Green Flame Rising (Exalted vs Dresden Files)

Michael: So... you now have an ability you like to call Sinner Boiling Stare.
Molly: Yep! I can now spontaneously murder people with a glare!
Michael: And it only works on sinners?
Molly: Specifically, people who've wronged me. Like, for example, leaving me hanging on a high five.
Michael: ... and that's enough to let you boil every liquid in their body with a glance.
Molly: Absolutely. There's no such thing as minor inconveniences around me anymore.
Makes perfect sense with how people say sin is causing harm to an infinite being and therefore deserves infinite punishment.
 
In an effort to at least have a plan that has CCI in it that may be voted for by the crowd that insist on sandstrike blast, here is one with both:

[X] Plan: Counter conceptual sandstrike
-[x] Molly:
—[x] Counter Conceptual Interposition, 16 XP
—[x] Verdant Emptiness Endowment, 20 XP
—[x] Sandstrike blast, 8 XP
—[X] Maggot Mana plague, 8 XP
—[x] Appearance 4, 0 XP
—[x] 6 XP left.
-[x] Lydia, 15 XP spent
—[x]Excellence of the Tireless Psychopomp (Stamina), 3 XP
—[x] Excellence of the Tireless Psychopomp (Perception), 3 XP
—[x] Excellence of the Tireless Psychopomp (Strength), 3 XP
—[x] Subterfuge 2, 2 XP
—[x] Perception 4, 1 XP
—[x] Wits 5 dots, 1 XP
—[x] Awareness 2, 2 XP
-[x] Tiffany, 17 XP spent
—[x] Wits 5, 1 XP
—[x] Perception 5, 1 XP
—[x] Lore of Awakening 4, 15 XP
-[x] Olivia, 15 XP spent
—[x] Virtue P'o 5, 7 XP
—[x] Charisma 4, 1 XP
—[x] Manipulation 3 , 1 XP
—[x] Intelligence 5, 1 XP
—[x] Expression 2, 2 XP

Anyone has an idea for what to do with the 6 xp left hanging? I am on phone and unable to really check the options right now. I'll edit it in if someone gives me a good option.

I really don't think skyfire is helpful for us, and definitely doesn't replace a perfect defense. I already said why I think Ablation is not as good as CCI.

Also, because I still want them:

[X] Plan Fortunate Perfects

[X] Plan: Desires fulfilled

[X] Plan: If Looks Could Kill
 
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Yes, that another plan with both sandstrike and CCI, this one without the hanging XP:

[X] Plan: I am out of witty names
-[X] Molly, 58 XP
--[X] Verdant Emptiness Endowment , 20 XP
--[X] Alchemy 5, 12 XP
--[X] Counter conceptual interposition, 16 XP
--[X] Sandstrike Blast, 8 XP
--[X] Perception 5, 1 XP
--[X] Wits 4, 1 XP
--[X] Appearance 4, 0 XP
-[X] Lydia, 15 XP
--[X] Excellence of the Tireless Psychopomp: Stamina, 3 XP
--[X] Excellence of the Tireless Psychopomp: Strength, 3 XP
--[X] Excellence of the Tireless Psychopomp: Perception, 3 XP
--[X] Charisma 5, 1 XP
--[X] Manipulation 5, 1 XP
--[X] Appearance 5, 1 XP
--[X] Ghost-Warding Glyph, 3 XP
-[X] Tiffany, 15 XP
--[X] Lore of Awakening 4, 15 XP
-[X] Olivia, 15 XP
--[X] Virtue P'o 5, 7 XP
--[X] Charisma 4, 1 XP
--[X] Manipulation 3, 1 XP
--[X] Expression 2, 2 XP
--[X] Fortune Path 2, 3 XP

[X] Plan Fortunate Perfects


[X] Plan: Desires fulfilled

[X] Plan: If Looks Could Kill

[X] Plan: Counter conceptual sandstrike
 
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Whatever plan wins this is going to be a kind of funny upgrade. For our circle. I imagine everyone else will be somewhat less amused.

I mean, starting at the literal surface level our party has technically pulled a reverse handsome squidward and boosted their app scores by knocking other people's teeth out. :V

Molly is going to manifest some subset of a bunch of abilities ranging from declaring 'no I wasn't hurt actually' and leaving Creation seizing on the floor till it makes up a good explanation for it to bringing her own physics from home that allow her to accurately analyze the stock market using pentagrams.

