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D'aww, this is sad yet somewhat wholesome as well. I like Chase's love for Ryder and his anxiety over failing his best friend. It could use some polishing grammar-wise, but that's just a minor nitpick, really. :)

I'm a bit iffy on the Sid and Arrby part since this is canonically around the start of season 4, but if you just remove that part about the two, I'll happily make it canon.

Sure there was a smell that did not belong to the owner but there were so many other smells that it was impossible to identify the thief's.
I don't know if this is what you intended for when you wrote this, but I like the subtle foreshadowing of what is really going on here. Chase can indeed smell who the crooks are but doesn't realize that's the case as he's looking for the wrong things.

[] Not Useless Anymore: Chase pushes himself in order to prove himself to Ryder. (Unknown Narrative Consequences.)
[] No Scent of the Crime: The Paw Patrol receives a -10 malus during the Rumor Mill. All DC's for actions involving breaking and stealing receive a permanent -5.

Couldn't come up with a third possible bonus. :V
 
You'll be so happy that you picked this one. ;)

Hmm, going off our stage magician and ventriloquist them: If Presto is the star, Johanna is his assistant, perhaps the vexes and allays are their stage hands? Like the crew behind the scenes making the magic happen?



So they can get some black "ninja" suits to help them blend into shadows and some tools to better pull practical effects based tricks?

Like use fishing line to make it look like objects are floating, instruments to make spooky music, lights to make shadow puppets on walls, etc. And they use tricks to distract people while their stuff gets taken. Or set up some kind of Scooby Doo hoax to make it look like a bigger monster is there?
 
(Hilariously Non-Canon) What If? Necronomicon: Hentaibasedmage
So I had the idea of what if our main charater Had found the necronomicon instead of the spellbook
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Johanna was sneaking though the old antique shop looking for something expensive to steal when she came across a particular book that seemed to call to her. She took it off the shelf and read the title on it 'necronomicon'. Opening the book to see what was inside her mind was immediately assaulted by Understanding instanly she Understood so many things, so many horrifying Truths of the world. And she Knew that there was no longer anything anyone could do to stop her.
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Turn 2 Results (February 2015)
[X] Plane: Prep time + Job
-[X] Causing Chaos for Chuckles(Secretly): Honestly... you don't have much to do, so why not let your Vexes and Allays loose? They can keep the Paw Patrol busy with mundane and stupid issues, making them less likely to stumble upon or catch you should you be committing crimes soon. Heck, maybe they'll even exhaust the Paw Patrol. DC: 45/60/75
-[X] Write-In; Do some research for our debut. Targets, locations, security. All that stuff.
-[X] An Actual Job: You're not too short on funds right now, but it'd be useful to get some extra money just-in-case. Getting a permanent job that can get you some good bucks would only be a positive. Though, it may eat into your time to do other things... DC: 30/50
-[X] Train Magic: You've trained up your skill in magic, and even gained a spell for your troubles! However, you could become even better if you focused some more on it. DC: 10/30/50
-[X] Workout: You're by far not the strongest gal out there, and you want to change that. Setting up a regular workout routing could be beneficial for you. DC: 10/30/50
-[X] Sensei Yumi: Your new friend(?) Yumi Pearson has offered to give you some lessons in martial arts any time you wish. It'd be rude not to oblige her, and leaerning how to fight would help a lot with your... secret occupation, yeah that's it. DC: 30/50

February 1, 2015: Adventure Bay, California.

"Micare!"

You giggled as the spark of light flew through the air before exploding into a small burst of light. This was so much fun! Your Vexes and Allays seemed to think so as well, as you can see them cheering off to the side, some of them even holding cute little signs saying such cheerful little words like "You can do this!" and "We luv u!" It's almost enough to make you cry.

"I think it's mostly because you give them cookies, but you're also a good boss to them, my assistant, so that might help with things."

You glare playfully at Presto, who just smugly grins at you. Shaking your head in feigned exasperation, you use your free hand to softly headpat Presto, illiciting some undignified squeak from him.

