In Thunder's Echo (Legend of the Five Rings Quest)

Bonus - Sirrocco analyses the Otomo
Mind you, I'm not going to feel totally comfortable with it until we've managed to up his social skills a bit - sincerity, Courtier, Etiquette, and Investigation would all be much better as 3s. Fortunately, "Winter Court" means that we should be able to use our relatively strong social and informational abilities to cover for our relatively weak martial skills until we can afford to bump things like Reflexes, Kenjutsu and Iajutsu.

He was looking for the bath door when we get in...

Do anyone else think that he was waiting for someone?
Or maybe, he has some sort of job that would bring reprisals from the other delegates. ..
Possibilities
...or he just wanted a clear view of the door out of a sense of mild paranoia. Still, it's a useful bit of characterization, and something to run alongside of our other considerations. What do we know abotu this guy so far?

- He's balding and slightly plump, as a samurai. He's almost certainly a courtier rather than a bushi, and probably has some years on him. Given the importance of individual Otomo vs the importance of the Matsu as a winter court, he's likely the head of his "delegation", and may be the only samurai-caste Imperial here.
--- Side note: if he is, that makes an offer of assistance that much more valuable, as he doesn't have other samurai under his direct control to run around for him.

- He is courteous by default. He refers to us as "samurai-sama" even when it's pretty clear that he outranks us (he's one of the imperial family. If we outranked him, he's likely know who we were already - that or he has even less in the way of information resources than I'd thought).

- In spite of this, he shows momentary displeasure when we join him. He'd been hoping for and/or enjoying the solitude of his baths. By extension, he's probably sick of dealing with people (Matsu?) right now.

- As an Otomo, in general he probably doesn't get along too well with the Matsu. There's nto quite the same level of difference as between them and us, and they certainly wouldn't show him the same level of hostility - but they're not exactly kindred souls. It's also pretty likely that he's personally accustomed to more luxury than the Matsu have anywhere.

- He's with the Ministry of Service. They're all about tracking the civilian resources of the Empire - including the Heimin. This may well be another source of mild frustration with the Matsu, as they're pretty much the family that pays the *least* attention to their civilian populace (and also to paperwork), and getting accurate and pertinent information out of them on how many people of what kind they have may be like pulling teeth.

- The recent disruption meant a lot of death and suffering for a lot of people, but much of that is past. For him, though, (as we noted) it means a huge amount of extra work (and associated annoyance) right now. Again, for a variety of reasons the Matsu were likely not this guy's first choice on where to spend Winter Court. Probably best to keep him away from Yogo-san. He may well be looking for a safe target to vent petty annoyances on, and in this time and place, the nephew of Yogo Junzo is about as safe (and appropriate) a target as it gets.

- He is likely pretty self-important. His ministry actually is pretty significant as far as making sure that the Empire keeps functioning. At the same time, it's exactly the sort of thing that the vast majority of the Empire doesn't know about, and doesn't care about. He's likely sick and bloody tired of talking with people who don't care enough about the systems that keep the empire running to have any idea of what he does. That's our opening. Having someone to talk to who is interested and cares is likely a measure of blessed relief. We might even want to play it up a little. Not too much, though - 4k3 sincerity isn't terrible, but it doesn't stretch but so far. We probably want to keep it at low enough that even if he spots what we're doing he'll take it as politeness and consideration rather than mockery or outright manipulation.

That's what I read off of the update. Now, checking our Handy Internet Resource (likely largely accurate, but not certain to be so)

- Otomo Family (We're certain of this one):
The Otomo Family: +1 Intelligence
The Otomo name is often invoked with an undertone of fear, a sentiment easily understood in Rokugan. The Otomo are frightful predators of the Empire's courts, utilizing every advantage of their rank to its utmost potential. The Otomo are manipulative, fiendishly clever, and seem to have no remorse in verbally and politically devastating their foes. It is said that the court is a battlefield deadlier than combat, an adage the Otomo seem to gleefully prove every day. Members of the royal family who do not ascend to the throne often renounce their family name and join the Otomo family.

