I doubt it would be mtg style magic on Earth.
Walkers are just too rare for that.

But something along the lines of Harry Potter, Dresden or Wirld of Darkness on the other hand...

With the high power people found by TSAB being people who slipped through the net of the hidden community...
Possible.

...and we find out theres an alternate version of Puelli Magi here with a black kyubey with green eyes....

Though im am sure our poor Jade has avoided such a terrible fate as that.
 
Last edited:
God, please no. We already have enough crossovers as it is, there's no need to add more in the same Plane. That just reeks of bad fanfic, where Naruto is a super saiyan from krypton who died and became a shinigami.
 
I doubt it would be mtg style magic on Earth.
Walkers are just too rare for that.

But something along the lines of Harry Potter, Dresden or Wirld of Darkness on the other hand...

With the high power people found by TSAB being people who slipped through the net of the hidden community...
Possible.
but you don't need to be a walker in order to use any of the various styles of magic native to the many planes of MtG, you just need to be capable of tapping mana.
the mana around Nanoha home is in flux, and she and her family are greater that what is normal for humans with out the use of MSLN style magic.
Jade's ancestor was ejected from the plane somehow.
basically under MtG rules MSLN style magic would be innate abilities rather than MtG magic, while MtG Magic would be passed over as Rare Skills or missed entirely.
 
I actually gave some thought to how the different magic styles of MtG and the visited planes are related.

The way I've been looking at it, is that pretty much all magic is reliant on the Mana system of MtG, and the existence of Mana is a constant across planes. Only Mages (and Planeswalkers) can do stuff with Mana directly, but despite being pretty much ubiquitous they're still incredibly rare and thus only a tiny minority of the population, and frequently conceal their gifts, so they aren't usually the dominant discipline and tend to be considered anomalies.

However, various places have developed or simply naturally have methods of manipulating Mana indirectly, by using their magic systems, and these systems are comparatively accessible. It's possible that certain planes are more receptive to certain types of magic, but a Mage sidesteps this issue by basically just telling the fundamental forces that all magic systems are attempting the influence to just, you know, do what the Mage wants.

A Nanohaverse mage does the whole thing with calculations and gathering Mana and casting the spell to set someone on fire, where a Mage can just grab a bunch of Mana and make it happen.

Basically, a Mage's magic works on a more fundamental level than other systems, and could be called 'true' magic.

That's my take on it, anyway.
 
Id rather he further flesh out the setting we have already rather then stick more crossovers in.
Really I wouldn't mind him stealing ideas from somewhere else and then adapting them to MtG magic and having them be some kind of secret society hidden on earth. It would make things interesting at the very least.
 
yikes, I was just rereading the list of Worlds we've got access to.
Pre Europa War Girl Genius, Storm King Vs the Heterodynes. that war slagged about a 1/10 of the planet if I'm remembering things right.
Dragon Age's Fade, with all the High Demons out to Kill, Corrupt, or Bodyjack anyone that enters.
depending on the time period for Valdemar, MSLN is either 3rd or 4th most dangerous of the 7.

Valdemar - Arrow's of the Queen time period is easy, Mage Winds is moderate to hard, Mage Storms is the start of what could be an apocalypse, and the Mage Wars is basically MtG's Bother War except Urtho is nicer than Urza and can make his magic undetectable.
 
On Isolated Settings
God, please no. We already have enough crossovers as it is, there's no need to add more in the same Plane. That just reeks of bad fanfic, where Naruto is a super saiyan from krypton who died and became a shinigami.

This is one of my bigger concerns while making this. When the 100 came up for the spoof roll and I ultimately decided what to do with it, I was tempted to throw up "Jumped the shark" as one of the thread tags. 'Cuz now we have:

"Where an OC is a traumatized orphan magical girl princess of an ancient empire on a completely different plane who can planeswalk between worlds and chose to flee her home planet after an evil demon bunny-cat thing played with her soul."

I'm not adding any more crossovers to each world than I already have. (MTG + Setting in question + anything Jade brings with her) Any one of the available settings would give me more than enough material to work with.
 
Last edited:
I was thinking; MGLN canononically has a crap ton more magic systems than what we see, the Mid-Childean and Belkan styles are just well known because the societies that use them are the ones that have entire empires. Mid-Childean style focuses on masses and non-lethal ranged attacks, since it's a police-force more than anything, and most of it's mages seem to be something like repurposed cops or redeemed criminals. Belkan Style is close range, and tends to use mass weapons, because it was created by a feudal society and has knights, honorable warriors, etc.

So now I'm wondering: What's the style from the Agni empire? Just Fire everywhere? What was their combat doctorine for regular mages? From what we have, it's a theocracy, so something like "Holy cleansing fire?"
 
Last edited:
I'm not adding any more crossovers to each world than I already have. (MTG + Setting in question + anything Jade brings with her) Any one of the available settings would give me more than enough material to work with.
Indeed. With just MGLN we have potential for a lot of adventures on a multitude of worlds dealing with a great number of interesting situations.
 
I was thinking; MGLN canononically has a crap ton more magic systems than what we see, the Mid-Childean and Belkan styles are just well known because the societies that use them are the ones that have entire empires. Mid-Childean style focuses on masses and non-lethal ranged attacks, since it's a police-force more than anything, and most of it's mages seem to be something like repurposed cops or redeemed criminals. Belkan Style is close range, and tends to use mass weapons, because it was created by a feudal society and has knights, honorable warriors, etc.

So now I'm wondering: What's the style from the Agni empire? Just Fire everywhere? What was their combat doctorine for regular mages? From what we have, it's a theocracy, so something like "Holy cleansing fire?"
in MSLN we see.
Mid-Childean - Long range and bombardment
Ancient Belka - predominantly Melee/close range with physical weapons
Modern Belka - One Vs One Combat specialized , came about with Nanoha and Fate's successful integration of the cartridge system into their Intelligent Devices, basically the MMA of magic systems.

personally I hope that the Agni system is Mid to close range, to take advantage of their superior body specs, and ability to coat themselves in fire, because they can't grab you if you're on fire.
 
I meant in the sense that we would have no clue what's going on.
We do have no clue what's going on beyond the basic frame of the season 1 plot still happening. Half of this plane is fully original and the other half is changed to the point that Hayate is near-unrecognizable.

And Fate has 5 years of extra training. She's going to kick our ass.
 
We do have no clue what's going on beyond the basic frame of the season 1 plot still happening. Half of this plane is fully original and the other half is changed to the point that Hayate is near-unrecognizable.

And Fate has 5 years of extra training. She's going to kick our ass.
eh, at least she'll be weaker than she was in StrikerS (same amount of time without the tech upgrades)
 
Precia was a TSAB researcher in canon. That hasn't changed here.
yeah, but until the Book of Darkness incident no one had managed to combine the Ancient Belka cartridge system with the Mid-Childa Intelligent Devices.
I'd be more worried about the other Project Fate Artificial mages and Jail Scaglietti, than Precia(who's crazy and has been suffering Maigcal cancer an additional 5 years)
 
eh, at least she'll be weaker than she was in StrikerS (same amount of time without the tech upgrades)
That assumes they were training the same amount. I'm pretty sure a fanatically-devoted Fate is going to train more than a Fate who isn't and was adopted by a mom who isn't insane.

.... Wait, our training schedule is pretty canon-Nanoha-like, isn't it? We've barely done anything other than train since we got powers. Inevitable with SV at the wheel, I guess.
 
Back
Top