BoredMan
Maintaining the Agenda is our top priority
Did devils in that setting have the motive to destroy reality?We did summoning and then sacrificing devils in a sword without a hilt. On a an industrilized scale.
Did devils in that setting have the motive to destroy reality?We did summoning and then sacrificing devils in a sword without a hilt. On a an industrilized scale.
No, but we also summoned and mass-sacrificed Daemons who did have that motivation.Did devils in that setting have the motive to destroy reality?
It was more enslave everyone to fight the void kind of thing.Did devils in that setting have the motive to destroy reality?
It literally specifies "a mortal" in the text that you quoted from each charm.Doesn't say that the target has to be human except by implication when it talks about turning them back.
Yes, and I actually agree with you. I just have 30+ years of being salty about their unwillingness to organize.Different domain. For this purpose we don't care about how well they can organize a book, but rather their opinions an experience with their own products.
Yeah that's probably what they mean. Every tree and creature from the smallest bee to the largest Red wood are mortal. Not to mention like the Fey blooded and other possible people who already have some level of Supernatural power but not the immortality that goes with it. Heck there are the half reds probably all of the white vampires since they passed as human enough for government work and Lord knows how many other near human hybrids as well.It literally specifies "a mortal" in the text that you quoted from each charm.
Yes, and I actually agree with you. I just have 30+ years of being salty about their unwillingness to organize.
Your argument has no basis at all, and is self-defeating. Ant and Starfish division has to explicitely state that the clone has access to charms. There's no such provision in the signature effect of the charm we are discussing. So, no access to charms.No it isnt.
The normal body of an Infernal is post those effects, and even at E1 came with multiple effects as standard, from the ability to soak Agg damage with Stamina, to ignore mortal disease and to deal with poisons
If the text had wanted to say the mortal body, they'd have said so.
They did specify the mortal body when they wanted to refer to it earlier in the charm's normal mode, so I dont believe that it was an error that they used different language for the Signature Charm mode.
We have a similar charm like this in the Lunar charmset called Ant and Starfish Division; it is a 5-dot charm that costs 3m activation, and it produces a clone of the Lunar that explicitly has Lunar charms and all the other powers of the Lunar.
That one has no time limit.
I think traditionally Mortals in WoD means either normal humans, or those plus minor splats, like Sorcerers, Kingolk, Kinain and Ghouls.Yeah that's probably what they mean. Every tree and creature from the smallest bee to the largest Red wood are mortal. Not to mention like the Fey blooded and other possible people who already have some level of Supernatural power but not the immortality that goes with it. Heck there are the half reds probably all of the white vampires since they passed as human enough for government work and Lord knows how many other near human hybrids as well.
Definitely not fomorization, as it's likely mess with his magic. I would consider looking into astrology as a strategic upgrade (the stars of modern universe were literally made to guide him, as was indicated in the previous updates), and yes, equipment, a lot of it.Details Harry:
He did well, mostly killing Outsiders, Counterspelling the Dragon when it became necessary due to Molly's aforementioned weakness to grappling.
Too squishy, get better armor. And maybe something that can heal him in emergencies.
Consider Formorisation?
Cheapest option - bind an automated combat vehicle to her using Chariot of the Ankou. She already as the charm, and we should have something useful in the Sanctuary. So, that's essentially free. From there - equipment (armor draft, weapon draft) and more area control and summoning charms. She's really specked for summoning.Details Lydia:
Wasted in this fight.
Never reached her intended target, couldn't defend our mortal allies when it mattered, or do anything more important than murder those Outsiders who were only ever meant to tar-pit her.
Of course we didn't know for sure that Sandra was so squishy, Lash could beat her up, but in hindsight it was clearly a mistake.
Possible Solutions: Make better tactical use of her, keep her close to squishy Wizard?
Alternatively increase mobility or give her more minion-powers.
Yeah, something that works against outsiders should be great. We should consider making our own "custodes" maybe. Would Molly-made weapons work on Outsiders, @DragonParadox ?Details Hand Agents:
Great against big target, by weight of numbers and firepower.
