Green Flame Rising (Exalted vs Dresden Files)

[X] Try to expand the central chamber to the full size of your influence (Contested Manipulation+Occult)

We should still have Occult Excellency running, I think, and this is definitely TLF worthy.
 
exalt without motes is like a tank that's run out of ammunition and diesel. Technically it's still pretty durable - no need to worry the driver will be killed by guys with knives - but anything that was actually a threat to the tank while it was fully operational will have a much easier time pasting the people inside.
If I may use your own analogy. An an exalt with no Essence is essentially a battle tank that is out of main tank gun shells but still has mounted machine guns and fuel to move and possibly just bulldoze anything in front of it still.

Then again we're still talking about a tank we're just agreeing in different ways I disagree with the statement that getting an exalt down even to empty is like enough to even partially guarantee that you'll kill them because yet again it's nothing stopping anyone from retreating.

It's really that that really boils it down for me it's like no one has said anything about the fact that no one can catch Molly if she decides to run and she can just grab people that are with her because she has world class strength in her shintai form and just book it if she doesn't already have the telekinetic Grabbers active. All of the exalted also just have passive abilities that don't rely on Essence to work.

Essentially any place that she couldn't escape from would trigger cracked cell which means with 13 dice in combat fight fight it's literally free eats at that point it wouldn't be until like a creature has an analog of Black Wind / Celerity that they are likely to slip in attack past her defenses. Which still isn't even a guarantee they'll be able to hurt her either.

Molly has defenses that are completely independent of her Essence that just make her a threat to all wizards flat out because she has active counter magic that can dispel fireballs and dispel magic in general from Wizards.

If we wanted to we could literally dispel the effect someone created to peel one of our charms off us because that's how it actually works they cast in effect it tries to affect us we get to counter magic if we wanted to or we decide okay you have spent the magic of this turn trying to take down one of our defenses will take your head off with an aggravated damage sword.

The spell is cast as an effect and because it's a spell we get the opportunity to dispel it likely would get to Parry an attack. And successes on a spell roll and successes on a dispel roller counted one for one and I don't know what level of feat dispelling a charm is but you do still need a certain level of successes to actually cast certain effects.

Though I really don't know how it's to say it I disagree with your point and you have not given me anything that would budge me just like I haven't given you anything that would bud you either so we're just kind of at an impasse.

Well I get your point that mote tapping is dangerous but I think you are overstating the danger in the vast majority of situations against the vast majority of opponents or positing a situation where we go in empty without any of our long-term charms active or without our shintai active which has never happened.

unless we are going into this expecting a fight with a creature more dangerous than any deity we have fought so far we are not in any more Danger then we would be if we had 10 Motes of essence then we are at 2. Jesus this is a long winded.
 
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If you are trying to escape sure, but in this case you are just fighting on someone else's turf.
Yog mentioned it earlier, does TLF trigger from this? Actually can we please get a list of everything currently running right now if you don't mind?

Excellencies, conditional effects like TLF, or Without Honor Without Hope, or BSM?
 
Lol.
Very inconvenient time for a Nephandi archmage to roll that badly against an E4 Celestial.

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VOTE
[X] Try to expand the central chamber to the full size of your influence (Contested Manipulation+Occult)


RATIONALE
Attack, and dont give him time to react.

Occult is Key for Molly, so she ignores 1s.
King and Kingdom is active. So is Boiling Sea Mastery, Hellscry Chakra and All Things Betray.
Without Honor is also active.


We are in the Labyrinth, a hostile wilderness type place, so Transcendent Lord of Flies should also be active for -3DC

She rolls Manipulation 4 + Occult 5 + Without Honor 2 + Stunt 2 = 13 dice.
BSM + King and Kingdom = -2DC bonus.

TLF should be active here as well, because Molly is expanding her soul bubble to protect the missing wizards and the ones with her as well.
So that should provide -3DC as well.
 
[X] Try to expand the central chamber to the full size of your influence (Contested Manipulation+Occult)
I'm honestly amazed at the rolls sometimes. But this is a classic that separates RPG plots from book plots. You never see the villain tripping and falling on his own sword in a book when everything points to an epic confrontation.
I dont have the time to address this in-depth as it deserves.
Maybe if I can find time later today and airport wifi works.

I will say that it is a mistake to try to model or address relationships in purely transactional terms.
Especially since Molly in particular would not be here if those were the terms under which others had related to her.
We don't engage in personal relationships. That's politics. We don't engage in small acts of kindness. Don't try to force kindness and stuff. We don't rescue orphans from a burning orphanage. Players aren't Molly either. I think she would have helped anyway. I am, however, annoyed that you think the council would just be grateful. I honestly tend to think in the Harry/Angel debate that God should pay Harry Dresden's bills. Heroism isn't free. There's a reason we pay doctors, firefighters, and the like. Heroism without compensation is an ideal that doesn't work in real life in the long run.
 
