
Could we get an exposition on how the code generally works in the case of challenges case (not that it necessarily always is followed).

Because I believe it is considered pretty bad form to challenge someone to another duel once you have already lost.
At this point? He's already sacrificed enough of his honor. He has let himself be consumed by rage. There's a decent chance that he'll just attack us, and dueling code be damned. He may pick up a few tainted gifts from the Shadowlands first, if there's a appropriate corruptive influence handing around to hand them out.

On the other had, it's still potentially useful info. I, too, am curious.
 
Oh, I never said I was invalidating those plot lines, at least not in their entirety. Toturi isn't getting kidnapped at the end of winter and your Clan isn't getting banished from Rokugan, but the Lying Darkness still exists. There's not going to be a march to Volturnum, but that doesn't mean the intelligent force of Primordial Annihilation is inactive by any means.
I like because there is no "OH F****" rating.
 
At this point, I kind of expect Ginwei to live for purely drama-related reasons. He's only shown up two times, and there's so much more that could be done with him. It also makes our combat skills pertinent at least one more time with a level-appropriate foe, without having to stretch the bounds of credibility as to what might plausibly take place at Shiro Matsu.
If he's to live by narrative power, we should harness said power and make him comic relief. :p Make him think himself our arch enemy and nemesis while we, in fact, are barely are aware of his existence at all. :p
 
If he's to live by narrative power, we should harness said power and make him comic relief. :p Make him think himself our arch enemy and nemesis while we, in fact, are barely are aware of his existence at all. :p
Yes... but by narrative, being killed by the "comic relief" that you belittled and ignored has a certain drama/appropriateness/moral to it as well There is no safety there.
 
How much do you all want to bet that Ginwei eventually becomes a grudging ally and then, without anyone really understanding how, the strong armed friend that helps Naoto out when he needs muscle? After all, we beat him in a fight. That's how this works, right? :V
 
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At this point? He's already sacrificed enough of his honor. He has let himself be consumed by rage. There's a decent chance that he'll just attack us, and dueling code be damned. He may pick up a few tainted gifts from the Shadowlands first, if there's a appropriate corruptive influence handing around to hand them out.

On the other had, it's still potentially useful info. I, too, am curious.

I think it is slightly unreasonable to assume that the first person we fight is going to go crazy. There are several other ways that Maugan can take things in.


As to the whole what to focus on first issue, I think we will get more use out of increasing Awareness, Investigation and Perception (and Intelligence if possible). We have already started to use these aspects as our selling point and to me it therefore makes sense to prioritize them.
 
2.16 - First victory
With a shallow nod of recognition and respect to the watching Daimyo (actually bowing with an opponent right there and carrying bare steel would be extremely foolish) you turn your attention back to Matsu Ginwei. You are honestly rather surprised that he is still standing, considering the extent of his injuries - he is holding one arm stiffly by his side over the point where you first cut him, and the constant flow of blood from his gut injury has stained his entire lower half with varying shades of red.

And yet he remains on his feet, slowly advancing towards you, face set in a deathly grimace. It seems the reputation for tenacity of the Matsu Berserkers is well deserved. Still, when it comes down to it, no amount of sheer willpower will compensate for the loss of so much blood. You rather suspect that you could just stand here and wait and the Matsu would eventually perish of his wounds anyway. But that is not the image that you want to present.

With that in mind you step forwards, your feet feather-light upon the stones. You can almost feel the sudden tension in the air as you bring your sword up, for it is clear to everyone that you could slay your enemy now with little trouble. In another time and place it might be worth considering, but here and now you intend to conform to the standards of the tournament. With that in mind, you step rapidly to the side and bring the very point of your katana across Ginwei's other arm, drawing a small trickle of blood and eliciting a pained grunt from his throat. Then you take several large steps backwards, flick your sword to clean it of blood, slide it back into its sheathe and bow to your opponent.

"A fine match, Matsu-san. Thank you."

For a long, drawn out moment, Matsu Ginwei stares at you through eyes that burn with pain and anger. You wonder what it is that he is seeing right now. Certainly there seems to be something driving him, some particular grudge he must hold against you to go to such lengths, but what it might be you do not know. You wonder if he will be able to let go of it long enough to acknowledge his defeat. You can almost feel Matsu Ketsui's searing gaze upon the two of you, and you know without a shadow of a doubt that if Ginwei fails here it will cost him his life.

Eventually, however, your enemy lowers his sword and bows shallowly to you, though whether that is intended as a lack of respect or is a simple consequence of a painful gut wound is ambiguous. His voice is harsh, as though roughened by a great deal of violent shouting, and he is breathing heavily.

"A fine... bout, Soshi-san." He says slowly. "Congratulations... on your victory."

From her position atop the viewing platform, Matsu Ketsui speaks in a voice that carries across the courtyard with the ease of a veteran military officer. "The victor is Soshi Naoto, with three wounds to one. Shugenja, see to their wounds."

-/-

A few minutes later, you are seated on a low bench at the outer edge of the audience, holding your injured arm out in front of you as Yogo Hanzo tends to it. The Shugenja is brisk and businesslike, examining your injury with a professional detachment before murmuring a few words of ritual entreaty that cause the flesh to begin sealing back together.

"It is not serious, Soshi-san." He says to you. "The blade did not sever any muscles, and missed the major blood vessels. Normally, I would encourage you to simply rest it rather than importuning the kami."

"You have my thanks, Yogo-san." You say, relieved to hear that you do not need to fear any long-term complications - injuries to the arm can often make it much more difficult to wield a sword, which would have profound effects on your long-term career. "Normally I would take your advice, but unfortunately circumstances make it impractical. I must be prepared for my next bout."

