[X] Try to find sizable and abandoned concentration(s) of reusable Elerium.
You turn your attention toward that most enticing of ideas:
unclaimed loot. You don't expect to find even a tenth as much as you'd get from attacking, say, an ADVENT factory, but retrieving an unattended version wouldn't alienate anyone. Plus, being able to bring a gift to any first meeting with a resistance faction would go a long way toward blunting their distrust.
Find me materials not of Earth and unclaimed by the White of ADVENT or the Red of rebels.
...Okay, this is just pathetic.
It would appear you'd
severely underestimated how good the aliens are at losing track of important resources. The irradiated ruins of one of XCOM's old bases are the first cache you find, one which would kill most biological life trying to scavenge from it. That's no good excuse when XCOM and the Ethereals
(which would be the most self-destructive band ever) both have access to remote-controlled drones and autonomous droids. You'll need to touch down outside the base and make your Barrier Jacket before heading inside, but now that you know where it is, that shouldn't be too much of an issue.
You're definitely letting Mom disassemble the biomechanical corpses left from the Ethereal attack, though. That's just gross. By the time you finish unearthing and looting the base, you expect you'll have a nice little stockpile of Elerium, alien alloys, and
maybe usable nanomachines. It would also appear you misinterpreted what you were looking at when you learned of
"Elerium Wiring." Elerium is a a solid crystal lattice with the ability to release tremendous amounts of energy under the right circumstances. Elerium wires aren't made from Elerium at all. They just have the ability to rapidly carry that energy without melting, making them wires
for Elerium instead of wires
from Elerium annnnd you're getting distracted. You should keep looking.
How do you lose track of an entire — oh. That's how.
Well, you found another unclaimed cache, albeit one you don't actually think is safe to go after just yet. Dark purple monsters - crystalids? Chryssalids? Well, whatever they are, they have bone-white claws half as tall as the average person and tipped in a rather horrific poison. They've infested an underwater alien supply barge a couple kilometers off the coast of... that one tropical state at the tip of what used to be North America. You don't remember what it's called. Floodia? Florada? Something like that. The hive of a hundred Chryssalids has been dormant for the past few decades, so you don't think it's a good idea to start attacking them until you're sure you can get them all. The last thing you want is for one of them to burrow its way into a human settlement and start gruesomely reproducing by
killing people.
If you were this careless during your war with the Eldrazi, it's no wonder you lost.
ADVENT might've mind controlled some of humanity's leaders, but the cooperative subordinates of those leaders were left relatively untouched. ADVENT had reason to regret this when a certain South American official and his friends started redirecting a an almost ridiculous amount of material from various construction projects. The aliens found out within a year and had them executed, but it was a death by firing squad, not by mindflaying. The hidden mountain bunker filled with alien alloys and Elerium has been left untouched ever since.
The plane grows too blurry for you to keep searching, but you know there are more forgotten caches out there, if none quite so large. You don't know their exact locations, but if you're ever pointed toward their general area, you can probably help speed any searches along.
It's surprisingly difficult for you to aim with the plane so indistinct, but you manage well enough. Scavenging from XCOM's irriadiated base will need to be an eventual weekend project, but the bunker-stash? Retrieving that is a no-brainer.
You land in the middle of a dark, if surprisingly loud, jungle. Lime green plants surround you and you seem to be in the only (almost) clear patch of earth for a rather significant distance. Confused insects swerve away from you, either alarmed by your arrival or simply repelled by some trait of your skin.
As soon as your Barrier Jacket is up, you start pulling the Stalker out of subspace. You only even remember Mom is present when she speaks up.
"Jade, there appear to be an almost disturbingly small number of radio broadcasts on this world. What few exist seem to be broadcasting propaganda and/or advertisements regarding the services to be offered in cities managed by the 'ADVENT coalition.' The surrounding atmosphere is also surprisingly clean for a twenty-first century world."
"Um, yeah, I found out a lot about this place. I'll brief you while we're looting an abandoned bunker, okay? There's a lot to go over."
"Understood. Should I manifest my avatar?"
"I, um, I think we'll be okay without it for now."
Okay, maybe there was a reason they abandoned this one.
The first corridor inside the bunker was
heavily mined from floor to ceiling. Applying pressure to either surface would either blast intruders to smithereens or trigger a complex-destroying chain reaction. Since you have access to reactionless flight, they aren't a problem for you, but you can understand why others might've decided it was more trouble than it was worth. The doors give you a little trouble, but nothing a Butcher Droid couldn't solve once you give it a gold platform for support.
The inner warehouse might not have had any canisters of MELD for you to steal, but honestly, you think you can make do without. It's no wonder ADVENT had the officials executed; they could've built a large scout ship with this much material. It's
definitely more than enough to have XCOM make you and your friends some armor, provided you find a way to contact them without gunfire. Perhaps anonymously? You'd still need to find a good way to do so, but that might be easier than finding them
and getting them to trust you.