- Otomo Courtier School (We're nearly certain of this one)
The Otomo Courtier School: +1 Awareness
Like the Seppun, the Otomo are dedicated to the safety of the Emperor. The Otomo simply choose more underhanded methods to prove that devotion. The power of the Emperor must remain strong and unchallenged. This can only happen if no one can gather enough strength to topple the pillars of the Emperor's authority. The Otomo sow suspicion and distrust amongst the Great Clans to prevent any malicious schemes from taking root among them.
The Otomo Courtiers, also known as Seiyaju, focus on fully utilizing the tools at their disposal. As an Imperial family, the Otomo automatically garner respect and power from every honorable samurai. The Otomo learns to push this advantage as far as he can to make others cower under the weight of Imperial decree. He uses every underhanded trick in the book, knowing that his blood protects him from the repercussions.
Tier 1: Does not lose honor for intimidation, and with a contested roll can provoke arguments between members of the Clans (Great or Minor).
Tier 2: Spend void point and roll to hit your contacts and garner a single piece of critically useful information (you don't get to decide what it is, but it will be useful)
Tier 3: Is almost certainly the Otomo Bureaucrat alternative path. Spend some time, potentially up to a few hours and make a contested roll. against someone who is trying to get something done in the courts. If successful, they are delayed for the next two weeks by red tape. Given his age and station, he is probably at at least this level. Tier 4 and 5 are less sure.
Tier 4: Spend a void point and make a contested roll when in an argument. If you succeed, they must either immediately acknowledge the superiority of your position or lose half a rank of honor.
Tier 5: Gets much better at contested rolls.

So... hadn't realized this before. Basically, this guy is a *terrible* foe to have in the courts, and is generally inclined to set various groups at each other's throats just because. Given how disliked we are, we would have been perfect targets, too (though his position in the ministry might have made him less inclined to cause the closing of Beiden Pass). Given this, I'm going to say that our top priority should probably be getting enough on his good side that when he looks around for people to take the fall he decides to hit someone other than the Scorpion delegation. That... doesn't actually change the overall strategy from before, but it does change some of the emphasis. Additionally, it's likely that at some point he's going to feel inclined to ruin *someone's* year. Perhaps multiple someones. Getting ourselves into a position where we might influence who he picks as that someone is bound to be helpful - as long as we can make sure that we don't seem like we're playing him. If he thinks he's being played, that could get real ugly, real fast. Given that, one of the better ways to influence where the hammer comes down is likely to be feeding him information to make the task easier. We don't know who, and we don't have any info like that yet, but putting ourselves in the position of being his little helpful info guy is likely to be a good start.
 
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In a courtier stile game?

He smell like plot hook.

Do we dare to bite?

He probably is here to see if he can move some resources out or if he need to move some resources in the Matsu hands... the crane and the crab are probably wanting those resources. ..

In this game? Everyone is a plot hook. Just about every Great Clan has sent at least one representative to this court (though the most anyone has has sent is four). Every last one of those delegates and their staff has a name, a background and something they want. I've got it all written out in my notes, though I will probably end up revising them as we go along.

Success in your mission will largely be determined by how well you can identify these desires, which ones you fulfill and how much benefit you can wring out of it for yourself and your Clan.

If you don't bite at any of them... well, you don't fail exactly, but you certainly won't impress anyone and will likely condemn your career to quiet irrelevance.
 
In the conversation.... we should see if he plays go... it is a very good reason to get a second meeting with him.

A game over tea...
 
More thoughts on this guy...

- Useful to play up the loyalty thing, particularly loyalty to Emperor. It gives a ready-made reason to be helpful, while also conforming to his probable idea of the way the world *should* work, and making us look like less of a threat overall. If the subject of the Coup comes up, it was a matter of conflict of loyalties - between the House of Hantei on the one side and the whole of Rokugan on the other... but Emperor Toturi is obviously the best thing that's happened to Rokugan in quite some time, and there is clearly no conflict there. The Coup also probably killed a whole mess of Otomo, so some appropriate contrition might be in order here, of the "intent was good, execution was terrible" variety.
In the conversation.... we should see if he plays go... it is a very good reason to get a second meeting with him.

A game over tea...

We could discuss Go as an aside, but we're a talented amateur there at best. I'm thinking... better to leave it aside for now. If we discover he plays go later, then we can absolutely be enthusiastic about that, too, and "stumbling" into it like that will serve us well. If he doesn't, though, it's probably counterproductive.

