I wasn't expecting the meeting between Johanna and Jaegar to be so heartwarming, but it's really nice to know that Johanna did care about him and vice versa. I'm also really glad in general to know that this quest isn't dead. I remember after reading the Blaze and Glow omake, I had a idea for a potential supervillain to join NEMESIS, but I never ended up finishing the omake since I thought the quest stopped updating. I'll try to get it done by tomorrow.
As you stood opposite of Johanna, her eyes darted to and fro, searching for anything to look at other than you. Because then you could make eye contact, and things can't be started that easily, can they? Though this is your own fault, really. How did you never notice...
But you have now. And now you have to let her say something. Finally let her say something.
Johanna breathes in and out, slowly, gathering her nervers.
"...Jaeger." She awkwardly begins the conversation, finally finding her voice as she turned to you, "I-well... It has been a long time since we've seen each other, so... it's good to see you again."
"It's good to see you again as well, milady." You mumbles in reply, very unlike the stalwart, stoic, and proud schnauzer who had served as her father's loyal guard for how many years now. The one that never noticed something was wrong. He isn't needed here.
"So... what brings you here to Adventure Bay, Jaeger?" She asked, clearly trying to hold back her panic, and only half succeeding.
"I just wanted to help."
"What?"
You sigh as you drags your paw across the floor, your ears drooping and your eyes formed into a nervous tint. "I was bored, in a sense. Don't get me wrong, it was an honor to have guarded your family, but a schnauzer can endure only so many business meetings and banquets before he starts getting bored with the banality of it all. Then the Puppeteer and her little syndicate stole the world's stage, and I knew that the opportunity of a lifetime had fallen into my lap."
You continue, with a wistful smile. "I met with your parents and asked if I could join the Paw Patrol, at the very least until the Puppeteer was defeated. They realized that, if they public sponsored me, they could get some good publicity out of it. A few phone calls and a flight to the other side of the world later, here I am."
You can see the question on her face. Do my parents know?
"No, they don't."
She startles and looks back at you, a sad smile present on your face as you replied, "You wear your heart on your sleeve, milady. It is rather obvious what you're thinking."
Looking away slightly and staring at a nearby treat dispenser, you then say, "Mila-... Your parents have been searching for you non-stop. They've paid so much to find their little girl, and are offering even more to anyone who finds you."
Time for the heart of the conversation. "So, I must ask.. why, Johanna? Why did you leave them?"
I-Calm yourself, Johanna, calm.
She immediately forces an emotionless mask on her face, like you can't realise she's doing it. How long have things been like this for her? "Now they pay attention to me? Now that I've run away and tarnished their reputations?"
"I..." You begin to say, before pausing in deep thought. There's no way to easily say this, and you shouldn't speak for someone else, but... "I can't answer that for them, I'd be a liar if I did, but I can say this: they're definitely not the best parents in the world, but they still love you so very much. No day goes by without them worrying over where you are and how you're doing."
"If they do, they c-certainly forgot to tell me." Johanna semi-angrily mumbled, snottily inhaling and wiping her nose with her sleeve.
"They're not the best at dealing with emotions, I'll admit." You solemnly concede. "But at least they're not your grandparents in that regard."
A small, awkward silence then filled the room as you both waited for the other to speak up, a non-verbal tug of war commencing. A war which, in the end, she lost.
"Listen, Jaeger," she slowly began, "I'm v-very sorry, but there's just so much going on right now, it's overwhelming, I don't-well, you see-"
"You want some time and space." You pointedly stated, interrupting her near-devolution into panicked rambling. You didn't ask; You already knew.
And she could only nervously nod as she looked down to the floor, her body shaking as she slowly clenched her fists. You'd hoped she wouldn't begin to spiral into negativity, but it seems she has.
...Tick.
...Tock.
...Tick.
...Toc-
"...Alright."
"Wha-"
"I won't tell."
As she looked back at you, tears threatening to well in her eyes, you slowly stepped forward. You gave her as reassuring a smile as you can, tears beginning to form in your eyes as well.
"You're clearly going through some rough emotions right now," you began, "and I don't think bringing you back right now is going to help anyone. So, as long as you need me to, milady, I'll keep you being here a secret. Is that what you wish?"
A tear fell to the floor.
She nodded her head.
You took another step forward.
"Mila-... Johanna. May I hug you?"
