Green Flame Rising (Exalted vs Dresden Files)

Not really.
To give some perspective, at 13/15 Health, if we suffer 1 point of damage, we are back into -1 wound penalty territory again.
Hence my interest in that buffer.
That isn't a huge buffer, anything that does damage is going to push us here again in short order. On the balance waiting to act is taking more risk than doing so without a full heal.


Talking to her pawns helps us delineate the extent of her plot and its staging grounds.
Without burning Essence we might need later.
If we were up and about I wouldnt bother, but full health seems like the sort of thing we want.
Like the 4 essence we spent on calls this chapter? We can regen a few questions while in motion or summoning things.

Knowing the exact borders in nice, but if we keep screwing around she's going to get to the finish line while we're still inspecting the place she bought her running shoes.
 
Knowing the exact borders in nice, but if we keep screwing around she's going to get to the finish line while we're still inspecting the place she bought her running shoes.
Also if she was indeed working with the Blampire the fact that he is out of the equation now might make her change her plans. We don't know if he would've contacted her by now and since he won't be how she'd respond.
 
That isn't a huge buffer, anything that does damage is going to push us here again in short order. On the balance waiting to act is taking more risk than doing so without a full heal.
3HLs is more damage than I think Molly has previously suffered since the Gorfels fight.
And critically, this is Aggravated damage.
If it was bashing or lethal, which we regen at 1HL/15 minutes, I would be a lot more nonchalant.

Not especially.
Its two hours to top off our health. We have 34 hours on the clock.
Like the 4 essence we spent on calls this chapter? We can regen a few questions while in motion or summoning things.
Knowing the exact borders in nice, but if we keep screwing around she's going to get to the finish line while we're still inspecting the place she bought her running shoes.
The 4 Essence we regenerated, yes.
We were spending that Essence freely based on the premise that we could recover it that freely while we were in the bathroom in bleach solution.

Also if she was indeed working with the Blampire the fact that he is out of the equation now might make her change her plans. We don't know if he would've contacted her by now and since he won't be how she'd respond.
Major magic rituals have an inertia of their own. Cant just switch them up on a dime.
You see this with the Darkhallow, you see it with Chitchen Itza, you see it with the attack on Demonreach in Cold Days.
Once planned and setup, the perps cant just change dates because they were discovered.

I dont know what the IC significance of January 14 2007 is, but I'd bet there is one. Its not likely to be a random date.

If she was going to change her plans, she would have done so as soon as she saw Molly and Dresden survive the ambush.
We used the Crown question after the ambush.
Ergo, if she was planning to change plans, it would have picked up any such changes.
 
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PS
And the location is important as well. If you know where they want to do this, you can camp it and they will have to come to you.

Trying to crack the seal on a Hellgate that is guarded by a Sin-Eater is a major magical endeavor in its own right.
Nothing here is random, or can afford to be.

Sandra is unlikely to be capable of even attempting to change her plans, let alone managing the resource investment to do so while being hunted by an Exalt.
If it was that easy, she wouldnt have spent the last several months preparing for it.

If she's going forward, its the prepared spot. Else, she's ditching and bailing.
 
Nothing we've heard from the last few people we've talked to has told us anything particularly useful beyond simply having names and foci to work with.

Those are something, but at some point we need to translate this into actionable specifics and do something about them.

Wether that's hunting her personally, cursing her cult interns, or casting summon feds by telling them where Sandra is and how she's a terrorist who's going to destroy the continent's biosphere in the name of the most illegal of aliens, whatever.

There are good plans and bad plans, but perfect later will probably end worse than messy now.

… well Daedalus would find a way to screw this up somehow, but the general point holds.
 
When we scheduled our appointment with Harrowmont we committed to healing up fully. None of the information we've gained seems to indicate that things are dire enough that we need to move now. We have 34 hours to derail Sandra's plan spending 2 of them to heal is the wiser choice. Otherwise we're one point of damage from regaining the penalty we spent several hours healing away.

I generally agree that we're probably not going to get much more information out of the students, but unless we want to try and deal with Silk over the phone it still the best use of our times while we're healing.

[x] uju32
 
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[X] Stay on the phones, you still have a bit of healing to do
-[X] Keep talking to Sandra's 'friends'
[X]Call Arlene and give her a rundown and warning on Jacob, and a request to do what she can
 
Hey did anyone see the soak roll for the damage of the spear because all of the Exalted even the Creatures of darkness roll to soak agg at difficulty 6? Because I look back at the chapter where we got stabbed and it doesn't appear to be there.
 
[X] Stay on the phones, you still have a bit of healing to do
-[X] Keep talking to Sandra's 'friends'
[X]Call Arlene and give her a rundown and warning on Jacob, and a request to do what she can

The rationale was convincing enough, and I just really want to help Jacob.
 