[X] Try to expand the central chamber to the full size of your influence (Contested Manipulation+Occult)
 
I'm kind of tempted to take advantage of the fact that we have allies here and focus Molly's action on Shadow Spite Cursing the eye.
With the added bonus of that if it works well, we might get through this entire fight with the enemy looking like a dumbass
 
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I'm honestly amazed at the rolls sometimes. But this is a classic that separates RPG plots from book plots. You never see the villain tripping and falling on his own sword in a book when everything points to an epic confrontation.
It is one of the things I love best about quests even when I am reading them later with no chance to participate. All the drama feels so much more real. The surprise wins are also great. It even applies when the quests are diceless, but then the drama is mostly character based because who the character is not just up to the author.
 
I thought harry was supposed to stay behind due to the merlin not wanting him to be risked in order to teach others what he knows? So why is he here with us?
 
This might be the time to pull stage two out. I don't like spending essence right now, but it's the biggest increase we can get for our money right now.

If we take SSC as our second signature as many of us have been talking about then we force Marcus to deal with our debuff, if we take the clone charm we get to deploy reinforcements with bullshit powers on the spot to help us.

If the scene turns over then the extra mote won't make a difference, so maximizing what we have right now isn't a bad play.

[] Draw your influence back to this central chamber, this way you can see what's happening

[] Try to expand the central chamber to the full size of your influence (Contested Manipulation+Occult)

[] Wait for the Wardens, you are holding the center ground and that is where they must come, the gnawing is very slow for now

[] Write in
I'm not sure I understand what he did here with the labyrinth. What does giving ground mean if everyone is warping space?

I get that he's "around" us, but does he have to stay fixed to what we're fighting over or did he effectively just move the center point our wayward wizards are moving towards somewhere else?


For fighting the Labyrinth itself, keeping it from overwhelming you sure.
Can we use it to help find people out in the labyrinth? We couldn't SSC it because it isn't a person even when Marcus is directing the thing like with Harry, so that makes it environmental right?

Seems to me that this maps to hunting down someone lost in a snowstorm to save them from hypothermia. TLF doesn't have a range limit or anything, it's just a target and intent. Search and rescue is a pretty direct application of the charm.
 
I'm not sure I understand what he did here with the labyrinth. What does giving ground mean if everyone is warping space?

I get that he's "around" us, but does he have to stay fixed to what we're fighting over or did he effectively just move the center point our wayward wizards are moving towards somewhere else?

He cannot move the center because it's inside your range, or at least that is what Molly suspects so he went to the edge of your range and is doing something there to push you back where you can't see him since you can only see things in your physical presence, but your range extends four miles in all directions. Circles may have squares around here, but the limitation of your shintai for imposes a much more definite sense of distance.
 
We don't engage in personal relationships. That's politics. We don't engage in small acts of kindness. Don't try to force kindness and stuff. We don't rescue orphans from a burning orphanage. Players aren't Molly either. I think she would have helped anyway. I am, however, annoyed that you think the council would just be grateful. I honestly tend to think in the Harry/Angel debate that God should pay Harry Dresden's bills. Heroism isn't free. There's a reason we pay doctors, firefighters, and the like. Heroism without compensation is an ideal that doesn't work in real life in the long run.
We do actually have personal relationships though. Harry, Micheal, Tiffany, Lydia, the Ordo, and some others.

Modern international politics isn't purely relation based anymore, but the supernatural world doesn't follow mundane norms and Molly isn't a typical head of state either. Working for the equivalent of exposure is a bad plan, but a purely transactional approach to everything is poor policy.
 
We do actually have personal relationships though. Harry, Micheal, Tiffany, Lydia, the Ordo, and some others.

Modern international politics isn't purely relation based anymore, but the supernatural world doesn't follow mundane norms and Molly isn't a typical head of state either. Working for the equivalent of exposure is a bad plan, but a purely transactional approach to everything is poor policy.
As I said, I very much hope that after this they will either be willing to listen to our plans or they will be game-mechanical allies, not allies in name only.I understand Molly's motivation perfectly. However, I am not too happy as a player of this quest if we get nothing out of it.
 
[X] Try to expand the central chamber to the full size of your influence (Contested Manipulation+Occu

We forced the Hollow Man to give ground already, we should keep pushing our advantage here. We don't need to win we just need to keep him occupied long enough for the Wardens to get to the center.
 
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