She launched forward and hugged you tightly.
You cried, and she cried with you.
Results:
+400 CP Popularity. The heartwarming and emotional scene between you and Johanna has melted many hearts in the audience. (+2.5 to all Social Actions.)
Johanna and Jaeger have an emotional reunion. Johanna finally learns why Jaeger is in Adventure Bay, and Jaeger learns why she's there as well.
Johanna is still sorting through a lot of emotions, but she has the time and space she needs to finally deal with them, as long as you keep quiet about where she is.
Johanna's opinion of Jeager has massively increased.
Well, we found where Johanna went, which is good, now we just need to make her happy again, and take down the Puppeteer before the latter can make crime rates rise even further, and the former does something she'll regret.
It helps that you were just doing your job instead of trying to show her up or take her parents attention. As far as she's concerned you weren't a part of the problems.
I'm starting to wonder what she's been doing here. If I was here I would have probably moved away from the attention grabbing supervillain if I wanted to not be found.
I'm starting to wonder what she's been doing here. If I was here I would have probably moved away from the attention grabbing supervillain if I wanted to not be found.
I'm starting to wonder what she's been doing here. If I was here I would have probably moved away from the attention grabbing supervillain if I wanted to not be found.
Nah, couldn't be. Why would you want to hide while simultaneously stealing a giant golden chicken statue with what appeared to be a Wyvern. And where would she hide the Wyvern?
I wasn't expecting the meeting between Johanna and Jaegar to be so heartwarming, but it's really nice to know that Johanna did care about him and vice versa.
It was evening after a particularly grey and rainy day in mid-Autumn. People were slowly disappearing from the streets, returning home from work or preparing for the night shift. Lights were on almost everywhere, including a large, modern tower on the edge of the town, where Johanna Kairi, leader of N.E.M.E.S.I.S. and CEO of its shell company Top&Cape Advertisement, was standing in her office, looking out through the glass wall and contemplating. The office was a combination of cutting-edge and fashionably antique - the desk was a simple, geometric design in full white, with paper-thin computer screen and lightbar instead of lamp on the right side, bronze figurine and a globe in brass casing on the left side. The bookshelf was also angular to the point of sharpness, contrasting the elaborate decorations on the backs of thick, leather-bound books. The floor was made out of square ceramic tiles and covered by an ornate Persian rug. All of it was arranged in a way that the contrast was accentuated in a tasteful way, yet the design remained harmonic. It was designed as a statement that whoever sat here had both wealth and taste to enjoy the past, as well as ambition and drive to reach into the future.
All in all, it was an apt summation of its current owner. Johanna was ambitious, passionate and determined, yet capable of cold calculation and ruthlessness when need be. She was also a walking repository of ancient knowledge and esoteric lore, acquired through long studies and experiments. Because the world at large knew Johanna under the name of Patricia Maeve: a young, but talented businesswoman of great drive, stunning marketing genius and more than one eccentricity; while true, it was only a part of the picture. N.E.M.E.S.I.S. was, after all, a semi-secret organisation of supervillains, gathered by arguably the greatest of them all, The Puppeteer.
The Mighty Puppeteer, who in their first scheme stole a huge golden statue of a chicken just underneath the Paw Patrol's noses and made it out with their vehicles on top. The Puppeteer, who chased away the Adventure Bay bounty hunters with a glove and a smile. The Puppeteer, who enjoyed the loyalty of Iskander the Bronze, an ancient dragon that mentored Alexander the Great. The Puppeteer, who was dreaded by all law-abiding citizens on the Coast, before vanishing from public life, only to reappear sporadically for a high-profile heist with one associate or another, leaving behind only an eerie doll.
She smiled at the memories. She did take the field occasionally, and the wand and top hat were always by her side, whether in the hidden drawer or in her bottomless bag, but these days she dealt in other sort of crime: corporate management. And to her own occasional surprise, it was a work that she was good at and felt good doing. She had all the publicity in the world (it helps when everybody from California to Texas and from Panama to Canada wants you to make ads for their products), a good chunk of the money in the world with all that they could buy (ditto) and freedom to do almost anything. All achieved without lifting a finger at times; she had a talent for showmanship, after all, and planning a marketing campaign was surprisingly similar to planning a heist or puppeting spree. Her villainous legacy had even more perks: scrying and telepathy gave immense advantage in negotiations, potions would let her stay forever young (not that she needed it now, but she liked to plan ahead), and emergency assets were guarded by a 5000-year-old dragon and more secure than Fort Knox vaults. She would know, as part of said "emergency assets" used to be located there before Ladybug, Copycat and others did their work - with her guidance, of course.