Adhoc vote count started by Anaja on Jan 26, 2024 at 8:37 PM, finished with 46 posts and 11 votes.

  • [X] Stay on the phones, you still have a bit of healing to do
    -[X] Keep talking to Sandra's 'friends'
    [X]Call Arlene and give her a rundown and warning on Jacob, and a request to do what she can
    [X] Use your record of the calls with Sandra's minions as a focus to find her current location, then start tracking her down. If need be, use further foci to get her.
    [X] Go out
    -[X] Talk to Silk at the Xanadu
    --[X] Have someone carry you in a bleach bottle for the travel duration
    [X]
    [X] Keep healing until the meeting with the bibliomancer
 
Hey did anyone see the soak roll for the damage of the spear because all of the Exalted even the Creatures of darkness roll to soak agg at difficulty 6? Because I look back at the chapter where we got stabbed and it doesn't appear to be there.
As a rule we don't get shown combat rolls.
 
Seriously though, 34 hours was it till the continent is turned into a desert and tentacle Tim shows the whole city that trick he learned with his suckers last eon.

I feel bad for Sandra's victims, but is now the time to be arranging for their long term care or walking down aimless call lists? Especially since they clue Sandra in to exactly what we're doing supposing she picks up on the weird calls to her people.

Could we at least get some backup going or try to do something to delay her?
 
On this topic though, we need to either make something or buy something that can help with regen. If we were the one being hunted this amount of downtime would be a problem. The healing we have is phenomenal and EIPP saved us from needing to fight this out with mortal health box numbers, but a boost would be good. DtGB does that, but it's expensive. I'd prefer a healing item, probably a higher dot equivalent prodigy that we pay off with flaws.
1-dot alchemic recipe (that's 1 XP, I think?) to ignore one level of wounds + buy alchemy 3 and
••• A salve which heals three non-aggravated Health Levels worth of open wounds in a matter of minutes. This must be applied by moonlight by one who loves the wounded. Each success creates one application of the balm.
And make Lash a fascination with the Blessing of Health (I'll have to see what the best version for her would be).
Blessing of Health
The Splendor grants the gift of healing to those it affects. Roll Intelligence + Medicine against
difficulty (10 – Splendor's rating). The Splendor may heal that many levels of bashing or lethal
damage in each person granted the Blessing of Health, up to a maximum of (Splendor's rating)
levels healed. Lethal damage is healed first, if present.
As an Adornment, the user must spend a point of Willpower to gain the Blessing of Health, and
may take advantage of this Element no more than (Splendor's rating) times per story.
As a Fascination, an individual may only be granted the Blessing of Health once per story.
Also, spend some time in our kingdom being studied by our medicae.


Also, modifying my vote - adding calling Arlene. That's a good idea.

[X] Go out
-[X] Talk to Silk at the Xanadu
--[X] Have someone carry you in a bleach bottle for the travel duration
[X]Call Arlene and give her a rundown and warning on Jacob, and a request to do what she can
 
Not really.
To give some perspective, at 13/15 Health, if we suffer 1 point of damage, we are back into -1 wound penalty territory again.
Hence my interest in that buffer.
If we have to fight something that is seriously threatening, we still have our Shintai.

If we hunt down Sandra now, the odds are lower that we will have to fight the Sin-Eater, the Dragon or a now-unbound Outsider after the Sin-Eater is dead.
 
We are already super able to heal lethal damage. It this was just lethal damage it would have been gone a long time ago.

It's why I put that vote for full attack. I really did not expect agg damage from a black vampire and a stone statue. Agg damage is supposed to be rare.
 
Agg damage is supposed to be rare.
That's a misconception I think.

Every Vampire with Protean 2 can grow claws that reliably deal Agg damage, or on the more magical side the Path of Flame also deals Agg. Every Werewolf in combat-shape deals it by default. Mages usually deal Agg damage by default when using Forces and certainly when using the higher versions of Life or Entropy.
Even Sorcerers can deal Agg damage relativly easily with Hellfire, though not as easily as the major splats.

What is rare is our ability to soak Agg damage with our basic Stamina.
But if we don't use our Charms to boost stamina and armor, that's not very much compared to high-level damage.

Edit: Though if the core of his spear is something deeply connected to a Solar Exaltation then I guess a bit of Aggravated damage against a CoD like Molly would be justified, even if it were extremely rare.
 
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[X] Use your record of the calls with Sandra's minions as a focus to find her current location, then start tracking her down. If need be, use further foci to get her.
 
We are already super able to heal lethal damage. It this was just lethal damage it would have been gone a long time ago.

It's why I put that vote for full attack. I really did not expect agg damage from a black vampire and a stone statue. Agg damage is supposed to be rare.

It is not that rare. Fire is aggravated damage, any rando with a Molotov Cocktail can do Agg.
 
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