Currently Jade doesn't know any enchantments. All her spells don't last long. Should fix that. It would be nice if we could layer useful enchantments on ourself like a permanent haste.

Likely not the highest priority for the jewel seeds however.
Adhoc vote count started by fictionfan on Sep 1, 2018 at 7:36 PM, finished with 495 posts and 15 votes.

  • [X] So what did Nanoha think of Neph?
    [X] Propose meeting up with Sidhe and going out shopping. Since this is the one plane that actually accepts the weird gold, you'll have enough of it to purchase whatever you want.
    -[X] Do a cursory scan of everything you can find, but don't get too bogged down looking at any one thing.
    -[X] Incidentally, does Nanoha want to become a demigod?
    -[x] People with similar symptoms or records of same, microorganisms or spores from the diseases, research notes, maybe she could quickly question a doctor?
    [X] Quickly check with Mom to make sure you've cleared out all instances of the shadowblood ecosystem.
    -[x] Don't get bogged down; you don't want to exclude Nanoha, and anything particularly interesting you can just buy to look at later.
    -[x] Look for toys and shinies, both for yourself+Sidhe (fun effects to learn from), for Nanoha+Mitra+Agneyastra (magical utility items, weapons), and for people you know/families etc (exotic spices, magic knickknacks and tools that tech can't match, exotic fashion items, etc).
    -[X] Look for something for Nanoha. Shop for souvenirs for her family and friends together? Her parents have a bakery, so maybe some exotic spices or cooking implements / cookbooks? Or ornamental swords? She would know best.
    [X] Propose meeting up with Sidhe and going out shopping.
    -[X] If they were unaware, mention the plague was getting resistant to White healing.
    -[X] Focus on Red enchantments and effects.
    [X] Ask mom to scan for bills of health or research notes on your last patient. Did the healers try to cure him but failed or merely keep 'the experiment' stable?
    [X] Ask Nanoha what she wants to do next, then roll with it if you can.
    -[X] Look for a birthday gift for Sidhe. Something of sentimental value. You have an idea of having a group picture / photo and making that into a gift. So, maybe look for ornamental or enchanted picture frames?
    [X] Aimlessly explore the academy. You're supposed to find someone fun to debate with, right?
    [X] See if the man you just healed is alright
    -[X] If they were complicit, arrange to take him out of Magnostadt.
    -[X] Get birthday presents for Sidhe, one sentimental (enchanted frame for group photo?) one thoughtful (AoE ice magic to freeze enemies in place?)
    -[X] Ask Mom to take some group photos while on the shopping trip; ideally the whole group (including her avatar and Mitra) should be seen and Sidhe should have a good center-ish position as it's for her birthday present.
    -[X] Look for something to hold the picture you asked Mom. Some sort of ornamental and enchanted picture frame?
    [X] Tell Nanoha that your rejection might've been just a teensie bit premature. No, it really wasn't, this is fleeting while you're sure that would've ended badly. Neph even said so.
 
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Yes, I know. That was part of my point; Jade sees just about any long-duration magical effect as an 'enchantment', no matter how different the underlying magic.
Well, MTG's definition of enchantment is rather broad:
Artifact creation is often called enchanting. Gift of Immortality and most curses are MTG enchantment cards.
Djinn powers would be counted as an effect of their caster Solomon, but there are empowering MTG enchantments.

Yes, keeping enchanting and enchantment separate would be helpful, but I don't really see a problem with Jade only splitting between instant spells and permanent enchantments.
 
