Green Flame Rising (Exalted vs Dresden Files)

For a second there I thought Daniel might have some competition. ;)

[X] Yog
 
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As you look at the gathered scrap, and concentrate, robotic assembly lines spring into existence around you, ready to follow the design you based on what your faithful electronic minions
This part seems weird. I can totally see us quickly welding everything together with our torches of nuclear fire. Maybe even grow a few octo arms to hold everything. But an assembly line doesn't really make sense for a one off creation using improvised parts.

Of course the real fun is how our teammates react to this.
 
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We are not making a submarine even a small one in anything resembling a short time. Probbaly easier to just dive solo, and crack the base with our sword the lake water will do the rest.
 
This part seems weird. I can totally see us quickly welding everything together with our torches of nuclear fire. Maybe even grow a few octo arms to hold everything. But an assembly line doesn't really make sense for a one off creation using improvised parts.

Of course the real fun is how our teammates react to this.
Ok, rewritten. The idea is that there are multiple robotic arms that cut, bend, weld stuff together.

EDIT:
We are not making a submarine even a small one in anything resembling a short time. Probbaly easier to just dive solo, and crack the base with our sword the lake water will do the rest.
I feel we could probably make something like this in half an hour or so. An hour tops.
 
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Gee DP really making us regret not taking that charm which let's us breath underwater huh.

[X] Yog
That wouldn't let us take anyone with us. We would need the charm that lets us bless someone (including ourselves) to be immune to all damage from liquid (including from drowning). Higher dots, but much more comprehensive. Think it also lasts, what, one day per activation success rolled or something like that?
We are not making a submarine even a small one in anything resembling a short time. Probbaly easier to just dive solo, and crack the base with our sword the lake water will do the rest.
Remember that TTC lets us build technological crafting projects at 10x speed, with cars specifically being called out as an example, so submarines should count, too. A tenth of the time needed for cutting-edge modern technology to create a small working submarine built for three that only has to work for a single night isn't that long.

Also, anyone else finding out that their quarry went underwater: "Ah well, guess we need to either give up or come back tomorrow with some equipment." Exalt finding out that their quarry went underwater: "Ah well, I don't have the charm that would let me breathe underwater to follow them directly, so I guess I'll just have to spend a little time putting together a working submarine out of random scrap from this decades-old abandoned amusement park. Shouldn't take me more than a few hours."

Exalts, again: cheating cheaters who cheat since before the dawn of the First Age.

[X] Yog
 
[X] Yog
Remember that TTC lets us build technological crafting projects at 10x speed, with cars specifically being called out as an example, so submarines should count, too. A tenth of the time needed for cutting-edge modern technology to create a small working submarine built for three that only has to work for a single night isn't that long.
Also are only using it in lake so we don't need that much pressure tolerance or have to worry about currents. Just needs to go down then up once.

Really it's more of a diving bell then a submarine.

Still we are likely breaking so many safety regulations.

@Yog can you add this at the end

[Mikelle gaps as Molly frowns at her creation. "Not quite satisfied with this give me a minute to give this a proper paint job I think that I saw some pine resin I can refine".]
 
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COMMENTARY
In Congenial Company
-Wonder how dude got the idea that the presence of the Pathfinders was stopping the city doing anything.

-If we recover excess gossamer from that base, might be worth seeding some on the site, possibly using some significant site as a fetter/anchor like the entry arch. So that even when the city eventually gets around to redeveloping the site, the ghosts have some sort of sanctum/sanctuary. A little goodwill goes a long way.

And so he does, taking you to the shire of the lake, though silver-shot snatches of the park's life until at last you come to a concrete walkway and a concrete pier than thrusts out like a tongue of stone onto the waters of the lake. "They have a place under the water, right over there past that buoy. Not sure how you're going to get there but..." Clarance gives the sort of expansive shrug that goes with the suit.
-Gonna note how running water has a deleterious effect on most mortal magics in the Dresden Files
So retreating here does suggest they think their attackers were White Council, and all the water will neuter wizard magic.
They must think they are safe :V

-Visible buoy with the naked eye. The horizon is about 4.7km away to someone with an eye level at 1.7m above ground.
So its safe to assume the buoy is less than 4km from shore.
Probably less than 2km, if its supposed to be close enough that the cultists may have seen the lights.

Cleveland temperatures July 2006 range between 64-92 degrees F.
Historical Lake Erie temperatures for July 26 2006 are 79/73/67 degrees F for Highest/Normal/Lowest.
So the water is warm enough to be safe, even at night.
Depth map of Lake Erie from US survey records said:

Around Cleveland, Lake Erie has a depth of around 15-25m.
To be clear, thats well within unassisted human diving depths, let alone Exalts. Molly and Lydia could dive this without equipment.
So could Michael; at very worst he'd require a tank of compressed air.