"Of course, Soshi-san." Hanzo says neutrally. "Who is your opponent?"

Choose your opponent in a match to first blood.
- [ ] Hida Kinra
- [ ] Kakita Sekawa
- [ ] Shiba Danjuro
- [ ] Utaku Seo

-/-

By demonstrating sincere courtesy to an enemy and respecting the rules and sanctity of the duel, Naoto has earned 5 Honour points.

By defeating a trained Matsu Berserker in front of the entire Court, Naoto has established himself as a capable warrior and true samurai. He gains two points of glory.
 
[X] Hida Kinra

The Utaku Battle Maidens get Reflexes as their school stat and add honor to their attack rolls while also being able to add +5 to either their Armor TN or their Initiative at Rank 2, the Shiba can more of his Void than us if he feels like it, and I'm going to assume I don't need to explain why I don't want us to fight the Kakita.

Out of all these, the Hida is the one we are likeliest to defeat in a duel to first blood.
 
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We need an in with the Crab... the Unicorns are being worked by our companion. .. and we don't really want to lose to the Crane, as it would show us to be inferior to them in battle and in courtier matters.

So, for me

[X] Hida Kinra
 
An actual Kakita is a no-go considering our skill level, unless we learned they were from the Artisan School, and I rather doubt this.

The Shiba is doubtless from their school of yojimbo and as such only slightly less dangerous than the Kakita as they would be trained to defend their charges' honor in duels. Plus I wouldn't want to upset our in with Phoenix.

The Utaku has high mechanical advantages, but Utaku are known for cavalry skills and fighting from horseback, so that's a "maybe get something since they're out of their element, but very risky".

Hida are not normally known for their kenjutsu, but he did enter this contest voluntarily and presumably beat someone to get here, so while on the surface he's the least-threatening some caution is probably warranted. If he's packing quality Kaiu armor and a high school rank, drawing blood may be hard to achieve.
 
The Hida's first rank in their school gets 1k0 for heavy weapons. Not katanas. If he's Insight 2 we're boned anyways.

[X] Hida Kinra

This match is only to first blood as opposed to third. So all we have to do is get past his DR...
 
The Hida's first rank in their school gets 1k0 for heavy weapons. Not katanas. If he's Insight 2 we're boned anyways.

[X] Hida Kinra

This match is only to first blood as opposed to third. So all we have to do is get past his DR...

If he's Insight 1 or 2, he's likely to only have Earth 3. Combine that with Heavy Armor Reducttion and he'll have DR 8. We can definitely draw blood if we hit him. My main concern is whether to blow our last Void Point on Armor TN (probably the worst choice unless he has high Agility), Initiative while in Full Attack, or attack roll while in Full Attack if he has a high ATN.
 
If he's Insight 1 or 2, he's likely to only have Earth 3. Combine that with Heavy Armor Reducttion and he'll have DR 8. We can definitely draw blood if we hit him. My main concern is whether to blow our last Void Point on Armor TN (probably the worst choice unless he has high Agility), Initiative while in Full Attack, or attack roll while in Full Attack if he has a high ATN.

Insight 2...i'm trying to remember the Hida school skill. I know Insight 1 is extra 1k0 for damage with heavy weapons and he might be STR 3, but i doubt it. Ugh I have a Ono wielding crab and i can't remember my charsheet to save my life T_T
 
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Insight 2...i'm trying to remember the Hida school skill. I know Insight 1 is extra 1k0 for damage with heavy weapons and he might be STR 3, but i doubt it. Ugh I have a Ono wielding crab and i can't remember my charsheet to save my life T_T
Insight 1 also negates Heavy Armor penalties for everything except Stealth, and their Rank 2 grams Reduction equal to their Earth Ring.

Also, at least you have a game of L5R going. :p
 
[x] Hida Kinra


The Crab are the only ones the Scorpion don't have an in with, and the man-mountains probably enjoy a good fight. The fact that he beats his Matsu means that he won't be a pushover, but we'll probably win initiative. If we win initiative, we can go for all-out attack, and *probably* score first blood.

Insight 2...i'm trying to remember the Hida school skill. I know Insight 1 is extra 1k0 for damage with heavy weapons and he might be STR 3, but i doubt it. Ugh I have a Ono wielding crab and i can't remember my charsheet to save my life T_T
Insight 2 is extra DR. Pretty sure it's strength for family and one of either stamina or willpower for school.
 
[x] Hida Kinra


The Crab are the only ones the Scorpion don't have an in with, and the man-mountains probably enjoy a good fight. The fact that he beats his Matsu means that he won't be a pushover, but we'll probably win initiative. If we win initiative, we can go for all-out attack, and *probably* score first blood.


Insight 2 is extra DR. Pretty sure it's strength for family and one of either stamina or willpower for school.
Stamina for School.
 
As an aside, taking on Hida Kinra does have some slight knock on effects, notably if we by some absurd luck win, we'll kind of deprived the Crane a chance to smack around the Crab. Which is probably to the benefit of both but not necessarily to our erstwhile Ikoma friend. It may also turn out that Mariko-chan wanted to see the Crab lose.

Honestly my preference is the Utaku, other than being outsiders they don't yet have any centuries long slights, and are probably going to enjoy a good scrap as much as the Hida

Plus we need more waifu options.

[x] Utaku Seo
 
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We already have too many waifu options, and Yogo Hanzo already has some pretty solid contacts within the Unicorn. Anyway, trying to get in with the Crab *is* working on opening up a waifu option (along with Commerce, which we've already picked up a point in)
 
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