Side thought... It's possible, if we do really well at making this guy happy, we might get pulled into his entourage, long-term. As far as the Scorpion is concerned, having us slot into the entourage of a mid-ranked Otomo Bureaucrat is actually a pretty strong play. It allows us to keep influencing the targeting of His Terrible Powers away from us on to others, it gives us plenty of opportunities to acquire influence and information... it's a pretty successful result all around. It's not *necessarily* what we want to end up doing, but it's not a bad result, if we can pull it off.

Given that, tossing in a bit of "eager to learn" might not be a bad thing - and given Sage, it's probably pretty honest, too.
 
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The Coup also probably killed a whole mess of Otomo, so some appropriate contrition might be in order here, of the "intent was good, execution was terrible" variety.

Surprisingly, the Coup was actually fairly light in terms of civilian casualties. The Scorpion infiltrated their forces into Otosan Uchi beforehand, thus bypassing the need to break through the walls, and then Bayushi Shoju went and spoke to the Emperor directly. He executes the Hantai with one blow, and Scorpion troops appear from everywhere to control the city and take everyone else hostage.

So very few of the courtiers and such were actually killed in the Coup, with most of the casualties being restricted to the Hantai's immediate family and the Bushi who got directly involved in the war to retake the city.

Anyway, we've had some interesting discussion about potential options, but no one has actually submitted a vote as of yet. That's basically what I'm waiting on now.
 
Probably all waiting for gman or Sirocco to make some plan. My impression is that they're the L5R experts on this board, more or less.

I know I don't really feel comfortable writing up any votes with how little I know about the setting.
 
Okay, something I'm curious about. What's a 'good' number. I don't know L5R, is the problem. Is two average? Good? Bad?

The only systems whose numbers I know are D&D, various World of Darkness things, that sort of things.

So I trust Sirrocco when he says we're wimps (for a Samurai) with meh social skills, but rather intelligent, but I can't really contextualize it on my own.
 
Surprisingly, the Coup was actually fairly light in terms of civilian casualties. The Scorpion infiltrated their forces into Otosan Uchi beforehand, thus bypassing the need to break through the walls, and then Bayushi Shoju went and spoke to the Emperor directly. He executes the Hantai with one blow, and Scorpion troops appear from everywhere to control the city and take everyone else hostage.

So very few of the courtiers and such were actually killed in the Coup, with most of the casualties being restricted to the Hantai's immediate family and the Bushi who got directly involved in the war to retake the city.

Anyway, we've had some interesting discussion about potential options, but no one has actually submitted a vote as of yet. That's basically what I'm waiting on now.
Yeah... I'd been hoping for some more feedback on things before I started in on a vote. I'll see what I can pull together with what i have, I suppose.

Those of you who might be considering additional feedback, *please* do not let it prevent you.

Probably all waiting for gman or Sirocco to make some plan. My impression is that they're the L5R experts on this board, more or less.

I know I don't really feel comfortable writing up any votes with how little I know about the setting.
There are some other people around who've written up good plans from time to time too. I try to encourage that. I don't *want* to be the guy who makes all the decisions for the game. Incidentally, if you'd like to know more about the setting, there's a wikia wiki that's pretty thorough that you can go to for specifics (though the javascript is perhaps a bit annoying for just wikiwandering). More pertinently, they keep a *deep* archive of fic running back to the early history of the game, available to read for free online. If you want to pick up L5r background, that's the place to go.

Okay, something I'm curious about. What's a 'good' number. I don't know L5R, is the problem. Is two average? Good? Bad?

The only systems whose numbers I know are D&D, various World of Darkness things, that sort of things.

So I trust Sirrocco when he says we're wimps (for a Samurai) with meh social skills, but rather intelligent, but I can't really contextualize it on my own.
Every PC starts out with stats of 2 in all base stats, which basically means baseline human. That'll hit a DC of 10 a bit over half of the time, assuming no penalty for lack of skill. Anything beyond that means that you've put some effort into getting good at the thing - for a starting character, 3 in a stat is pretty strong. At the upper end (5 for stats), samurai-caste Rokugani are capable of killing gods. A skill of 3 is about as high as you're likely to see on a starting character. A skill of 7 indicates a serious master of the art. A decent rule of thumb for expected numebrs is that each kept die will increase your total by an average of 6, and each unkept die by an average of 2. It's not perfect, but it's close enough to work with.

