We could point out that the discussion needs to be tabled until Harry figures who can be Enlightened. It's not a given that everyone is going to be capable of it.Is there a more political way for Harry to get his point across?
This is starting to get annoying.
This is starting to get annoying.
@DragonParadox Yog's vote from before had an etiquette excellency on it. Are we running one right now? Also he asked for SCCP to be used for some reason.
Ok, removing it from this roll thenSure. The reason it was not used thus far is that what you guys choose to say did not call for a roll.
Those limits barely qualify because what they do have is still broken, and anyone of substantial power only goes mad in the sense that they're harmful to others. The warlock conspiracy proves they're still functional and capable of operating in an organized way.They suffer a bunch of other limits, off the top of my head:
As for all of them being able to make splendors, that is not the case simply because not all of them can Enlighten. Harry can teach it because that is the nature of enlightening a mortal's essence, but not every wizard or even most of them can learn it. Mechanically you are encountering a lot of edge cases and Molly is actively wedging a hand in the door to make them wider, this isn't the natural state of wizards in setting anymore than it is the natural state of vampires to have perfect control of their Hunger (and that is just using a single charm). To get into this position in this place took an arc's worth of triumphs and unlikely circumstances
- Life is a very rare sphere and thus so is healing
- They must follow the Laws or the go insane
- Even when they do things that are not law-breaking the magic will compel them to keep doing those things, there is a reason many wizards end up obsessed hermits
Edit: Anyway it's really late for me, will talk more in the morning. Good night
CitePractically, Paradox is the only thing that stands between a Mage and ruling the world. The world is a dark and unbelieving place, and most mortals cannot or will not accept anything outside of their normal expectations. The collective belief of mortals who do not trust Verbena rituals or understand Iteration X energy weapons drives paradox to stamp down these ripples in reality.
Paradox can take a variety of forms. Backlash, reality directly attacking the offensive mage, can cause temporary, long term, or even permanent wounds, flaws, or oddities. Quiet, a magical form of madness, forces the offending mage to resolve their guilt over disjointing reality. Exceptionally offensive mages can be catapulted into a Paradox Realm, or hounded by Paradox spirits.
Those limits barely qualify because what they do have is still broken, and anyone of substantial power only goes mad in the sense that they're harmful to others. The warlock conspiracy proves they're still functional and capable of operating in an organized way.
A WoD mage is theoretically capable of a lot of deep magic, but is practically limited by the fact that casting fireball is so vulgar that each casting is a risk. In this scenario they're even more broken than the archspheres would make them. Hell, they're more broken than an exalt with infinite motes would be.
The basic description of the game line even calls paradox out as the reason mages don't rule the world*. Not having many life mages around doesn't make the forces specialist torturing gravity into doing tricks in the corner any less nuts.
DF wizards aren't intended to function like paradox free baby demiurges who can freely impose their will over reality and stick their fingers wherever they want. They have to work with the system in the way an electrical engineer works with electricity.
*
Cite
I don't see how that's a balancing factor. You're essentially suggesting that being capable of breaking the game isn't a problem because they're not interested in using the power they have that way. Except for all the people who are because the inherent nature of the game will focus on the ambitious and involved.Mages in WoD can create spells that are a lot more powerful and versatile. In practice most wizards in DF are a lot less powerful than even Harry even after centuries of experience. They stick for forces and matter since that's the core of the curriculum and for the most part it's all they need to live comfortable lives. That is the other difference, in WoD all mages have a significant ambition to change the world, in this world they are just port with the power to do with as much or as little as they care to grasp within the limits of their reach.
I don't see how that's a balancing factor. You're essentially suggesting that being capable of breaking the game isn't a problem because they're not interested in using the power they have that way. Except for all the people who are because the inherent nature of the game will focus on the ambitious and involved.
10 million people who never show up on screen don't matter as much as 10 who make regular appearances.
Especially when the flexibility their spells do have extends to stuff that I at least think makes little sense.
Building their own laws of physics and unweaving the work of someone who can actually do so are wildly out of scope compared to any amount of raw force.
On a storytelling level I also think that the saying "once is a miracle, twice is amazing, and three times is mundane" applies to an extent.
Making something that eldritch and sublime functionally the same as the Warden's swords as far as effort from the council is concerned in many ways undercuts all the build up around it.
For this particular thing I think a good parallel would be if Harry somehow got Judas' noose from Nicodemus and started playing with it.
Making a copy of it reads just as ridiculously as this does to me.
Even if you could devise a way to justify it, how many people can repeat the trick before the noose stops being special?
You could spend thousands of words detailing how amazingly difficult the process is, and how only 10 people have ever managed it, but if they're always underfoot you're only a few chapters from them becoming completely unremarkable.