Here, quotes:
Tiffany being able to make phantastical beings as extension of flesh crafting:
No, Lore of Flesh allows you to alter human beings in fantastical ways
You can make a mortal dude into a griffon, you cant just alter a cat or a pigeon or a dog.
If you're fucking with animals, you're gonna need Lore of Beasts 5.
• • • • • CREATE CHIMERA
The Devourer is capable of manipulating an animal's physical body, enhancing its capabilities or mutating it into a hideous, fantastic creature that combines characteristics of numerous different animals.
System: Spend one Faith point and roll Intelligence + Animal Ken. Each success allows the Devourer to add one point to a specific trait, or to alter a specific feature of the animal's physical form. The laws of physics and the conservation of mass do not apply, so if the Devourer wants to make a winged tiger, she can. Too much change too fast can put a tremendous strain on the animal's psyche, though. Total up the number of trait points and alterations that have been added to the animal and make a Willpower roll for your character. If you get more successes than the total number of modifications applied, the animal comes through the process unharmed. If the roll fails, the animal becomes dangerously unstable. The Storyteller determines the specifics of the animal's altered behavior, and in the interests of creating tension can make the Willpower roll on your behalf, keeping the result secret until the animal's true nature manifests. The effects of this evocation last for a number of days equal to your character's Faith score, or can be made permanent with the expenditure of one Willpower point.
Torment: Monstrous demons invariably infuse their creations with the taint of their own Torment, creating pain-maddened, murderous beasts. No Willpower roll is necessary to determine the mental state of these creatures. They are invariably deranged, rabid beasts that exist only to kill and maim the living.
If you are trying to put a spirit into a body, you need Lore of Spirit 5.
• • • • • RESTORE THE DEAD
This evocation allows a Slayer to anchor a spirit into any soulless physical body. This effort returns the ghost to the land of the living, at least for a short time.
System: Spend one Faith point and roll Stamina + Awareness. The Slayer must have the soul she wishes to restore in her immediate vicinity and be able to touch the body she wants it to possess. The body in question must have died only recently (i.e., within the last 48 hours). If successful, the soul is anchored to the body, healing any injuries the body may have had and returning the spirit to the land of the living. The new person has the same Physical Attributes that the body had in its former life, and the Mental and Social Attributes and Abilities of the new soul. The effects of this evocation last for a number of days equal to your character's Faith score, or it can be made permanent by expending one point of permanent Willpower. Demon spirits without hosts can be placed into bodies through this evocation.
Torment: Monstrous demons who perform this evocation invariably taint the spirit with their own Torment, leaving the soul twisted by hate and pain. Once the soul has been restored, the Storyteller makes a Willpower roll for it with a difficulty equal to your character's Torment. If the roll is successful, the restored person suffers a temporary derangement. If the roll fails, the derangement is permanent. If the roll botches, the restored person becomes a frenzied monster, attacking the living until it is destroyed.
If a disembodied demon spirit is put into a body with the high-Torment version of this evocation, a Willpower roll is made for it, too. If the roll is successful, the possessing demon has a Torment score that's one point less than your character's. If the Willpower roll fails, the possessing demon's Torment score equals your character's.
And, if the Willpower roll botches, the possessing demon's Torment score exceeds your character's by one point.
If your plan is to do this with Lash's powers, you need those.
There really is only so far you should be able to bend Lash's powers.
The QM is generous, but it behooves us not to abuse it.
Forge being usable for arcana making:
The Forge does not obviate the other needs. I quote:
Simulacra are the most variable Arcana in terms of raw materials. A simulacrum might
potentially be a marble statue brought to life, a clone force-grown from a tissue sample, an
android made from advanced composite materials, a variety of corpses stitched together and
brought to life, or a bundle of corn sheaves and twigs bound into the shape of a person and
woven with potent enchantments. As a result, the preparations required can vary widely.
Simulacra built on the model of a more elegant golem are fairly demanding, requiring raw
materials worth at least Resources 3 at the most basic level, and rising to Resources 4 for 3-dot
simulacra and 5 for 4 and 5-dot simulacra. Clones require either a fully outfitted cloning lab,
which is a Resources 5 investment, or some kind of ramshackle Apparatus (see the Gadgets
section) designed to facilitate the cloning, along with a genetic sample or samples. Androids
present the same Resources burden as golem-style simulacra. Frankenstein-esque simulacra are
at least comparatively cheap, requiring only the breaking of a number of laws to acquire,
preserve, and store the necessary bodies. The rustic simulacra built by Heart-Eaters are the
easiest to prepare, requiring only whatever trash the Heart-Eater intends to make the Arcana out
of.
Simulacra, once again, can be produced through a number of approaches. Animated masterworks
require an extended Dexterity + Crafts roll against difficulty 9, made at one-week intervals and
requiring a total of (Arcana's rating x 4) successes. Androids require Intelligence + Technology
against difficulty 9, made at one-month intervals, and demand a total of (Arcana rating x 3)
successes. Clones require Intelligence + Science rolls at difficulty 9, made at one month
intervals, and demanding a total of (Arcana rating x 3) successes. Patchwork corpse-people need
an extended (Dexterity or Intelligence) + Medicine roll against difficulty 7, made at one-day
intervals, and requiring a total of (Arcana rating x 7) successes. Finally, the manikin-husk
simulacra constructed by Heart-Eaters demand only a single successful difficulty 9 Dexterity +
Craft roll, taking the better part of an afternoon to complete. A botch at any point ruins the entire
project, forcing the Exalt to discard her incomplete simulacrum and to start over from scratch
with new materials and a new plan (with the exception of clones; she can re-use a clone lab or
Apparatus, and must simply acquire a new tissue sample).
If you are trying to make biological Arcana, those are the rules.
No specifications on the type, and the previous quote uses flesh crafting as an example.
Thats an either an error, or a misunderstanding.
I dont believe the QM means to give us access to two Lores for the price of one.
And I dont think its reasonable to assume so.
On Inspiration's Wings
10th of February 2007 A.D.
COMMENTARY
Four caches.
I wonder how he got down to the bottom of the Bermuda triangle? Im guessing that particular cache has something to do with the Fomor.
This was more or less predictable reaction to someone trying to line-step a fundamental .
If Harry, the family friend who has known us since we were a kid, is objecting this strongly, we can expect other wizards to have a much less polite reaction.
Lol Lydia being a pedant.
@DragonParadox
QUESTION
Just to be clear, which part is Harry objecting to?
Im assuming its not the de-extinction itself, which can be done as an entirely biological thing with mundane science.