Another way to look at it - in general, starting characters won't have any pool better than 6k3 (3 stat, 3 skill), and anywhere they have a dice pool like that, it's an indicator of significant personal focus. We roll 5k4 (slightly better than that) on every non-forbidden lore skill there is.
 
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Bonus - What trait ratings mean
There are some other people around who've written up good plans from time to time. I try to encourage that. I don't *want* to be the guy who makes all the decisions for the game. Incidentally, if you'd like to know more about the setting, there's a wikia wiki that's pretty thorough that you can go to for specifics (though the javascript is perhaps a bit annoying for just wikiwandering). More pertinently, they keep a *deep* archive of fic running back to the early history of the game, available to read for free online. If you want to pick up L5r background, that's the place to go.

For the record, as GM I quite enjoy reading your analysis of the situation and potential future plans. It's often difficult for me to tell just how well I'm getting things across, so having some in-depth discussion between my players really helps to make sure what I'm saying and what you're seeing lines up.

And yes, in terms of attributes and the like, for things like Strength or Intelligence 2 is the general human average. 5 is generally the limit of what a normal human could be expected to achieve without magical assistance.

That last bit is quite important though, because there are a fair number of samurai out there who do have traits rated above five. Take Bayushi Kachiko, your Clan Champion, for example. Most of her traits are rated at either three or four... with the notable exception of Awareness, which is seven.

L5R generally adopts a 'skill is magic' aesthetic, where training really hard and meditating on the order of the natural world can and does lead to superhuman levels of skill. The Kiho of the monks might be the most blatant example of such mystical skill, but it is far from the only one. Kachiko is a mortal woman with no particular divine ancestry or supernatural support, beyond that which any samurai can claim. Yet she managed to turn her involvement in the Coup, which should have been a death sentence, into becoming Empress of Rokugan and securing a death grip over the Imperial Court, which she used to shield her surviving Clanmates and continue to pursue her political goals.

Then, when the Dark God Fu Leng manifested fully after possessing her husband, she stabbed out his eyes with her own hair pins.

So yeah, invest your XP wisely and you too can reach nigh-divine levels of skill and power. Though it's probably worth diversifying a bit as well - having a perform or artisan skill somewhere would be a good idea as well as straightforward social manipulation, and you've already seen how useful a good Lore roll can be. Most skills have their uses in a courtly setting, even ones that would normally seem exclusively martial.

Also, I might recommend taking a look at the fiction archived on Kaze no Shiro, which can be an excellent guide to understanding Rokugan's background and similar.
 
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@Maugan Ra , could we do a lore check on the Matsu and the war... ro see what we know about their current situation or what we can extrapolate from that?

It woukd help in the plan making, if we knew what we do know about their current situation.
 
Okay. It looks like over the past few days I've massively exhausted those parts of me that come up with formal rokugani language for avoiding the perils of court (by spending those ergs elsewhere). That's unfortunate, as this is absolutely one of the ties when that sort of thing would be *most* useful, but I'll see what I can do to cobble a vote together anyway. This is explicitly nothing like my best work. If I'm feeling better later, I may come back and rewrite it. Feedback and alternatives are also welcome.

[x] Show deference to his person and curiousity about his work. Be charming and flattering, but don't push it. If you can, get him talking about himself while you pretend to listen with great attention while actually listening with great attention.
[x] If an opportunity arises to offer him insight or information from your own studies, do so (respectfully). Happily provide any information that you can that you don't think will have him targeting your own clan.
[x] At some point, if there's a smooth way to do so, mention your primary role (as a broad source of useful knowledge) in being here for the Scorpion. Express general curiousity and love of learning.
[x] When the conversation permits, ask politely what kind of a retinue he is here with. Assuming that he's here alone or with relatively few followers-on, mention that you'd be happy to offer a similar support to him as you do to your clanmates, should he have desire or need of such things. Package it as a Loyalty to Rokugan and Loyalty to the Emperor thing. If pressed, admit that you "would not wish to find yourself the target of Otomo-sama's displeasure" in any situation.