She was shaken out of her reverie by the knocking on the door. Knock-knock-knockknock, rapping sound announced. It was Humdinger, judging from the pattern, with official matters.
"Come in", she said, voice disarmingly sweet thanks to long training.
CFO Humdinger opened the door and entered, looking very pleased with himself. A decade or so ago he was a mayor of an obscure and rather dingy town, locked into a never-ending loop of trying and failing to upstage the Paw Patrol, only known for his cartoonishly petty and incompetent schemes. Now he was among the most important people in the media juggernaut that was T&C Advertisement and unofficial second-in-command in N.E.M.E.S.I.S. For all his atrocious planning skills, cowardice and lack of charisma, his skills with money were immense and things he was doing to keep both N.E.M.E.S.I.S and its shell companies profitable while moving funds between them without loss or paper trail were nothing short of financial wizardry - and it was not a word Johanna used lightly. Just like her, he enjoyed the fruits of their success - he put on weight a bit, because he still couldn't say 'no' to himself, and he had his suits and cravats remade in fine silks with cloth of gold accents and gem-encrusted jewellery.
"To what do I owe your visit?" Johanna asked
"An unusual opportunity has presented itself" the former mayor replied and produced an envelope. It was cream white with address calligraphed in jet-black ink.
"Opportunity?"
"We have been invited as special guests to a social event organised by some of our former contractors. Tiffany, I believe" She frowned a bit. True, Tiffany and Co. was a giant in their area comparable to them, so the event would be a big thing even now, but normally it wouldn't warrant engaging her. Unless… "The full guest list is long and boring, but it involves one name that might ring some bells to you" He drew in a deep breath "Kairi Corp"
Johanna froze. Yes, it did ring a bell. Oh, it definitely did.
"My parents…" She said evenly "Or, more precisely, my birth parents" Hell will freeze over before I accept you as my kin. And it doesn't count if I freeze it myself.
"I remember that you mentioned you were… quite estranged"
"Let's not sugarcoat the truth. To them, I could as well not exist"
"And that's why I think this is an opportunity for us. Well, for you specifically" Humdinger took a step closer and spoke in a lower voice "From what you told, it wasn't hard to find out who they were. Consummate social climbers obsessed with prestige that looked at the world in terms of assets and obstacles. The kind that would sell their soul for a higher seat at the table and call it a bargain. The kind that would take one look at where you are now…"
"...And realise that their good-for-nothing daughter has at her beck and call what they wouldn't get in their wildest dreams" Johanna said, catching his drift. She straightened her back, steel filling her up.
"Yes, I can see it" A bright glint filled her eyes making them like diamonds - beautiful, sharp and cold "It would be the sweetest poison"
The ballroom was simple, yet opulent. For one, it was spacious like the main hall of Gothic cathedral, despite being located in the middle of New York, where a two-room flat could buy a decent house in the countryside. The walls, the floor and the columns - all were covered in bright, warm marble and so immaculately cleaned that from some spots you could see a reflection more clearly than the real thing. A veritable army of waiters and servers was buzzing between the kitchens and the tables, the former on another floor with an elevator discreetly hidden behind velvet curtains in most perfect carmine, the latter covering about one third of the floor against the walls, leaving between a wide pathway. A large space was left free at both ends of the rectangular room, one reserved as a dance floor and conversation space, slightly elevated and with space for a band, the other due to a grand staircase more fitting for a royal palace with elaborate, wide railings and steps extending further from the centre the lower they reached, curving at the very bottom like the a river mouth.
The company was split roughly equally between those that sat at the tables, helping themselves to the offered dishes, those that conversed in small groups, discussing events of great and small importance, and those that drifted around like droplets of water in mist for whatever reason. Mr. and Mrs. Kairi were, at this point, the latter. To draw the metaphor slightly further, they actually felt a bit at the sea - while their enterprise was successful and they were certainly famous, they didn't feel comfortable among those that were considered bigwigs even by other bigwigs. Or, more precisely, they didn't feel comfortable with the knowledge that in this company they were on the lower end of the totem pole. Kairi Corp had wealth and influence enough to command near-total respect in many towns and small cities across the globe, sure, but many of those present here ran businesses that, if they wanted to, could command near-total respect in some nations. They were power jockeys that made the world dance to their tune. Kairis weren't and this displeased them.