Enchantment is a style of spellcasting, not an affinity. Moreover, Jade uses 'enchantment' as a catch-all term for any long-duration magical effect, and her bullshit Planeswalker abilities lump completely different things together under this category. From Jade's perspective, magic artifacts of all types are enchantments. So are Djinn powers. Immortality was seen as an enchantment. As were all of Siofra's sustained Ethernano-based effects. I could go on for a while.
That's Jade's definition enchanting, not the one in use on Earthland. Enchanting is, in-fact, likely an affinity in Ethernano magic. There is very strong evidence for this from canon FT (a particular spell required affinity with Enchanting in the target to work). Ethernano enchantments include numerous non-long-term effects. What makes magic Enchantment is a bit unclear, but it generally seems to involve imbuing magic into things to alter it's properties, without necessarily altering composition. That seems to be the common thread, anyway.

As mentioned, a very high-level Enchanter from FT managed to reshape an entire continent, rearranging the people and terrain therein, though not entirely to her will, since she was focused on delaying something stronger than her. It shrunk the landmass in the process, from what I recall, and took time to set up, though, once activated, all changes took place in an instant. She also made swords sentient and capable of magic, summoned meteors (still not sure how that one worked), and various other flavors of ridiculousness.

She's not a good yardstick, by any stretch, since she's world-class in terms of raw power and skill, but she gives you an idea of what potentially counts as "Enchantment", in this case. "Enchantment" was also, as best I can recall, the only thing any of her feats was referred to, including the meteors. I suggest we simply refer to this kind of Enchantment In the way we would a verb, not a noun, since that's how it's more often used in relation to FT, and Jade usually uses it as a noun. Maybe with a capital letter, as well

While I by no means think we'll be reaching her level, low-level Enchantment is stuff like altering existing characteristics of objects, which could be incredibly useful. Just being able to make things stronger or more durable would be really helpful if we need to do S&R stuff, since it would help keep things from collapsing, maybe even stop them if they already are. That's directly useful, and where I'd suggest starting our experimentation involving it.
 
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Idle thought: We can convert non-magical fire to mana, but would need to burn entire forests for even a single mote. Would high-grade rocket fuel be any more efficient? Failing that, could 'Yastra store a compact fusion reactor for us?
 
Just being able to make things stronger or more durable would be really helpful
Reinforce [Rank 0]: You saw Master Valens strengthen a knife. You should be able to do the same thing yourself with a bit of practice.
1 set of steel armor (Seller claimed it was magically reinforced, too large for you)
We can already learn to do that with mana, and have a reinforced armor lying around in subspace for the permanent version.
The 'strengthened' knife could cut our artificial vessel, so it's more than durability. I hope it's not quite as conceptual as Nasuverse Reinforcement, otherwise we have a gamebreaker.
 
We can already learn to do that with mana, and have a reinforced armor lying around in subspace for the permanent version.
The 'strengthened' knife could cut our artificial vessel, so it's more than durability. I hope it's not quite as conceptual as Nasuverse Reinforcement, otherwise we have a gamebreaker.
Because we don't have enough of a burden on our mana supply. We don't have much White to begin with, and we can only get two motes worth without decreasing our available Red. Due to it's nature and our Wish, we can likely train Ethernano magic faster than mana magic, too.
 
Magical girls fight in their transformed state. Ours is obsolete, and the skill imprint is therefore outdated. The only time we touched a swordstaff since we got our royal vessel, it broke on the first strike. That won't happen with Agneyastra, but we might slice through our opponent, our swings might overextend, we'll unnecessarily wind up, ...
Has anyone thought to replace the MG body like the original body or is that not possible?
 
Because we don't have enough of a burden on our mana supply. We don't have much White to begin with, and we can only get two motes worth without decreasing our available Red. Due to it's nature and our Wish, we can likely train Ethernano magic faster than mana magic, too.
He used both White and Colorless mana for this, but you think one or the other would work. Maybe even a different color instead of White?
It doesn't have to be White, our White mana control won't get better if we don't use it, and what else do you want to do with those two motes of White, four in Unison?
The only White spells we have are
  • White Healing [rank 0]
  • Misty Wings [rank 0]
  • Ethereal Vessel [rank 0]
  • White Shielding [rank 7]
We can use White to imitate Sky Healing [rank 2] and Rainbow Magic [rank 0], but with your logic by the same logic you used we should use Ethernano for these.
We are the worst Sky/White healer in our group, so we should accept that our niche is Aura healing.
Jade is disdainful of the Misty Wings. Ethereal Vessel is a valuable contingency, but in many situations Thought Projection* will be the better choice, so it will rarely drain our White supply. White shields are nice, but so is Reinforcement.

