In a Cultivation World with a Cheat System (Xianxia inspired quest).

On average, we will earn (assuming we can only use one pill and liquid, and only use our best stuff):
Training dice: 30*(3d10 +2d20) = 90d10 + 60d20 ~= 90*5.5 + 60*10.5 = 495 + 630 = 1125 xp
Cultivation Pills (High-Grade, Mid-Mortal rank): 30d80 ~= 30*40.5 = 1215xp
Cultivation Liquids (High-Grade, Low-Mortal rank): 6d100 ~= 6*50.5 = 303xp for Cultivation Arts
Cultivation Liquids (High-Grade, Mid-Mortal rank): 2d200 ~= 2*100.5 = 201xp for Cultivation Arts
Primordial Qi Crystal (Low Mortal): 26/28d20 ~= 26/28*10.5 = 273/294xp for LUB
5% bonus xp to LUB.
Whatever bonus effect Prodigy will have.

Assuming we went all-in on LUB and used all of our resources, this month we'd have (on average):
1125+1215+303+201+294= 3138/5000 progress to the next stage. Given that the big event is in 3 months and this is only a single month's worth of progress, I think we could definitely pull it off, even if we don't spend all 3 months working quite as hard as this - we might choose to only spend a few weeks out and about to grab more resources, and then dive back in.

We shouldn't be using the Primordial Qi crystals yet. There's no per-day limit and even with them we won't reach the peak, so there's no point in buying them until they'll make a difference - it's not like those points are going anywhere. Also, the Tireless trait reads:
Those that are determined do not stop. They do not relent. They do not yield. Reduces stamina consumption by half allowing a cultivator to operate in and out of fights for twice as long comparative to their peers.
Given that this applies both in and out of fights, I think it's reasonable to believe that it will have an effect on training. As such:

[X] Plan Tireless Monofocus
[X][shop] Trait-Tireless: 300 points
[X][shop] Trait-Prodigy: 1,000 points
[X][training] Lesser Universal Body (3 dice)
[X][bonus] Lesser Universal Body (2 dice).
[X][resource] Elemental Dispersing trap (+5% xp LUB), 30x Cultivation Pills (High-Grade, Mid-Mortal rank) (1/day), 1x Cultivation Liquid (High-Grade, Mid-Mortal Rank) (day before last)

If we thought we might consistently get liquids for every day in the near future I'd say to use all of those as well, but I don't think that's likely.

EDIT: Although, we are expecting a significant windfall of Beast Cores when we leave this training session - maybe we should be expecting to use liquids every day, if we're going to sell a bunch/all of those cores to the System? Hmmm...
 
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On average, we will earn (assuming we can only use one pill and liquid, and only use our best stuff):
Training dice: 30*(3d10 +2d20) = 90d10 + 60d20 ~= 90*5.5 + 60*10.5 = 495 + 630 = 1125 xp
Cultivation Pills (High-Grade, Mid-Mortal rank): 30d80 ~= 30*40.5 = 1215xp
Cultivation Liquids (High-Grade, Low-Mortal rank): 6d100 ~= 6*50.5 = 303xp for Cultivation Arts
Cultivation Liquids (High-Grade, Mid-Mortal rank): 2d200 ~= 2*100.5 = 201xp for Cultivation Arts
Primordial Qi Crystal (Low Mortal): 26/28d20 ~= 26/28*10.5 = 273/294xp for LUB
5% bonus xp to LUB.
Whatever bonus effect Prodigy will have.

Assuming we went all-in on LUB and used all of our resources, this month we'd have (on average):
1125+1215+303+201+294= 3138/5000 progress to the next stage. Given that the big event is in 3 months and this is only a single month's worth of progress, I think we could definitely pull it off, even if we don't spend all 3 months working quite as hard as this - we might choose to only spend a few weeks out and about to grab more resources, and then dive back in.

We shouldn't be using the Primordial Qi crystals yet. There's no per-day limit and even with them we won't reach the peak, so there's no point in buying them until they'll make a difference - it's not like those points are going anywhere. Also, the Tireless trait reads:

Given that this applies both in and out of fights, I think it's reasonable to believe that it will have an effect on training. As such:

[X] Plan Tireless Monofocus
[X][shop] Trait-Tireless: 300 points
[X][shop] Trait-Prodigy: 1,000 points
[X][training] Lesser Universal Body (3 dice)
[X][bonus] Lesser Universal Body (2 dice).
[X][resource] Elemental Dispersing trap (+5% xp LUB), 30x Cultivation Pills (High-Grade, Mid-Mortal rank) (1/day), 30x Primordial Qi Crystals (1/day), 1x Cultivation Liquid (High-Grade, Mid-Mortal Rank) (day before last)

If we thought we might consistently get liquids for every day in the near future I'd say to use all of those as well, but I don't think that's likely.