So they tried their best to swim with the currents, float from conversation to conversation, doing their best to show that they deserved to be here. They were welcomed without much celebration, but without annoyance either, and they were talked and listened to with attention, but without enthrallment. The talks were polite, but usually short, with Kairis left in what was not exactly the best mood, especially because the end usually came as soon as they were getting ready to talk important matters.
"I'm starting to think" said Mr. Hideo Kairi after yet another group of businessmen bade them farewell "that they are avoiding us as much as they can"
"It's not impossible" replied Ms. Theresia Kairi "but I think it's more an opinion that we're not worth their while"
"Maybe something's wrong with our clothes?" asked Mr. Kairi and they both took a long look at each other. Ms. Kairi was wearing a long, dark blue dress with short sleeves, tightly bound at the waist, one of her best ones, skin-coloured high heels and silver necklace, while Mr. Kairi had a grey three-piece suit with thin white stripes. They both had their hair painted - her dark brown, him pure black - and professionally styled. In other words, they spared as much expense as they felt comfortable. Now, it did not seem enough. Hideo had a good eye for pricing and value estimation and now estimated that for most present such an expense would be pocket change. A few did complement them on the ensemble, true, but Theresia had a knack to reading people and recognized the unspoken "for something so cheap" caveat.
Eventually, they settled in the back of the hall, just on the edge of an elevated platform, and tried to get at least some measure of entertainment by watching the guests mingling with each other and engaging in idle small talk. Their humours had just started to improve when the clink-clink-clink of someone ringing on a glass. Everybody looked towards the base of the staircase, where the host stood with a microphone.
"Thank you all for your attention!" he began "I see that you are all in good spirits today, and I am glad that we can be a part of it. However, even if many of you undoubtedly got your share of enjoyment, the event has not yet officially begun. After all, none of our special guests has yet arrived!" Air tensed in anticipation as he paused for a moment.
"Luckily for us all, one of them is now about to join us and it will be my immense pleasure to announce them." He smiled a smile that would make a few hearts flutter in any less self-controlled place.
"Our guest is a remarkable person. Naturally, all of you are, but I think you'll agree with me once the introduction is done. After all, we're talking about our youngest guest, and by such a large margin that she'll single-handedly lower the average age in this room below 60." A small chuckle could be heard "A person that just a few years ago appeared out of nowhere on the West Coast, creating an advertisement business that now is sought by anyone who wants to sell anything in this fair country. The youngest in history CEO of a company with revenue of over 500 million. And, in my personal opinion, the most charming lady in America outside of Meryl Streep." Another chuckle "Ladies and gentlemen, with great pleasure I introduce to you Miss Patricia Maeve!"
The door was opened and it was like a spell was cast on the audience. Not a sound was heard, not a move was made when Patricia stepped out. She had long brown hair, almost mahogany dark, that flowed on her back in a gentle cascade, light reflecting from delicate waves. Blue-grey eyes, somehow both wise and fresh, glowed above the classically smooth face from Greek sculptures. Her figure was svelte, but strong, with blossoming feminine curves and Mrs. Kairi's sharp eyes noticed that the litheness of her arms belied a rather toned musculature. She carried herself with graceful confidence, every step leaving the gathered company speechless in impression, but not smothered or overwhelmed. Her attire, a beautiful long cocktail dress in mother-of-pearl colour, shimmered in the chandeliers' light as she slowly walked down the stairs, letting everyone admire the complex patterns embroidered in thin golden thread across the bodice, the delicate gossamer lace resting on the shoulders and subtle dots of glitter on a dress, shining like tiny gems sewn into the material, applied in eye-catching, yet tempered manner. She descended the marble stairs, one hand on the railing, a fairytale royal somehow appearing in the world of mundane. Even the ever-vigilant Mr. Kairi, who mostly assessed the couture by its monetary value, was lost in awe for a good while.