"Apprentice, I demand you cease this foolish headpatting at once!"

"Only if you start to behave," you playfully tease. "Your big debut could happen any time soon, and as such, you need to start acting more seriously."

"A showman is never serious," he boasts right back, lightly pushing you hand off of him.

"Stop saying ridiculous things like that, Presto, and start making serious." You chucklingly retort.

"My darling, I've found that making sense is the dullest thing a dog can do!" He cheekily retorts back. "So... whatcha you gonna do with you-know-what?" He changes the subject, a faint seriousness breaching his tone.

You sigh, having expected this question already. "I know you want me to use it soon, Presto, but if I mess it up, us being found out will be the least of our problems. Just give me time to think about it first, alright?"

"Alright," he unwillingly sighs out, impatience visible on his face. "I'll give you time." His face relazes, though, and he gives you a small smile. "And... be careful, alright? Despite my lack of patience, I'd never want my favorite assistant to be hurt because of me."

You smile gently back at him and reassuringly reply, "Don't worry, Presto, I will."

With that conversation over, you go back to gleefully casting Micare over and over again, your minions cheering you on as you begin to cast the spell while doing handstands.

Living Situation:

You live in a rented house that you could potentially buy for yourself in the future.

You currently have $21,600 in cold, hard currency, with some more in illiquid assets. You'll have to pay $2,000 in rent every month, so you'll need to get some sustainable income by the fifth turn at the very least.

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-[X] Causing Chaos for Chuckles(Secretly): Honestly... you don't have much to do, so why not let your Vexes and Allays loose? They can keep the Paw Patrol busy with mundane and stupid issues, making them less likely to stumble upon or catch you should you be committing crimes soon. Heck, maybe they'll even exhaust the Paw Patrol. DC: 45/60/75

1D100+5+5+20 = 77+5+5+20 = Art!Crit! 107 (This one I'm fine with. :))

Critical Roll I: 56+20+5+5 = 86


This was supposed to have been a sideshow, smoke-and-mirrors that kept your audience preoccupied while you planned for the big act, the one that would truly knock their socks off.

"Supposed to" are the key words here.

Because, you instead cleaned out Mr. Porter's entire supply of cookies and biscuits at the end of the month. Because what your Allays and Vexes had achieved was so perfect, so wonderful, that you didn't even try to explain what they did and just simply surprised them with a monstrous pile of cookies for them to jump into. They earned every single one they got, and Presto thinks so as well.

(Continued in Interlude: Pups Need a Vacation.)

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[X] Write-In; Do some research for our debut. Targets, locations, security. All that stuff. DC: 0

1D100= 45

Failing to plan was planning to fail, and you planned only to win.

As such, you returned to the internet in order to properly gather information and plan your diabolical debut. You checked recent news articles, local blogs, maps of the town, and any sources you can get about the local going-ons.

You also stumbled across an enthusiastic fan forum about the Paw Patrol that had rather good information and... less than savory members whose opinions you will take care to never see again or talk about if need be. Degenerates. Still, the information they'd been able to gather on the Paw Patrol was almost enough to make you admire them, with how thoroughly they managed to describe how the Paw Patrol's gear and vehicles worked.

Maybe you should leave a comment thanking them for their hard work after your debut...

After your quick scouting mission was over, you pulled up a cork board, a small tower of blank sheets of paper, a number-two pencil, and a pile of erasers. Stylishly flourishing your pencil out anime-style, you got to planning for the rest of the month.

The results, while not that comprehensive, satisfactory enough that you felt you could call it a day. And good thing as well, because you needed to get to making that surprise pile of cookies for your loyal minions.

Rewards:

You now have much more information on the Paw Patrol and Adventure Bay in preparation for your debut.

+10 to all rolls related to Johanna's Supervillain Debut.

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-[X] An Actual Job: You're not too short on funds right now, but it'd be useful to get some extra money just-in-case. Getting a permanent job that can get you some good bucks would only be a positive. Though, it may eat into your time to do other things... DC: 30/50

1D100 = 33

Getting a job was so much harder than you'd thought beforehand.