Lydia is just casually rounding out her superhuman baseline attribute options to be the magical girl version of Captain America.

Tiffany is continuing to copy the white god's homework, and is probably going to make Dresden cry when she animates something with the stolen breath of god in their living room.

Olivia is playing patty cake with her inner demon to affirm the bond they forged killing people using large caliber firearms.

Fun times to be had regardless of what we end up choosing.
 
@DragonParadox I'm sorry to bother you, but this is rather important in context of what we can do and the value of Sinner Boiling Stare as a charm. The text of the charm is

The questions I have about the charm are:
1) What happens if the target doesn't have liquids in their bodies. For example, if they are a spirit, or a magically animated metal golem?
2) What does "line of sight" mean in context of denarians while they are inside their coins? Do we count as seeing the Fallen while they are inside the coin? If the answer is no for normal vision, would activating Hellscry Chakra in aura-seeing mode change that? If still no, what about after we obtain Sight?
3) Finally, if Sinner Boiling Stare can affect targets that don't have liquids in their bodies, and denarians inside their coins are "within line of sight", would using Sinner Boiling Stare on a confined denarian break the coin? The damage is supposed to come from inside the target, not outside, so it's not clear to me.
  1. If they have no liquids they are immune
  2. Hellscry can see the Fallen but... see pint 3
  3. No because of point one, but also because they coins are not bodies, they are prisons that need to be broken if you want to strike at the Fallen within
 
If you make a list of all the serious opponents we've faced so far in the quest you'll see that the vast majority would be affected by the charm. It is an issue, but no more than is a baseline part of the entire Infernal charm set.
 
Not to beat a dead horse more than I already have, but I'd like to point out that the current SSB approach relies on the ego charms to make our dice pools combat viable at range via dice substitution; it's just not viable without that support.

The more cost overhead makes the first use of the charm in a fight three times as expensive as melee. It's somewhat efficient on a per scene basis if we use it a lot and the scene drags on, but typically our fights last 10 rounds and our issue is combat endurance across multiple scenes, which is where the cost issues hurts most.

However, if we get the dice substitution charm @Yog is suggesting set to whatever category firearms applies to we can get the same dice pool for ranged attacks for a 1 mote surcharge instead of 2. TA automatically upgrades any weapon damage we do to Agg, or we can just use a lightning gun, and we can just keep whatever we use in our inventory charm.

This would allow us to get all the functionality we're after for less exp and motes per activation. We already have Arsenal 3 as a background, we don't even need to do anything else to get a comparable or better damage weapon to the charm.

Edit:

Here is a vote block that includes a new plan for this.

We get the basic ranged functionality and all the other benefits of ego charm for less motes per use and better damage while still being able to afford the other stuff.

[X] Plan Fortunate Perfects

[X] Plan: Desires fulfilled

[X] Plan: If Looks Could Kill
-[X] Molly:
—[X] Counter Conceptual Interposition, 16 XP
—[X] Verdant Emptiness Endowment, 20 XP
—[X] Sinner Boiling Stare, 12 exp
—[X] Egocentric Perception Application: Mental Attributes - Occult, 8 XP
—[X] Appearance 4, 0 XP
—[X] Charisma 5, 1 XP
—[X] Manipulation 5, 1 XP
-[X] Lydia, 15 XP spent
—[X]Excellence of the Tireless Psychopomp (Stamina), 3 XP
—[X] Excellence of the Tireless Psychopomp (Perception), 3 XP
—[X] Excellence of the Tireless Psychopomp (Strength), 3 XP
—[X] Charisma 5, 1 XP
—[X] Manipulation 5, 1 XP
—[X] Perception 4, 1 XP
—[X] Wits 5 dots, 1 XP
—[X] Awareness 2, 2 XP
-[X] Tiffany, 17 XP spent
—[X] Wits 5, 1 XP
—[X] Perception 5, 1 XP
—[X] Lore of Awakening 4, 15 XP
-[X] Olivia, 15 XP spent
—[X] Virtue P'o 5, 7 XP
—[X] Charisma 4, 1 XP
—[X] Manipulation 3 , 1 XP
—[X] Intelligence 5, 1 XP
—[X] Expression 2, 2 XP
—[X] Subterfuge 2, 2 XP