The basic idea here is that we're not but so good at court skills yet. He's going to be much better than we are at any sort of contested checks, so we won't even try to do anything that might get us in trouble. We're offering an intelligent, informed, sympathetic ear, and our own skills as a loremaster in exchange for... basically, goodwill and anything he decides he wants to tell us for whatever reason. We're wrapping it in courtly finery, but our skill at such things is still not but so hot, so we're not pushing it - not bending the truth any further than we're prepared to get caught dead to rights on, not trying any social influence attempts that we'd be unhappy to have him immediately spot for what they are, and so forth. We're not hiding the truth behind lies, we're hiding it behind other things that are also mostly true.
 
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I'll give the websites (ie, kaze no shiro and l5r wikia) a try, though it might be a while until I can find the time.

In regards to the situation at hand, though, something to consider would be to see if Pale Oak can get some contacts amongst the Otome's retinue. Should be almost as good as if we could get information from him directly; possibly even better, given that he might not handle most of the details involved himself.

Otherwise, Sirrocco's plan looks good to me as always.
 
Lore check - Lion Clan
@Maugan Ra , could we do a lore check on the Matsu and the war... ro see what we know about their current situation or what we can extrapolate from that?

It woukd help in the plan making, if we knew what we do know about their current situation.

Lore (Lion Clan) 5k4: 36

The Lion played a significant part during the Clan War, and indeed they could be said to be the ones responsible for the unprecedented scale and violence of the conflict. Without a strong Imperial authority to hold them in check, the Lion under Clan Champion Matsu Tsuko ran wild, avenging every insult and grudge they had ever built up over centuries of unresolved tension.

The Lion Clan was involved in literally hundreds of battles over the course of the Clan War, and every Great Clan felt their wrath on numerous occasions. The Crane suffered particularly severely, unable to rely on the soft political power which had protected them for so long. Although the Clan Wars are officially over, it is almost certain that just about everybody is going to be bearing a grudge against the Lion and the Matsu who led them for quite some time to come.

(The Lion even attacked Toturi's Army on a few occasions, seeing the continued existence of their ex-Champion to be an insult and source of shame)

With the rise of a new Emperor, the Lion's position is uncertain. Toturi has pointedly not restored the Akodo family name, and has generally taken steps to avoid favoring his old Clan, appointing people from his army of Ronin to important positions throughout the Empire.

The current Matsu Daimyo is Matsu Ketsui, who was the cousin of the Matsu Tsuko and took over the role of family leader after her Champion committed seppuku. She is known to be fierce and belligerent even by Matsu standards, and is a terrifying duelist. While she was pregnant with her second son, a Kakita Kenzishen killed her husband in a duel. A week after giving birth, Matsu Ketsui challenged that same Kenzishen to a duel and slaughtered him. There have been rumors about clashes and arguments between Ketsui and the new Champion Ikoma Tsunari, though it is difficult to know how accurate those are.

In summary: No one likes the Matsu right now, not even the Emperor or the other Lion, but they still have one of the largest and most experienced armies in Rokugan and are commanded by a ferocious woman who can beat Kakita in a duel.

(Side note - Wow, a Lore focused build on a Scorpion is going to give you a lot of information.)
 
Okay. It looks like over the past few days I've massively exhausted those parts of me that come up with formal rokugani language for avoiding the perils of court (by spending those ergs elsewhere). That's unfortunate, as this is absolutely one of the ties when that sort of thing would be *most* useful, but I'll see what I can do to cobble a vote together anyway. This is explicitly nothing like my best work. If I'm feeling better later, I may come back and rewrite it. Feedback and alternatives are also welcome.

[x] Show deference to his person and curiousity about his work. Be charming and flattering, but don't push it. If you can, get him talking about himself while you pretend to listen with great attention while actually listening with great attention.
[x] If an opportunity arises to offer him insight or information from your own studies, do so (respectfully). Happily provide any information that you can that you don't think will have him targeting your own clan.
[x] At some point, if there's a smooth way to do so, mention your primary role (as a broad source of useful knowledge) in being here for the Scorpion. Express general curiousity and love of learning.
[x] When the conversation permits, ask politely what kind of a retinue he is here with. Assuming that he's here alone or with relatively few followers-on, mention that you'd be happy to offer a similar support to him as you do to your clanmates, should he have desire or need of such things. Package it as a Loyalty to Rokugan and Loyalty to the Emperor thing. If pressed, admit that you're also perhaps a bit afraid of him, and wish to curry his favor.