*In fact, Nanoha and Sidhe should learn Thought Projection too. In discussions with ruthless parties, like the Grey Wardens, we want to be able to planeswalk out without leaving them behind.

Has anyone thought to replace the MG body like the original body or is that not possible?
We're hoping to use Neph to cheat.
ToDo list, tab 'Questions', priority level 2: "Can I update my magical girl form to match the artificial vessel? Or duplicate the fireproof clothes?"
 
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what else do you want to do with those two motes of White, four in Unison?

I forgot about those extra Unison White motes. Agneyastra seems to have difficulty with White, but assuming we can wield it effectively enough in Unison, Reinforcement and Ethereal Vessel are decent training fallback options, as you suggest.

Other ideas:
  • Channel White to see if anything comes to mind. I suggest first trying White channeling at the Djinn portal, alternating with Blue channeling and normal observation. Compare how the two channeling types influence our understanding of the Blue/White portal.
  • Instead of practicing plain White shielding, try mixing some Blue in. Does Blue mana make White easier to control? Can you put 'instructions' in the Blue mana, so the White shielding has extra properties or conditions for activation? (Like Protect/Motive, from Siofra's experimentation.)
  • Mix a bit of White into Red pyrokinesis—purifying holy fire?

We're hoping to use Neph to cheat.
ToDo list, tab 'Questions', priority level 2: "Can I update my magical girl form to match the artificial vessel? Or duplicate the fireproof clothes?"

Not a bad idea, but going through your list of Neph questions, I can't help but protest there are far too many. We should only expect to channel Neph a max of ~10 more times before JS, preferably closer to half that.

On the priority 1 and 2 lists alone, I do not believe these questions are worth asking:
  • "Any reason against settling that ruined capital city? If not, where to go?"
  • "Tips for summoning from an unfreezing plane?" (If this was major problem for JS, Neph would have already warned us.)
  • "Eyesparkles?"
  • "Best way to help my phobia on mind magic?"
  • "Demonstrations of advanced spellsteal, non-lethal chain-lightning, dragon shapeshifting?"
  • "Hayate is one of the people linked to the BoD; who else?" ("One of the people" probably just means "the most recent person.")
  • "What kind of chaos happens if Kladenets recognizes me as heir?" (Tell Kladenets not to broadcast it, if that's a concern.)
  • "Who's Holly?"
  • "Has anyone of us found any evidence of Sylvester Agni among the planes? Where?"
  • "Can we sacrifice Earthland gods?"
 
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  • Channel White to see if anything comes to mind.
  • White shielding, try mixing some Blue in.
  • Mix a bit of White into Red pyrokinesis—purifying holy fire?
Need to ask Neph before channeling White, but sure. Red+White seems a good idea as well.
Disclaimer: All references to MTG are merely for inspiration.

We learned most of our White shielding from the COLLECT/HOLD gloves, so if a divine artifact specialized in manipulating Blue doesn't mix in said color, I doubt it's easy. Yes, it was Calypso, but despite her stupidity her enchanting was far above our level.

  • "What kind of chaos happens if Kladenets recognizes me as heir?" (Tell Kladenets not to broadcast it, if that's a concern.)
  • "Eyesparkles?"
  • "Who's Holly?"
  • "Has anyone of us found any evidence of Sylvester Agni among the planes? Where?"
  • "Can we sacrifice Earthland gods?"
Moved to priority 3 or 4.