EDIT: Although, we are expecting a significant windfall of Beast Cores when we leave this training session - maybe we should be expecting to use liquids every day, if we're going to sell a bunch/all of those cores to the System? Hmmm...
You took out the qi crystals from the purchase plan... but left them in the resources used :p

I do agree you probably have a point on the tireless... @Kolarthecool, is he right on that?

If you're right, I'll switch my plan over to duplicate yours... which should hopefully let the vote counter merge our votes.
 
[X] Plan Tireless Monofocus

It does seem like even with the system 'trash' pills are a huge help. Given our clan's focus and the traits on offer we may want to aim toward Alchemy as a 'Profession'. That does require making some kind of qi flame though.

I'm tempted to aim toward 'Kitsune of Fire' spirit beast inheritance for that, since it also offers illusions and I really want to do the 'Immortal Sage Awakening' as a secondary cultivation art, since it boost comprehension andi insight in addition to letting you do illusions and it goes all the way up to High Heaven rank. Thankfully both are also cheap, because we need to buy training dice too.
 
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So how much of a hindrance is the growth of ki impurity due to using cultivation pills and fluids, if it builds up?
Given that we're noted as gifted with a remarkable opportunity by the fact that we don't have impurities right now.

...Even if it did become a problem, could we just purge it using a shop purchase of body and soul restoration?
 
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So how much of a hindrance is the growth of ki impurity due to using cultivation pills and fluids, if it builds up?
Given that we're noted as gifted with a remarkable opportunity by the fact that we don't have impurities right now.

...Even if it did become a problem, could we just purge it using a shop purchase of body and soul restoration?
...Well, keep in mind that it seems to be mainly a concern for cultivator plebs. We've been told impurity isn't a big issue until it's time to breakhrough. As best I can tell one Purgatory Pepper (50 points) should cleanse any such impurities over the course of a few agonizing hours. It's a good thing MC has Resolute Soul to actually go through using it though.

They are actually cheap enough we may want to 'find' a bunch on a camping trip soonish just so we can share them with family. Huge benefit to big bro for his breakthrough.
 
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Huh.
Why are the higher forms of Universal Body not in Taoist Costco?
Are we actually going to have an opportunity to pick up Primordial Chaos Cultivation before we can start our next Universal Body cultivation?
 
[X] Plan Tireless Monofocus

Huh, I didn't actually expect to be the creator of the first abilities bought by the players cool. I probably should have specified what the actual multiplier would be though.
Adhoc vote count started by Sir LagsAlot on Apr 20, 2018 at 10:56 PM, finished with 36 posts and 17 votes.

Adhoc vote count started by Sir LagsAlot on Apr 20, 2018 at 10:59 PM, finished with 36 posts and 17 votes.
 
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Huh.
Why are the higher forms of Universal Body not in Taoist Costco?
Are we actually going to have an opportunity to pick up Primordial Chaos Cultivation before we can start our next Universal Body cultivation?
Probably? I'm not sure why we would though. For all it's cool flavor, Universal Body cultivation is basically just a body hardening technique with some perks which as specified is why it's so cheap and presumably easy to cultivate with.

Primordial Chaos is another body hardening technique in essence so it's kind of redundant. If we're looking to pick up another cultivation art we would be better served to pick up something like Immortal Sage Awakening for smarts, or Ten Sun Birds for speed, or Echoes of the Past for time control.
 
Probably? I'm not sure why we would though. For all it's cool flavor, Universal Body cultivation is basically just a body hardening technique with some perks which as specified is why it's so cheap and presumably easy to cultivate with.

Primordial Chaos is another body hardening technique in essence so it's kind of redundant. If we're looking to pick up another cultivation art we would be better served to pick up something like Immortal Sage Awakening for smarts, or Ten Sun Birds for speed, or Echoes of the Past for time control.
Primordial Chaos is a body hardening technique, yes, but it also allows for functional immunity to elemental techniques.
*shrugs*
 
Primordial Chaos is a body hardening technique, yes, but it also allows for functional immunity to elemental techniques.
*shrugs*
Lesser Universal Body as written actually states that it functions well to disrupt elemental techniques in itself. (On the attack, but logically one could parry). I admit it's a little confusing, if that continues it almost seems like Primordial Chaos technique is a natural outgrowth of the Universal Body techniques but on the other hand I'm not sure it's necessary if your body is already becoming like unto a galaxy.