Useless against Outsiders due to conceptual mismatch.
Solution: Get some Essence or Harry's magic in grenades or powerpacks for their guns, so they can shoot those shadowy fucks.
Yeah, something that works against outsiders should be great. We should consider making our own "custodes" maybe. Would Molly-made weapons work on Outsiders, @DragonParadox ?
I sympathize. There is a lot to be salty over.Yes, and I actually agree with you. I just have 30+ years of being salty about their unwillingness to organize.
Mortal in vampire usually people without a major splat, although it sometimes means people without any supernatural powers.
I think traditionally Mortals in WoD means either normal humans, or those plus minor splats, like Sorcerers, Kingolk, Kinain and Ghouls.
Mages and Werewolves never count as mortals, despite obviously being mortal.
Well I'm mostly looking at this from the perspective of our charms and I think they would take a rather broader view of what Mortal means then just humans without Supernatural blood or active powers because formori animals exist just already both in world of darkness and in Dresden Files. So any charm that says you can turn a mortal probably just means a non-night Folk, non spirit being into a formor. Which is why I said from the smallest insect to the greatest Redwood. Because demonic trees and demonic insects are really just Staples of demonic environments or created creatures meant to defend demonic redoubts, castles and Mansions.Mortal in vampire usually people without a major splat, although it sometimes means people without any supernatural powers.
Well I'm mostly looking at this from the perspective of our charms and I think they would take a rather broader view of what Mortal means then just humans without Supernatural blood or active powers because formori animals exist just already both in world of darkness and in Dresden Files. So any charm that says you can turn a mortal probably just means a non-night Folk, non spirit being into a formor. Which is why I said from the smallest insect to the greatest Redwood. Because demonic trees and demonic insects are really just Staples of demonic environments or created creatures meant to defend demonic redoubts, castles and Mansions.
Could we make one of those area splendors with an effect that made it possible for anyone inside to hurt outsiders? A custom Invincible Assertion style effect that just allows them to use their regular combat abilities for that purpose instead of giving the usual benefits.Not inherently if you are talking about Prodigies, you would have to figure out some way to shove Essence into them and make it stick. Making each one as a Splendor would work, but that would be too costly.
Could we make one of those area splendors with an effect that made it possible for anyone inside to hurt outsiders? A custom Invincible Assertion style effect that just allows them to use their regular combat abilities for that purpose instead of giving the usual benefits.
You can tell the difference between those two things right? Fomori animals make complete sense for an infernal to be able to make just grab a mortal animal drown it or whichever of our Fomori making charms you want to use then you have made the that mortal creature into a Fomor. The other are second generation half demons Ferectori of course we can't make those that's like asking a vampire to make revenants without thaumaturgy or Koldonic sorcery.Just because Fomori animals exist doesn't mean Infernal charms can make them. Ferectori, especially powerful and stable fomor children born with one parent being a bane also exist and yet Infernals can't make them.
That's fair. I'd figured that forcing the users to stay in a specific spot to retain the buff and not so much giving an advantage as not being inherently screwed balanced it out, but it is a fairly significant ability.That sounds doable in principle, though keep in mind that splendors are supposed to have some kind of weakness. Depending on how you do it it could be something like needing set-up time, only working if the Outsiders failed a willpower roll, causing some kind of debuff on mortals under the effect etc...
That's fair. I'd figured that forcing the users to stay in a specific spot to retain the buff and not so much giving an advantage as not being inherently screwed balanced it out, but it is a fairly significant ability.
There's also the baseline physical form stuff; all splendors must have an anchor object that manifests when they do which is no tougher than its mundane appearance implies. Destroying it forcibly dismisses the splendor.
So all an outsider needs to do is figure out which thing in the area is generating the effect and smash it to end the effect.
If that doesn't work, how about something enhancing the area limitation?
Allies of the owner in the area all gain the ability to harm outsiders, but rather simply than needing to stay in range to get the buff anyone who takes it physically can't leave the area while there's an outsider in it. The outsider can run whatever it likes, and if one isn't around they can reposition if they please, but once you sign on to protect shaped reality you're committed to the act.