  • "Any reason against settling that ruined capital city? If not, where to go?"
  • "Tips for summoning from an unfreezing plane?" (If this was major problem for JS, Neph would have already warned us.)
  • "Best way to help my phobia on mind magic?"
  • "Demonstrations of advanced spellsteal, non-lethal chain-lightning, dragon shapeshifting?"
  • "Hayate is one of the people linked to the BoD; who else?" ("One of the people" probably just means "the most recent person.")
That capital city is a 7-mote mana cluster, and mom will be against it unless Neph reassures us:
Lands with high concentrations seem to attract trouble of one sort or another, making it likely whatever site I choose for your kingdom will have a lower concentration.
Also, a large-scale repair spell would be nice. Recent damage we can undo with Reverse, but anything older than a minute is probably out.

We need to summon them during the unfreeze, else we'll start the JS incident without mana. As that takes considerably more skill & power, something we aren't 100% certain we can deliver, I want Neph's (or at least Blue-Jade's) input.

Our phobia of mind magic hurts us and Sidhe, better to deal with it.

Spellsteal is multi-colored. Under channel we can only control the corresponding color, while Neph doesn't have that problem. Removed the non-lethal lightning and dragon form, though.

The other people linked to the BoD are the current cast of Belkan knights. Since Shamal probably isn't part of it, that would be valuable to know.


On the length of the list, I included every proposed question for Neph because the vote back then was rather chaotic. I suspect that several of them will be answered by our preparatory steps: "Before channeling Neph, have you passed all questions through Agneyastra, Blue and Red over-/channeling first?"

Thus, the number of questions we'll actually ask her should be quite a bit lower than 37. The -15- 13 priority 1 & 2 questions should be doable, anyhow.



BTW, does anybody mind if I add "PMMM: download wish-enhanced lesson plans + teacher's notes, especially maths" to the general tab? If the quality of teaching is sufficient to teach five years more content in the same time, that's massive. Jade didn't finish her schooling and in case we can't transfer math knowledge and understanding via memory banks, mom currently thinks Sidhe will need two years to catch up on maths for a linker core. We might be able to shorten that.

Oh, and completely unrelated: Personally, I don't really see a reason to immediately declare a formal break on our contract with the TSAB as mom suggests. Doing one or two Logia-retrieval missions for them first while we're on-plane might make for a nice adventure, and we might even work with our branch-family cousin Kanti. That should have less PR backlash than immediately backing down.
 
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It doesn't have to be White, our White mana control won't get better if we don't use it, and what else do you want to do with those two motes of White, four in Unison?
The only White spells we have are
  • White Healing [rank 0]
  • Misty Wings [rank 0]
  • Ethereal Vessel [rank 0]
  • White Shielding [rank 7]
We can use White to imitate Sky Healing [rank 2] and Rainbow Magic [rank 0], but with your logic we should use Ethernano for these.
We are the worst Sky/White healer in our group, so we should accept that our niche is Aura healing.
Jade is disdainful of the Misty Wings. Ethereal Vessel is a valuable contingency, but in many situations Thought Projection* will be the better choice, so it will rarely drain our White supply. White shields are nice, but so is Reinforcement.

*In fact, Nanoha and Sidhe should learn Thought Projection too. In discussions with ruthless parties, like the Grey Wardens, we want to be able to planeswalk out without leaving them behind.
My logic doesn't actually say that, thanks for putting words in my mouth. My point was that we could feasibly remove a burden on our supply of White, or at least redistribute the weight, and that this was a good thing. Sky Dragon Healing is not something we could feasibly learn to do with Ethernano. Our compatability with Rainbows is unknown.

Unison may open up new spells, which we can at least partially power fror our own supply. Since that's the case, not having to use it on shoring stuff up may be a valuable thing. A Healing Djinn should be good at it, and may have some interesting spins on how to use it. Buer was a knight, so his power may have an offensive angle.
 