*shrugs* It could be helpful, one supposes, but I'm not sure it would be worth the effort when we could get something that shores up our weaknesses instead. Cultivation arts that boost Comprehension actually seem almost a necessity given that Comprehension is the attribute which determines Mastery XP gain.
 
The Froggy Ninja, Hangwind, wlowery, Umi-san, Ompa60, Rotekian, Card Captor, Shark8, Anfauglir, Alanek.

I know people don't often check on threads after voting so I just thought I'd call these guys back to check out the Tireless Monofocus plan as they're all already voting for either the Monofocus or Grab Multipliers Early which Tireless Monofocus contains the main points of plus extra.
Adhoc vote count started by Sir LagsAlot on Apr 21, 2018 at 1:57 PM, finished with 62 posts and 21 votes.

  • [X] Plan Tireless Monofocus
    [X] Plan Grab Multipliers Early
    [x] Plan Monofocus
    [X] Plan Grab Multipliers Early
    [x][shop] Trait-Prodigy: 1,000 points
    [x][shop] 28 Primordial Qi crystals: 560 points
    [x][training] Lesser Universal Body (2 dice)
    [x][training] Rumbling Elephant Step (1 die)
    [x][bonus] One Palm Advances, A Thousand Strike (1 die)
    [x][bonus] Lesser Universal Body (1 die)
    [x][resource] Elemental Dispersing trap (+5% xp LUB), 29x Cultivation Pills (High-Grade, Mid-Mortal rank) (1/day), 30x Primordial Qi Crystals (1/day) 1x Cultivation Liquid (High-Grade, Mid-Mortal Rank) (day before last)
    [X] Plan Tireless Monofocus
    [X][shop] Trait-Tireless: 300 points
    [x][shop] Trait-Prodigy: 1,000 points
    [x][training] Lesser Universal Body (3 dice)
    [x][bonus] Lesser Universal Body (2 dice).
    [X][resource] Elemental Dispersing trap (+5% xp LUB), 30x Cultivation Pills (High-Grade, Mid-Mortal rank) (1/day), 1x Cultivation Liquid (High-Grade, Mid-Mortal Rank) (day before last)
    [X] Plan Tireless Multifocus
    -[X][shop] Trait-Prodigy: 1,000 points
    -[X][shop] Trait-Tireless: 300 points
    -[X][shop] 13 Primordial Qi crystals: 260 points
    -[X][training] Lesser Universal Body (2 dice)
    -[X][training] Rumbling Elephant Step (1 die)
    -[X][bonus] One Palm Advances, A Thousand Strike (2 die)
    -[X][resource] Elemental Dispersing trap (+5% xp LUB), 29x Cultivation Pills (High-Grade, Mid-Mortal rank) (1/day), 15x Primordial Qi Crystals (1/every other day) 1x Cultivation Liquid (High-Grade, Mid-Mortal Rank) (day before last)
    [X] Plan Tireless Multifocus
    -[X][shop] Trait-Prodigy: 1,000 points
    -[X][shop] Trait-Tireless: 300 points
    -[X][shop] 13 Primordial Qi crystals: 260 points
    -[X][training] Lesser Universal Body (2 dice)
    -[X][training] Rumbling Elephant Step (1 die)
    -[X][bonus] One Palm Advances, A Thousand Strike (2 die)
    -[X][resource] Elemental Dispersing trap (+5% xp LUB), 29x Cultivation Pills (High-Grade, Mid-Mortal rank) (1/day), 15x Primordial Qi Crystals (1/every other day) 1x Cultivation Liquid (High-Grade, Mid-Mortal Rank) (day before last)
 
....Is it wrong of me to want to give small amounts of the good stuff not just to our brother, but also his chief competitor?

Neck and neck rivalry is the best motivator for advancement, after all.

@恐Drake, if this tags you.... Monofocus has switched over to tireless monofocus, effectively. I'm switching monofocus to a copy-paste of it; This'll automatically switch your vote to it, since I believe this is basically the vote you intended. (AFAIK) Pinging you because it might not be, and I'm bringing you fair warning.
The Froggy Ninja, Hangwind, wlowery, Umi-san, Ompa60, Rotekian, Card Captor, Shark8, Anfauglir, Alanek.

I know people don't often check on threads after voting so I just thought I'd call these guys back to check out the Tireless Monofocus plan as they're all already voting for either the Monofocus or Grab Multipliers Early which Tireless Monofocus contains the main points of plus extra.
If you'll note, I already replied to that plan. :p

....also, it's fine to call out people already voting for your plan on updates, but I (personally) find it bad form to ping the opposing voters.
 