OOC: We have had a lot of creepy ghosts in this quest so far, but when they are not being enthralled by a body jumping necromancers the dead can be quite nice as seen in Ghost Story.
Some are, some arent.
Some ghosts are sapient, some arent.

What do you do?
[] Try to cobble together a submersible out of scrap, you've come too far to give up now
-[] Write in stunt
[] Come back tomorrow with actual equipment
[] Write in
We dont need a submersible.
We need a boat with or without an outboard motor, a length of rope or chain, a couple cylinders of air for Michael just in case, and some chemsticks/glowsticks.
 
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We dont need a submersible.
We need a boat with or without an outboard motor, a length of rope or chain, a couple cylinders of air for Michael just in case, and some chemsticks/glowsticks.
If we went with the boat I would want Michael to stay on the boat to handle our way back. Although that might make him a little uncomfortable to have us go in without him.
I wanna ride that thing, the part of you that is still like seven informs you in no uncertain terms, although the occult-knowing segment of your brain knows its probably not solid enough for that.
I feel very sad that we don't have Princce of Ruin Attitude. Then we could ride it no matter it's current condition.
 
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Specialists aren't that rare; they get mentioned as warlocks on more than one occasion in the book. Even if that isn't a huge concern, there are also plenty of gribblies that have similar effects as native abilities.

Beyond that, it's worth noting that the more we grow the more desirable it becomes to exploit this weakness. Both of our arcs so far have had some sort of mentalist in them, so they're evidently not so rare that they can't be pulled up at need.

Your other points are basically just saying that we need to spend something like 25 exp to make it possibly for them to defend themselves outside of our immediate presence. Which would also involve doing something pretty traumatic and horrible to them, making it a poor start to a relationship. Maybe it's not the cosmic levels of asshole needed to flip them, but it's not a great start.
1)I do agree there were warlocks (and vampires) who had mental manipulation as one of the tricks in their arsenal; their go-to trick, even. There were much much less who were any good at it. At least against actually defended opposition, instead of victims.

Their ability to violate unsuspecting mortals does not put them in the same tier as a specialist who was capable of mindfucking prepared wizards and experienced combat Wardens. And a Molly clone would be rocking magic defenses on top of near-max Willpower that would put her closer to Dresden than vanilla mortal.

2)We're investing in that stuff anyway.
This is not a situation where we would save XP by skipping the subject.

3)Its not them, its us. We are the same person.
Its the same thing, in my opinion, as Molly drilling Shih MA till she literally damages herself and has to soak in bleach to recover.

What sort of quality of scrap do we have to work with? Because well I believe in our ability to make a lake level sub especially if it only has to last one round trip I have doubts that we can make it out of wood.
You have some rusty steel from the park.
Steel. Wood. Sand. Plastic trash. Water.
Yeah, just go full Operation Habbakuk and build an ice vessel.

With any luck its done melting before anyone can get a good look at it tomorrow.

We are not making a submarine even a small one in anything resembling a short time. Probbaly easier to just dive solo, and crack the base with our sword the lake water will do the rest.
Bold of you to assume they arent amphibious.
How do you think they got out to the underwater base in the first place? I rather doubt any submersibles were involved.

Besides, the water is well within normal spec; maxing out around 25m/82 feet depth, but likely much closer to 15m/49 feet.
A good human swimmer can dive that deep without canned air, and even those who need air can use normal air; no need for compressed oxygen.

I mean, if Molly is passively falling through the water at a steady third of a gravity, roughly 3m/s, she'll hit the bottom after between 5 seconds and 8 seconds, depending on the exact depth.
 
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Michael might want to take off his armor if he is coming with us. A good swimmer can swim from this depth, but it takes a much better swimmer to do that in heavy armor.
 
Logically Molly should go by herself. In the unlikely event she can't handle what is down there Cracked Cell Circumvention and being able to fly mean that she should be able to easily escape and it's hard to think how an off the clock Michael or Lydia are going to help us down there.
 
Even if they are amphibious, whatever they are doing won't be. And I would rather force them to leave/repair the giant whole in their base then go inside.
I hope so, but we dont actually know that. Magic shit.
Which is why I suddenly saw the need to attempt to write an alternative stunt.
Gimme 30 minutes.
Logically Molly should go by herself. In the unlikely event she can't handle what is down there Cracked Cell Circumvention and being able to fly mean that she should be able to easily escape and it's hard to think how an off the clock Michael or Lydia are going to help us down there.
Thing is, Molly is killy and very knowledgeable about magic stuff.
Molly isnt necessarily very perceptive.
I want more eyes on this than Molly's Perception 2, Alertness 0, Awareness 0, Investigation 0 ass.
 
