In a Cultivation World with a Cheat System (Xianxia inspired quest).

Hey @Kolarthecool When you say in the chapter how Lesser Universal Body is likely to make us less flexible, at least compared to other Cultivators, would purchasing the Kitsune of Fire Beast Ancestry, and in particular it's flexibility boost, help offset that?
Wait were going to become less flexible? I thought we were just going to be slower then average. Huh, ya know just looking at this I should probably go finish my series of booster traits so that we can pick up the Agility/Dexterity trait and it's combo perks so that we don't end up not being able to move or something.
 
Citation on less flexible?
With the expected increase in density from the 'Lesser Universal Body' art, Zhang Tian cannot expect to be the nimblest of cultivators. This statement could be rendered false with a powerful enough movement technique, but that is a matter for the future. At this current stage, there is no way Zhang Tian will be able to match his peers in matters of flexibility and evasiveness while cultivating such an art.

So yeah, Lesser Universal Body is apparently predisposed toward making us what TV Tropes calls a "Mighty Glacier."
 
I'm pretty excited about the sagely enlightenment path for our mental cultivation. Should make up for a lot of the speed and flexibility limitations with reaction time among other things.
 
Hey @Kolarthecool When you say in the chapter how Lesser Universal Body is likely to make us less flexible, at least compared to other Cultivators, would purchasing the Kitsune of Fire Beast Ancestry, and in particular it's flexibility boost, help offset that?

Because Awakened Beast Ancestries sound like they're something that gives a set boost, but also a bit of a scaling boost, as you get stronger. Though it probably falls off pretty quick as you get too far past the 'rank' of the Spirit Beast that was awoken as part of your ancestry...

Yes, it would offset things. Any cultivation art that gives increased flexibility or speed would offset the negative effects of the desity/strength focused art. Just make sure it's not one that lessens density or makes you lighter, since that would offset the benefits of LUB as well.

That said, the difference in flexibility isn't a major thing at this point. It's like being unable to do the splits or the more difficult yoga poses, something others can do but not a major loss if you can't. It's not like everyone else is a contortionist and you're the only one that's not.
 
Speed is useful, but so is strength and durability.

R.e. flexibility, I imagine that we shouldn't lose any from this art. Increased density shouldn't have any impact on the structure of the materials that are made denser, which is what would impact our capacity for flexibility. But we'd be losing by not having better shit when we're among more competent ppl, prolly.
 
jesus christ.

Speed is king. What a shit cultivation art.
Chill man we can literally just buy traits from the store to fix this no need to slander a cultivation art for no reason when it is set up to be a hard counter in combat to speed and agility builds. I just realized how vague that is I should probably explain. Alright well most speed builds trade off strength for a much faster attack speed and as a defensive cultivator they wouldn't be able to do damage to them and they'd eventually tire out or make even one mistake and we'd kill them or force them to flee.
 
Last edited:
Chill man we can literally just buy traits from the store to fix this no need to slander a cultivation art for no reason when it is set up to be a hard counter in combat to speed and agility builds. I just realized how vague that is I should probably explain. Alright well most speed builds trade off strength for a much faster attack speed and as a defensive cultivator they wouldn't be able to do damage to them and they'd eventually tire out or make even one mistake and we'd kill them or force them to flee.

Well, it's true that "Strike first, strike last" doesn't really work unless said strikes can do more than tickle, but most cultivators who specialize in, say, swords, focus on marrying blinding speed with high damage, in my experience.

That said, I remain in the camp who thinks that it's not a big problem.
 
@Kolarthecool

Sorry if this have been answered before, but what is the difference between Techniques & Arts from your google docs?

Pretty much like Leingod said. Techniques use Qi and are typically just a single powerful move with a set effect. Arts are basically juat martial arts as we know them, some being a bit special from the addition of Qi.
 
Man, people will look at us really askew as we start developing more congenital traits. Even if we make the claim that it's "....Residual effects of the medicine?" or something.
 
Man, people will look at us really askew as we start developing more congenital traits. Even if we make the claim that it's "....Residual effects of the medicine?" or something.
Honestly, we can just also work on a second art focused on speed to make up for what we're losing/not gaining as far as speed goes... instead of diluting our amazing human blood with blood from beasts!
 
@Deathbybunnies

Welp, just finished doing the math... your plan is bullshit. With all of the bonuses and stuff, you've pretty much maxed out a high rank cultivation art in one month. Congrats on breaking the system :p. I'm sure that wont come back to bite you....

Anywho, there is a teeny tiny bit of leftover xp (~300 - 400). As a reward, I'll let you choose where you want it to go. Choices are one of the other techniques, or straight into your base cultivation (which may I add, is already going to shoot up at insane speeds).
 
Well, it's true that "Strike first, strike last" doesn't really work unless said strikes can do more than tickle, but most cultivators who specialize in, say, swords, focus on marrying blinding speed with high damage, in my experience.

That said, I remain in the camp who thinks that it's not a big problem.
We'd still be better at enduring that damage then the vast majority of people and they'd most likely tire out quickly when compared to us so we'd still have better odds then the average person specially since that speed and damage usually comes at the expense of durability.

Also we should dump all that extra exp into the Rumbling Elephant Step in order to try and offset some of our movement disadvantages. Either that or Lesser Universal Body.
 
Welp, just finished doing the math... your plan is bullshit. With all of the bonuses and stuff, you've pretty much maxed out a high rank cultivation art in one month. Congrats on breaking the system :p. I'm sure that wont come back to bite you....

Anywho, there is a teeny tiny bit of leftover xp (~300 - 400). As a reward, I'll let you choose where you want it to go. Choices are one of the other techniques, or straight into your base cultivation (which may I add, is already going to shoot up at insane speeds).
Hooray! Slightly alarmed about the possibility of this coming back to bite us - surely the system is aware that Cultivation takes longer and longer as we progress, and so won't feel the need to patch anything? Perhaps it'll give us a prize for doing so well!

I'm not sure what you mean by base cultivation here though - is it the same thing as Cultivation Speed on the character sheet? Because you always take Cultivation speed multipliers (unless they stop you from going for the double-secret ultra art you tripped over in the field as a young boy).
 
Last edited:
Honestly, we can just also work on a second art focused on speed to make up for what we're losing/not gaining as far as speed goes... instead of diluting our amazing human blood with blood from beasts!
I was referring to things like the high level ability to have perfectly balanced yin and yang ki, and be pretty incredible at both styles.
Also, the various traits for congenital genius.
 
@Deathbybunnies

Welp, just finished doing the math... your plan is bullshit. With all of the bonuses and stuff, you've pretty much maxed out a high rank cultivation art in one month. Congrats on breaking the system :p. I'm sure that wont come back to bite you....

Anywho, there is a teeny tiny bit of leftover xp (~300 - 400). As a reward, I'll let you choose where you want it to go. Choices are one of the other techniques, or straight into your base cultivation (which may I add, is already going to shoot up at insane speeds).
Oy!
Monofocus was my plan, first! Don't give him all the credit! I helped break it too.
 
Back
Top