It seemed like most of the nearby stores and businesses just didn't need any new employees, or at least they told you that. You could see it as it was, though. There was paranoia and a little suspicion in their eyes, and you knew it was because of the recent burglaries. You couldn't blame them. It's been a long time since Adventure Bay had seen a criminal that hadn't been caught within a day or two.

Finally. however, you managed to land a job working at Mr. Porter's Restaurant, which looked as homely as it did two years ago. You remember the first time you came here and had your first spoonful of Mr. Porter's Every Berry Pie. Good times...

Mr. Porter was happy to offer you a job as an assistant, handing you an apron before giving you an impromptu tour of the restaurant and explaining what types of chores you'd be doing here. He also introduced you to his six-year-old grandson Alex, a very hyperactive and curious kid who you knew to be a trouble magnet the first time you laid eyes on him. The reason why being that he had been running head-on into traffic to grab a runaway ball before you fortunately stopped him before he became roadkill.

You fervently prayed for Mr. Porter's sanity that evening.

Rewards:

You have gained a new job as a helper at Mr. Porter's Restuarant and Food Stall.

You have met Leonard Porter, your new boss, and his grandson Alex Porter.

-1 Personal Action, but every turn, a 4d100 is rolled to see how much money you earn.

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-[X] Train Magic: You've trained up your skill in magic, and even gained a spell for your troubles! However, you could become even better if you focused some more on it. DC: 10/30/50

1D100+7+5 = 52+7+5 = 64

Seeing as how well training your magical skills went last time, you figured that you'd put in yet more effort into honing your magical skills this month.

And it payed off yet again. Not only did you increase your knowledge and skill in spellcasting yet again, you've also added yet another spell to your magical repertoire.

Repellendi, a spell that launched whatever you aimed your wand at by a good two yards. Having your Allays set up an impressive cardboard fort, you gleefully knocked the castle down from top to bottom, leaving no survivors to tell the tale or rubble to acknowledge its existence.

It wasn't quite summoning a familiar, but it was certainly going to be handy to have with your upcoming supervillain debut. Even Presto begrudgingly agreed with you on that.

Rewards:

Trait Upgraded!

Dark Arts!->Dark Arts Acolyte: You've become quite talented in the finer arts of magic. (+10 to rolls related to Magic.)

Gained Spell->Repellendi: A spell that launches a single target backwards by about two yards. DC: 25 to successfully cast.

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-[X] Workout: You're by far not the strongest gal out there, and you want to change that. Setting up a regular workout routing could be beneficial for you. DC: 10/30/50

1D100 = 88

After your first period of sadistic torture karate lesson with Yumi, she offered up some advice on working out. She explained that no matter how much talent you had in karate, not maintaining a healthy body would render that skill useless. She then handed you a sheet that detailed a pretty extensive workout routine.

It was a bit daunting to look at, but Yumi assured you that you could take it slowly if need be, only doing some of the exercises before gradually increasing the amount of exercise you did over the month.

You then proceeded to ignore this advice and pushed yourself hard, dragging your lazy body out of bed every 6:00 A.M. to run about a mile or so, while also doing some extensive stretching on top of it. Let no one say you didn't put in effort. Oh, and you also attended karate lessons with Yumi as well, but you'd rather not talk about the torture she put you through.

The result?

Very well-toned muscles, with your biceps actually bulging when you did a bodybuilder pose. You've also got some great calves now, and it felt satisfying looking over the fruits of your labor. The only thing you were missing now was abs, but that wasn't your biggest concern anyways.

You've even managed to drop Yumi a few times. And each time you did, your smugness grew five sizes.

Rewards:

Trait Upgraded!

Martial Arts Enthusiast->Well-Conditioned Athlete: Your karate lessons with Yumi and your new workout routine have paid off immensely well. You're now in incredible shape and can easily keep up with stronger opponents in a fight. (+20 to rolls related to Physical Fighting and +10 to rolls related to other Physical Activities.)