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The Froggy Ninja, Hangwind, wlowery, Umi-san, Ompa60, Rotekian, Card Captor, Shark8, Anfauglir, Alanek.

I know people don't often check on threads after voting so I just thought I'd call these guys back to check out the Tireless Monofocus plan as they're all already voting for either the Monofocus or Grab Multipliers Early which Tireless Monofocus contains the main points of plus extra.
I don't like the monofocus aspects. We need to focus on our techniques as well.
 
If you'll note, I already replied to that plan. :p

....also, it's fine to call out people already voting for your plan on updates, but I (personally) find it bad form to ping the opposing voters.
Oops sorry about that there was just a lot of people to tag in one go so I guess I just wasn't paying enough attention. :oops:

Also why is it bad form? I'm calling people back to a forum to continue discussion on an important topic relevant to the quest that has seen new revelations. In addition it gives them the opportunity to argue for their position and for the thread over all to reach a large consensus then it would other wise with people not bothering to check back to switch their votes if they've changed their minds. :D
I don't like the monofocus aspects. We need to focus on our techniques as well.
Alright makes sense we will need them if we plan to go out hunting and make use of the combat training dice at some point.
Adhoc vote count started by Sir LagsAlot on Apr 20, 2018 at 11:23 PM, finished with 42 posts and 18 votes.

Adhoc vote count started by Sir LagsAlot on Apr 21, 2018 at 12:14 AM, finished with 46 posts and 18 votes.

  • [X] Plan Grab Multipliers Early
    [X] Plan Tireless Monofocus
    [x] Plan Monofocus
    [x][shop] Trait-Prodigy: 1,000 points
    [x][shop] 28 Primordial Qi crystals: 560 points
    [x][training] Lesser Universal Body (3 dice)
    [x][bonus] Lesser Universal Body (2 dice).
    [x][resource] Elemental Dispersing trap (+5% xp LUB), 29x Cultivation Pills (High-Grade, Mid-Mortal rank) (1/day), 30x Primordial Qi Crystals (1/day) 1x Cultivation Liquid (High-Grade, Mid-Mortal Rank) (day before last)
    [x][training] Lesser Universal Body (2 dice)
    [x][training] Rumbling Elephant Step (1 die)
    [x][bonus] One Palm Advances, A Thousand Strike (1 die)
    [x][bonus] Lesser Universal Body (1 die)
    [X][shop] Trait-Tireless: 300 points
    [X][resource] Elemental Dispersing trap (+5% xp LUB), 30x Cultivation Pills (High-Grade, Mid-Mortal rank) (1/day), 30x Primordial Qi Crystals (1/day), 1x Cultivation Liquid (High-Grade, Mid-Mortal Rank) (day before last)
    [X] Plan Tireless Multifocus
    -[X][shop] Trait-Prodigy: 1,000 points
    -[X][shop] Trait-Tireless: 300 points
    -[X][shop] 13 Primordial Qi crystals: 260 points
    -[X][training] Lesser Universal Body (2 dice)
    -[X][training] Rumbling Elephant Step (1 die)
    -[X][bonus] One Palm Advances, A Thousand Strike (2 die)
    -[X][resource] Elemental Dispersing trap (+5% xp LUB), 29x Cultivation Pills (High-Grade, Mid-Mortal rank) (1/day), 15x Primordial Qi Crystals (1/every other day) 1x Cultivation Liquid (High-Grade, Mid-Mortal Rank) (day before last)
 
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We shouldn't be using the Primordial Qi crystals yet. There's no per-day limit and even with them we won't reach the peak, so there's no point in buying them until they'll make a difference - it's not like those points are going anywhere.

Dont forget the requirements of the cultivation art. Without the formation or crystals, you will suffer a malus to cultivation training. The main point of them is to negate that malus, the points they give is a bonus side effect.

I do agree you probably have a point on the tireless... @Kolarthecool, is he right on that?

Yes. It would allow you to train for longer without rest, which will certainly give a bonus. A small one mind you, like a bonus day or two of training from all the hours that would have instead been used for resting.

So how much of a hindrance is the growth of ki impurity due to using cultivation pills and fluids, if it builds up?
Given that we're noted as gifted with a remarkable opportunity by the fact that we don't have impurities right now.

...Even if it did become a problem, could we just purge it using a shop purchase of body and soul restoration?

Not much at all unless you get it higher than 80%. At that point you'll start to see some problems but nothing major. The impurities wont become relevent until your cultivation reaches the third realm.

You can easily purge it with the system, or create items that will help deal with it, but it doesn't really count as an injury so you'll need to specifically target it when purchasing a repair package. The higher your impurity level, the longer it will take to purge.