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My logic doesn't actually say that, thanks for putting words in my mouth.
You said we should learn an Ethernano replacement to Reinforce (a mana-based spell) instead of burdening or White mana supply. A logical conclusion would be to do the same with explicit Ethernano spells that we could substitute with White, since they were Ethernano spells to begin with.

I'm sorry if I implied something you didn't intend with your statement. In my defense, I didn't put words in your mouth - "with your logic" doesn't mean you have to agree, merely that the same reasoning you used could be applied to a similar situation. Still, apologies.

Jade strongly suspects we only get the Djinn's affinity, without being influenced by their principles (stated back when Agneyastra didn't want to be nudged towards patience). Thus, we have to assume Agneyastra's "healing affinity" will only provide help with support spells, regardless of its former owner.

Since I want to leave Sky & White healing to Jade's teammates, I do not expect to profit much from the affinity during Unison.
 
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We learned most of our White shielding from the COLLECT/HOLD gloves, so if a divine artifact specialized in manipulating Blue doesn't mix in said color, I doubt it's easy. Yes, it was Calypso, but despite her stupidity her enchanting was far above our level.

Jade managed Red-Blue pyrokinesis just fine, back when her control of both colors was bloody awful. Mana synergy, not enchanting.

And to be clear, it would just be an experiment, taking little time—it has basically no use for JS, unless we get lucky. It's only to see whether the synergy exists.

That capital city is a 7-mote mana cluster, and mom will be against it unless Neph reassures us:

1) You're misinterpreting Agneyastra's warning. She said safe locations are likely to have low mana; if there's a safe location with high mana, great.

2) It's a 7 mote mana cluster, made up 3 lands: [RBW], [RU], [BW]. A 3-mote land is juicy, but not exactly something to go crazy over. I'd actually prefer a [RG] land, if possible.

3) Are you sure you want our citizens' first impression of our holy Kingdom to be the ruined husk of a city? Perhaps pick somewhere a wee bit less completely destroyed? :V

We need to summon them during the unfreeze, else we'll start the JS incident without mana. As that takes considerably more skill & power, something we aren't 100% certain we can deliver, I want Neph's (or at least Blue-Jade's) input.

Our phobia of mind magic hurts us and Sidhe, better to deal with it.

Spellsteal is multi-colored. Under channel we can only control the corresponding color, while Neph doesn't have that problem. Removed the non-lethal lightning and dragon form, though.

The other people linked to the BoD are the current cast of Belkan knights. Since Shamal probably isn't part of it, that would be valuable to know.

- Summoning: Again, if it was such a major problem, Neph would have already warned us. We'll likely manage.

- Mind magic phobia: What sort of advice are you expecting? Phobias don't get solved in a week or two, barring Blue mind hacking.

- Spellsteal: Calling Neph just to demonstrate a spell is a waste of OP precog, and the experience gap means skill doesn't transfer well anyway. Think bigger. Generalized training boosters, as opposed to demonstrating a specific spell.

- BoD: Neph's advice was to keep Hayate safe and calm so we never even see the BoD guardians. There are historical accounts of other BoD attacks; if we want to know, ask Agneyastra.

BTW, does anybody mind if I add "PMMM: download wish-enhanced lesson plans, especially maths" to the general tab? If the quality of teaching is sufficient to teach five years more content in the same time, that's massive. Jade didn't finish her schooling and in case we can't transfer math knowledge and understanding via memory banks, mom currently thinks Sidhe will need two years to catch up on maths for a linker core. We might be able to shorten that.

However advanced the PMMM math curriculum is, the Agni Empire's and TSAB's are likely better. Still, Agneyastra will likely automatically do something like this when we visit PMMM again, assuming she didn't steal the entire internet the last time Jade stopped by.

Oh, and completely unrelated: Personally, I don't really see a reason to immediately declare a formal break on our contract with the TSAB as mom suggests. Doing one or two Logia-retrieval missions for them first while we're on-plane might make for a nice adventure, and we might even work with our branch-family cousin Kanti. That should have less PR backlash than immediately backing down.