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-[X] Sensei Yumi: Your new friend(?) Yumi Pearson has offered to give you some lessons in martial arts any time you wish. It'd be rude not to oblige her, and leaerning how to fight would help a lot with your... secret occupation, yeah that's it. DC: 30/50

1D100+5 = 77+5 = 82

You crashed into the dirt like a rock, every muscle in your body radiating nothing but pain, pain, and more pain. "Knew some Karate," your butt, that traitorous traitor had tricked you into becoming the world's most abused punching bag! How were you supposed to know she had been a karate grandmaster at one point?!

"You okay, Johanna?" Yumi looked down upon your broken body with amusement, the absolute monster.

"I hate you with every fiber of my body," You could only groan out as you tossed and turned on the ground. "You never told me you were a grandmaster, Yumi."

"It's not that impressive," she somewhat sheepishly replies, rubbing her neck. "I was only grandmaster for a week until the previous one got better from a suden fever."

"My poor body tells me otherwise." You deadpan as she helps you up into a sitting position, which is about the same time her husband Albert, or "Al", comes around the corner with a tray of lemonade, a toothpaste ad of a smile on his face.

"Looks like you ladies have worked up quite the sweat." He cheerfully says as he hands Yumi a glass of lemonade. He then hands one to you, which you eagerly grab and swiftly gulp down in one motion. Burping mildly, you blush as you squeak out an apology as Yumi and Al chuckle at you.

"Indeed we have." Yumi replies before turning to you, a wide smile on her face. "Johanna, you might just be one of the most talented students I've ever taught, and I mean that."

"You've knocked me down even faster than I began to regret taking your offer, Yumi," You deadpan.

"Yes, but it's not often that a student makes me push myself on the first day as hard as you did today," She teases back, before handing her glass back to Al and kissing him on the cheek. "Now, come on, student, we've still got some time to spend."

Realizing that breaking down crying would both be an overreaction and a tad bit impolite, you resort to groaning as loudly as you could. Damn you, Yumi!

Rewards:

You've met Yumi's husband, Albert "Al" Pearson. Yumi Pearson's opinion of you is raised significantly, while Al Pearson's opinion of you has been raised minorly.

Gained Trait->Martial Arts Enthusiast: You know how to throw a decent punch and kick, as well as dodge and weave. Heck, you even know how to parry sometimes. But you'll probably have to resort to your magic should you come across a more hysically impressive foe. (+10 to rolls related to Physical Fighting.)

|--------------------------------------------|

A/N:


This is one of the most epic reversals of fortune I've seen. You got some really mediocre rolls last turn, but this turn three of your rolls were above seventy with an artificial crit as well.

Also, would you guys prefer to pick the upgrade to the Vexes and Allays power in the interlude, or would you be okay with me picking it for you?

Also also, is the way I represent you getting paid monthly satisfactory or do you have any suggestions for me to use so I can adjust it?

Enjoy!
 
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Also, would you guys prefer to pick the upgrade to the Vexes and Allays power in the interlude, or would you be okay with me picking it for you?

Also also, is the way I represent you getting paid monthly satisfactory or do you have any suggestions for me to use so I can adjust it?

I'd be fine with you picking the reward for us, or if you'd prefer having us pick at least give a recommendation for which one you'd prefer.

I'd say it's important for the QM to enjoy the quest as well, especially since if a QM gets bored the quest can die completely and things like bad rolls can mess things up pretty quickly.

So yeah. I trust you to give us something good, and if you have any preferences on votes then feel free to let us know. :wink:
 
I'd be fine with you picking the reward for us, or if you'd prefer having us pick at least give a recommendation for which one you'd prefer.

I'd say it's important for the QM to enjoy the quest as well, especially since if a QM gets bored the quest can die completely and things like bad rolls can mess things up pretty quickly.

So yeah. I trust you to give us something good, and if you have any preferences on votes then feel free to let us know. :wink:
That's nice to hear. :D

It's also good for the quest since I'm kind of basing the interlude on you getting this exact powerup. As a freebie hint, it involves Johanna's civilian identity.
 