The spell was not broken even when Ms. Maeve reached the lowest step, where she stopped. Her gaze slowly passed over the room, left to right, top to bottom, before resting on the host, who seemed lost for words. She smiled, intensely red line of her mouth simultaneously flirty, friendly and self-satisfied, before directing his attention to a microphone with an almost imperceptible nod. He finally shook himself off and spoke again:
"Wow… Patricia, dearie, I knew you could make a show, but this… I wasn't ready, I'll admit." He passed the microphone to her, quite flummoxed. She laughed, softly and pearly.
"I will congratulate my tailors, then" she replied in a voice that many would later consider the Platonic ideal of 'milk and honey' "After all, it's not everyday I can meet such an esteemed body. Do pass my gratitude for invitation, sir, if you may"
"I assure you, miss, all pleasure is ours" The host seemed to be recuperating, if still a bit red on the face.
"Well, then, it would be unbecoming of me if I tried to delay this pleasure." For a split second, a mischievous gleam sparkled in Patricia's eyes.
"Then I'll do my best to be quick. Ladies and gentlemen, Miss Patricia Maeve!"
With the shout a loud applause filled the room and the spell was broken. Life returned to the gathering and conversations resumed, even more intense in fact, as everyone who was not discussing the grand entrance of Miss Maeve rushed towards her, trying to catch at least a few minutes of talk with the gorgeous businesswoman.
"Well, that was… unexpected" said Mr. Kairi to his wife, still reeling from the shock "Do you think we could get in there?"
"Not really" replied Mrs. Kairi, before looking closer "That said… She does look strangely familiar, maybe we met her?"
Mr. Kairi narrowed his eyes.
"Now that you say it… She does have your eyes…"
"And your chin" Mrs. Kairi seemed to grow more and more anxious as she caught more and more details in Patricia's figure, mannerisms, voice… Then her eyes shot open.
"Hideo… It's our daughter!"
He couldn't believe it. Neither could his wife, but reality couldn't be denied - like a wraith rising from its grave, their long-lost daughter they thought gone forever has emerged from wherever she disappeared to, under false name and at the helm of a major corporation. All their designs for the party vanished, replaced by worries of Johanna. Where was she all those years? How did she manage? Why didn't she contact them? Why didn't she even let them know she was alive?
"Johanna! Jo! Daughter!" they called, shouting over one another, as they ran towards the crowd, waving their hands. She turned to them and an almost invisible shiver ran through her face, before she excused herself. She walked to them, showing no sign of emotional turmoil, unlike her parents, who were on the verge of tears.
"Oh, Johanna, my dear! We were so worried…" begun Mrs. Kairi.
"I'm sorry, do I know you?" replied Johanna with a movie-star smile.
The Kairis froze like robots that had their power cut.
"What do you… How can you… Oh, Jo…" Mr. Kairi was completely lost
"Do you… not remember us? Can't you recognize us?" Mrs. Kairi's heart shattered like a dropped pocketwatch.
"I do not remember meeting any of you" Johanna replied carefully, as if gathering her thoughts "Have we met, actually?"
Only then Mrs. Kairi noticed a cold glint in her daughter's eyes, sharpness in her face, her mouth corners twitched in venomous smirk. She recognized them.
"Jo, we're so sorry" cried Mrs. Kairi "We looked for you everywhere, asked everyone we could… We missed you so much… We still do. Jo, we're sorry for everything…"
"I'm really sorry for this" Johanna interrupted her, tone even "But I'm afraid you mistook me for someone else" With that, she turned around and returned to the crowd of admirers. The Kairis remained where they were, as if rooted to the floor.
"What did she mean by that?" Mr. Kairi asked, shaken. "Did she forget us?"
Mrs. Kairi didn't respond. She recognized Johanna's manner of speech. She dismissed them. Denied contact. Left hanging. Regarded as something beneath attention.
Mrs Kairi was familiar with that manner of speech. She spent fourteen years using it against her daughter.
It is finished! I've been writing this monster of an omake in bits and pieces for over a month now. I really wanted to deliver, to the best of my ability, the image of future Johanna, older and wiser, now acting more as a mentor and backer to new generation of villains while maintaining a clean public image (with plethora of attention from everyone) and treating active participation in schemes as a hobby to blow off steam. Yes, I'm implying she robbed Fort Knox, or one of her associates did. I'm not sure how the timeline would go on, but I imagine this happening as Jo is in mid-to-late twnties, hence the date.