(Acquired: 6 Ethereal Flight Computers [Aged, Nonfunctional])
(Acquired: 2 Ethereal Factory Computers [Aged, Nonfunctional])
(Acquired: 3 Ethereal Power Cores [Broken])
(Acquired: 78 crates of alien alloy plates [1x1x1 meter crates])
(Acquired: 16 Elerium reactor cylinders [30 cm tall, 3 cm radius])
(Acquired: 5 crates of raw Elerium crystals [1x1x1 meter crates])
Mom digests the tale of Ethereal woe in relative silence, only asking occasional details to tease more information out of you. It isn't until after you finish that she voices her opinions.
"Daughter, directly approaching the Ethereals is unlikely to lead to widespread changes no matter what we say or offer. They still need to continue possessing humans if they are to survive. It will, however, make them hesitate. You mentioned you didn't know why they don't simply destroy XCOM, but if they truly believe humans will grow from adversity, that appears to be enough of a motive. If we are able to contact the Ethereal leaders without XCOM ambushing our 'VIP convoy' en route to our destination, the Ethereals may be amenable to an... excuse, of sorts. They appear to believe conflict is an acceptable route to an alliance, baffling though that mindset may be.
"I'd initially intended to oppose any sharing of technologies lest it be leaked to the Ethereals, but framed properly, that could be more of a boon than a bane. You could present yourself as an individual intending to uplift both sides by aiding the Resistance factions and letting the Ethereals reverse-engineer any technologies captured during the conflict. It would have the same end result as if we simply gave technology to these rebels, but with a significantly smaller chance of the Ethereals viewing you an existential threat."
"I don't think they'd be dumb enough to fall for that, Mom. And wouldn't the end result still be a bunch of Ethereals with Agni-Ethereal fusiontech?
"That is what theft and sabotage is for."
The engineers who made Mom didn't skimp on the ambition slider, did they?
"You can't steal back knowledge. We could steal, like, a few weapons, but not an entire industrial base."
"Jade, the Ethereals seem to be overly reliant on their mind-controlled army of slaves. Any empire with a single point of failure will inevitably fall when their weakness is exploited; in the case of the Agni Empire, this was the Agni themselves. That which occurs naturally can be imitated, meaning we should be able to find a way to free yet more soldiers from Ethereal control and, eventually, do so on a mass scale. The more weaponry possessed by freed ADVENT soldiers, the less the power of any individual Ethereal will matter, meaning it is in our best interests to ensure both sides are as well equipped as possible."
"That kinda relies on the Ethereals not making some kind of a soul-booster with the ideas we give them."
"Such creations would most likely bring them closer to their eventual goal of conquering undeath. Whether humanity is freed by a mass uprising or an Ethereal solution matters not. Either outcome leads to our victory."
"Um, not really? They were imperialists even before their encounter with the Eldrazi. If they still have control of Earth after getting new avatars, they wouldn't just leave out of the goodness of their withered hearts."
Mom pauses for effect.
"I don't have a better solution," she admits.
"The Agni preferred to uplift worlds which didn't already have technologically superior overlords to worry about. This unbalanced state of affairs is somewhat baffling."
You nod glumly. Seriously, thinking
attacking humanity would get them an alliance once human souls were strong enough? That mindset is just weird
.
"I don't suppose your planetary scanners will be helpful for finding more Elerium?"
Mom shakes her head.
"I did not detect this facility. My scans appear to be detecting active power generators, some of which are currently in flight, but those are so numerous as to render the information effectively useless. It would only help us find ADVENT facilities of any type, not those containing crystal Elerium."
[] Return to Velgarth. You don't know how to process it yet, but you do have enough alien alloys to make armor for yourself and your friends. Hopefully Sidereal or Mom will be able to do something with that.
[] Fly to the closest ADVENT city and initiate first contact.
-[] Get as close to an important-looking government building as possible before exiting and stowing the Stalker. The last thing you want is for XCOM to catch wind of some "VIP Convoy" and ambush whatever group escorts you.
[] Use the stealthed Stalker (and Mom) to scout the surrounding area and locate any Resistance or unaffiliated outposts. You're on the wrong continent to meet up with XCOM, though...
-[] Once you find an unaffiliated outpost (one ruled by gangs or wanna-be warlords), have Parasites steal any communication equipment and/or technologies that don't look essential.
-[] Once you find a Resistance outpost, have Mom deploy some spy drones to figure out what faction(s) it's affiliated with, if any.
[] Planeswalk to and from the current plane, aiming for a specific idea.
-[] Contacting a specific Resistance faction.
--[] (Write-in)
-[] Landing in whichever city is closest to being ADVENT's capital (and then asking a patrol if you can meet the Ethereals).
-[]
Something to let you access the ADVENT Internet equivalent(s). You don't think your aim is good enough for this right now. If you're dropped in a city, what are you supposed to take from that? When you aren't aiming for a bond, your imprecision can usually be measured in double-digit numbers of kilometers.
[] Write-in
QM's Query: What's your secret? What wicked sacrifices are you making to the dice gods to reap such ridiculous rewards?
Voting will be locked for 90 minutes after this first goes up.
Rapid-fire updates are done for now; you have time to think this one over.