Also, would you guys prefer to pick the upgrade to the Vexes and Allays power in the interlude, or would you be okay with me picking it for you?
Yeah I'm fine with you picking as long as it narratively makes sense. And since your in charge of the narrative something tells me it will.
-1 Personal Action, but every turn, a 4d100 is rolled to see how much money you earn.
Man 2000 in rent but a max of 400 in legally acquired cash. Mayor Goodway better deal with that instead of a golden chicken statue.
 
Still, with standard minimum wage, you'd be making about 400 dollars a week currently, leading to more like 2000 a month even for a poor position. Barely enough to make rent, but yeah, the house is overkill.
 
Still, with standard minimum wage, you'd be making about 400 dollars a week currently, leading to more like 2000 a month even for a poor position. Barely enough to make rent, but yeah, the house is overkill.
Well it's not like teenagers are supposed to be paying rent to begin with. But capitalism is brutal. But one good heist, and we can just buy the house, and it won't be an issue!
 
Well it's not like teenagers are supposed to be paying rent to begin with. But capitalism is brutal. But one good heist, and we can just buy the house, and it won't be an issue!
Of course then we have to learn about money laundering first. A few picked pockets is one thing but tens of thousands in stolen loot is a lot more noticeable. And people are going to ask questions on how a teenager suddenly came into that much money.
 
Interlude: Pups Need a Vacation
February 3, 2015: Adventure Bay, California.

"Paw Patrol, ready for action, Ryder, sir!"

Ryder smiled as he tapped his Pup-Pad, rolling the mission screen down. His pups had been busy with a very serious tug-of-war tournament before he'd called them up here, and from what he remembered, Zuma was winning.

"Thanks for hurrying, pups, Katie needs us. A whole lot of shampoo was accidentally knocked into some of the baths at the Pet Parlor, and now it's been overrun by an invasion of... bubbles!"

"A gigantic bubble bath?" Rubble excitedly asked. "Sounds like an emergency I can get behind!"

"Me too!" Marshall piped up as well. "I love bubble baths!"

"Speak for yourselves," Rocky retorted, shivering in slight disgust. "Bubbles are too wet for my taste. Yuck." This triggered a wave of laughter from the rest of the pups, as well as Ryder.

"Now, Katie needs our help to clean up the place." Ryder started, swiping to Rocky's badge. "Rocky, I need you to create a giant vacuum so that we can suck the bubbles out of the Pet Parlor."

"Green means go!"

"Chase, I need you to set up some traffic cones, as well as use your megaphone, so that people don't accidentally crash into the bubbles."

"Chase is on the case!" Chase rigidly declares, his posture stiff. Ryder stifled a frown. Chase had been beating himself up after they had failed to find the burglar that had struck just a month ago, and that worried Ryder. He didn't know quite what to do to help Chase, but maybe doing some more rescues would help Chase's mood.

"Alright!" Ryder excitedly yelled, shaking his head at the depressing thoughts. "Paw Patrol is on a-"

BRIING!! BRIING!!

"...Just a second, pups," Ryder sheepishly muttered to the light-hearted chuckles of his pups. "Hi, Mayor Goodway. What's up?"

"Chickaletta's up is what's up, Ryder!" The frantic chattering of the mayor filled the room as her panicked face filled the screen. "Somehow, my precious little purse chicken managed to climb to the top of City Hall, where she must be frightened for her life! Don't worry, Chickaletta, mummy's here for you."

"Don't worry, mayor, we'll deal with it." Ryder chuckled, before pointing at Skye. "Skye, I need you to use your copter to airlift Chickaletta back to the ground.

"Yip! Let's take to the sky!" Skye yelped cutely before doing a backflip.

"Alright!" Ryder yelled yet again. "Paw Patrol is on-

BRIING!! BRIING!! BRIING!!

"...This is going to take a while, isn't it, Ryder." Zuma deadpanned.