Thing is, Molly is killy and very knowledgeable about magic stuff.
Molly isnt necessarily very perceptive.
I want more eyes on this than Molly's Perception 2, Alertness 0, Awareness 0, Investigation 0 ass.
I think that our demonic guild also gives some bonuses there. Also if we flare anima we don't get sneak attacked.
Hm if Molly is the one letting the water in does it count as her weapon, because if so we make it do Agg damage.

That is really exploitive thinking. I approve.

Green Sun Nimbus Flare ●●●

The Infernal seeds her attacks with the fire that began the world and which may very well end it: the poisonous radiance of Hiroshima and Nagasaki, the legend-destroying power which erupted above the floodplain of Bangladesh, and which is now the dream secretly nurtured at the heart of Lanka. A target struck with this Charm dies from the inside-out as her flesh erupts into geysers of sinister emerald flames.



System: After successfully striking a target and inflicting damage with an attack, the player may reflexively spend 1 Essence to inflict (highest of Strength, Charisma, or Intelligence) levels of automatic aggravated damage.



By flavor text yes. By system text more questionable if the water counts as striking.
 
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Hm if Molly is the one letting the water in does it count as her weapon, because if so we make it do Agg damage.
No.
Environmental hazard. Not a weapon.
I think that our demonic guild also gives some bonuses there. Also if we flare anima we don't get sneak attacked.
Yes, Usum does. And the anima thing is true.
But those are all largely combat focused bonuses. They dont help with discovery or tracking. We're here to find Niemi and break up this shit hopefully permanently. We need Investigation.

And a couple helpers would also mitigate the need to kill everyone.
 
That depends a lot on what the GM would say. But backup we have a someone with True faith, water might not be a problem for them, but Holy Water might.
Might be able to stunt it. Stick our sword in the torrent of water flowing in and irradiate it. Should be at least as damaging as holy water if not as discriminate.

Maybe we should call warning before we go down and destroy their base. Give them one last chance to surrender. Or more likely come up and attack us.
Alternative vote
[X]Call down into the water. You know that they can hear you.
-[x] intimidate exalancy and Demonic Primacy of Essence
-[x]"This is your last chance come up and surrender. Or come up and fight if you prefer. However if you don't come up then I am coming down and I will smash your base and irradiate it to the point that not even a single plankton survives. You have 20 minutes"
 
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@Yog can you add this at the end

[Mikelle gaps as Molly frowns at her creation. "Not quite satisfied with this give me a minute to give this a proper paint job I think that I saw some pine resin I can refine".]
Something like this? "In the end, the only comment your father can make, staring at the fruit of your labors, is how he should probably paint it yellow".

Because Beatles are cool.
We dont need a submersible.
Submersibles are cool, though.

Maybe I should add something about equipping weaponry to it? Improving a harpoon gun should be easy. And/or equipping it with an HMP. Or would that be overkill?
I mean, if Molly is passively falling through the water at a steady third of a gravity, roughly 3m/s, she'll hit the bottom after between 5 seconds and 8 seconds, depending on the exact depth.
It doesn't work like that, because of terminal velocity.

EDIT:
I added harpoons to the submersible design, and a paintjob comment.

[X] Try to cobble together a submersible out of scrap, you've come too far to give up now
-[X] Have you cyberdevils look for designs of small submersibles to prepare a simplest possible design for you while you are looking for scrap to reuse in the construction.
-[X] Use excellency: Crafts (Mechanics)
-[X] Stunt: "Well, we are in an amusement park. Let's go for a ride, shall we?" you ask your companions, before venturing out to gather everything you need. And it's surprising what you can find. A Flying Turns sled, one large enough that you could sit in your father's lap comfortably and there would be place left for Lydia, to serve as basis for the machine. Helium gas bottles from old air balloon kiosks. Windows from a burned down dance hall. Wiring from various places. As you look at the gathered scrap, and concentrate, multiple robotic manipulators spring into existence around you, ready to follow the design you based on what your faithful electronic minions found. The sled is covered in metal sheets, welded together, the gas bottles are renovated and made into both an air supply system and emergency thrust. Pieces of broken windows are heated, and then reformed into portholes. An old roller coaster engine is given new life and a serious tune up to drives the propellers, freshly made from a pair of old weather vanes through a series of newly cut gears. A complicated mechanical steering system takes shape from random pipes and chains. A pair of gas powered harpoon guns, fashioned from some pieces of rebar, guy-wire and yet another gas bottle take place at the front. In the end, the only thing left to your companions is to decide on the paintjob.
 
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