If we're going to have a case without Agueda- because I am pretty sure most of you lads are going for Highway or Web- then we need to see how everyone else stacks up in the stats.
Martial: Kerrie or Ophelia-Oskaria takes this spot. I assume that for the most part, Kerrie is going to be on hand, unless OO is brought out to take out traitors. WIth all possible bonus and modifiers, Kerrie has
23.2 (18 + 2 (TotT) + 3.2 (Tax Cut)) while OO has a whopping
27 (22 + 5 (Tax Cut)).
Diplomacy: As with the usual, Cormag and Tekla takes turns. No change since Tekla has the same base Diplo score as Agueda. With the Vestments bonus, the only Diplo bonii we have, Cormag has
19 while Tekla has
22.
Intrigue: Kerrie takes the spot, as usual. In total, she has
20... which is 4 less than Agueda's own prior to any rolls.
Learning: Tekla has
21 which is always good... and OO has
24. Most sorts of Learning Actions don't tend to have high DC though. Still, good to know~
Stewardship: Surprisingly, Ophelia has the most here. As a base, she has
19 which makes her, as Agueda's ward, the best one for the job. Her OO form has
23, which makes the manifestations of an entire nation... just that bit worse than a spooder. In any case, with modifiers, she either has
23/25 (19 + 4 (E-AD) + 2 (IAA; Applicable for Large Scale Accounting)) or
27.5/29.5 (23 + 4.5 (E-AD) + 2 (IAA; Applicable for Large Scale Accounting)) in OO form. A worthy successor for Agueda.
Piety: Cormag edged Ophelia with
21 against
20 but falls short against OO that has
25. If they benefit from the Rod, they get
23/27, though I am certain that the latter wouldn't come up that often.
Oh yeah, Ophelia has
Respect stat as well. Hers is
5 as well.
Now, let's check the less Agueda focused boons.
[] [Shiny] Party Upgrades I
Kerrie gains +1 Intrigue, +1 Martial, Cormag gains +1 Piety, +1 Diplomacy, Tekla gains +2 Learning, Ophelia gains +1 Diplomacy, +1 Stewardship.
The Party boosts don't require Agueda, though, and so might be worth considering.
It does worth some considerations. This makes the stats more competitive. The statblocks will be the following instead:
Martial: 24.2/27 (Kerrie/OO)
Diplomacy: 20/22 (Cormag/Tekla)
Intrigue: 21
Learning: 23/24 (Tekla/OO)
Stewardship: 24(26)/27.5(29.5) (Ophelia/OO)
Piety: 22/25 (Cormag/OO)
Overall, it would be a great boon, though it is rather overshadowed by the Items.
[] [Shiny] Magical Tools
A proper set of magical tools rather than the improvised set that Tekla has cobbled together out of what amounts to a box of scraps. +3 Learning.
Pass. Making Tekla be the Tesla might be bad, if the speculation on the Compact stopping people from enacting the Industrial Revolutions
[] [Shiny] In the Beholder's Eye
A vestment that reshapes the impression any beholders will see based on the desires of the wielder. Grants +(Piety/10 + 1) to Diplomacy and +(Diplomacy/10 + 1) to Piety.
The good stuffs. Knowing that hYGP isn't going to allow us to stack, this makes our Diplo and Piety situation better than before Agueda came. With ItBH, Cormag becomes the pointman for both situations with Diplo
22.1 and Piety
23.9.
[] [Shiny] The Vanishing Greaves
A set of greaves with a spell that appears to remove all trace of the wielder from the world temporarily. Grants +Piety/5 to Intrigue and significantly increases opposed Martial DCs.
This is good but Kerrie doesn't have the best of Piety. She will jump from
20 to
23.2 which is good but even better, this makes oppositions harder to gank us in a straight fight. This has a
hilarious narrative combo in which a smol Satyr would be able to sneak up on enemies to just paste them to the wall with a honking big Greatsword though.
As for voting, well, a key passage from the update sets my priority:
Well, now that things are at a head, you need to move quick - you have your orders from the King as well as your personal goal of moving your people. Given the timeframes, you might have just enough time to move your people before you absolutely run out of time to resolve the burning fuse of the traitorous nobility - so naturally, you will have to focus on that this year.
If we
rush, we would be able to see what is up with the anti-establishment rebels that are forming, double back to the Capital and report that they are 'taken care of', and have enough time to deal with the Web of corruption. We would also be able to nab both Items. As such, my plan is:
[X] Plan: The Green Friar Tuck
-[X] [Case] Highway Robbery
-[X] [Shiny] In the Beholder's Eye
A simple enough plan. Get Cormag on hand, whose entire narrative is taking care of the lower class, to deal with the outlaws, who were more or less on the side of the people. Use his rep to quickly affirm the bandit's loyalties to the Crown first and foremost, yeet the troublesome nobles, and then get back in time for Agueda to join in for the climactic case.