The Zhang Tian from chater 2/3 had an impurity level around 2% in his body, that took ~6 hours to clear up. The impurities and such from pills will affect the soul, as cultivation keeps the body clean, these would take at least 2x the time to clear up.

Huh.
Why are the higher forms of Universal Body not in Taoist Costco?
Are we actually going to have an opportunity to pick up Primordial Chaos Cultivation before we can start our next Universal Body cultivation?

No one has created them yet. I have a basic outline of how the art would progress so I can always offer it when it becomes relevant. I'll still consult with the creator of the art for details first though.
 
Also why is it bad form? I'm calling people back to a forum to continue discussion on an important topic relevant to the quest that has seen new revelations. In addition it gives them the opportunity to argue for their position and for the thread over all to reach a large consensus then it would other wise with people not bothering to check back to switch their votes if they've changed their minds. :D

It's a slippery slope; it's become bad form because it's been abused in the past. I've seen people change sides just to spite the mass tagger before... when used carelessly. For your circumstances, it'd be good form to tag people who voted for earlier versions of the plan. If Kolar came and said "Hey. Currently leading plan will lead to you dying instantly." then you tag everybody and their mother. If you're changing a significant aspect of your plan, you tag everybody who voted for you because they're the most affected.

The other plan is for people who don't want to monofocus on our basic cultivation for the first step, not any real other part of the vote, mostly.

Yes. It would allow you to train for longer without rest, which will certainly give a bonus. A small one mind you, like a bonus day or two of training from all the hours that would have instead been used for resting.
...Excellent...

Edit:
[X] Plan Tireless Monofocus

just in case my earlier vote wouldn't play nice in the tally.
 
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[X] Plan Tireless Multifocus
-[X][shop] Trait-Prodigy: 1,000 points
-[X][shop] Trait-Tireless: 300 points
-[X][shop] 13 Primordial Qi crystals: 260 points
-[X][training] Lesser Universal Body (2 dice)
-[X][training] Rumbling Elephant Step (1 die)
-[X][bonus] One Palm Advances, A Thousand Strike (2 die)
-[X][resource] Elemental Dispersing trap (+5% xp LUB), 29x Cultivation Pills (High-Grade, Mid-Mortal rank) (1/day), 15x Primordial Qi Crystals (1/every other day) 1x Cultivation Liquid (High-Grade, Mid-Mortal Rank) (day before last)
 
What about picking up the Spirit Guardian Creation Method manual? It basically gives us a Stand that also gets abilities that come with other cultivation methods.

[x] Plan Monofocus
 
What about picking up the Spirit Guardian Creation Method manual? It basically gives us a Stand that also gets abilities that come with other cultivation methods.
It's undeniably cool but I'm not 100% sure on it. The main benefit seems to be that it offers a second combatant and that your guardian's power is based more on your spiritual power than your physical power. At the lower level of cultivation it also requires great time and effort to form the guardian and controlling it takes your full concentration. It also has competition with things like 'Do the Sherlock Holmes predicting the whole fight and cast illusions' or 'You're either Quicksilver or the Flash' or 'Mother******* Time Control'.

On the other hand, once you hit higher levels in the art that's not a concern and I can see a lot of specific problems it would be excellent at solving. Plus it's cool.

So at lower levels, may be more 'Awesome But Impractical' than 'Awesome'. On the other hand, if we CAN start on it at High Earth as opposed to Low Earth and power through the lower less efficient levels quickly it could really cool.

I definitely want 'Immortal Sage Awakening' first though.
 
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It's undeniably cool but I'm not 100% sure on it. The main benefit seems to be that it offers a second combatant and that your guardian's power is based more on your spiritual power than your physical power. At the lower level of cultivation it also requires great time and effort to form the guardian and controlling it takes your full concentration. It also has competition with things like 'Do the Sherlock Holmes predicting the whole fight and cast illusions' or 'You're either Quicksilver or the Flash' or 'Mother******* Time Control'.

On the other hand, once you hit higher levels in the art that's not a concern and I can see a lot of specific problems it would be excellent at solving. Plus it's cool.

So at lower levels, may be more 'Awesome But Impractical' than 'Awesome'. On the other hand, if we CAN start on it at High Earth as opposed to Low Earth and power through the lower less efficient levels quickly it could really cool.

I definitely want 'Immortal Sage Awakening' first though.
I mean, we can flat out buy levels in things; If we survive to a higher rank, we can just go "screw the rules, I have money."

Not worth it for something like that which we can actually train, though. More for the "You need this list of a thousand rare ingredients to form the first rank of this skill." Type of things.
 
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