"I think so as well, Zuma..." Ryder sighed as he answers the call. This was going to be a very busy day, wasn't it? "Hey, Captain Turbot. What's going on?"

|--------------------------------------------|

February 11, 2015: Adventure Bay, California


Yaaawn...

Rocky let out yet another yawn as he ratcheted the legs of Mr. Porter's fruit stand back together, with only the whirring of the ratchet keeping him from falling asleep. He couldn't help it. Ever since last Tuesday, he and the rest of the pups had been busy answering non-stop calls to and fro, here and there, and other words that meant "location". Some had come in the dead of night as well, which had made them realize that they hadn't truly appreciated the beauty of sleep until now. He was pretty sure that Zuma wasn't even alive anymore and that he was just the haggard ghost of Zuma who hadn't realized that he was dead.

"Excuse me?"

Given how Zuma was still able to interact with the physical world, however, he wasn't too sure about that theory.

"Excuse me?"

Maybe Zuma was a zombie instead? That would-No, that didn't explain his friend's lack of a taste for brains. Maybe-

"Excuse me?!"

Rocky jumped a little as he suddenly turned around at the annoyed voice. Behind him was a young employee carrying a heavy crate of apples, tapping her foot in visible irritation.

"S-sorry, miss...?" Rocky began to apologize, before realizing that he didn't know the name of the girl before him.

"Johanna." The girl helpfully supplied as she placed the crate on the ground before refilling the stand one fruit at a time. "Johanna Kairi."

"I'm sorry, Miss Kairi, I didn't hear you there." Rocky began again, wiping his paw on the ground in embarrassment. "It's just that I haven't been able to sleep the past few days. The rest of the Paw Patrol as well."

At the mention of the pup's lack of sleep, Miss Kairi's face softened ever so slightly. Rocky could sense that she felt a... strange sort of sympathy from her. "I'm sorry to hear that, Rocky. I... wish I could help with that, but it would conflict with my schedule as is. And please, call me Johanna."

"It's fine, Johanna, it's not your fault." Rocky softly smiled at her. "Besides, we're the Paw Patrol, and when you yelp, we'll be there to help."

That caused Johanna to let out an undignified snort, which triggered the two of them into a minor laughing fit. After they were quite done with that, they were joined by Mr. Porter, Rubble, Chase, and Ryder, who had just finished cleaning up the mess of fruits on the road.

"Thanks again, Paw Patrol," Mr. Porter jovially gave his thanks as he handed a bag of delicious puppy treats to Ryder, "I don't know what I would have done without you."

"Fixed the stall yourself?" Johanna sarcastically queried, getting a snort out of Rubble.

"But then who would have dealt with the fruit on the road, Johanna" Mr. Porter continued, seemingly used to Johanna's snark. "Though... I do remember that the fruit stall was in perfect shape when I last checked it."

"Things do tend to break down when you least expect it," Ryder remarked, a smile on his face despite the sagging eye bags. "And remember, Mr. Porter, whenever you're in trouble, just yelp for help!"

BRIING!! BRIING!!

"NOOOUUGH..." Rocky and the rest of the pups groaned in tired and loathsome acceptance as Ryder slowly answered the call, his face the very definition of, "I am so done with this." "Hiya, Jake, what's wrong?" Ryder managed to exhale out.

"Ryder, things are going totally downhill here," Rocky could hear Jake hurriedly speak, and it sounded like he was on the move. "Some rocks got loose and they're rolling down toward Adventure Bay. Everest and I are chasing them, but we won't be able to stop them in time. They could cause total havoc down there!"

"What!" Johanna exclaimed suddenly, startling everyone around her. "Th-that's where I live." She hurriedly explained, rubbing her hands in very nervous worry. That got some understanding nods as Ryder looked back down at his Pup-Pad.

"We'll be on the way, Jake, just try to stop as many as you can before we get there." Ryder quickly replied before hanging up and rushing to his ATV. "Come on pups, we'll help Jake and Everest with this last rescue, then we can take a break."