The basic idea here is that we're not but so good at court skills yet. He's going to be much better than we are at any sort of contested checks, so we won't even try to do anything that might get us in trouble. We're offering an intelligent, informed, sympathetic ear, and our own skills as a loremaster in exchange for... basically, goodwill and anything he decides he wants to tell us for whatever reason. We're wrapping it in courtly finery, but our skill at such things is still not but so hot, so we're not pushing it - not bending the truth any further than we're prepared to get caught dead to rights on, not trying any social influence attempts that we'd be unhappy to have him immediately spot for what they are, and so forth. We're not hiding the truth behind lies, we're hiding it behind other things that are also mostly true.
I will not be at a computer for a few hours but if no one else has made it pretty by then, I'll do a pass.
 
Ah, I'm not good for anything today. I'll vote with

[x] Sirrocco

for the times being. Although we're going to need to be serious about gathering information since if we're offering that service to everyone, even outside the clan.
 
Lore (Lion Clan) 5k4: 36

The Lion played a significant part during the Clan War, and indeed they could be said to be the ones responsible for the unprecedented scale and violence of the conflict. Without a strong Imperial authority to hold them in check, the Lion under Clan Champion Matsu Tsuko ran wild, avenging every insult and grudge they had ever built up over centuries of unresolved tension.

The Lion Clan was involved in literally hundreds of battles over the course of the Clan War, and every Great Clan felt their wrath on numerous occasions. The Crane suffered particularly severely, unable to rely on the soft political power which had protected them for so long. Although the Clan Wars are officially over, it is almost certain that just about everybody is going to be bearing a grudge against the Lion and the Matsu who led them for quite some time to come.

(The Lion even attacked Toturi's Army on a few occasions, seeing the continued existence of their ex-Champion to be an insult and source of shame)

With the rise of a new Emperor, the Lion's position is uncertain. Toturi has pointedly not restored the Akodo family name, and has generally taken steps to avoid favoring his old Clan, appointing people from his army of Ronin to important positions throughout the Empire.

The current Matsu Daimyo is Matsu Ketsui, who was the cousin of the Matsu Tsuko and took over the role of family leader after her Champion committed seppuku. She is known to be fierce and belligerent even by Matsu standards, and is a terrifying duelist. While she was pregnant with her second son, a Kakita Kenzishen killed her husband in a duel. A week after giving birth, Matsu Ketsui challenged that same Kenzishen to a duel and slaughtered him. There have been rumors about clashes and arguments between Ketsui and the new Champion Ikoma Tsunari, though it is difficult to know how accurate those are.

In summary: No one likes the Matsu right now, not even the Emperor or the other Lion, but they still have one of the largest and most experienced armies in Rokugan and are commanded by a ferocious woman who can beat Kakita in a duel.

(Side note - Wow, a Lore focused build on a Scorpion is going to give you a lot of information.)
Ahhh. So, "take the wind out of the Matsu sails" may well be part of why he's here, and they're *also* going to be a prime target for setting against... whoever. Also, it may well be easier to find (subtle) common cause with the Crane than we might have thought. Not easy, but *easier*. Right now, they're probably fielding threats/opposition from the Scorpion, the Lion, the Mantis, the Otomo, and probably the Crab. They're *probably* on mostly good terms with the phoenix, and decent with the Dragon. Of course, there's some *ugly* history between our Champion and theirs (Little things... like the bit where they were lovers, and she had an illegitimate son by him but didn't tell him, and then she kidnapped him, turned the Egg of Pan Ku into a copy of him and sent it rampaging through his lands with an army of shadowlands creatures just to make him look bad. Little things.)

Also, with the level of pre-existing built up character building and backstory and such in this game, this is *exactly* the game to be running a lore-based character in. We're going to have to work on a balance between exploiting it properly and not exhausting out QM.