Agreed, but for different reasons. I don't believe the contract binds us in any substantive way; letting it exist is basically a gesture of goodwill.

It also gives the TSAB the illusion of control, hopefully making them more tolerant of our shenanigans—though that illusion may be strained to the breaking point after the JS incident.
 
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Moved to priority 3 or 4.
The "sacrifice gods" question lacks context (I assume, it's for the ascension). Not that we would be able to get to their level in six months.
Need to ask Neph before channeling White, but sure. Red+White seems a good idea as well.
Wait, weren't we going to ask about overchanneling other colors? Just channeling isn't really dangerous.
Oh, and completely unrelated: Personally, I don't really see a reason to immediately declare a formal break on our contract with the TSAB as mom suggests. Doing one or two Logia-retrieval missions for them first while we're on-plane might make for a nice adventure, and we might even work with our branch-family cousin Kanti. That should have less PR backlash than immediately backing down.
Agreed, but for different reasons. I don't believe the contract binds us in any substantive way; letting it exist is basically a gesture of goodwill.

It also gives the TSAB the illusion of control, hopefully making them more tolerant of our shenanigans—though that illusion may be strained to the breaking point after the JS incident.
They will also be paying us real interplanetary money, which we don't have much of.
 
It's a 7 mote mana cluster, made up 3 lands: [RBW], [RU], [BW]. A 3-mote land is juicy, but not exactly something to go crazy over. I'd actually prefer a [RG] land, if possible.
Clusters will benefit from the complementary nature of bonds, so the two 2-mote lands should quickly fall in line.
Are you sure you want our citizens' first impression of our holy Kingdom to be the ruined husk of a city? Perhaps pick somewhere a wee bit less completely destroyed?
Which is why we're asking for a large-scale repair spell. If it doesn't work, set up next to it and treat it as the historic district for now.
Summoning: Again, if it was such a major problem, Neph would have already warned us. We'll likely manage.
Likely, yes, but not certain. This & Nanoha's ascension also are the only questions I'm pretty sure will be urgent enough to wake Neph without incurring the +1 mote penalty. Since that allows for a longer session, the question would pay for itself.
Mind magic phobia: What sort of advice are you expecting? Phobias don't get solved in a week or two, barring Blue mind hacking.
Which is why we need help, and as mom's restrictions impede psychological counseling, Neph is our best bet. Yes, it won't be resolved in time for the JS incident, but the earlier we start...
Spellsteal: Calling Neph just to demonstrate a spell is a waste of OP precog, and the experience gap means skill doesn't transfer well anyway. Think bigger. Generalized training boosters, as opposed to demonstrating a specific spell.
The demonstration should take mere seconds, it isn't as if it'll take a whole channeling session. So no, we'd not be "calling Neph just to demonstrate a spell".
There are historical accounts of other BoD attacks; if we want to know, ask Agneyastra.
*facepalm* Right. Moved to our questions for her. We even asked her about the BoD before, so she has downloaded the relevant accounts.
However advanced the PMMM math curriculum is, the Agni Empire's and TSAB's are likely better. Still, Agneyastra will likely automatically do something like this when we visit PMMM again, assuming she didn't steal the entire internet the last time Jade stopped by.
a) Mom was fully occupied with ruining the day of the monster that harmed her princess.
b) One of mom's remaining restrictions interferes with subtlety, and we trumped her thinking process several times (1, 2, 3).
c) Unless they used a jewel seed or got the Emblast Alliance's Blue leaders to design it, MGLN has no magical means to optimize a curriculum.
Agreed, but for different reasons. I don't believe the contract binds us in any substantive way; letting it exist is basically a gesture of goodwill.
Mom thinks that declining multiple missions allows them to bomb our PR, so permanently letting it exist and ignoring it is suboptimal. For now though, it's basically invites to adventures. Sending a minor out against JS/BoD-class Lost Logia would be political suicide, so their early missions should be relatively risk-free compared to what we're already planning.