[X] Plan: Heart of the Cards Gun
-[X] Molly:
—[X] Counter Conceptual Interposition, 16 XP
—[X] Verdant Emptiness Endowment, 20 XP
—[X] Sinner Boiling Stare, 12 exp
—[X] Egocentric Perception Application: Physical Attributes - Occult, 8 XP
—[X] Appearance 4, 0 XP
—[X] Charisma 5, 1 XP
—[X] Manipulation 5, 1 XP
-[X] Lydia, 15 XP spent
—[X]Excellence of the Tireless Psychopomp (Stamina), 3 XP
—[X] Excellence of the Tireless Psychopomp (Perception), 3 XP
—[X] Excellence of the Tireless Psychopomp (Strength), 3 XP
—[X] Charisma 5, 1 XP
—[X] Manipulation 5, 1 XP
—[X] Perception 4, 1 XP
—[X] Wits 5 dots, 1 XP
—[X] Awareness 2, 2 XP
-[X] Tiffany, 17 XP spent
—[X] Wits 5, 1 XP
—[X] Perception 5, 1 XP
—[X] Lore of Awakening 4, 15 XP
-[X] Olivia, 15 XP spent
—[X] Virtue P'o 5, 7 XP
—[X] Charisma 4, 1 XP
—[X] Manipulation 3 , 1 XP
—[X] Intelligence 5, 1 XP
—[X] Expression 2, 2 XP
—[X] Subterfuge 2, 2 XP
 
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As an aside, I think it's really funny Molly's entire Girlboss Squad has all Physical Attributes at 5. It makes sense, why not get the Captain America boost when it's basically free, but the fact that they are all exemplars of physicality to the point of being able to participate in a large number of Olympic Events is hilarious.

(I bet Tiffany could easily make bank just by going to the Warden training camp and offering to give everybody supersoldier serums)

Also, Awakening 4 doesn't specify the size of the inanimate object Tiffany can awaken, right? Imagine her doing something to the Statue of Liberty or, horror of horrors, Christ the Redeemer.
 
I mean, starting at the literal surface level our party has technically pulled a reverse handsome squidward and boosted their app scores by knocking other people's teeth out. :V
You know, that's one of the things I am wondering about and am interested in seeing from a mundane viewpoint. We went from very creepy looking to the limits of humanly possible perfection in less than a year. Molly's prom should be either next month or in may. I am looking towards it. It should be fun.
bringing her own physics from home that allow her to accurately analyze the stock market using pentagrams.
I think it's more a matter of perspective. Choosing Occult actually plays very well into this. What is magic if not an application of Will to reality via ritual to achieve results? And what mental actions don't actually fall under that definition? From a certain point of view, everything is magic.
Lydia is just casually rounding out her superhuman baseline attribute options to be the magical girl version of Captain America.
Yeah, Lydia is the one that is getting the biggest boost this turn. Staight up + 10 dice to both offense and defense. Throw armor and a weapon on that, and she should be able to briefly roll over most of the setting. Seriously, why haven't we done this earlier?

However, if we get the dice substitution charm @Yog is suggesting set to whatever category firearms applies to we can get the same dice pool for ranged attacks for a 1 mote surcharge instead of 2. TA automatically upgrades any weapon damage we do to Agg, or we can just use a lightning gun, and we can just keep whatever we use in our inventory charm.
We would probably need it for physical attributes. Isn't aiming dex + firearms? Or something like that. I assume it's like that.
  1. If they have no liquids they are immune
  2. Hellscry can see the Fallen but... see pint 3
  3. No because of point one, but also because they coins are not bodies, they are prisons that need to be broken if you want to strike at the Fallen within
Very interesting. So, the coins also protect the denarians themselves? To follow you analogy, the coins are armored bunkers that not only prevent their inmates from escaping, but also shield them from outside effects, even those that should originate internally (Sinner-Boiling Stare is line of sight, but the effect is generated inside the observed target). Figures it wouldn't be so easy. Otherwise, death curses would have gotten the fallen long ago.
 
Very interesting. So, the coins also protect the denarians themselves? To follow you analogy, the coins are armored bunkers that not only prevent their inmates from escaping, but also shield them from outside effects, even those that should originate internally (Sinner-Boiling Stare is line of sight, but the effect is generated inside the observed target). Figures it wouldn't be so easy. Otherwise, death curses would have gotten the fallen long ago.

Yes, they are magically sealed cages because if an attack can get in so can other things that the inmates can use to get out.
 
I think it's more a matter of perspective. Choosing Occult actually plays very well into this. What is magic if not an application of Will to reality via ritual to achieve results? And what mental actions don't actually fall under that definition? From a certain point of view, everything is magic.
True, but there's a difference between seeing the magic in everything and ritually summoning the answers to your math homework.