@Maugan Ra - Another question, if you are willing... do we know anything about the current attitudes of the Otomo in general towards specific clans? We know the general strategies, but are there any clans they'd be particularly inclined to go after or not go after, based on current events and their own general objectives?

Heh. Loving the bit where we don't even have to figure out which Lore it would be. Is it forbidden? Nope. 5k4.

Although we're going to need to be serious about gathering information since if we're offering that service to everyone, even outside the clan.

Not thinking everyone. Just specific someones. Most people we'd be helping would only get what we could come up with on a lore check off the top of our heads when asked, if that. Still, you're not wrong.
 
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Lore Check - Imperial Families
@Maugan Ra - Another question, if you are willing... do we know anything about the current attitudes of the Otomo in general towards specific clans? We know the general strategies, but are there any clans they'd be particularly inclined to go after or not go after, based on current events and their own general objectives?

Lore (Imperial Families) 5k4: 25

The Otomo are in a bit of an interesting position at the moment. For one thing, they suffered really heavily during the Clan Wars - Bayushi Kachiko did not like them even slightly, and used her position as Empress and the illness of the Emperor (read: his drawn out death by poison) to ignore and undercut them at every turn. When you combine that with the fact that their political power relies on utilizing the authority of the throne and the rules and customs of a thousand years of history, they lost a vast amount of their power and influence during those chaotic years.

Now, though, there is an Emperor on the throne once again. Toturi I is a strong, popular and highly respected ruler who seems to be taking to his new position very well. He has confirmed the continued authority and duties of the Imperial families and issued new charters to all of the Clans outlining their roles and duties in the new Empire. He is everything the Otomo want and need, and they are throwing their full and total support behind him personally.

In terms of their actions and intentions, you know they don't like the Mantis for being crude upstarts and they resent the Lion and Crab for their deeds during the Clan Wars. They seem inclined to support the Crane and the Phoenix in their campaigns of peaceful rebuilding. Oddly enough, their actions towards the Scorpion so far indicates a surprisingly positive attitude, though why or what they might mean you don't know.
 
Lore (Imperial Families) 5k4: 25

The Otomo are in a bit of an interesting position at the moment. For one thing, they suffered really heavily during the Clan Wars - Bayushi Kachiko did not like them even slightly, and used her position as Empress and the illness of the Emperor (read: his drawn out death by poison) to ignore and undercut them at every turn. When you combine that with the fact that their political power relies on utilizing the authority of the throne and the rules and customs of a thousand years of history, they lost a vast amount of their power and influence during those chaotic years.

Now, though, there is an Emperor on the throne once again. Toturi I is a strong, popular and highly respected ruler who seems to be taking to his new position very well. He has confirmed the continued authority and duties of the Imperial families and issued new charters to all of the Clans outlining their roles and duties in the new Empire. He is everything the Otomo want and need, and they are throwing their full and total support behind him personally.

In terms of their actions and intentions, you know they don't like the Mantis for being crude upstarts and they resent the Lion and Crab for their deeds during the Clan Wars. They seem inclined to support the Crane and the Phoenix in their campaigns of peaceful rebuilding. Oddly enough, their actions towards the Scorpion so far indicates a surprisingly positive attitude, though why or what they might mean you don't know.
Interesting. That's... yeah.

On the other hand, we can work with that, if it does apply here. We'd probably like to keep the Lion/Crab wars down to a dull roar (given the degree to which the armies would be traipsing across our lands), but siccing either one on the Mantis is just good clean fun, and the Crane would likely approve as well. We can also totally get behind the "peaceful rebuilding" plan, given that that's a pretty fundamental part of our objectives here this winter. That's not to say that that's where we're going to want to go long-term. We don't yet have enough info to determine whether the overall "let's be friends with the Crane and Phoenix" plan is even viable, let alone whether or not it's a good idea. Still, steps in that direction as a way of currying favor with the Otomo might not be a bad idea.