The "sacrifice gods" question lacks context (I assume, it's for the ascension). Not that we would be able to get to their level in six months.
There was a note "Blue divinity for Sidhe?" next to it, but I now made it part of the question. Better?
Wait, weren't we going to ask about overchanneling other colors? Just channeling isn't really dangerous.
The current question is "Is it safe to channel/overchannel the other colors?"
It's only one word more. Since we derived our red channel from red overchanneling and the blue channel from Sidhe's, I'm not actually sure we can just instinctively channel White.
They will also be paying us real interplanetary money, which we don't have much of.
Right. 3 for, 0 against, adding to general.

What's your opinion on getting the wish-enhanced PMMM educational materials?
 
The current question is "Is it safe to channel/overchannel the other colors?"
It's only one word more. Since we derived our red channel from red overchanneling and the blue channel from Sidhe's, I'm not actually sure we can just instinctively channel White.
@Alivaril, do we think we can channel other colors?

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What's your opinion on getting the wish-enhanced PMMM educational materials?
I don't think it would make much difference, but I don't oppose it.
 
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I like this thread and have an idea of possible plane for Jade to discover later:

Toaru plane (Place where To aru no majutsu no Index and To aru kangaku no Railgun anime and stories are situated):
Man, Jade would hate it in Toaru. All those Magic Gods running around, how many would immediately get involved if she showed up? To stop her from getting involved or try and use her to smash everything, just to break the status quo? She'd probably also be able to perceive the world's Layers, and likely find it pretty unsettling: knowing the entire world has been changed irrevocably so many times that no one even remembers what it was supposed to look like.


Though I'd love an Omake of Angeyastra trying to get Network Supremacy and just getting frustrated as hell at being stopped by Uiharu just sitting in a cafe lol.
 
You said we should learn an Ethernano replacement to Reinforce (a mana-based spell) instead of burdening or White mana supply. A logical conclusion would be to do the same with explicit Ethernano spells that we could substitute with White, since they were Ethernano spells to begin with.

I'm sorry if I implied something you didn't intend with your statement. In my defense, I didn't put words in your mouth - "with your logic" doesn't mean you have to agree, merely that the same reasoning you used could be applied to a similar situation. Still, apologies.

Jade strongly suspects we only get the Djinn's affinity, without being influenced by their principles (stated back when Agneyastra didn't want to be nudged towards patience). Thus, we have to assume Agneyastra's "healing affinity" will only provide help with support spells, regardless of its former owner.

Since I want to leave Sky & White healing to Jade's teammates, I do not expect to profit much from the affinity during Unison.
Except that I had forgotten we had learned Reinforce at all, because I somehow missed it on the sheet. Not that I expected you to know that, I never said it explicitly. My apologies for not bringing it up, I didn't think it was relevant.

I was never originally trying to "replace" Reinforce, and I don't feel I am now, either, since it's not a spell we've mastered. I never said I wanted to learn to do things we can already do with our mana with Ethernano, either. What I was originally pointing out was one way to utilitize of the basic function of Ethernano Enchantment: enhancing characteristics like durability and strength, in a way that was applicable during the JS Incident.

You brought up another way to do that, one I had originally concluded was a false memory of mine after I missed it on the sheet. So, from where I sit, you're the one trying to replace Enchantment, which has numerous other uses, with the very narrow Reinforcement. I'll admit I'm not exactly pleased by the continuing preference for using mana for all utility, rather than actually learning how to use Ethernano. Every time the subject comes up, that's pretty much the response. But I can see how my rebuttal might be taken that way. Sorry for jumping down your throat.

I could, of course, have taken several other tacts against the proposal, though most rely on the unknown. For example, we don't actually know how powerful Buer's ability is. It may actually have advantages over Sky Dragon Slayer, for example, massive AoE healing with Extreme Magic, or automatic self-healing, something Sky Dragon Healing struggles with, or even fatigue removal, which SDH just can't do for the user.