"Got it, Ryder," Chase optimistically replied as the rest of the pups rushed to their vehicles, eager to get things done with so they could finally flop asleep back at the Lookout. As they rushed to Jake's Mountain, they missed the faint smile that appeared on Johanna's face.

|--------------------------------------------|

February 11, 2015: Adventure Bay, California


"Good night, Ryder."

"Night, Marshall." Ryder smiled as the last of his pups fell asleep. They were all such good pups. They deserved this rest after the chaotic mess that was the last few weeks.

Giving Marshall one last pet, Ryder let out an indulgent yawn before flopping onto his own beanie bag. Closing his eyes, Ryder began to dream.

Outside the Lookout, a blue fae-like figure peered into the Lookout lobby and spied on some puppies. It didn't blink and it didn't look away; for the Master had said to keep its eyes on the Paw Patrol.

They would do as Master said.

Rewards:

+$2,500

Due to all the incessant yelps for help this month, the Paw Patrol are practically dead on their feet, and as such, receive -20 to their roll this Rumor Mill. They also receive a -10 to their rolls durkng Johann's Supervillain Debut if it happens next turn.

The Paw Patrol, mostly Rocky, have met the acquaintance of Johanna Kairi, a shy, kind, and snarky employee at Mr. Porter's.

Powerup Gained!
Vexes and Allays->Practical Autonomy: Your Allays and Vexes have managed to stretch their reach so much that even you are surprised. Now, your little minions are able to reach almost anywhere and everywhere you want them to within Adventure Bay and some of the surrounding area. (Vexes and Allays' field of reach is practically infinite for Johanna now.)

+50 Popularity. With the reveal of the Allay peering into the Lookout, now everyone is starting to notice. Your popularity won't grow that much until you, ya know, actually show yourself, but the mystery behind what the Allay is and what it's doing is certainly drumming up interest. (They didn't see you smile at Mr. Porter's.)

|--------------------------------------------|

A/N:


I'm not the best at writing, and I consider this and all my other writing stuff as experiments and writing practice for me. As such, I'd love to hear your honest opinions on how you feel about my writing.

And since you all asked what I want from the quest, I do have one request for y'all: Please get a familiar soon, I'm dying to use obscure but also awesome mythological creatures. :V

Also, since you got a crit, I figured your Allays and Vexes also managed to somehow steal a lot of money as they bothered the Paw Patrol, due to everyone worrying more about the various catastrophes instead of checking their pockets.
 
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I would guess that there is some limit to familiars. Probably in that they are likely a substantial investment in magical energy to summon, and may take significant amounts of resources to keep them maintained.
And of course that they are likely to be independent beings with their own wants and desires, and thus may have demands to meet in exchange for doing our dirty work(even our Vexes and Allays are working for cookies, they're just easy to placate).
 
Question: are we limited in how many familiars we can summon? Because I want to just keep doing it over and over.
You can summon as many familiars you want, but to balance it out, you won't be able to summon another familiar/minions for a certain amount of turns depending on how good they are. For example, if you get a wyvern, you won't get the chance to summon another familiar in three turns. The better the minion, the more cooldown time.

And of course that they are likely to be independent beings with their own wants and desires, and thus may have demands to meet in exchange for doing our dirty work(even our Vexes and Allays are working for cookies, they're just easy to placate).
To be clear, they can't betray you, but if you don't take the time to talk with them and meet their needs and such, they can be stubborn with you. The Allays and Vexes get a pass because they don't want for much.

Your writing is good. And I'm kind of amazed you've put this all out in a week.
Thank you. :) It's really not that hard when the questers provide their own creativity as well.
 
And since you all asked what I want from the quest, I do have one request for y'all: Please get a familiar soon, I'm dying to use obscure but also awesome mythological creatures. :V
With the way the dice are going, the first familiar that gets summoned is going to be on the scale of the Disney version of Cerberus from Hercules.

…Actually we should totally summon a bunch of puppy sized canine flavored mythical beasts and create The Paw Syndicate!
 
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