We would probably need it for physical attributes. Isn't aiming dex + firearms? Or something like that. I assume it's like that.
My point is that SSB is dex+atheltics. We have 2 dots in it and no excellency/key ability.

If we don't take a physical ego charm then we will be throwing around 7 dice without immunity to 1s on attack. If we do have the charm to solve that problem then we also have the ability to make regular ranged attacks with better damage for less essence.

The difference is the niche AoE mode, and we can get other weapons for that if we really need it.

For the vast majority of use cases the choice will be between paying 2 essence for an excellency boosted ranged attack that deals Agg or paying 3 essence for an equal dice pool attack that is restricted to lethal. One that we can't upgrade or modify by swapping weapons.

Stuff like carrying multiple guns in storage and using the bear own for our environment at the moment since we'll know how to shoot at the time.

Pretty much all guns we have available have a greater range and similar or better damage profiles. Many have special features like the auto fire stuff that would make the dice pool even better.

It's the difference between being able to pick between a rifle for twice the range at the same power and a full auto weapon of essentially the same range as the charm but with a 10 dice boost the to attack roll* or being stuck with one less effective profile.

* Balanced by higher difficulty. We wouldn't always want to do so, but the ability to choose to toss ~30 dice at someone would be very nice.
 
You know, that's one of the things I am wondering about and am interested in seeing from a mundane viewpoint. We went from very creepy looking to the limits of humanly possible perfection in less than a year. Molly's prom should be either next month or in may. I am looking towards it. It should be fun.
Molly uses Black Mirror to look like "herself" all the time. Have to wonder how that works with the appearance stats. The effect is probably muted.
It's funny how many times you've heard the eyes called 'the windows of the soul' when they are really more like mirrors for the world to fill. Easy as breathing, light as the air in your lungs you draw in Essence and spin it thin, gossamer shadows, a fulsome lie for all the senses, black mirror's incarnation.

At first glance there does not seem to be much of a change in the mirror, Molly Carpenter still looks back, frowning in concentration, but she seems a touch less polished, precise in her expressions, more like what Principal Clark's idea of you than who you know yourself to be. Not someone you bow to and, more importantly, not someone to run away from.
 
As an aside, I think it's really funny Molly's entire Girlboss Squad has all Physical Attributes at 5. It makes sense, why not get the Captain America boost when it's basically free, but the fact that they are all exemplars of physicality to the point of being able to participate in a large number of Olympic Events is hilarious.

(I bet Tiffany could easily make bank just by going to the Warden training camp and offering to give everybody supersoldier serums)

Also, Awakening 4 doesn't specify the size of the inanimate object Tiffany can awaken, right? Imagine her doing something to the Statue of Liberty or, horror of horrors, Christ the Redeemer.
We are quite an OCP for Dresdenverse. Normally, there's absolutely no way to get free power. There's always a supernatural price. Hunger, techbane, mental influence of a mantle, your soul, etc. Soulfire being an exception of sorts, but only of sorts. Tiffany can make mortals peak human for money / for free, no consequences at all. Molly can give people supernatural powers with laughably affordable downsides.

And yes, Awakening 4 is a very nice power. Especially when coupled with Proxy Servant Protocol significantly boosting Tiffany's potential power armor's dice pool.

Molly uses Black Mirror to look like "herself" all the time. Have to wonder how that works with the appearance stats. The effect is probably muted.
I sorta forgot that. This would make going to prom in full exalted glory more petty, but also more hilarious. And by "full exalted glory" I mean "craft a dress and apply makeup using all the boosts, and use excellencies".
 
I was under the impression that it basically capped our App score to whatever it was for the version of Molly she's disguised as.
So we probably look like from before she Exalted or something along those lines until it falls because we flare.

more like what Principal Clark's idea of you than who you know yourself to be.
For just a moment in his eyes you see the Molly Carpenter he still sees, a senior in High School like thousands of others before her boasting good grades, but way too many absences on her record.
Though thinking on it DP has probably just been using our "current" app stat for the necessary rolls rather than push it back to whatever it was before when we have BMI on.

I sorta forgot that. This would make going to prom in full exalted glory more petty, but also more hilarious. And by "full exalted glory" I mean "craft a dress and apply makeup using all the boosts, and use excellencies
I mean at that point, we may as well just take BMI down for it too. Normal humans don't feel the aura.
 
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