I have no idea why you think I think Astra had her nature changed by absorption of his power, BTW. As best I as I can tell, it was my comment about how Buer was a knight, and thus his power is likely to be more than just normal healing. Which has absolutely nothing to do with it having an effect on Astra's ability, and everything to do with how Djinn have very narrow magical focuses, ones built into their artificial ability to use magic, and how Astra seems to have inherited those limitations, and thus likely those focuses. Thus, any feat Buer could do, Astra should be able to do.

I could point out that we don't know how well mana (or, or be far, Ethernano) reinforcement spells scale. But, as I said, Ethernano Enchantment has more uses. It works on both people and objects, potentially includes softening objects for ensuring falling people are safe, and also includes increasing (or possibly decreasing) things like strength and speed. Yes, I know we can do some of those with mana. I don't know if we can Haste a car, though.

Of course, this is all based on canon knowledge of Enchantment (and more than a bit on a Wikia article), but, unfortunately, that's all I have to go on. We need to do more research on the topic, honestly, but people seem not to care enought to do so, overall.
 
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Thanks for clarifying all that.

massive AoE healing with Extreme Magic, or automatic self-healing, [...] or even fatigue removal
Intriguing options, even if we can self-heal and most likely erase fatigue with Aura.

It works on both people and objects
My guess is that either Red or Green Reinforcement will allow to buff people as well, but that's admittedly pure speculation.

I don't know if we can Haste a car, though.
We can't. Vehicles, weapons and computers all failed.
 
Something I'd like to look into would be if we could create some virtuous cycles with the different schools of magic available to us, such that we get more out than we put in. But that might be limited to endgame stuff or artefact creation.
 
I am detecting one S-class Linker Core and two AAA-class Linker Cores in close proximity to one another. All of them show signs of regular and rigorous use. Please note that I am unable to detect anyone with an active Barrier Jacket or inside any form of an Isolation Barrier, nor can long-ranged dimensional pulses detect anyone below AA-class.
@Alivaril: Since Agneyastra can detect neither Isolation Barriers nor linker cores inside them, can we assume the same applies to other mages?

I would hate to lead the Numbers to us every time we erect an Isolation Barrier. After all, our biggest advantage for the upcoming JS incident is our edge on finding them first via the drones & satellites we'll set up.
 
That particular lil' snippet is going to haunt the nightmares of over two hundred magical girls for quite a while. (Forgot to include casualties, it's a lot lower than that) They were perfectly capable of hearing that during the fight against Walpurgisnacht.

.... I know some more stuff occure on PMMM earth after this but I still feel like Jade is going to come back to find her home world in ruins and chaos.

KB: This has all adversely affected ny quota.... I just can't understand you humans at-
Jade: *makes little demon implode into a tiny star for a brief second*

*goes back to page 241*
 
Intriguing options, even if we can self-heal and most likely erase fatigue with Aura.
Honestly, the mass-heal is about the only Extreme Magic I can think of that falls under White and a healing focus. Not a whole lot of options, there.

Then again, look at Belial. His power seemed to 'just' be illusions and mind-control. And then his user entered Full Djinn Equip, turned his spear into a scythe, and started literally tearing his opponent's soul to shreds. And his Extreme Magic summoned a skeletal dragon that could banish your soul to another dimension. Or, for example, Phenex, a healing Djinn, also had the ability to, through implanting an "egg", affect a person's nervous system, paralyzing them with pain, so long as they had enough "bloodlust/killing intent".

Point is, Djinn can experience serious power shifts, particularly when Full Djinn Equip enters the picture. That often opens up the Djinn's full power. So we may very well get thrown for a loop once we access Unison.

Edit: If I could justify it, I'd track down Belial's location and steal his powers, just so we never ever have to worry about fighting that insanity.
 
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