Now, to the meat and potatoes: I wanted Johanna to be this hybrid of 'fairytale royalty' and 'businesswoman at the top of the world'. Which is why she gets an entrance of a good queen from a Disney movie and similarly inspired dress. I'm not familiar with specific fashion vocabulary and English is my second language, so if I screwed up, please let me know.
Why does she deal with her parents like that? For one, it's turning the tables - i'm running with the idea that due to her nonconformist personality her parents only took her out due to social obligation, condescendingly including at best, completely dismissing at worst. Now that she's in the privileged position, she repays the favour. The other thing is more insidious - she's subtly letting them know that they will never be part of her success, which is what they desired. Her thoughts go along the lines of "What you had all along, you discarded to chase what you wanted. And now you see that what you chased wasn't what you wanted - it was what you had and what you will never have now". Is it justified? Is it disproportionate? Depends on what really happened in Keiri household, since both parties are unreliable narrators.
Last but not least: kudos to anyone who gets what inspired the title.
And now I should probably shut up before I turn author's notes into another story
Hello, @Duke William here is a new omake or possible Sidestory for the hypothetical fox artist puppet if we do go for it and it's called Renard grand appearance I got inspired. Renard means Fox in French
Also, side note, in terms of omake bonuses, fanart does not fall into the restriction of "only five omakes get bonuses". That doesn't mean, though, that I want this thread to be flooded with lots of rushed fanart just to get bonuses.
If you're going to make fanart, I ask that you do it with heart and effort.
Quick question @Duke William of , are we allowed to Summon any specific familiars we could get like could if we focus to summon a Kitsune for example or it's just random familiars we summon and get lucky like a gacha game
Clad in only the most fashionable of pink onesies and bunny slippers, you carefully studied your plans once more, standing over a table with a map of Adventure Bay on it. Around you were various whiteboards filled with many sticky notes, lots of red string, and general notes about your plans for your latest SUPERVILLAIN scheme.
You, along with Presto and Iskander, had brainstormed several ideas for possible schemes over the past few months, and after some debate, you had all agreed on the scheme "Puppet Town(a to-be-replaced placeholder)".
Sufficed to say, you never did get around to changing that name.
Shaking your head, you once again went over the basics of the plan.
Early tomorrow morning, you and Presto were going to sneak around Adventure Bay and puppetify five of its more prominent citizens, saving Mayor Goodway for last. Once at her office, you'll get her to call the Paw Patrol, after which you will cheerfully explain the little game you want to play to them.
You'll explain that you've already puppetified some people, and that Mayor Goodway will soon join them, before stating that you've left some riddle cards at each person. The Paw Patrol's goal will be to figure out the clues and find all the people you puppetified. Then, depending on where you plan on staging it, the Paw Patrol will then meet you for an epic finale to your game, a battle to decide the fates of the puppetified. You'll also warn him that should he try to cheat in anyway, including just combing the city for puppetified people instead of following the trail of riddles, you'll back out and keep thr victims puppetified forever.
It's an empty threat, mostly due to the effect naturally wearing off after a few hours, but it should hopefully kick them in the pants hard enough to take it seriously.
You'll then puppetify Mayor Goodway, playfully blow a kiss to Ryder, hang up on him, and quickly run off to the final battle ground.
Once the Paw Patrol finish your little game and arrive, you'll present them with two options: either they can focus on defeating you, or they can focus on getting back some random macguffin you'll say has the ability to de-puppetify your poor victims. You'll even level the playing field by keeping Iskander out of it. After that, the Paw Patrol will battle you, and two possible scenarios will play out.
If they go after you, you'll tut in disappointment about how they focused on defeating you instead of saving people before reverting your victims back into humans and flying away on Iskander.
If they focus on the macguffin, you'll congratulate them on being true heroes and revert your victims back into humans. This time, however, you'll give Ryder a little kiss as a "victor's prize" before flying away on Iskander.
That is if you don't lose your nerve at the last second, of course. Which you knew you were very, very much probably going to do unless you got your act together.
Why Presto even suggested the idea in the first place you have no idea about. All he did when you reasonably asked him, "What the hell are you thinking?!?!", was snicker and respond, "You'll need it."
Not. Helpful.Presto.
Shaking your head, you dismissed that train of thought and went over more of the specifics of what would happen tomorrow.
Which of Adventure Bay's many citizens are you going to puppetify? (Pick four.)