Oh, and for those of you who don't know... it is *highly likely* that some of the people here will be tainted. By the end of Clan War, basically every clan had a viable shadowlands-heavy deck, composed of tainted members of their own clan. Killing off Fu Leng (to the degree that they managed it) pretty much shut down the obvious undead and obvious oni, but there are still liable to be a lot of people who were dabbling in things they ought not have. Finding out *that* particular tidbit, and siccing Yogo-san on the result in an appropriately public manner (possibly with an assist by the Crab, who *should* be clean). Also, if this is following the original timeline, Mirumoto Hitomi, Champion of the Dragon Clan, is currently being driven madder by a shard of the Nothing. Incidentally, she and the Crab don't get along real well. On the bright side, it's pretty unlikely that Otomo-sama would be one of those tainted.
 
Ahhh. So, "take the wind out of the Matsu sails" may well be part of why he's here, and they're *also* going to be a prime target for setting against... whoever. Also, it may well be easier to find (subtle) common cause with the Crane than we might have thought. Not easy, but *easier*. Right now, they're probably fielding threats/opposition from the Scorpion, the Lion, the Mantis, the Otomo, and probably the Crab. They're *probably* on mostly good terms with the phoenix, and decent with the Dragon. Of course, there's some *ugly* history between our Champion and theirs (Little things... like the bit where they were lovers, and she had an illegitimate son by him but didn't tell him, and then she kidnapped him, turned the Egg of Pan Ku into a copy of him and sent it rampaging through his lands with an army of shadowlands creatures just to make him look bad. Little things.)
If he's looking to set the Matsu against someone, then it's a good thing we're making friendly. Because if he was feeling lazy, considering the relations between the Matsu and the Scorpion , he wouldn't have a hard time of it.
 
holy shit these fucking rolls

*coughs*

Anyway. Let me see... four hours of sleep is not enough for social fu ._.
[x] Show deference to his person and curiousity about his work. Be charming and flattering, but don't push it. If you can, get him talking about himself while you pretend to listen with great attention while actually listening with great attention.
[x] If an opportunity arises to offer him insight or information from your own studies, do so (respectfully). Happily provide any information that you can that you don't think will have him targeting your own clan.
[x] At some point, if there's a smooth way to do so, mention your primary role (as a broad source of useful knowledge) in being here for the Scorpion. Express general curiousity and love of learning.
[x] When the conversation permits, ask politely what kind of a retinue he is here with. Assuming that he's here alone or with relatively few followers-on, mention that you'd be happy to offer a similar support to him as you do to your clanmates, should he have desire or need of such things. Package it as a Loyalty to Rokugan and Loyalty to the Emperor thing. If pressed, admit that you're also perhaps a bit afraid of him, and wish to curry his favor.
The only little thing I'd tweak about this is the "admit fear" bit; we don't have to outright say "pls no bust our balls Otomo-sama" but we can get the same message across by admitting, if need be, that getting on his bad side is something that we would, very much, like to avoid.

The shark knows its prey has blood but that doesn't mean you want to start bleeding in front of it.


[x] Show deference to his person and curiousity about his work. Be charming and flattering, but don't push it. If you can, get him talking about himself while you pretend to listen with great attention while actually listening with great attention.
[x] If an opportunity arises to offer him insight or information from your own studies, do so (respectfully). Happily provide any information that you can that you don't think will have him targeting your own clan.
[x] At some point, if there's a smooth way to do so, mention your primary role (as a broad source of useful knowledge) in being here for the Scorpion. Express general curiousity and love of learning.
[x] When the conversation permits, ask politely what kind of a retinue he is here with. Assuming that he's here alone or with relatively few followers-on, mention that you'd be happy to offer a similar support to him as you do to your clanmates, should he have desire or need of such things. Package it as a Loyalty to Rokugan and Loyalty to the Emperor thing. If pressed, admit that you "would not wish to find yourself the target of Otomo-dono's displeasure" in any situation.

Too wasted to really alter any further but I don't see much else past that to poke at.
 
The only little thing I'd tweak about this is the "admit fear" bit; we don't have to outright say "pls no bust our balls Otomo-sama" but we can get the same message across by admitting, if need be, that getting on his bad side is something that we would, very much, like to avoid.

I'll acknowledge your change as a strict upgrade. I've edited it into mine, though as -sama rather than -dono. That's how we're referring to him right now, and -dono might be laying it on a bit too thick.

Darnit. It'd be nice if *one* of us had the social-fu energies to smith it into quotes. Oh, well.
 
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