[] Captain Horatio Turbot: Adventure Bay's local marine expert, polymath, and lighthouse keeper.
[] Francois Turbot: Captain Turbot's more flamboyant and artistic French cousin.
[] Yumi and Al Pearson: Adventure Bay's most prominent farmers in both vegetables and animals and some of your closest friends. You'll feel very bad about puppetifying them. (Counts as two options. -7.5 Malus to all rolls during the scheme.)
[] Leonard Porter: The local grocer and restaurant owner, as well as your employer. You'll feel a little bad about puppetifying him. (-2.5 Malus to all rolls during the scheme.)
[] Katherine "Katie" Marston: The owner of the local pet salon.
[] Thomas Kinder: The mailman of Adventure Bay.
[] Daniel "Daring Danny X" May: Adventure Bay's local daredevil. No relation to James May from Top Gear.
[] Edmund Hawley: The local train engineer.
Where are you going to stage the grand finale with the Paw Patrol?
[] Farmer Yumi's farm. (Can only be chosen if you pick Yumi and Al Pearson.)
[] The local soccer field.
[] The trainyard. (Can only be chosen if you pick Edmund Hawley.)
[] Seal Island. (Can only be chosen if you pick Captain Horatio Turbot.)
Satisfied with your plans, you grinned slightly as you rolled up the map in front of you and stored it carefully in a box.
You then slowly trudged over to the nearby couch and flopped face-first onto it, mumbling as you drifted off to sleep. Though not before you bid your companions a good-night's sleep.
"G'night, Iskander."
"Good night, Johanna."
"G'night, Presto."
"Sleep tight, Jo!"
"G'night my little minions."
"Hm, hm!"
Snore...
|--------------------------------------------|
A/N:
Apologies for the delay. All I'll say is that Niagara Falls Cruises are slightly less wet than London.
I was a little dissatiafied with the first Planning Prologue I wrote, so hopefully this is a step-up in terms of quality.
Also, side note, I had an idea. How about, instead of an umbrella spear, you get a spear that also serves as a magical staff?
[X] Plan: Crazy train
-[X] Katherine "Katie" Marston: The owner of the local pet salon.
-[X]Thomas Kinder: The mailman of Adventure Bay.
-[X] Daniel "Daring Danny X" May: Adventure Bay's local daredevil. No relation to James May from Top Gear.
-[X] Edmund Hawley: The local train engineer.
-[X] The trainyard. (Can only be chosen if you pick Edmund Hawley.)
We could use the train as a escape vehicle
[X] Plan: Crazy train
-[X] Katherine "Katie" Marston: The owner of the local pet salon.
-[X]Thomas Kinder: The mailman of Adventure Bay.
-[X] Daniel "Daring Danny X" May: Adventure Bay's local daredevil. No relation to James May from Top Gear.
-[X] Edmund Hawley: The local train engineer.
-[X] The trainyard. (Can only be chosen if you pick Edmund Hawley.)
[X] Plan: Crazy train
-[X] Katherine "Katie" Marston: The owner of the local pet salon.
-[X]Thomas Kinder: The mailman of Adventure Bay.
-[X] Daniel "Daring Danny X" May: Adventure Bay's local daredevil. No relation to James May from Top Gear.
-[X] Edmund Hawley: The local train engineer.
-[X] The trainyard. (Can only be chosen if you pick Edmund Hawley.)
We should pick our targets to get maximum spread on to post scheme rumors. One the negaverse audience side of things thebolder viewers will realize that we set it up to backlash on them hard if they gun for glory but polish there rep if they do the right thing by ensuring the entire town gets the details.
Island battle sounds cool though, so pardon me for changing the plan a little bit.
[X] Plan: Island battle
-[X] Katherine "Katie" Marston: The owner of the local pet salon.
-[X] Thomas Kinder: The mailman of Adventure Bay.
-[X] Daniel "Daring Danny X" May: Adventure Bay's local daredevil. No relation to James May from Top Gear.
-[X] Captain Horatio Turbot: Adventure Bay's local marine expert, polymath, and lighthouse keeper.
-[X] Seal Island. (Can only be chosen if you pick Captain Horatio Turbot.)
[X] Plan: Crazy train
... Am I the only one thinking of a cool battle on the top of the train if they catch up and ride the train with us before we jump off it to be caught by Iskander? Cause that just sounds awsome/fun.